Why Did Super Mario Maker 2 STOP Getting UPDATES? Why It Failed To Stay Relevant

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Demeech

Demeech

Жыл бұрын

The original Super Mario Maker on Wii U was a PHENOMENON. It was VERY popular despite releasing on the Wii U, which is Nintendo's worst selling system. It even got a Nintendo 3DS version called Super Mario Maker For Nintendo 3DS (which was one of the WORST Mario games) But on the Nintendo Switch, there was hope. Super Mario Maker 2 was released, and seemingly had everything going for it. But it didn't catch on. Why is that? In this retrospective, we'll be revisiting Super Mario Maker 2 and seeing why the game did not live up to it's predeccesor's popularity, and why Nintendo did not give the game DLC like Mario Kart 8 Deluxe.

Пікірлер: 314
@walizeeshan3292
@walizeeshan3292 Жыл бұрын
ceave gaming made a good episode on why super mario 1 felt more enjoyable then 2. to boil down is discussion, its that the ui is counter intuitive and inconvenient, with poor priorities which made level building a chore rather than fun.
@spaceowl5957
@spaceowl5957 Жыл бұрын
Also you can’t edit other peoples levels, and other stuff
@Goomba1309
@Goomba1309 Жыл бұрын
To this day we still don't know why they said "Extra Game Styles" (with an S), when there was only ONE extra game style (that being Mario 3D World)... Such a tease
@Fatih_M177
@Fatih_M177 Жыл бұрын
it would have made more sense if they called it "experimental style" or something cause switching to 3D world changes the entire level so i guess that trademark would fit more.
@Big-Mic7878
@Big-Mic7878 Жыл бұрын
well 'WONDER' no more I think we will get something for that extra spot but we'll just have to wait and see.
@theshadowworld2239
@theshadowworld2239 11 ай бұрын
Super Mario Maker 2. Honestly, Nintendo was lazy.
@Big-Mic7878
@Big-Mic7878 11 ай бұрын
@@theshadowworld2239 well not lazy as more on the lines as stubborn if anything else😑
@TheLudwigAdventure
@TheLudwigAdventure 22 күн бұрын
I'm pretty sure SMB2 was going to be an extra game theme but it was scrapped and turned into the SMB2 mushroom
@johnpolishimpossible2say191
@johnpolishimpossible2say191 Жыл бұрын
The biggest issue was the searchability and lack of the amiibo skins. There needed to be a more community based search for levels. Also the amiibo skins added so much to the theming, if licensing was an issue just add in the Nintendo ones. Also 3D World being isolated just limited the game feeling more new.
@timothydarden6133
@timothydarden6133 Жыл бұрын
The lack of amiibo skins was a deal killer for me. Even if licensing issues were a thing, that should just be a harmless little pinch in the arm to Nintendo, the wealthiest company in Japan. With all the amiibo that came out after the original Super Mario Maker, the concept could've easily been expanded upon, instead of our amiibo shelves gathering dust as a result of the concept's disappearance.
@papaG6423
@papaG6423 Жыл бұрын
Don't get me wrong, the amiibo skins were neat, but they really didn't add much, being exclusive to SMB and not having any effect other than cosmetic. They were cool for the occasional themed level, but they just aren't that important imo.
@johnpolishimpossible2say191
@johnpolishimpossible2say191 Жыл бұрын
@@papaG6423 they added a lot to the potential for level themes....felt new
@alanbrizan
@alanbrizan Жыл бұрын
@@timothydarden6133 money isn't the problem its how expensive it gets
@fixedfunshow
@fixedfunshow Жыл бұрын
@@johnpolishimpossible2say191 For me it just made all levels be the same style; SMB1.
@frogman5534
@frogman5534 Жыл бұрын
You can tell a game is good when the biggest problem with the game is that there wasn’t more of it…
@isabelortiz1230
@isabelortiz1230 11 ай бұрын
Not really
@thealientree3821
@thealientree3821 Жыл бұрын
The big issue is the online service. If it was free there like in the Wii U, this game would be more alive.
@nowheregirl3858
@nowheregirl3858 11 ай бұрын
Absolutely agreed. SMM1 had free online. For the sequel, you need to pay a subscription fee to access it. This is probably the #1 reason why the game didn't become huge.
@NatetheNintendofan
@NatetheNintendofan 11 ай бұрын
​@@nowheregirl3858the most they should have at least flooded you play the courses of other
@varietychan
@varietychan Жыл бұрын
Everytime I hear Mario Maker 2, I just feel sad, I was hyped for the game, I saw the direct, I bought the cartridge. But I always enjoy what others have to say about the game. The game isn't "ruined" in a sense as it's unplayable for me, but it just feels like it was wasted. There were 3 updates, that's it, with not much stuff in between. The last update was 2 years ago, and seeing all that potential that just went down the drain... I find it odd too, like Smash Ultimate had loads of updates, that game was given love and care while SMM2 feels like it's lacking that PUSH to update the game and be hyped for new things in the game. In short, the thing that ruins the game is NOT a new extra theme, but just the lack of support. Additionally if Nintendo makes a Mario Maker 3, you bet they'll close down the SMM2 servers, specifically not letting you upload levels.
