Everything to come in the v50 update for Lethal Company Twitch: / call_me_bread My Discord: / discord Subscribe! / @call_me_bread Thumbnails by Asydix: / asydix2
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@call_me_bread3 ай бұрын
Dont mind me messing up artifice a bunch (3am cut me some slack). There are now SPIKE TRAPS?!?!? (Released today) Whoopee cushion is no longer conductive Also purple suit is available in regular play!
@sigomare3 ай бұрын
😂
@wiktorjasiakiewicz72393 ай бұрын
Use KZfaq editor, you can fix it real quick with it
@dabestchicken74813 ай бұрын
@call_me_bread very well done video ❤
@call_me_bread3 ай бұрын
@@wiktorjasiakiewicz7239 you’re the smartest human to exist. It’s processing now.
@wiktorjasiakiewicz72393 ай бұрын
@@call_me_bread I'm glad i could help 🙂
@OTal-Clemente3 ай бұрын
It makes no sense that the hornets can open doors like wtf
@twotruckslyrics3 ай бұрын
bugs too strong 😔
@BetaTester7043 ай бұрын
They have tiny hands with tiny thumbs
@rivelli11363 ай бұрын
While playing I also noticed that lightning now only does 50 damage if you're not exactly where it strikes, making the chances of dying to a random lightning much lower
@iSven3 ай бұрын
Kinda bad change. It was funny
@TheHumanPerson97533 ай бұрын
How is it funny, it’s annoying to just die randomly
@cynder29562 ай бұрын
it should have stayed one shoot on multiplayer and 50 on solo, seeing ur friend die by a random lighting always made a laught but on solo it was just annoying
@dogonaplane1113 ай бұрын
I feel bad killing the giant with fire because of how they react and the having the mind of a toddler thing
@krustylesponge62503 ай бұрын
Yeah, they probably think the old bird is a big toy, then it lights them on fire
@BretMFNTaylor3 ай бұрын
Well I don't like the fact that they eat me
@nyeeeeeeeeeeeeoooooooom6103 ай бұрын
@@BretMFNTaylorreal asf
@GARYtheCANNIBAL3 ай бұрын
My wishlist for v50 full release: -nerf nutcrackers' range or make their footsteps louder. I agree that the cheese needed to be patched, but it was the only thing keeping nutcracker from running over entire teams -undo the baboon hawk damage buff or nerf their HP. Since they spawn in groups of 3 or 4 now, if even a single player dies while in facility then baboon hawks are pretty much guaranteed death if they decide to aggro, unless you have a shotgun -buff Embrion's scrap count, it's so fun and i wanna have more reasons to go there -this will probably happen anyway but please nerf the cost of Artifice lol -partial or complete revert of the shovel's weight. Shovel nerf means all enemies are buffed, but especially Thumpers and Bracken (not to mention nutcracker and baboon hawk are already gigabuffed). Not saying all enemies should be easy to kill, but with spider and baboon hawk taking up less value, you're already gonna see way more enemies anyway. More enemies + buffed enemies + new enemies + weaker counterplay has been a huge difficulty spike for the game as a whole, I think that could be smoothed out a bit
@mrgenry60553 ай бұрын
Also butler spawning bees is just cruel.
@YoungSavage3 ай бұрын
today he did lower baboon hawk hp
@Mirrors9573 ай бұрын
Yeah these are all good ideas. I think Zeekers nerfed the shovel to make the knife a more enticing pick and have people actual go for it. If the shovel weighs about the same its just better overall and its not worth the risk of spawning the bees or its small range. So either slightly nerf the shovel weight or revert the nerf and buff the knife by having it have more range or weigh less or something. Also I disagree with the nerf to the Artifices cost because once you get there its easy to make that back + more in 3 days. I can see lowering the cost to around the ~1000-1200 but Zeekers would probably have to lower the potential loot that can spawn.
@Useless_Science3 ай бұрын
@@mrgenry6055maybe at least if zeekerz wanted to keep it, maybe have them have a decent counter. Like breaking line of sight, being slow, or dying quickly. But for now, hopefully they go away after something. But so far seems like they would be permanent. Like a final-thing to do I guess.
