"Don't attack skirmishers with crossbows from downhill" Shit, he's not wrong.
@ruthswann884 жыл бұрын
Wait so he confirmed that Halberdiers are good vs paladins Skirmishers are good vs archers (I think he included it in another recent video too) I feel like there's a third counter we're missing that he hasn't done a video on... (I don't play AoEII so this isn't instinctive to me)
@miguelinileugim4 жыл бұрын
@@ruthswann88 Not sure if you're joking. Either way those are probably the hardest straightforward counters the game has. There's also, for example, onagers vs archers. Or hussars vs monks. Or some unique units (e.g teutonic knights against almost anything melee, huskarls against almost anything ranged).
@karanchavda4464 жыл бұрын
@@ruthswann88 You are missing cavalry vs Archers and skirmishers.
@sauravtripathi41284 жыл бұрын
@@karanchavda446 basically Cavalry archers are also archers
@dogeofgreatness22224 жыл бұрын
@@ruthswann88 halbs>paladin skrims>archers Archers+skirm>halbs? Or Paladins>archer halbs?
@katerinakorcakova20854 жыл бұрын
"that's a hill i'm prepared to die on" nice one
@btarczy50674 жыл бұрын
You'll need 1.33 Spirits of the Law to kill him consistently though, if I understood the video correctly. I think he's safe
@weenniethepoop56674 жыл бұрын
truly hillarious
@AlexThomson10004 жыл бұрын
The puns are escalating 🤦♂️
@trevorkoonce14734 жыл бұрын
"What did you do with your math doctorat?" "Over-analyzed a real time strategy game."
@rupert75654 жыл бұрын
You mean the perfect amount.
@oliverhughes6104 жыл бұрын
He actually just learned maths on Skillshare. SOTL is only 13 years old.
@TPerm-hj4sf4 жыл бұрын
High school maths is sufficient.
@Cythil4 жыл бұрын
@jocaguz18 Well is the sort of skill you need to practical math. At least in many fields. But not somethingyou really need to doctorate in. Engineering degree won't hurt however. ;)
@c182SkylaneRG4 жыл бұрын
@@Cythil I'm an engineer, and I'm not familiar with the formula he keeps using, so it's not an Engineering formula. :) Engineering helps me to understand what he's saying, but I'm guessing that formula only shows up in Statistics or advanced Math courses, specifically.
@edyslavico37614 жыл бұрын
*Insert Obi-Wan Kenobi meme here*
@javieryllanes19874 жыл бұрын
Hello there
@Ugapiku4 жыл бұрын
Another happy landing
@ouvej47574 жыл бұрын
Oh, I am not brave enough for politics
@carlpult52354 жыл бұрын
I assume the meme was not including it, so we have to think about it ourselves. A second order meme! To the publishing cave!
@twohandedswordsman8524 жыл бұрын
*It's over, archers! I have the high ground!
@krishmakhecha69694 жыл бұрын
7:03 "Even if you won't be pulling out your calculator mid fight.." Bold of you to assume that
@shane87smith4 жыл бұрын
🤣
@timchanux4 жыл бұрын
You underestimated my power!
@N1ghthavvk4 жыл бұрын
Legit Strategy when playing a campaign?
@krishmakhecha69694 жыл бұрын
@@N1ghthavvk Just pause and spend 10 hours beating the campaign (due to the calculations)
@devagr4 жыл бұрын
"Alexa, do this calculation for me"
@nelsonmejiaslozada93624 жыл бұрын
People : Math is boring Spirit of the Law: Hold my AOE2 Graphs please
@mullerpotgieter4 жыл бұрын
Now I pose another question pertaining to this hill conundrum: Why not take the heat and march your forces up the hill to fight on equal ground? Yes, you're taking free hits, but would that equalize with removing the hill bonus?