@Nintentoni
@Nintentoni Жыл бұрын
Actually the last update was 3 years ago
@vacantile
@vacantile Жыл бұрын
I have the same feeling. SMM2 is my most played game ever and I’m still very disappointed with how Nintendo treated it.
@Loner098
@Loner098 Жыл бұрын
Honestly, if Nintendo really is gonna eventually close down online servers for various video games or consoles, then they should honestly just stick to solo or non-online multi-player video games. Hell, maybe even RPGs- ...Oh wait, that's Square Enix' job...
@JC-hi8fk
@JC-hi8fk Жыл бұрын
Smash “Ultimate” was a port that was missing a bunch of features.
@Nintentoni
@Nintentoni Жыл бұрын
@@JC-hi8fk no, it wasn't?
@trevordaviestheawesomeness2176
@trevordaviestheawesomeness2176 Жыл бұрын
13:22 I am so honored to have one of my levels featured in this video. Thank you, Demeech for playing it, and hope you enjoyed it. I do wish this game still had a vast player base. Of course you’ll always have people like Panga or DGR Dave who will always play this game, but it becomes harder to send levels for streamers on twitch and KZfaq to play, and it’s very sad because the possibilities with this game are infinite. Although I will say I personally think the super worlds need to be more fleshed out.
@Demeech
@Demeech Жыл бұрын
That was a GREAT level, and quite challenging! Thank you!
@OzMotion64
@OzMotion64 Жыл бұрын
⁠@@Demeech Same, You are my Favorite KZfaqr So it was an Honor to have you play one of my levels.
@emersonssbb
@emersonssbb 11 ай бұрын
@@Demeech Irrelevant people still stream super mario maker 2. No one streams super mario maker 1 anymore. Just cause you moved on from it doesnt mean other people have.And SUper Mario Maker 2 is way better then Super Mario Maker 1.
@matthewmcneill5320
@matthewmcneill5320 6 ай бұрын
Great level! Just played it, very cool 😅
@geschnitztekiste4111
@geschnitztekiste4111 Жыл бұрын
The biggest mistake was the 3DWorld theme being a separate thing. Why the actual hell is the fire bro exclusive to that theme when it’s been in nearly all the other represented games and would be the absolute easiest to add to those he hasn’t been in, just pallet swap the hammer bro and give him a fireball which is already present as Mario‘s and Piranha Plants main projectile
@Demeech
@Demeech Жыл бұрын
Agreed
@Shalakor
@Shalakor 8 ай бұрын
It's even more asinine that 3DWorld theme doesn't allow enemy stacking, which is like one of that game's major gimmicks that wasn't a thing in the other games whose themes you can stack in. The things that are and aren't possible feel completely arbitrary.
@siyahseeker
@siyahseeker 6 күн бұрын
Same thing with Porcupuffer. He FIRST APPEARED IN SUPER MARIO WORLD!
@welovemrp00
@welovemrp00 Жыл бұрын
They stopped supporting it because it didn't sell. You can argue that more support would have sold more units, but that's not a guarantee. Nintendo didn't see enough interest in the title, and you can't just keep throwing good money after bad.
@GabrielleTollerson
@GabrielleTollerson 3 ай бұрын
they should have kept the costumes smh
@KLGB76
@KLGB76 Жыл бұрын
I think the worst thing about Maker 2 is the lack of level bookmark. With SMM1, I used to find levels during the week, bookmark them and then, play them during the week-end. They were all ready in the game. With SMM2, sure, I can note the level codes of the levels I want to play but having to write down every single code of every single level I want to play is just painful and way too time consuming (especially if you miss type)! Sadly though, the sheer existence of SMM2 also overshadows other amazing creative games like Levelhead or Super Dungeon Maker which actually have level bookmarks!
@Gnarfledarf
@Gnarfledarf Жыл бұрын
Some time after this game's release, Nintendo have started putting online play behind a paywall, making it strictly worse than Super Mario Maker 1. It's messed up enough that Nintendo is charging us to use our own online connections that we're already paying for, but it's even worse that you have to pay for online after having already paid full price for an essentially online-only game.
@UsualCreator
@UsualCreator Жыл бұрын
Yeah very scummy practice, just because Sony and Microsoft have it doesn't mean nintendo has to rip us off, especially since their games cost so much and never go on sale, But hey! Atleast it isn't fucking ps plus that costs 3 times as much for year and only thing that it has that online doesn't are 2 monthly games (that mostly suck, seriously i checked all ps plus offerings for last 2 years, i only got out of it 2 games, one of which went f2p later.)
@Lost-bc2rz
@Lost-bc2rz Жыл бұрын
I feel like the reason this game wasn't as popular as the first was more due to how Nintendo treated the people who were trying to experiment with the game rather than the general audiences not liking it. I remember Ceave Gaming talking about how a lot of fun glitches that looked like harmless features were patched just because they didn't intend to include them or how if your level played around with those glitches, they often wouldn't allow you to upload it. It's also due to the fact that in Mario Maker 1, a lot of crazy things were possible which weren't in the sequel. Super Mario Maker 1 lived on because of those who pushed the limits of the game and wanted to prove what was possible and what wasn't. Levels that are impossible if you play an earlier version or if you die after the checkpoint, glitches that allow you to multiply enemies more than intended, levels that were so hard that they took 7 YEARS to beat and were never uploaded thanks to Nintendo's desire of shutting down the ability to upload courses because of its sequel. That's what I think made the first Mario Maker the more relevant game! It's kinda like Super Smash Bros. Melee and Brawl in a way. Objectively, Brawl is the better game. It's got the better roster, better story mode and tons of new content and yet, it suffered competitively. And yes, Smash 4 and Ultimate had better competitive scenes, but Melee is still being played competitively the most because of all the techniques and the players who pushed the game to its limits. Recently, aMSa rised in the community as a Yoshi main and even proved that, despite his flaws, his character is legitmately viable, like how HungryBox did with Jigglypuff (not sure if he has won a major yet tho, I didn't keep up with competitive Melee).
