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New Tutorial! Zone like a Treyarch! Any order advanced zoning explained in detail. Zoning can be a struggle when you don't fully understand how it works. So in this tutorial I show a grid layout design that puts zoning to the test to demonstrate good practices and what you should do and expect when working with advanced map layouts.
As in Treyarch's maps you'll notice how you can unlock the map in any particular order and the zones and zombie pathing is seamlessly working well with no bugs. Many people try to replicate this with a badly adopted understanding... let's set that right... or just teach you a few things to help your mapping improve.
If you have any questions, best to get in contact via the community discord or leave a comment and let me know how you got on. :)
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