@Quabey3 ай бұрын
yeah agreed, the game is way too unbalanced. We should get either an healing system or a stamina perma buff because its getting hard to keep up with all of those dangers
@kylianlenesley41953 ай бұрын
Lethal company players love you bread
@call_me_bread3 ай бұрын
:3❤️
@ElSpecter763 ай бұрын
We do
@pmarnoze83213 ай бұрын
Yes we frickin do
@tyylikkyyden_orja3 ай бұрын
They just love bread
@ReynoldsGarrett3 ай бұрын
@@tyylikkyyden_orja I enjoy sourdough bread. But bread is good too.
@gungy_vt3 ай бұрын
Old Bird inactive state and Baboon Hawk nests being visible is such a nice direction for outside enemies so you can have some idea of what might spawn before night even starts. Really hope other outdoor enemies get something similar, just so players can have mental prep time for what they might run into when bringing loot back.
@Jacksonn11413 ай бұрын
What fo hawk nests look like?
@quietsong25833 ай бұрын
eepy dogs 😊😊
@charlsondemong49223 ай бұрын
definitely would be nice. had a friend call out "DOG!" and i got killed as soon as i looked at it, as an eyeless dog spawned directly behind me
@sigomare3 ай бұрын
I would've pointed out that the Purple suit from challenge weekly moons is now available in regular games
@call_me_bread3 ай бұрын
Oof. Honestly slipped my mind.
@michaeltelevision3 ай бұрын
Another small fun change: the mansion looks way different when you “view monitor” on the terminal
@Brambrew3 ай бұрын
Another change to Baboon Hawks: they can fly-hop now, so the top of the ship is no longer safe
@iSven3 ай бұрын
I can't honk on them anymore? Noooo
@CarlosAM13 ай бұрын
Oh hell naw
@Papajoofable3 ай бұрын
"I added a new indoor hazard, and butlers defend themselves now. They also might take offense if you bump them. Slight nerfs to old birds. Also decreased baboon hawk HP and made changes to Adamance." some news from discord
@joeykeilholz9253 ай бұрын
THE WORLD IS CHANGING FASTER THAN I COULD KEEP UP
@abhikergaming77833 ай бұрын
I'm happy that they completely changed Dine, as before it was literally the exact same moon as Rend, like literally it was the exact same moon, so I'm really happy that they completely changed Dine's moon making it actually be unique and have it's own design and layout, instead of being the same copy and paste as Rend. They need to change the hornets completely. Also the jester buff is stupid, he was the most dangerous enemy in the game by far as he already was.
@dinoaurus13 ай бұрын
And now its an even worse moon than before so thats fun
@teamgank65363 ай бұрын
ah yes, 13-18s to run, when the jester spawn you cant do anything, the only thing you can do is run out the facility and get to the ship, also the music from jester would be speed up
@abhikergaming77833 ай бұрын
@@teamgank6536 When you're deep in the facility yeah you're pretty much screwed
@toy_odyssey27523 ай бұрын
@@abhikergaming7783the jester was never difficult in my opinion.
@BruceTheCrazyCat03 ай бұрын
@@teamgank6536 no its 13-18 seconds to start winding up, the time you have to run is still the same
@maragazh99933 ай бұрын
Something I greatly appreciate is Artifice being reasonably discoverable by the player? You don't need to look up how to go to the moon at all, you can totally come across it naturally with a reasonable challenge in the way of it.
@BlueAura3 ай бұрын
Embrion is also easily discoverable by the player since it's directly mentioned in the Old Bird's bestiary.
@maragazh99933 ай бұрын
@@BlueAura ooo, neat
@fonfabre293 ай бұрын
I'm still fine with most changes, except two things : 1. The slope speed nerf, now it's becoming even more tedious to kite bees, and giants too. 2. Butler after-dead state, just why should player be punished with those bees/hornets after killing it ? You've already risked your life, potentially trading blows with it, only to be greeted with something that'll kill you afterwards. Just why ? It's like 'Screw You' situation.