@Latexi954 жыл бұрын
That depends highly on how good is your micro. WIth good micro you don't lose much dps when moving your units so you aren't even giving free hits or actually you maybe even dodging hits. Hard to measure. "It depends"
@timwf11b4 жыл бұрын
Beyond how good your micro is it depends on the speed of your units, the range of the other guy's units, and the balance between offense and defense in the situation. Speed is obvious if you can move up the hill faster they get less free hits. If they have shorter range they also get less free hits. If (assuming a mirror match-up like in the video) the units take a lot of hits to kill each other then getting a free hit or four matters less.
@selkokieli8434 жыл бұрын
Great question! It also begs the second one, how easy is it to keep the hill to yourself from an advancing army?
@oyuyuy4 жыл бұрын
The answer is simple, you should always move up the hill, but you should attack while doing it.
@Bartoc19884 жыл бұрын
@@Latexi95 When you add micro, all that math becomes rather pointless. He even showed that in the video :3
@IorekMetal4 жыл бұрын
The beautiful old intro is a gift from the gods.
@kodacv16124 жыл бұрын
no
@Bartoc19884 жыл бұрын
Maybe.
@AgeofNoob4 жыл бұрын
"Don't fight with Crossbows against Skirms uphill" *laughs in larry*
@nathangamble1254 жыл бұрын
kzfaq.info/get/bejne/kN1oqpuEsKi3mqM.html
@MetalKingII4 жыл бұрын
I think you mean Liereyy
@simonschaller70234 жыл бұрын
@@MetalKingII he is called larry a lot in the community
@Naverb4 жыл бұрын
Who needs bodkin or hills or armor or counter units when you have the power of Larry on your side
@gamaxgbg4 жыл бұрын
@@MetalKingII /woosh
@daddysidrak13304 жыл бұрын
"You have two options: Number 1: fight tartars elite skirmishers with crossbowers from downhill, or number 2:" "Its enough! I choose Number 2"
@popopduck8774 жыл бұрын
or tatar emperial skirmisher ?
@matiasrisso59174 жыл бұрын
@@popopduck877 Or Tartar Genitours?
@punbug47214 жыл бұрын
Tatar elite skirms with archers from downhill with a Tatar ram in front
@kabob00774 жыл бұрын
IT'S OVER ANAKIN, MY MEN HAVE THE HIGH GROUND!
@lordvoldemort9174 жыл бұрын
Me with 50% larger army. You underestimate my power
@METALFREAK034 жыл бұрын
@@lordvoldemort917 what is your scout level?
@SnarkyZazu4 жыл бұрын
So that's the reason to take a major in Mathematics: Age of Empires videos
@Jonathanizer4 жыл бұрын
While i am sure SotL would be capable majoring in mathematics, so far his videos have not gone beyond school maths. If you think university maths is anywhere near this simple, you are very mistaken.
@ChargingEve4 жыл бұрын
Anakin tried and it didn't end well.
@christopherg23474 жыл бұрын
Anakin did not have anywhere near the +33% power needed. Chanches are Anakin had less then 100% of Obi-Wans Power at that moment. They were both clearly running low on HP then.
@HarbingerIV4 жыл бұрын
Spoiler alert: Im pretty sure anakin outlives Obiwan
@jacobweeks7774 жыл бұрын
@@HarbingerIV From a certain point of view...
@zchen274 жыл бұрын
If Anakin was well rested he probably is a stronger unit than Obi-Wan. But again he basically lost his marbles after almost choking his wife to death so I would put a huge debuff multiplier on him for the equation.
@HomoErectusIsAFunnyName4 жыл бұрын
@@HarbingerIV Sure but he later got an upgrade while ObiWan was continuously nerfed over time.
@baloonman54 жыл бұрын
The intro is back again! :D
@Marckillius4 жыл бұрын
Intro HYPE!
@williamsouth18474 жыл бұрын
1:04 I am so used to a green colour indicating buffs and red colour indicating debuffs that I have been staring at the screen for a good ten seconds in confusion, oops.