@SleepyLuigi
@SleepyLuigi Жыл бұрын
They really should’ve done a super Mario land 2 style. It would’ve saved them.
@ThatGuyLegend
@ThatGuyLegend Жыл бұрын
Or maybe just simply support the game for more than a year
@johnpolishimpossible2say191
@johnpolishimpossible2say191 Жыл бұрын
​@@ThatGuyLegend and even that support was isolated to like 2 update dumps if memory serves me.
@memphischeshier2767
@memphischeshier2767 Жыл бұрын
@@johnpolishimpossible2say191yes there was two updates 6 months apart and that was it. what they should have done was keep updating the game every two months and gave the game support for at least 2-3 years to keep the player base alive.
@IceBlueLugia
@IceBlueLugia Жыл бұрын
No it wouldn’t lol. It would’ve been neat and made some people happy but they’d need like a super Mario odyssey theme or something to make like millions of people hyped to go buy it now
@memphischeshier2767
@memphischeshier2767 Жыл бұрын
@@IceBlueLugia i mean it would've helped keep the community there that loves Mario maker 2. like if in one update they bring back the amibo mushroom and all the costumes aside from original link. that would make the community happy as well as an music maker for separate levels and completely fix the 3d world style. but you are right as well, if Nintendo added an Mario odyssey and Yoshi island as new game styles in a update that would be huge and help Mario maker more.
@ivoryvt
@ivoryvt Жыл бұрын
Where's the critique for SMB3's lack of new music for many themes? I get the original SMB3 had the same track for many areas, but seeing no new desert or forest music disappointed me anyway. The fact the game's MAIN PLAYING MODE, Course World, is stuck behind a paywall is IMO the main reason it didn't take off. Like, people didn't have to pay extra every year to keep Super Mario Maker 1 alive. It stayed alive because it was easy to understand and all you had to do was make, share online, look for levels, and play. In Super Mario Maker 2, making is a little more difficult, and you can't share online, or even look for and play user created levels without having to pay extra for the online service. And IMO, the Story Mode wasn't enough. If anything really needed to be updated, it was the amount of content you could play without having to go online. There's also the fact that Super Worlds, my most requested feature for the original, was not included in the game when it launched. First impressions make a big difference, so the ability to create world maps to put your levels on would've made a much bigger difference had the game launched with it, whether you consider the game finished or not. As someone who really couldn't afford to keep online going every month, I still remember the disappointment when I found out I couldn't even do the bare minimum of SHARING my levels unless I sold my soul to Nintendo. I was willing to accept not being able to play levels, but not being able to share? What was the point then?
@Nick_Lyston
@Nick_Lyston Жыл бұрын
I miss SMM1’s ability to see how levels you downloaded were constructed.
@megamix5403
@megamix5403 Жыл бұрын
10:44 Dude, thanks a lot for featuring my rendition of the level from the Mario 3 Genesis bootleg. I really appreciate it! :'D It makes me overjoyed, to say the least but I'm more than glad that you enjoyed it that much.
@Demeech
@Demeech Жыл бұрын
HET
@geschnitztekiste4111
@geschnitztekiste4111 Жыл бұрын
The best aspect of Wonder is the expressive animation imo. The fact that they finally animated Mario entering a pipe instead of just sliding him up is huge
@bend7726
@bend7726 Жыл бұрын
It really is a shame because mario maker 1 and 2 could have been something incredible but sadly they just lack so much content to make decent levels . So many requested themes never showed up either it just feels like a missed opportunity
@TheYoshi23
@TheYoshi23 Жыл бұрын
Thank you so much for featuring my level! I really hope you enjoyed it. 7:14 Unfortunately, Mario Maker is a type of game that requires a lot of patience when building levels, and lately I haven't had the motivation to finish the super world.
@luigigreen_
@luigigreen_ Жыл бұрын
yup i wanted to make a super world too but theres no motivation to make it
@Demeech
@Demeech Жыл бұрын
Thank you too!
@jessicaschultz6848
@jessicaschultz6848 Жыл бұрын
Ive made quite a few super worlds,but usually they get worse the further they go because of lack of motivation.