@tenwhoever3 ай бұрын
yeah I don't understand the hornet shit
@abhikergaming77833 ай бұрын
I'm not okay with the Jester buff he was a menace already him winding up twice as fast was not needed
@tneseidovv54933 ай бұрын
It could be better if bees could hit player only twice and make damage around 20 hp to fly away anywhere (ventilation probably?) after that
@jeremyminecraft71453 ай бұрын
Bees are balanced. Stop thinking of them as a separate entity, they are just the Butler's second form. Butler only has 1 hp if he tries to assassinate you. If you attack first he has 6 hp. He's super easy to avoid when in solo or in groups, since he takes 10+ seconds to open doors. If you decide to kill him rather than avoid him, he spawns bees, *So Don't Kill Him*
@FrostyTheCookie3 ай бұрын
The butler is by far the easiest to kill enemy in the game, there's little to not risk. He literally has 1 health in aggro and is harmless when not aggroed. I do think the hornets need a nerf, but they are there for good reason. You don't deserve to be rewarded for doing very little. You already get a knife for killing this super duper easy enemy, so you actually should be punished for killing him.
@_rivlin_49473 ай бұрын
You're getting a LOT of butlers on Dine. It's like 70% to spawn. It's now a complete different map
@toy_odyssey27523 ай бұрын
Mistake most likely
@toy_odyssey27523 ай бұрын
Zeekers probably meant to make it 7% chance of butlers spawning on dine because the others moons are around that. Then again I have no idea I am just guessing.
@_rivlin_49473 ай бұрын
@@toy_odyssey2752 I believe it's not. It's just how you play on the dine, working in pairs with your teammates going to the main and fire exit. That's why you're getting the hoarding bugs if you kill them. Like, you shouldn't do that
@MothGirlHina3 ай бұрын
Bro struggled to access artifice ngl
@call_me_bread3 ай бұрын
Shhhhh. Typing is hard
@Skywolf_NL3 ай бұрын
3:16 the moœn guide. Voice cracks happen to the best of us 😂
@wr3nche53 ай бұрын
i was about to comment on it too lol
@SuperSmith3 ай бұрын
@justforwatchingstuff-eg3okit was a voice crack get your head out of your ass crack if you can't hear it
@CovertHD3 ай бұрын
The exploding egg item really makes me want to see the addition of an explosive you could also use for boosting movement like a rocket jump. Would be so much fun.
@mitchellmontgomery45343 ай бұрын
I'm sure the old birds will satisfy all your rocket jumping needs
@rainer87273 ай бұрын
1:48 London
@jakub95933 ай бұрын
☠️
@floofzykitty50723 ай бұрын
I think Baboon hawks are a bit more aggressive now because I saw videos of them actually entering the ship and taking loot out from it in the beta. Normally Baboon hawks do not enter the ship unless you are trying to lead them onto it.
@call_me_bread3 ай бұрын
It’s because they have a node to path to right though ship. Idk why Zeekers did that but it’s definitely an accident.
@Minosprime6793 ай бұрын
@@call_me_breadI don't think it is
@twotruckslyrics3 ай бұрын
ive been killed by baboon hawks while on terminal duty 😞
@PraiseTheDreadFather3 ай бұрын
Hawks being on the ship is complete ass, anything that steals loot shouldn't be allowed onto the ship
@call_me_bread3 ай бұрын
@@Minosprime679 I think it is because this will only happen on adamance where they have a node path that leads through the ship multiple times. This doesn’t happen on any other moon.
@ashenone48633 ай бұрын
had a whole stroke typing in the moon name ''So, I'm just going to access the-'' ati at ati? art!
@Beef1453 ай бұрын
Imagine if these new enemies dont get nerfed 😭
@exquisicy54293 ай бұрын
butler spawns on dine need a nerf
@TartagliaThe_11th_McDsEmployee3 ай бұрын
Old bird just needs a missile fire rate and sight range nerf and it'll be fine i guess
@alexschmitz34143 ай бұрын
@@exquisicy5429the bugs shouldn’t be able to open doors and it’ll be fine so you can trap them.
@asimplepie22793 ай бұрын
@@TartagliaThe_11th_McDsEmployeenah I honestly like the old birds the way they are, I like them to be fucking scary
@arstulex3 ай бұрын
@@asimplepie2279 Until the novelty of "scary" wears off (which it will) and all you're left with is a frustrating enemy acting as the equivalent of a brick wall. Scary and balanced are not opposites. An enemy can be both, it just has to be designed properly.