@dontspikemydrink93824 жыл бұрын
didn't even catch that
@ahmadtarek77634 жыл бұрын
I had a similar problem when I was younger and used to play as blue in aoe1, the enemy in the campaign was almost always red, so when I played red alert as a Soviet whose faction is red (wonder why?) I assumed it was glitch and that my units were colored wrong.
@JNCressey4 жыл бұрын
red = strength
@PressA2Die4 жыл бұрын
@@JNCressey Red = Speed
@selkokieli8434 жыл бұрын
they're all just random stat modifiers when you're colourblind
@avalanchas3364 жыл бұрын
man just recently I was thinking those Spirit of the law videos are not as math heavy as they used to be. Really cool to see an in-depth one again! Great job!
@alexwendler54794 жыл бұрын
Glorious return of the intro song!
@westupt8504 жыл бұрын
Me: It's over [name]! I have high ground! [Name]: oh sh...
@hylianrapsody76074 жыл бұрын
7:08 Sometimes I wonder whether or not SotL do research for topic-related jokes
@skumfisken4 жыл бұрын
I would not put it past the scoundrel
@EMDakka4 жыл бұрын
He didnt used Obi-wan Kenobi, so no.
@benjaminmiddaugh27294 жыл бұрын
@@EMDakka I'm not sure whether you are assuming that using an Obi-Wan joke would take research or that not using an Obi-Wan joke would take research, and I'm not sure which conclusion is worse.
@canyildiz77082 жыл бұрын
I was watching the playlist, he was casually comparing a few unique units and all was good and all. I fell asleep for a few minutes, when I opened my eyes there were hecking equations and symbols on my screen. I thought I was dreaming and freaked out. It was an otherworldly experience
@calebshonk58384 жыл бұрын
Obi-wan: "It's over Anakin! I have the high ground!" A: "You underestimate my civ bonus!"
@alejandroromero64644 жыл бұрын
Congrats for playing with Hera. I know you have interviewed Hera and Tatoh in different ocassions. It would be cool to have more interviews with Pros now and then. Thanks SoTL
@yrret19964 жыл бұрын
falls asleep during video sotl: "assuming that you fell asleep" me: did he just read my mind
@rat4884 жыл бұрын
nice to see some graphs in a SoTL video it feels like it has been a while :)
@speedyf404 жыл бұрын
I appreciate your well written content. I've been following you since your very early videos and I'm always impressed with the quality of your scripts. Thanks for so much great information Mr Law
@Zooooch19894 жыл бұрын
Ah, I've that opening,thanks for bringing it back :)
@mubashirulmoula17984 жыл бұрын
Thanks a lot for making this content that I asked on your last video. My approach was like this - Uphill unit size = u Downhill unit size = d Since all the units have equal attack and HP if the damage taken ( or HP loses) over time is same for both group, they will eliminate each other. So u/0.75d = d/1.25u --> d/u = root (5/3) = 1.291 or 29.1% more units. Honestly I'm really surprised to see that the theory applies so perfectly here in practice .
@HarrisNMeo4 жыл бұрын
The intro music
@AcZe11884 жыл бұрын
I'm currently on my 2nd year on mechanical engineering and seeing the dreaded differential equations being used on my favorite game is a unique kind of motivation
@GiorgosKoukoubagia4 жыл бұрын
When uphill crossbowman sees downhill skirmisher closing in to attack: :my time has come:
@bruhwicked6204 жыл бұрын
OMG THE INTRO!!
@sirgodua4 жыл бұрын
A terrible thought has crossed my mind. One day there will be "Thanks for watching, guys and I'll see you next time." But there will be no next time. Hope this never happens!
@sam4secretary4 жыл бұрын
kind of dark... ... also, the Internet is forever.
@francisdolarhyde72864 жыл бұрын
Man, why you gotta go around putting those thoughts in my mind. I just now acknowledged Sotl's mortality and it's a sad thing.
@oscars79484 жыл бұрын
bro, you just cursed the channel.. do you realize how many chickens I will have to sacrifice to make this right again?