@idk15762
@idk15762 Жыл бұрын
Ngl Super Mario Maker 2 is a way better sequel than Super Mario Maker 1 but the thing 1 did better than 2 is keep me hooked idk how many years I played that game without getting bored the level editor was so fun, playing with the letters on the title screen was fun, the minigames, collecting amiibo costumes was fun (which is literally the only reason I bought amiibo was bc of the cool skins). But after like a year and a half of playing Super Mario Maker 2 I abandoned it which is the issue with the game like Super Mario Maker was so exciting bc nobody has ever seen anything like it. I played that game for over 3 years every day because I loved it and somehow the 3DS port kept me hooked longer than 2 did aswell ik people hate the 3DS port but I have a soft spot for it because it was the first version I ever played plus it was Mario Maker on the go I loved creating my own levels to play and I also loved the story mode and trying to get the medals me and my dad spent a lot of time together playing that game. I remember also playing the wii u version on road trips and vacations because it was so much fun. Super Mario Maker 2 I was so hyped for and couldn't wait to play it but after the first year it slowly started to fade away and I barely revisit it anymore. So yes SMM2 is the better game but SMM1 kept people hooked for a very long time. People still play it to this day which is pretty crazy. I am still sad to this day that my favorite wii u game of all time is completely dead, but all good things must come to an end.
@dextar7
@dextar7 Жыл бұрын
Something that few people realize is the lack of Miiverse. Miiverse was amazing for a game like Super Mario Maker, a place where people could share the levels they made or comment on other levels. It made everything feel so much more social.
@soproprioio622
@soproprioio622 Жыл бұрын
Amazing retrospective as always, I also have a suggestion: how about doing a live stream where you play our levels?
@Demeech
@Demeech Жыл бұрын
That's a good idea!
@pokepha8379
@pokepha8379 11 ай бұрын
Honestly, many of the issues you mentioned were a factor, but I think Ceave Gaming had a good point when he talked about a lot of the technical level from Maker 1 not being possible in Maker 2. You simply can't create a good calculator in Maker 2 like you can make one in Maker 1, etc. These technical levels were part of the joy of watching people play Maker 1 and it's a shame they can't really be remade in Maker 2, when many of these former viewers can finally experience the levels themselves.
@glenngratz4077
@glenngratz4077 Жыл бұрын
This is the game that needs the extended DLC treatment that Mario Kart 8 is getting.. Would help it so much.
@yayo_youtube
@yayo_youtube Жыл бұрын
I personally played the heck out of the first game, and when I got my Switch, my second game was Super Mario Maker 2. So it's important to my switch life. But for me, it was pretty obnoxious to make levels, I found it really boring and weird, unlike the first game, where it would be great (specially with the gamepad).
@ianmathwiz7
@ianmathwiz7 Жыл бұрын
IMO, the biggest missteps with SMM2 were a) the lack of a website where you could bookmark and link to levels, and b) they removed the feature where you could look at other people's levels in the editor. The former made it so much more convenient to play levels you see in a video, while the latter was such a cool way to see how other levels worked. The latter is especially disappointing given that SMM2 is so much more contraption-oriented.
@yokaipinata1416
@yokaipinata1416 Жыл бұрын
ngl, I thought there would be a fury segment. But I guess the lack thereof reflects your own feelings towards the game: disappointed, but not irritated. I'm guessing none of the flaws you pointed out during the video completely ruin their corresponding features, either, just hold them back in some capacity. An outstanding game that nonetheless still needed more dev love
@Demeech
@Demeech Жыл бұрын
Thank you so much!
@RysGameZ
@RysGameZ Жыл бұрын
28:25 Thank you so much for featuring my level in the video, I really hope you enjoyed it. :)
@Demeech
@Demeech Жыл бұрын
Nice work!
@RysGameZ
@RysGameZ Жыл бұрын
@@Demeech Thx
@GeovaneSanciniSR
@GeovaneSanciniSR Жыл бұрын
You nailed on every criticism of SMM2 on the long road. And let me say it, if Nintendo gave SMM 2 10~20% of the support they gave to Super Smash Bros Ultimate, the game would be infinitely better, because, what we got? Link, SMB 2 Power-up's, Super Worlds and Ninji Speedruns. And on a irony case, it's kinda the same philosophy Nintendo gave to their sports games on Switch, but in reverse. A game released complete, but with almost no post content.
@dirty698
@dirty698 Жыл бұрын
I feel like SMM2 ended so soon because Nintendo EPD 10 (the 2D Mario and Modern Pikmin devs) wanted to focus their time on Mario Bros. Wonder and Pikmin 4, kinda like how EPD 5 probably ended ACNH early to focus on Splatoon 3.
@jourdonpatron212
@jourdonpatron212 Жыл бұрын
An amazing informative retrospective. I hope Super Mario Maker 3 is an even better experience
@dreamsdeep1076
@dreamsdeep1076 Жыл бұрын
Not going to happen. New 2D Mario is happening
@jourdonpatron212
@jourdonpatron212 Жыл бұрын
@@dreamsdeep1076 I know but when it eventually happens. I'm glad we're done with the new Super Mario Bros era
@Demeech
@Demeech Жыл бұрын
Thank you so much man! Glad you liked it.
@Big-Mic7878
@Big-Mic7878 Жыл бұрын
@@dreamsdeep1076 Ah not so fast you have to think about the super switch in mind but if you're talking about the current one remember extra game styles I don't think that's a typo anymore (hint hint😉)
@Maximum_Hugh
@Maximum_Hugh Жыл бұрын
Really happy to see my level (The House in the Level) made it into the video! Good Video Demeech!
@mariobroultimate1808
@mariobroultimate1808 Жыл бұрын
I'm surprised you didn't mention how the stone block and toad escorts in story mode aren't available in the level editor, and how Fire Bros are exclusive to 3D World for some reason.
