Is this Rogue subclass the most destructive in Dungeons & Dragons?

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Rich Merry

Rich Merry

2 жыл бұрын

The Sabotuer is a Rogue subclass that lets you have a batman style utility belt full of blasters, flash bags, smoke bombs and more!
Pick up the Saboteur now: ko-fi.com/s/03d9b6d1ec
Follow me on twitter for regular daily updates: / richmerry0
Pick up individual subclasses over at my shop: ko-fi.com/richmerry/shop
Get free subclasses at Patreon: / richmerry
Chat with everyone over on Discord: / discord

Пікірлер: 5
@RichMerry
@RichMerry 2 жыл бұрын
Pick up the Sabotuer over on my Ko-fi page: ko-fi.com/s/03d9b6d1ec Playlist of other Rogue subclasses: kzfaq.info/sun/PLcJxbxz7P6i1ktrkSxkaVO8bBJo-1203i
@TheTimeshadows
@TheTimeshadows 2 жыл бұрын
Excellent work, Rich!
@RichMerry
@RichMerry 2 жыл бұрын
Glad you liked it!
@Tyrgoth99
@Tyrgoth99 2 жыл бұрын
Hi Rich. I've been enjoying your content for a while, and really like the unique flavor of the subclasses you're working on. Couple questions/comments on this one. The lvl9 ability to deal with inanimate objects might be more aligned with other classes/abilities to deal double damage instead of advantage. I don't see it as overpowered to give this subclass massive damage dealing potential against fortifications, walls, doors, etc. Would also make the explosives from the subclass devastating. For the constructs the advantage makes sense, but just a quick clarification when using bombs against them are the bombs considered spell-like/magical? Would constructs gain their resistance/immunity benefits against some/all the bomb abilities? I'm not sure advantage against inanimate objects actually does much. It's the hardness and HP that are a problem, not hitting the wall, door, etc. For the Druid Fear lvl13, what is the damage type? Poison would be a bit weak by that level, and unspecified damage a bit too powerful. Maybe Necrotic is a good balance? You mentioned that you didn't want to add poisoned condition, what about instead of damage, creatures had to save every turn to avoid just getting the poisoned condition for one round? I'm guessing you wanted to lean more into damage options when gaining this ability. Looking forward to you publishing the full set of subclasses!
@RichMerry
@RichMerry 2 жыл бұрын
You raise a good point about the double damage, It is kind of niche if your DM insists on not putting constructs in your game. Maybe a good compromise is adding sneak attack damage instead of a flat double damage? Necrotic damge would be the perfect damage type for Druids Fear. It's less commonly resisted and still fits in theme. Thanks for the feedback, I might have to make a Saboture 2.0 in the future!
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