@heckinmemes64304 жыл бұрын
I haven't played this game in months, but I still watch these videos as they come out.
@bcpratt69794 жыл бұрын
People are going to love you for bringing your old intro back
@SWEm4rt1n4 жыл бұрын
You manage to make your videos about applied mathematics in games both enjoyable and informative at the same time, every time! More videos with numbers and graphs please!!
@StRodeNL4 жыл бұрын
SOTL: "You should never fight with equal numbers uphill" Liereyy: "I'm gonna pretend I didn't see that"
@spd-kv6sd4 жыл бұрын
Liereyy does a few other things while taking fights. Not many can do the maneuver he makes, let alone he actually does this even with archers against skirmishers.
@pointynives4 жыл бұрын
A losing battle is fine if it helps you win the war. Throwing 44 crossbows away to 10 skirms is still a win if you have 44 more crossbows and they have nothing.
@lagg1e4 жыл бұрын
It also helps if you have a track record of just not losing units doing that.
@nightelf41614 жыл бұрын
@@pointynives that is very brutal example
@federicoedoardomariabarber35984 жыл бұрын
2000 - Learning history with Age of Empires 2020 - Learning math with Age of Empires Glad that my favorite game of all time never dies.
@MrMercuryW4 жыл бұрын
0:40 Ultra Instinct Villager wears orange clothes... Coincidence? I don't think so
@emerson6854 жыл бұрын
The fact that you calculated an army size of 13 v 10 would equalize the advantage, and the simulated result matched that perfect, is why I FREAKIN LOVE YOU CHANNEL! Thanks for consistently being a boss
@adramm30974 жыл бұрын
It's over Anakin !
@ayushtiwari29594 жыл бұрын
You underestimate my power!
@onetrucksizedsalmon29624 жыл бұрын
Don’t try it
@zTayx4 жыл бұрын
God I love that intro so much. Never change
@dreamsteraoe75964 жыл бұрын
The way this guy explains stuff and still adds in humour is amazing.
@20gdetitane4 жыл бұрын
How can you still find relevant subjects that help us improve at the game after so long... it amazes me.
@Arbmosal4 жыл бұрын
Man the memes in your videos are on fire lately. Thanos balance really cracked me up :D
@sauravtripathi41284 жыл бұрын
Being a math major student myself, I just love those graphs, formulae, explanations etc.
@baizen14 жыл бұрын
"Hill bonuses are no joke" Queue Riut's hill castle against MbL in megarandom
@PriyabrataHalder3 жыл бұрын
Sotl: Damage downhill can be calculated from Lanchester's square law. Me (with 30 champions): TENNOHEIKA BANZAI!!!
@langleyzor75474 жыл бұрын
"Anakin, I have the high ground.. you can't win!"
@jimd90534 жыл бұрын
You had the perfect chance to use the meme
@yonokhanman6544 жыл бұрын
3:21 PERFECTLY BALANCED AS ALL THING SHOULD BE
@admiralrooster4 жыл бұрын
I didn’t fall asleep at the first graph but I was picking my brain up off the floor so I appreciate the summary at the end lol
@anwyl424 жыл бұрын
instead of "x - 10" it should be A - B, which leads to A^2 - 2AB + B^2 = A^2 - (b/a)B^2 => A = ((b/a + 1)/2)B So that's basically "cut their power advantage in half". In this case the power advantage is 66%, so the required numbers advantage is 33%.
@SpiritOfTheLaw4 жыл бұрын
Yeah, the 10 was just to remove a variable for a general audience and make it easier to follow. That's a nifty rearrangement to show why it'll always be exactly half, though.
@ColinTimmins4 жыл бұрын
That was really interesting to see the numbers behind that question...
@tomaszsmol39204 жыл бұрын
"Don't attack smirmishers with crossbows from downhill" Unless you're name is Hera
@devagr4 жыл бұрын
I think you mean Larry
@Sean.Vosler4 жыл бұрын
Good news, your doctorate in age of empires 2 has been approved, congratulations!