@naku--3 ай бұрын
4:19 nice editing skills
@randomuser3953 ай бұрын
embrion's gonna be so annoying for iron man challenge players
@julesjewels63253 ай бұрын
zeekers should really bring the baboon hawk power level back up imo, sure it’s good for them to spawn in packs as that’s how they’re meant to be but even with a power level of 2 they can spawn in packs of 4 to 5 (on certain moon such as adamance and march) which is still big but not impossible to fight against
@spygaming99893 ай бұрын
I just type this they are prety op rn
@tko91903 ай бұрын
@@spygaming9989it’s fun tho
@Ccberry983 ай бұрын
You've consistently been my favorite LC channel, keep it up :) Great work
@NexusDuelistX3 ай бұрын
Butler looks like one of the guests in Little Nightmares 1
@djluce90753 ай бұрын
I’d like to renickname Embrion to the “Lore Moon” due to it only being mentioned in the Old Bird’s log (which is how you’re supposed to discover it)
@plusaln3 ай бұрын
The bee bug which informed you of the number of hives was removed. *at least in my test runs*
@someone42293 ай бұрын
I can't wait for high quotas and stratergies with these new moons
@happygiggi49483 ай бұрын
Adamance is nut with all the scraps, I bring 2 extension ladders to the collapsed bridge for shortcut and you're rich while avoiding 80% surface threats.
@HOKAGEV3 ай бұрын
@@happygiggi4948 wait why 2 ?
@hectic16143 ай бұрын
crouch running is still doable, but it's now way more harder. It requires you pressing crouch and sprint button at once
@sneakyy78073 ай бұрын
The bridge towards the fire exit on adamance, can break, if you hear the metal loud sound, it will break the next time you jump onto it!
@Bidorchar3 ай бұрын
Awesome guide as always.
@Hirotechnics3 ай бұрын
The nutcracker-movent change has been in the game for a while; two weeks ago I tried to maneuver around one by taking my hand off the mouse entirely and got blasted.
@gxalcremieshiny42293 ай бұрын
It's in v50, in v49 it still exists, I did it today and it worked fine
@omnikin70823 ай бұрын
Some of those changes seem really harsh, hopefully since this is beta there's a chance some of them are reverted. Slope physics is certainly annoying but Zeekers did mention he'll try to make it "unnoticeable" so hopefully it ends up being the case soon Old Bird looks way too strong at the moment, he's fine in concept but since he is sight based, it's gonna end up being another more dangerous Forest Keeper. And considering he has range and mobility, I think its line of sight should be shortened and made very clear (as in only sees you when you're in the spotlight (might be the case but it looks janky atm)). I'm fine with Butler's mechanic but my problem is now he's just another Coilhead because he forces you into a playstyle (staying together) and you're not allowed to do anything else. Be alone? Screw you. Try to fight back? Screw you, here's an enemy that guarantees you lose if you weren't planning to leave the facility. It's very poorly integrated. Also, unless there's changes done to its behaviour like Snare Fleas in solo, this is just a guaranteed run killer if you're playing solo. I understand the point of limiting counter play as otherwise it would trivialize the game but you cannot make the only counter play for every entity "just leave" because that's already Jester's, we don't need another. Baboon Hawks at 0.5 is stupid, I've seen videos of Adamance where players get swarmed by 8 of them and based on their AI and behaviour, this is also a guaranteed game over. Bring them back to 1 power level imo. If Embrion is meant to be a troll moon then I don't mind, it's fine with me but if it's meant to be an actual destination then it better be buffed a ton in terms of loot. Spider back at 2 is fine with me but then I wonder if Zeekers actually thought she was too good or dangerous hence power level of 3. Or if it was actually a smart decision for strategy as in "hey, let's keep the Spider alive that way we're less likely to deal with a Bracken". Either is fine with me but I certainly liked the strategy behind Spiders. (Also I hope the knife gets fixed so it can hit Thumper and Spider (probably will)) Nutcracker buffs and nerfs to the shotgun are fine with me, I doubt the Nutcracker was meant to be a farming method (and it nerfs Rend in the process so it's no longer the clear best). Shovel shouldn't be nerfed that much, I think it deserved one (like maybe 10 lbs would be more reasonable) and Stop Sign didn't need it either. (Yield Sign needs a buff tho lol (42 damn lbs)) Sorry for the wall of text but that's about my rant
@krustylesponge62503 ай бұрын
The old bird is honestly way less a pain than the giant, it turns way slower, has a more clear sight line, and actually leaves you alone after breaking sight And best part about them? They kill literally everything else, so no other enemies will combo off them to make them extra annoying except worms
@thelastfruitcake3 ай бұрын
the old birds seem fine to me so far, and butlers havent been very aggressive in my experience. baboon hawks are certainly a major threat now and should probably have the power level to reflect it. apparently their hp was reduced, but i havent tried killing them yet.