@ade1174
@ade1174 8 ай бұрын
Don't forget the porcupuffer too when it originated in Super Mario World and it's only in 3D World for some reason.
@RedstoneItems64
@RedstoneItems64 Жыл бұрын
Another great video, as always. I wish I watched it much, much earlier. Nice to see a retrospective that isn’t exactly all for the pros or the cons. Of course, many thanks for bothering to feature my level at 2:43 , it means a lot. Hoping to see many more high quality retrospectives in the future.
@UncannySpongebob
@UncannySpongebob Жыл бұрын
Good point. I am not entirely sure why Nintendo would bring in the Snow and Forest themes, but not the Tower, Mountain, Beach and Volcano themes.
@JammoYT
@JammoYT Жыл бұрын
This game failed me on a simple basic level. I was an amiibo collector when it came out, however not owning a Wii U meant I never got to try out the amiibo costumes in Mario Maker. Them removing the costumes for no reason in the sequel was a big blow to my overall enjoyment.
@solelak
@solelak Жыл бұрын
I am so sad that SMM2 is in decline. I remember getting it on launch day, going as far as pre-ordering it and I loved it and still do. So it is a real shame to me.
@guitarherofanchivoo
@guitarherofanchivoo Жыл бұрын
Who remembers waiting for the checkpoint update in Mario Maker 1 for the Wii U?
@blackcat_064
@blackcat_064 Жыл бұрын
I wish Nintendo weren't so out of touch with modern gaming. SMM2 should have had regular updates like Minecraft does over 10 years after release.
@DiegoElDiego2801
@DiegoElDiego2801 3 ай бұрын
They should have port the first super mario maker to the switch
@TiltCntrlz
@TiltCntrlz 11 ай бұрын
I prefer 2 by far, spent over 4k hours in the game. It has so much more, and I can get around to using it. 2 has much greater potential but it was hindered by 1 being novelty.
@bluestar5812
@bluestar5812 Жыл бұрын
A creative community will be formed regardless of Nintendo's input. The main issue of SMM2 is locking the online sharing behind a paywall. Not everyone will be making new levels, they will play the offline portion and download user made levels. If they can't download anything because they don't have NSO, they lose interest. If anyone wanting to share levels with the world don't have NSO, they lose interest. Also, it is a Switch exclusive game. Despite being a popular console, these kinds of games are most played with mouse on PC.
@CleaveTheDragon
@CleaveTheDragon Жыл бұрын
I think one of the two big factors impacting how much attention Mario Maker 2 got is that the first one did good enough that people got their fill on the concept of custom mario stages, and experienced all the ups and downs that you'd get from that. All the features in SMM2 appealed more to people that were big fans of the game, but not enough to push it to new heights than what was seen in 1. Trying to point at all the features that were added and those that were cut, are aspects that matter more to people that were going to buy and play it heavily regardless of how the game turned out, while the majority of the casual audience "oh, I'd rather have a normal 2D Mario again, I'm good." Cause like, regardless of how many tools are added, and how many talented people you have contributing to the game, you're always going to deal with 4-9 stinkers before getting to a level that's executing it's idea well, and that's not assuming the idea it's going for is even one you enjoy. The second factor is that SMM2 came out on a good system. The Switch has more than a handful of games you could enjoy playing being released each year. I think SMM1 did about the most you could expect with the Wii U without getting into gimmicky territory, and with how few decent titles it got, you could always go back to that title because, well, infinite levels. As someone who got both games, I just don't really see myself returning to 2. I barely even hear my friends talk about it beyond the year it came out. I'll also say the lack of fun custom sprite swaps to unlock over time made it less fun to replay. It's a small, dumb goal, but it's at least something to look forward to after the fiftieth Hold Right To Win stage
@Sjono
@Sjono Жыл бұрын
Each player getting their own screen in a 2D co-op game is a godsend that Sonic Advance 3 and Super Mario Maker 2 features It’s a shame you don’t see that often in other titles
@bland9876
@bland9876 11 ай бұрын
I don't know how to describe Mario Maker 1 versus 2 other than that 2 just feels like a regular game whereas 1 is very weird and it's that lack of weirdness that makes me not like Maker 2 as much. The random mushroom being gone make sense because they would have to somehow acquire all the licenses for all the weird suits again but other than that All the weird things that are missing don't need to be missing. Also some people say the original wiremaker had a better level editor and in some ways yes in some ways no but there should be a more touchscreen optimized interface that you can select when using it in handheld mode.
@mattdickson627
@mattdickson627 Жыл бұрын
31:21 thanks for featuring my level, feels cool to see it in an actual video! Nice retrospective.
@Demeech
@Demeech Жыл бұрын
Nice work!
@mattdickson627
@mattdickson627 Жыл бұрын
@@Demeech thanks man!
@jackgibson511
@jackgibson511 Жыл бұрын
I have a theory as to why the multiplayer sucks so badly: It’s not Nintendo’s servers, it’s the players’ connections. You see, the game is only as fast as the player with the worst connection, to accommodate that player’s bad connection. The switch is also a portable console, and so it often is brought into places with little to no WiFi. This leads to the bad connection, and the suffering of EVERYONE rather than the guy wth the bad internet. You can actually confirm this by watching the guy with the bad connection leave, and suddenly right afterwards the game speeds right back up to normal.