@PigmeoMoral4 жыл бұрын
The best intro
@MinisterSW4 жыл бұрын
Great video Spirit! You should definitely be invited to a symposium about "Learning Maths through videogames" if there ever was one. Idea on which I would love a dig in. How does ELO rating work in AoE2 DE? Just played a guy yesterday with 2 wins and 9 losses that had a 1345 1v1 elo... How is that even possible with such a limited amount of games?
@HazmanFTW4 жыл бұрын
The first 10 matches in DE don't give an ELO rating it works out where you sit then the 11th give the ELO. You were his 11th so he didn't have an ELO.
@nathangamble1254 жыл бұрын
@@HazmanFTW That's... not what he said, and also not an explanation for the thing he did say.
@nathangamble1254 жыл бұрын
If he only played against very high-rated players, that would mean he loses very little elo from his losses, and gains large amounts of elo from his wins.
@Naverb4 жыл бұрын
I'd guess he started with a high unranked or TG score. Each ladder tries to place you, within 10 games, of a score reflective of your score on the other ladders. For example, someone with a 2500 TG score will only need a few 1v1s to reach 1600 1v1 elo, while someone who only plays 1v1s might take much longer to reach that point
@MinisterSW4 жыл бұрын
@@Naverb That sounds reasonable. I wish I knew this before starting 1v1 from 1000 elo then. The guy has my same elo in TG, but he has like 150 elo more than me in 1v1 which does not make sense considering that we won the TG without much effort against a team of apparently better 1v1 players. In the end, you cannot trust the ELO system that much given the differential between TG and 1v1.
@raynmanshorts92754 жыл бұрын
Math: It's a beautiful thing.
@pierre-mariecaulliez62854 жыл бұрын
7:10 the brave trading cart charging the enemy for glory !
@thunderrowan7374 жыл бұрын
Just started play aoe for the first time your videos have really helped me deal with my friends who have played this for many years thanks.
@rezazorro004 жыл бұрын
Seeing the enemy uphill "They can't do that! Shoot them.....or something"
@gustavoguerra78654 жыл бұрын
U are the best! Spirit of the law, whem i see a fun video in youtube about aoe 2, its ever of ur channel. Thanx! From Bogotá, Colombia. New sub =D
@llamabeast14 жыл бұрын
I love your videos Spirit - I'm especially impressed by the high production values. I'm about to start trying to make KZfaq videos myself (not AoE). Do you mind if I ask what software you use to put them together?
@SpiritOfTheLaw4 жыл бұрын
I use obs to screen capture and powerdirector 12 to edit. It's pretty cheap compared to Vegas and Premiere Pro, and has the important functions. If you get it, make sure you experiment with shadow files and the preview quality to make your life easier while editing (depending on how good your computer is). Also, play around with the export settings a lot at first because you want to find something that looks okay after youtube's compression.
@llamabeast14 жыл бұрын
@@SpiritOfTheLaw thanks so much! I'll give all that a try!
@fidrewe99 Жыл бұрын
The 33%/50% - rule of thumb is a nice one to work with, thanks.
@adiwannenobi4 жыл бұрын
Spirit of the law : is it worth it to fight uphill? Obiwan Kenobi : [visible confusion]
@TheDcfan014 жыл бұрын
Perfect analysis. It goes without saying that sametimes bad fights resourse-wise can be game winning fights. For example, killing an army of mayan plumed archers with normal archers is good even if its not cost effective, because enemy can only rebuild the army from castle, while you can spam 20 archery ranges.
@m1st874 жыл бұрын
that Hi-res Intro!
@Tcg81364 жыл бұрын
1- With Cavalry Archers, I NEVER fight downhill. I just march them up the hill to fight. 2- If you are attacking elite skirmishers with crossbows from downhill. Start getting omega 3 supplements.