@dinoaurus13 ай бұрын
@@krustylesponge6250the main problem with old birds is that if they hit around a 10km area around you you will slip like hell and go to critical. And then the rockets just stop damaging you? Earlier i ran through 3 old birds all shooting rockets and did not take damage after going to critical Doesnt mean theyre dangerous but losing most of the control over your character isnt fun
@krustylesponge62503 ай бұрын
@@dinoaurus1 yeah the knockback is kinda annoying but still i find it fun, usually they knock you out of their line of fire so you have a break from being shot at too which is nice
@Bluestar902103 ай бұрын
I have a lot of critiques with this post 😅 Isn't the whole point of the game supposed to be that you are scared of the monsters? If every monster has an easy to relatively easy way to counter it, I think the game would become dull. Also another thing, we don't really have a context for what is supposed to be the proper goal of the game yet. Sure, higher and higher quotas, but assuming there's gonna be an end goal at some point other that simply that, maybe the context of this will be different. It won't be about getting the absolute highest quota, but reaching a certain amount etc so maybe skipping certain days with tough monsters will be acceptable. And I'm pretty sure embrion is either going to be a troll moon or have some hidden lore/important device there. It just screams lore related. A lot of people are complaining about it but its a secret moon that only shows up in lore so I'm guessing he's gonna have something there, similarly to the drill thing with the aparatus slots at the bottom of the company. I just find the complaints a bit strange considering the game. I do think enemies should have more interactive counters, but the chips are supposed to be stacked against you and making easy or predictable ways to deal with enemies feels like it makes them a lot less threatening.
@marcelskorupski62363 ай бұрын
smaller rend , 105 total shotgun value ?! Rend still op af , even with more funky path to fire
@wackyzap13043 ай бұрын
Yeah, I'm surprised they buffed Rend of all places. If the loot amount stays the same then it being smaller just makes it easier. I like the Dine changes but still wouldn't want to go there over Rend. Glad Titan got shrunk a bit too. It was way too big.
@BuilderWild3 ай бұрын
@@wackyzap1304 For me the only reason to go to dine now is Butler, but the bees kinda canceled the point for me
@AMH90003 ай бұрын
Worth noting that crouching under the shotgun blast is still possible, but you might have to time it now. That or maybe it can only be done while Nut is moving and shooting.
@combrade-t3 ай бұрын
9:32 is that a reversion to how they worked in a previous version? i swear i remember jester time being increased at one point. Can't remember which stage it was though. Interesting to see how some previous changes are kinda being reverted and re-visited. 10:15 Seems like some interesting choices in how shotgun value is now fixed but distributed across the drops. Makes killing Nutcracker at the right time more important, and slightly discourages the approach of using the shotguns to kill everything and makes bringing loot back a bit harder, making jetpack even more essential. Do we know if the knife value being 0 is intentional?
@sigomare3 ай бұрын
Jester's time before winding up was increased last update. As you said many changes are made backward to adjust stuff from an update to another, for example the Shovel was way heavier before dropping to 8 then 15.5 early update and now 14
@marshtomp83 ай бұрын
So the major changes are that they made the monsters way stronger and harder to deal with and made any way we had of dealing with them less viable or just downright removed. Lovely...
@curlybrace49843 ай бұрын
You're being overdramatic.
@Henry-iz7iv3 ай бұрын
Skill issue
@arstulex3 ай бұрын
@@Henry-iz7iv I mean, he's right though. What's the counterplay to Butler besides having to walk around everywhere in pairs and severely hinder your ability to collect scrap? Even if you kill him the game just says "fuck you" and replaces him with an unkillable enemy. _How fun._ And don't get me started on the slope physics changes.
@zashhasautismo63013 ай бұрын
bro what are u talking about, the only major changes that they did was fixing nutcrackers, reverse shovel weight and even making the giants killable... i played v50 and everything felt completely normal, even more challenging and fun to play
@lordghastly95373 ай бұрын
We got stronger monsters (old birds, babboon hawk buff, nutcracker cheese removed) and more means of dealing with them (knives, eggs, giants are killable now), I don't see how it got harder. It just got a bit different.