@harrybest2041
@harrybest2041 Жыл бұрын
Thanks for featuring my course in the video! (10:14)
@Ask_Xi
@Ask_Xi Жыл бұрын
28:48 Thanks for featuring my level Demeech!
@Demeech
@Demeech Жыл бұрын
Anytime!
@theenderkirby
@theenderkirby Жыл бұрын
This is one of my shorter reviews mostly cause I rather to keep stuff short, yes I do think super mario maker 2 is overall an improvment over super mario maker 1 in most cases, a new style, more enemies and stuff to mess around with, bosses, and power ups even though I wish amiibo mushrooms would show up, the story mode is solid and I say is an intresting one to say the least my main issue with SMM2 is how laggy the online co op like I so some in YT a lot back then, but for more stuff is overall feel like missed potential the game had a lot of stuff around and while it can be the worst mario game in the worng hands it can be the best but it seems like nintendo stop support the game I feel is mostly due to 2020 being 2020 but also for maybe a poor corporate decision the game get the rank of mid A tier still worthwhile to play but still kinda wish it would get more updates or a sequel would have come to give what have could be in 2 but is more than likley be on the next console more than anything *sigh* But to end on a high note I say you defenitley show ambition and care to your retrospect gator boi keep it up I am sure look for what be next
@pac-fan1996
@pac-fan1996 Жыл бұрын
It's here
@grookeymon
@grookeymon Жыл бұрын
There's just something about ur voice that is so iconic and I love it every time I watch a demeech video, really separates from the rest
@Demeech
@Demeech Жыл бұрын
Thanks man!
@blackcat_064
@blackcat_064 Жыл бұрын
You can play levels online in local multiplayer, just not in endless challenge or vs mode. I used to do it a lot because my friends didn't wanna play mario kart or mario party (for some reason)
@gameman250
@gameman250 Жыл бұрын
One of the things I've heard is that SMM2 did not meet Nintendo's sales expectations. Despite the Switch doing super hot, not a lot of people seemed to attach themselves to SMM2 the way they did SMM1. It could be for the reasons you stated in the video, some things 1 had that 2 got rid of or did worse. Could be the lack of a bookmarking site that made loading up levels you found on the internet a simple task. Somehow I think Nintendo got the idea that adding new content and updates were predicated on the game doing well sales-wise, within Nintendo's predictions. Really, those updates are probably what could've drove the numbers Ninty was chasing. But then again, I'm just bitter about the lack of a Hammer Suit in SMB3. And Tanooki Suit. And P-Wings, for that matter. God dammit, there was just so many more things SMM2 could've had and Nintendo killed that dream early.
@Squid_Salad
@Squid_Salad 17 күн бұрын
you really need to share the level codes for the ones you played in video, they look actually very good
@NatetheNintendofan
@NatetheNintendofan 11 ай бұрын
I remember crying in the original Mario Maker 1 Nintendo deleted my level for not being popular enough
@Evixyn
@Evixyn 11 ай бұрын
Super mario maker wii u main theme of amiibo costumes is the main reason why I purchased it. I loved making run through levels with and especially splatoon theme levels. The sequal removed that and sure improved the title in many different ways but the main reason on why I loved mario maker was the costume level themes and I am more a level builder then level player, the costumes is a heavy motivated narrative for me to make levels. The online co op / online play with other players was awful at launch and it was a slide show whenever I played with viewers and after two streams I was done with the title. The story mode is fun but heavily bland / boring in my opinion and I did not want to continue it, as I stopped playing it around fifty or sixty percent completed castle ranking. It was not enjoyable for me. Wii U Mario Maker is heavily superior in my opinion.
@DJjaza88
@DJjaza88 10 ай бұрын
It still annoys me that this game sold less than NSMBU Deluxe
@Nintenguin
@Nintenguin Жыл бұрын
Definitely one of my most anticipated Demeech videos
@Demeech
@Demeech Жыл бұрын
What did you think?
@Nintenguin
@Nintenguin Жыл бұрын
I enjoyed thanks for making this! It’s my most played Switch game.
@Fatih_M177
@Fatih_M177 Жыл бұрын
it just sucks cause of the fact they stopped updating for no reason at all, i just hope mario maker 3 becomes better (if it ever comes out) and maybe JUST maybe, we get an actual smb2 style. I mean cmon Nintendo i love you guys but SMB2 not having a lot stuff traditional mario games had isn't an excuse for not having an smb2 style, just make new assets damn it. Also the online levels need some kind of moderation they all suck and are toooo difficult and unfun
@Fatih_M177
@Fatih_M177 Жыл бұрын
*Luigi nerd activated* also, why tf are the luigi sprites in smb1 and 3 just pallette swaps, they were like that in the original but so was with smw, so why couldn't they just make better sprites, they have no excuse for it since they made some for toadette and toad
@Big-Mic7878
@Big-Mic7878 Жыл бұрын
Agreed And as for 4P races you can thank crowd bais for that one I guess speed runner just don't want to slow down and think for a split second before advancing so from one player to another upvote all the fun ones you can find in online multiplayer and just downvote all the 4P VS courses they've made by the dozens you'll thank me for it later.