@LB-ky9hg4 жыл бұрын
Hey Spirit of the Law, instead of numerically solving it, you could just have solved your equation with setting A_f = A_0 - B_0. You can solve this and get: A_0 / B_0 = 1/2 * (1 + \beta / \alpha) With \beta / \alpha = 1,25/0,75 you get A_0 / B_0 = 4/3 , which is exactly what you got with your grafic calculator, as you showed in the video. The advantage of solving it analytically is, that then you have a more general result, which can be used for more cases. I hope you will see this. But nevertheless, this was a great video! Keep up the good work! (I am sorry for my dilettante english; it's not my first language)
@kafelek71264 жыл бұрын
I hope you won't run out of ideas cause I love your videos
@jamiethomson77803 жыл бұрын
In general, with A on the hill and B below A, then if each A unit is z times stronger in attacking B than B is attacking A, then B will need to have (5z+3)/6 times as much units as A to get equal losses. Also, in order to win the fight, B will need to have at least [(1+5z/3)/(1+3/(5z))]^0.5 times as much units as A. This means if one's troops are two thirds (66.6666%) stronger, then engaging uphill is safe if one has the same amount of troops. If one has 50% more troops, it is not safe to fight uphill if the opponent's troops are 35% stronger.
@rahuldsouza19854 жыл бұрын
Can't wait for your Cuman and Tatar civ overview
@justincronkright5025 Жыл бұрын
6:55 - I'm still feeling dread about fighting up-hill... And then you show a flurry of Chu Ko Nu bolts flying FROM both sides! 'Twill be nightmares for tonight I guess.
@brendangolledge83124 жыл бұрын
Fuck. I discovered Lanchester's square law by myself a few years ago and thought I had discovered something unique. I had no idea somebody else had come up with it first. The reason you square the army size is that you need to account for both hitpoints and attack. When you increase the army size by 30%, you increase both your attack by 30%, and the number the enemy needs to kill by 30%. That's why bringing your attack back up to even while the enemy does 25% more damage than you is balanced. You have 30% bigger army and they do 25% more damage.
@terrestunicorn37823 жыл бұрын
*trebuchet flings a rock at a castle* Spirit of the Law: *squints* yeah I can calculate that
@patrickstar2014 жыл бұрын
My president says as long as I have a bigger button than my opponent, then I'm good. XD Thanks for the video!!!
@lostinthewoods39184 жыл бұрын
I didn't even know hills give an advantage! But it sure does explain alot. Amazing how old this game is and it had hidden mechanics like this all along. No wonder my dad always won. Bastard probably knew all of them.
@firockfinion33264 жыл бұрын
Ooh, percentage based math. Something about it always appeals to me. I like the way SotL explains this too.
@shdba4 жыл бұрын
"Assuming you fell asleep at the first graph" hahaha you got me man, i m parallel with math. I don t even play AoE but i find myself watching matches like my father watches football lol. Ps. I m surprised I m this early to one of your videos.
@nathangamble1254 жыл бұрын
"i m parallel with math." Not too bad at geometry though.
@chtyldubreux59504 жыл бұрын
Great content! I had that 50% in mind as a guess when the video started, turned out my intuition was right!
@generic88914 жыл бұрын
Quick bit of maths shows that for given attack advantages α,β and k as your weaker-army scale factor, you get a pretty simple answer: 2k-1 = α/β Plug this in for α=1.25, β=0.75 and you get the k=1⅓ answer which SotL found, but this works for **any** different strength army. For example, what's the value of a civ not having their last blacksmith upgrade? Well, the Halberdier has 6+4 standard attack and 3 melee armor, so if we compare that to 6+3 we have α/β = 7/6, and so k=13/12 or about 8.3%. So that means that the final attack upgrade for infantry makes your halbs 8.3% more efficient in a head-to-head encounter, at large numbers.
@Dr.CaveCurinas4 жыл бұрын
Okay, so is anyone else curious how armor/attack bonuses etc. play into hill bonuses? Are they added before or after the hill bonus?
