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@alejandroeimanaАй бұрын
I was
@togumicai5 жыл бұрын
Made for self reference (Lucina) 0:17 Intro, pros and cons 1:10 Objective 1:19 Aerials and their safety on shield, covering OOS options 2:49 Landing aerials into combos 3:03 Nair, OOS, Comboing 3:33 Nair 1 and follow up examples 4:18 Fair and Bair tech situations 4:41 Full hop fair/bair and follow ups 4:56 Dair 5:29 Uair 5:45 Mixing up falling aerials with TGrabs, DB 6:00 Fair and Bair OOS are OP 6:34 Shield Breaker and conditioning and other 7:12 Dancing Blade, 8:20 B Reverse DB 8:37 Dolphin Slash 9:00 Counter 9:08 Jab, 9:20 cool jab reset d tilt to spike example 9:24 Forward Tilt, 9:36 punishing aggresion 9:57 Down Tilt, good aerial follow up, tech situation 10:40 Forward Smash 10:53 Down Smash 11:06 Up Tilt 11:15 Up Smash 11:37 Dash Attack 11:44 Throws, dealing with airdodge from Dthrow, B/Fthrow after 70 ish 12:50 Ledge Trapping
@timdawarmachine4 жыл бұрын
Thanks! Extremely helpful!
@hyderngk10564 жыл бұрын
MAN THANK YOU
@Laura-sd4eq4 жыл бұрын
Your a God
@razzdazzjazz3 жыл бұрын
Ooh, helpful.
@brawlernado32233 жыл бұрын
You're legend
@inserttaghere30155 жыл бұрын
So glad you didn't just ignore marth for the combos
@Gradient___5 жыл бұрын
It feels like Marth is super underdeveloped at the moment. However, as we've seen, Marth has some SCARY sour hit combos that Lucina can't pull off. I bet that Marth will slowly come back on the map once characters are optimized more and more.
@unitet-69065 жыл бұрын
@@Gradient___ I dunno, he doesn't have that much representation and his matchup his easy to learn if you don't go in depth with him, and the parry meta is developping, making it hard for Marth player to shine in tournaments. I mean there was Leo for Lucina, but Marth has been kind of lef behind, hasn't he ?
@JonahDeroy5 жыл бұрын
@@unitet-6906 MKLeo picked up white Marth again for awhile, and it was siiiiick. However, he's feeling much more at home with Yoker these days.😕
@JonahDeroy5 жыл бұрын
@@Gradient___ He will get there. Late-meta, but he will.
@toastedtarts40445 жыл бұрын
Gradient what does it mean to be optimized?
@joshuaw.78825 жыл бұрын
As a Marth main, I'm glad you didn't ignore him since more people prefer Lucina instead. This was a good tutorial! Thanks!
@dhisufiroafrozenseraphimdragon5 жыл бұрын
Agreed. I'm a Marth main too.
@NightMare_SSB5 жыл бұрын
Same
@blxss185 жыл бұрын
Marth Gang!!
@nikc1015 жыл бұрын
Yes
@SerFloortje5 жыл бұрын
I remember last video, he ignored lucina. So yeah he improved
@greedo1945 жыл бұрын
Lucina: press the a button Marth: SPACING INTENSIFIES
@loocas84344 жыл бұрын
You need to space with Lucina too though. If you don't you're still getting punished
@JM-vl3cy4 жыл бұрын
@@loocas8434 he was joking dude. Every good Marth player knows that Lucina is not that simple.
@loocas84344 жыл бұрын
JM how do you know he’s good LMAO
@JM-vl3cy4 жыл бұрын
@@loocas8434 he was saying this as a joke. I guess he would have stated this with irony or fot a fact if he actually had no idea what he was talking about.
@dddmemaybe4 жыл бұрын
@@loocas8434 Yea but that's only when you miss your mark. If Marth lands a hit he also needs to land the perfectly spaced hitbox to get his best combo or power. Lucina spaces in Neutral while Marth also spaces in his Punish Game.