@jumentoqueanima
@jumentoqueanima Жыл бұрын
Bro you ain't happy with anything bro.
@MKJBlewis
@MKJBlewis Жыл бұрын
I bought MM1 day one and loved it-played it until 2019. I bought MM2 and I just couldn’t get used to the level designer UI-it felt so clunky to use, difficult to keep track of where everything was, and much less intuitive than the original’s menus. Even if it was designed for a controller, I think they did a very poor job at it, which is mostly why I stopped playing after only a couple months. I do still very much enjoy watching folks play the game though, but I just don’t enjoy playing it myself anymore, making my own levels or playing others’.
@matthewisguy7336
@matthewisguy7336 3 ай бұрын
22:14 You did the classic!? Mario 3 around the world!? That's amazing of you Demeech ❤
@edwardperkins1225
@edwardperkins1225 Жыл бұрын
Here what I would have changed/added. I would make SMB2 a full game style, though I'm still glad we got the powerup at least. I want a Samus Suit power up, and for it, Link, and SMB2 you should be able to start the level with them and not lose them when hit. Same screen multiplayer is difficult to survive in since players bump eachother out of the way instead of overlaping. I would allow player overlap especially if players share a screen. With world maker mode the levels needed multiple goal posts so the world map would unlock the route you took, and leave the other locked. For nonlinear routes you need more than 5 levels per world allowed. Without this world maker does not really affect gameplay in any meaningful way. I agree on name searching levels, but also wish there were better level tags such as: multiroute/non-linear, linear, SMB2, Cape Mario, coin collect mission, optional red coins, key level, kaiso, ect. Finally allowing as many checkpoints as you want in a level. There's some other things, but these seem like they should have been there.
@bmc4857
@bmc4857 Жыл бұрын
One reason it went wrong is because of having to pay for an online membership compared to the original you didn't have to.
@perrytheplatypus4620
@perrytheplatypus4620 Жыл бұрын
Mario Maker 2 is definitely massive a step up from the original especially in terms of the level-building aspect, but its missed potential just can't be ignored. Also, you caught me offguard at 23:33.
@DearMink_X
@DearMink_X Жыл бұрын
Honestly the only reason I stopped playing was because I didn't feel like it was worth paying for nintendo switch online and I really wished there were additional game styles. New Super mario bros Ds or Mario Land 2 would've been my picks.
@Aiden07_YT
@Aiden07_YT Жыл бұрын
At 16:32 thank you for playing my level and great video 😁
@geschnitztekiste4111
@geschnitztekiste4111 Жыл бұрын
You can actually play online levels in co-op now, they fixed it in an update a couple years ago.
@bigbadbrock9512
@bigbadbrock9512 Жыл бұрын
What is you guys best music for each theme SMB -Desert-Day and night -Underground-Day -Ghost house-Night -Airship-Day -Castle-Day SMB3 Sky-Day and night Ghost house-Day SMW Ground-Day and Night Ghost house-Night Snow-Day and night Castle-Day SMBU Ground-Day and Night Underground-Day Sky-Day and Night Ghost house-Day Desert-Day Airship-Day Snow-Day Castle-Day
@mickkelley3776
@mickkelley3776 Жыл бұрын
Fun fact, before the Link powerup was introduced I predicted that it was gonna be a Zelda game style - fans were wanting a Zelda maker, so that could've been Nintendo's way of "kinda" giving it to us - and I felt so cool for predicting Zelda content being added to the game, albeit it's not exactly what I thought they'd do with it.
@walucidamn
@walucidamn Жыл бұрын
Dear demeech, are you gonna do a trash or treasure on sonic origins plus? Please do
@cringycontent
@cringycontent 11 ай бұрын
I still play it, It is my most played switch game, and I enjoy it a lot. Online multiplayer has gotten better and it loads up lobbies fast with active players
@Nibbist21
@Nibbist21 Жыл бұрын
I really hated how you had to have switch online too
@SirThilliomAnimations
@SirThilliomAnimations Жыл бұрын
I love this game, I haven't played any other game on my switch besides this for a solid few months now, and I still haven't gotten tired of it! I love Platforming, Kaizo, and Troll levels (If they aren't to challenging) But with those levels being so high in numbers (Along with Satisfying levels and music levels) there aren't as many regular classic levels for people to play, and that's how I think people started to not play it as much.
@faereman
@faereman 11 ай бұрын
The game itself is good, but the mandatory online subscription to even play the main part of a game that already costs 60 bucks just killed it from the get-go, at least for me.
@thepugk1ng
@thepugk1ng Жыл бұрын
I agree with most of your points However i disagree with your apparent need for a music creator. Because at that point it strays away from being mario. When you remove the identity of the game it just becomes another game builder garage. And we all know how well THAT did
@Raddish-IS-Radd
@Raddish-IS-Radd Жыл бұрын
Ya know it's funny warioware diy did all the things i wish mario maker had done which was give full creativity to the player and a music maker
@666blaziken
@666blaziken Жыл бұрын
The angry sun on the new sup style is also funny because it looks like it's the type of angry that's so angry that it has had enough and doesn't have the time to make an angry face, it's just done with life and wants to focus on destroying the life it has supported for millions of years.
@Aktedya1-jt7vw
@Aktedya1-jt7vw Жыл бұрын
Only Nintendo could somehow make people lose interest in one of the best games on Switch.