@princesscadance1973 ай бұрын
With the addition of the knife, I can finally embody my inner TF2 Spy main and backstab everything in the facilities, including my friends!
@nikkifish3 ай бұрын
We love our suited men with knives
@mikmin2.03 ай бұрын
A change (or bug?) that i think you missed is that the masked have a pretty sizeable hit box on their corpse, making it possible for them to obstruct doors
@marcoskenzomatsumoto48023 ай бұрын
Helping with the algorithm
@TheCynicalOne3 ай бұрын
I understand removing crouch sprinting and moving in front of the nutcracker, but crouch teching nutcrackers was both fun AND dangerous. I feel like it’s removal just elevates nutcrackers to the unfun level of lethal :(
@cloudniinee9413 ай бұрын
They seem to strafe less while aiming now though than when the change was added, making it easier to fight them with proper cover. Less likely to just walk straight into you instead of attempting to shoot too
@ghostharold1703 ай бұрын
Just dont move, or better yet, if you're gonna fight, you should learn how to.
@shoulderBirb3 ай бұрын
@@ghostharold170thats what we did for the crouch cheese... you dont just do it perfectly without trying lmfao
@FrostyTheCookie3 ай бұрын
If it wasn't easy it wouldn't be called cheese , but crouch cheese made him a joke enemy that also gave free loot that's also a super strong weapon. If nutcrackers are too tough for you to fight, then just don't fight them. They are SUPER easy to avoid. And if you want to kill him for his loot, you should be expected to actually put in effort rather than crutch on crouch cheesing. The game doesn't need to be super easy and nutcracker's are still super duper manageable without crouch cheese. There are way more threatening enemies in the game.
@meilyn55713 ай бұрын
Zeekers seems to have an approach to enemy design that's just constantly updating enemies to counter player strategies. The Nutcracker kick was added after people learned to evade their attacks, Masked behavior counters teleporting communication, Butlers punishes people who kill every monster on sight instead if evading them. It may seem annoying, but it's a cool way to keep the enemy roster fresh while the game is still being made. Once the game is out of EA the mechanics will be fully settled and the new strategies the playerbase comes up with will be the definitive ones. And if an enemy ends up way too strong they can just nerf em a bit.
@Bonnie_2.03 ай бұрын
Fun fact: If the fire exit spawns on the bottom of room with stairs, if you leave fire exit while standing on the stairs the wait time animation will be faster along with the time it takes to leave.
@zakuxo3 ай бұрын
the time it takes to leave depends on the distance from the door
@Bonnie_2.03 ай бұрын
@@zakuxo The spot I was in was further away from the door. Maybe I'm misremembering.
@zakuxo3 ай бұрын
@@Bonnie_2.0 ye if ur far away from the door itll take longer than when ur standing very close to it
@ChazaMazza_3 ай бұрын
not bread doing it before zeekers, you really have made a mark in the community
@Broso563 ай бұрын
Lol to be fair zeekers is probably waiting till they release the update fully but yea
@YoungSavage3 ай бұрын
when it comes to the dev, there isnt much point making patch notes for a patch that isnt finished and is subject to change.
@ChazaMazza_3 ай бұрын
@@YoungSavage people are taking this comment the wrong way, I’m more complimenting bread than shaming zeekers
@terenx53 ай бұрын
“Rise and Shine, Sigurd…”
@itsdiscocreeper3 ай бұрын
I love how the bug fixes he mentioned at the end were pretty much all things he did videos on, almost like Zeekerss is watching as a way to get feedback XD
@darliedoodles25683 ай бұрын
I am simultaneously so excited for Version 50 and absolutely horrified. It's gonna be fun either way though! 😂
@coledog103 ай бұрын
I'm glad I can make your braincells happy 👌🏻 Nice vid
@UrLocalFurryJaron3 ай бұрын
Rock n Stone!
@Exatl3 ай бұрын
Adamance had a wooden bridge like the one on vow between main and the ship added today.
@joeykeilholz9253 ай бұрын
Holy shit
@twotruckslyrics3 ай бұрын
do not take loot across the bridge as ive learned ☹️ use it only to get to the facility
@Exatl3 ай бұрын
@@twotruckslyrics i'm fairly certain that 35lb is good enough. the bridge still breaks but you get across (if you are returning from the facility)
@twotruckslyrics3 ай бұрын
@@Exatl ive gone on the bridge with 14 lb and it collapsed so 🤷im only using it at the start now edit: i read this wrong, so sorry! that does seem like a good idea for emergencies
@hollishelios65233 ай бұрын
I found another nutcracker cheese where if you jump and circle around the nutcracker at the last moment before its about to shoot it will not kill you, I'm still practicing this cheese but it seems to work really well.