@clonator50974 жыл бұрын
I'm pretty sure the added percent is after armor calculations, else the archers would do a lot more damage to skirms
@wansdich4 жыл бұрын
If I remember correctly, it's done before. So, for exemple one crossbow has 8 atttack one skirm has 4 def Assuming crossbow attack from uphill. 8*1.25 = 10 10-4 = 6 Something to test, though.
@MrMorvana4 жыл бұрын
I had the same question, and it's AFTER. You can watch the video from SoL on the hill bonus to be sure: he uses archers who have 104 attack and 4 pierce armor. With the hill bonus, they do 125 damages ((104-4)*1.25=125). If the bonus was before armor, they would do 126 (104*1.25-4=126). So against really high armor, the hill bonus makes almost no difference if you have low damages. (+25% on 1 or 2 damages is really small, and it's maybe even rounded down...)
@nothanks74754 жыл бұрын
@Crimson51 Refer to 5:33 through 5:45 in the video. SotL mentioned it can be simplified into the alpha and beta variables (the ratio) in that equation based on the time it takes to kill a unit.
@devagr4 жыл бұрын
@@wansdich It's calculated AFTER the armor calculation. So in your case it would do 5 damage (1.25 * (8 - 4) = 1.25 * 4 = 5).
@fads904 жыл бұрын
Lovin' the content but when are we getting the top 5 petard civs vid?
@endlessmountain4 жыл бұрын
You made me smile at the 3m 30s mark as a math geek myself. Stuff like the M.I.T. blackjack counting strategy I used math and hundreds of millions of simulations myself to literally find perfect blackjack (or more perfect) plays and counting strategies. I found a better basic one to +1 deuces through nines with faces and tens at negative one and aces at negative four and ran math and calculated about a 10% better rate of return playing this over the basic one they had. I don't really play much blackjack at all because I hate the game after running variance sets and then playing some. I have better ROI's where I use math in my profession of gambling that blackjack is a waste of time. I know I used a much different subject, but I do love math and computer programming.
@wsk11244 жыл бұрын
The math, you are so good at it
@Jokakutihut14 жыл бұрын
Never thought i would need square root again after school but here we are
@theotv55224 жыл бұрын
Congrats on bring back the old intro.
@Klepske4 жыл бұрын
Thumbs up for the intro.
@readyup99264 жыл бұрын
Great video keep up the good work!
@trentdm1204 жыл бұрын
@spiritofthelaw it seems like you did not include the "bug" where units that die before their projectile hits their target do full damage and remove the +/-25% damage modifier completely. I have no clue how it might be added mathematically, but i am certain it influenced that original 50% you were talking about.
@ZIGUS3334 жыл бұрын
IT'S OVER SPIRIT OF THE LAW, I HAVE THE HIGH GROUND
@richardlittlejohn81844 жыл бұрын
Classic SOTL video! I love these types!
@seanmcgrady86884 жыл бұрын
So in order to beat Obi-Wan comfortably, we need another Anakin.
@FahadBashir4 жыл бұрын
Or a youngling, mathematically speaking...
@ShinkaTHPC4 жыл бұрын
Finally, full intro, Definitive Edition.
@lopez.jacinto.67264 жыл бұрын
0:40 that female villager can see the code!!!
@ilPOMPO954 жыл бұрын
I love doing it with the scout vs scout at the beginning of the game agahah
@Shatbat4 жыл бұрын
Spirit of the Law discovers the Unreasonable Effectiveness of Mathematics in Age of Empires
@stefanandrejcik5714 жыл бұрын
That math he does in videos is truly stunning 😅😅😅😂😂
@CMPLTM4 жыл бұрын
Hi SOTL, Viper mentionned a while ago he was tempted to comment your vids, and said recently that after contacting you, it wasn't going to be a thing, and that you had pretty good reasons for it. I was wondering what those were? Keep up the great work mate