@user-xt2wt5hi4c
@user-xt2wt5hi4c Жыл бұрын
I think that it’s because Mario was the first game that you could make levels on, so there was more hype
@marvelstarwarsfan8410
@marvelstarwarsfan8410 Жыл бұрын
Sad how Nintendo just kinda abandoned this game and stop updating it.
@coreymckee4844
@coreymckee4844 10 ай бұрын
Whats worse is mario party superstars did incredibly well and fans loved it. Yet it didn't get ANY updates or post launch content at all.. thats a worse thing than what happend to maker 2. Nintendos backwards thinking and nonsense decisions p*ss me off..🙄
@ade1174
@ade1174 8 ай бұрын
Super Mario Maker 2's final update added so much I wanted, especially Super Worlds and the Koopalings. But the game definitely has some missed potential like the lack of diagonal pipes and placeable water/lava/poison tiles. I also think that despite being more fun to play than the original due to so many new features, the first Super Mario Maker was more fun to make it due to how intuitive it felt to use the Wii U Gamepad.
@miserablepileofsecrets
@miserablepileofsecrets Жыл бұрын
What killed it for me is how the online was handled. You want to make me pay to upload and play levels online? That's stupid but go ahead. However, give me a stable multiplayer because it was something else man...
@jameshpotato2675
@jameshpotato2675 Жыл бұрын
Did you end up beating my level ludwig's sky castle demeech? I'm curious cause it's pretty difficult for me
@Demeech
@Demeech Жыл бұрын
I didn't
@Tails_of_Fluff
@Tails_of_Fluff Жыл бұрын
When they make Super Mario Maker 3, its going to be revolutionary, just like SMM1 and SMM2 were. Its just a matter of when. I'd love to see it release with the next console. who knows? maybe it will even be like Super Mario Maker 3D or something super crazy. we haven't had a mario 3d game since...2017? unless you count bowsers fury.
@rubyknights5885
@rubyknights5885 Жыл бұрын
Agreed. They just kind of stopped giving updates to this game for no real reason. Maybe it was because they were working on another Mario game at the time and so no more updates for this one but why not make an entire whole team to do that I don’t know maybe initial cells weren’t really well for this game. I don’t know it’s such a weird game that everybody said yeah this game probably would’ve been a lot more better if I got a lot more updates but it didn’t.
@petsch6787
@petsch6787 Жыл бұрын
I agree with you about the New Angry Sun, it's cool
@Skyman12808
@Skyman12808 Жыл бұрын
Hey Demeech can you please review super mario world romhacks next time
@octoflop
@octoflop Жыл бұрын
never thought id ever see an eurovision reference in a mario maker video but here we are
@lancearmada
@lancearmada 11 ай бұрын
There were a ton of weird decisions for this game and it felt very rushed.
@SailorShulk9
@SailorShulk9 Жыл бұрын
2:58 Yes! My level is featured in a Demeech video! Thank you!
@a17yearoldonyoutubeluigi
@a17yearoldonyoutubeluigi Жыл бұрын
It’s really a shame how Nintendo just left this game out to dry. Like couldn’t even fix the online either. The game is still amazing of course, but it could have been even more.
@Demeech
@Demeech Жыл бұрын
They left the game out to dry like they left the Leg-Strap out to dry
@NateTheGnat
@NateTheGnat Жыл бұрын
Mario Maker 2 was a great idea but spread a bit too thin. I would love just a Super Mario World Maker, or a Super Mario Bros NES Maker with every sprite from those games available to use. You can't even recreate the first levels in Super Mario World correctly because most of the enemies and features of those games are missing.
@arendardeshityrion3296
@arendardeshityrion3296 Жыл бұрын
24:04 Also you can play online levels but even so, local multiplayer sucks due to the lack of bubble button and the lack of zoom out screen so if some player is less skillful than others can kill himself and the others due to what I have explained before
@digchiz8174
@digchiz8174 Жыл бұрын
The shouldve just never stopped with the updates if they wanted to what they did with updates once every 6 months would have sufficed. The other styles section had so much potential, what could have been like smb 2 style, land style, but no😢. Im guessing after that final up they started working on wonder
@Demeech
@Demeech Жыл бұрын
Agreed
@bmc4857
@bmc4857 Жыл бұрын
It would be cool if the next Mario Maker Game was in like an open world environment instead of being a sidescrolling platformer all the time. Being able to create your own levels but in Open World Form.
@NateRD90
@NateRD90 Жыл бұрын
I am disappointed that you didn't display my level here, even though I put it in the comment of your previous video.
@Andrew-ww1hz
@Andrew-ww1hz Жыл бұрын
I still play SMM2 to this day… blown out of proportion
@logicalfundy
@logicalfundy Жыл бұрын
Same thing happened with Animal Crossing - they did some updates for a while, which accumulated into the Happy Home Designer DLC - and updates abruptly stopped, save for some minor bug fixes. I'm not sure I get it, these games could have pretty long legs, and people have shown they're even willing to pay for major content updates. Nintendo really seems to like to put the brakes on things before they reach their full potential. Then of course literal years after they stopped updating Mario Kart 8 Deluxe, they release a bunch of bonus tracks. I don't understand this company sometimes.
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