@bowenjudd10283 ай бұрын
We need cans of raid to deal with bees and flies
@user-uq8rl1ho1u3 ай бұрын
there's now a new bridge on adamance. crushy mushy spike trapes can be deactivated from ship. giants and dogs can be killed with shotgun's both 1 shot Ish. dying giants can fall and crush you. lightning dose only 50 damage
@iSven3 ай бұрын
Finally!
@9klincoln3 ай бұрын
lethal company is the only game that really feels like it was made for players by players specially, with all these amazing mods that have come out for
@ToastyCarnotaur3 ай бұрын
i hate that the hornets can open doors. wtf. the game literally just says fuck you after you kill an already hard enemy to deal with. you can't be alone, and he's pretty fast when aggro. then you kill him and he's replaced with an even stronger enemy that's unkillable
@FrostyTheCookie3 ай бұрын
Butler's are literally the easiest to kill enemy in the game lol, when he's in aggro mode he dies in a single hit, and he's really easy to kill out of aggro. Without the bees he's probably the #1 least threatening enemy in the game aside spore lizards.
@ToastyCarnotaur3 ай бұрын
@@FrostyTheCookie i wasn't referring to that, i was saying that it just deletes the purpose of splitting up since you can't collect as much loot
@FrostyTheCookie3 ай бұрын
@@ToastyCarnotaur You said he's a hard enemy to deal with but he really isn't. Hell, you can still split up and just regroup when being chased since you outrun him. And still, you should not be rewarded for killing a pathetically easy to kill enemy. I do think the hornets need a nerf but I think they are a good concept, just a bit overtuned. If the hornets didn't exist, he'd be one of the least threatening enemies in the game. Just compare him to something like thumpers who are a threat when alone AND when you're in groups while being harder to kill. Basically, I agree hornets need a nerf, but I disagree with your reasoning.
@ToastyCarnotaur3 ай бұрын
@@FrostyTheCookie ah, i see. i haven't really played v50 and from what ive seen the butler just looked like a hard enemy to deal with. the bees def need to be nerfed tho
@17Gecko3 ай бұрын
Reignex is the freaking man ive been watching him for years hes awesome
@Herragru3 ай бұрын
the buttler looks like Tim Burtons Penguin from batman returns
@mincorftandrobox45503 ай бұрын
YESSSS
@ry65543 ай бұрын
Old Birds seem to be replacing forest keepers now, which is a very welcome change.
@OfficialCucr3 ай бұрын
1st time playing on art (the full quota) all times we had old birds, but when i play often in it now, theres no old birds
@Eyan173 ай бұрын
Yippie!
@Duck_side3 ай бұрын
Missed one change, probably because it came out around the same time this video did, but there's a new indoor trap, looks like something out of Abe's Oddysee lol
@gxalcremieshiny42293 ай бұрын
I'll just say it The update is cool, but it can still use some time in the oven Zeeker needs to cook a little more on it which, OBVIOUSLY HE WILL, it is the open beta, not the official update Some people think all the new changes are permanent, but Zeeker isn't a AAA company, he listens to the fans and players So no worries about "Butler needs a nerf" or "Old Bird is too strong" It'll get fixed, no worries
@pbandmayosandwich32083 ай бұрын
I lose internet for a week and this is what I come back to…
@wolfcl0ck3 ай бұрын
I just realized there will be embrion challenge moons. The funny.
@antyilpro3 ай бұрын
We need an updated moons tier list bread
@bjornthefellhanded56553 ай бұрын
Last night I killed a few naturally spawned Masked and was crouching ontop of ones dead body and it got up&killed me within like 30s of me crouching on it.
@piadas8043 ай бұрын
I will miss old Dine
@justinwitt63643 ай бұрын
Bread 👍
@arbutrus3 ай бұрын
There's also bridge on Adamance, released today (probably xd)
@DumCheese3 ай бұрын
Reignex mentioned ❤
@dlmirvku93533 ай бұрын
The easter egg can trigger landmine too
@1HourVideosMB3 ай бұрын
nut cheese
@nicholastrotman74683 ай бұрын
I really like this stuff. I wonder if Artifice will actually be the best map for HQ than Rend now (when u can afford it obvi)
@AaronScotz3 ай бұрын
Nah. Rend is still seeming to be the king. Artifice is way too dangerous to be worth it. Rend got indirectly buffed with the shrinking of the interior size now. Meaning full clear runs on Rend can happen a lot easier now with mansions the size of experimentation with insane loot tables. Plus... no turrets or those new enemies.
@carlongos933 ай бұрын
Why do hornets can open doors? If they are unkillable then at least put a timer before the swarm can dissolve
@avocol45893 ай бұрын
adamance is baboon hawk hell, i dont really know how to deal with the bastards and it seems like a run ender if your group doesnt huddle together. it does seem like they are a lot more aggressive and they'll sometimes block your path
@Mr.-Doge3 ай бұрын
Thank you for saying how to activate it
@cgmeraer3 ай бұрын
does nobody realize in the beginning, when his crewmate tried to get in the door, he shot him and left 😀
@ElecSpark1003 ай бұрын
Not the shovels 😢
@lightstrike88173 ай бұрын
I just figured out the hazard level is the hazard to the company itself not us
@nuh_uh5413 ай бұрын
This might be a bug, but the butler doesn't seem to attack when i attack it when im in a group, however if i get too close to it it stabs me once. Also a nerf or counter for the old birds would be nice. One more thing to note is that flooded weather on Adamance is bugged rn and it doesn't flood.
@krustylesponge62503 ай бұрын
The counter for the old birds is breaking line of sight, which you can do on basically every moon And it’ll get distracted by other enemies too
@jason08033 ай бұрын
Old birds look extremely overpowered however the rockets do literal shit most the time, they have a pick-up animation unlike giants so you can dodge that and the main threat is them stomping on you which is minimal.
@ItzTonkla3 ай бұрын
Yoooo you can kill forest keeper lets goo
@milk74703 ай бұрын
So like Wtf do you do about baboon hawks now? They spawn at double the rate, don't care if you leave them alone, can follow you into the ship and steal your items, and can kill faster than a thumper... Does homie hate solo players? And then there's the butler... I really love the concept, but if you see one in solo play gg I guess...
@remen_emperor3 ай бұрын
"This is a multiplayer game. All solos will be sent to the gulag. It's filled with knives, hornets, curious keepers, and a fuck ton of guns Enjoy, and please stay fucked" Still going to try it a ton, though
@milk74703 ай бұрын
@remen_emperor LOL yeah it won't stop me from trying too but I already know there are going to be some rage moments from rng
@The23rdGamer3 ай бұрын
Yuhh
@thefunpolice28063 ай бұрын
they need to make bees unable to open doors just a gameover now
@lohikaarmemies3 ай бұрын
Adamance has now a bridge similar to vow btw
@BornaBarisic313 ай бұрын
me and my friend walked over it and it collapsed, the only thing i had was a shovel
@Drigallski3 ай бұрын
does that mean you never want to reload a shotgun now? also love how Titan is still getting nerfed besides not being the best map. Kinda sad that crouch sprinting doesnt work anymore
@RafaelMSpecht-tn1dh3 ай бұрын
Me and my friend got 12 baboon hawks in adamance
@burningpottedplants15003 ай бұрын
do you think the new planets are good enough for scrap to be used on high quota runs?
@JoskeVR3 ай бұрын
you can kill the hornets by taking the knife and spamming it
@perkaholiccc3 ай бұрын
so there's gonna be a split now between V49 and V50 players now.
@jenjoch82023 ай бұрын
How do you think this'll affect the game for new/average and advanced players?
@jamesmedina32973 ай бұрын
forgot to free cam artiface
@iSven3 ай бұрын
Whoopee cushion is no longer conductive - no sound? What do you mean?
@nailedthepotato19413 ай бұрын
Can you acsses the secret moons like regulars moons by typing only the 3 first latters? Like instead of typing artifice, type art
@Mirrors9573 ай бұрын
I propose we call the old birds pogbots because when they're inactive they look like they're pogging and its funny
@XHUERO33 ай бұрын
👍👍👍
@Austin5556613 ай бұрын
I swear ive seen some videos where the hornets were killed using the knife, could be wrong though