@NightFore5 жыл бұрын
Marth's definitely the most satisfying to play when landing those tippers with those sound effects
@ReyaadGafur4 жыл бұрын
And seeing the enemy Wii Fit Trainer teleport off the screen at 60 percent
@matthewsommerfield47394 жыл бұрын
Yes I strongly agree.
@commentcritic77594 жыл бұрын
Hearing that "PSSHHHH" from Marth's f-smash tipper gives me eargasm
@matthewsommerfield47394 жыл бұрын
oh yeah thats why i play him
@sponsje3 жыл бұрын
same with roy and chrom
@Mo-fz1to5 жыл бұрын
This is kind of nostalgic to the original Smash 4 tutorial
@togumicai5 жыл бұрын
This guide is absolutely amazing. Most people don't go too in-depth due to Lucina being perceived as easy but I am learning so much.
@dhisufiroafrozenseraphimdragon5 жыл бұрын
True true.
@sheeloesreallycool3 жыл бұрын
Nothing wrong with playing an easy character.
@stephaniecurry453 жыл бұрын
@@sheeloesreallycool she’s not really that easy to play at a high level. Sure the mechanics are simple but in context they have difficulties
@sonriku73315 жыл бұрын
Thank you so much. I have been waiting for this for a while. An updated Marth tutorial from you is all I could want. Thank you Izaw. Especially for not making this solely on Lucina.
@x___saiii5 жыл бұрын
I love how your videos aren't just guides.. they're literally art. The way you put your videos together is so clean and satisfying to watch
@terraghost5 жыл бұрын
Agreed
@jr90565 жыл бұрын
I also agree
@skeletonwar44455 жыл бұрын
BIG agreed
@iframes75 жыл бұрын
OMEGA agreed
@fupalover5 жыл бұрын
GIGANTIC Agreed
@napalmbomb98455 жыл бұрын
I love these tutorials, keep it up
@asapmeggy18264 жыл бұрын
aids
@anilkarakaya93435 жыл бұрын
I love how simple and beautiful their specials are.
@Aaron-cs3xl3 жыл бұрын
Dancing blade looks simple, but there are so many options for it
@L00D__5 жыл бұрын
This guide: indepth and well explained Most players online: **Fair Fair Fair Fair Fair**
@MiaoNya5 жыл бұрын
Fair and balanced
@light161_4 жыл бұрын
At least cloud got nerfed.
@matthewsommerfield47394 жыл бұрын
lol
@LendinSwiftbolt5 жыл бұрын
Marth Player giving you mad props for using the Fire Emblem Premium Arrange music here. Very well done guide, Izaw.
@somasora75 жыл бұрын
I'm really glad you actually went into the specifics of Lucina's moves. People tend to just write her off as braindead and not bother fully discussing how she works. I've picked a whole lot to practice here, especially that Dancing Blade stuff. Thanks man!
@leventeacs86065 жыл бұрын
Amazing! This is an actual guide. Not just a “this is this characters moveset bs”. Do Ridley next please! Nobody makes videos on him and I really want to use him at his full potential.
@stuff14875 жыл бұрын
You used music from the new Fire Emblem album that came out a couple months ago. As a Fire Emblem fan, you clearly know what you're doing.
@joshbreton84965 жыл бұрын
My favorite smash series, combined with my favorite smash ultimate characters, thank you izaw 🖤
@ryanl60375 жыл бұрын
agreed
@michaelestrada19723 жыл бұрын
I love Marth. It's just something about how he manages to elegantly and patiently space his opponents that I can't get enough of. In my opinion, he's more fun to watch and play as than Lucina.
@Rhy2412TitanGamer5 жыл бұрын
Welcome to my SSBU text character guide! This will be covering Marthcina! The difference between Marth and Lucina lies in the sweetspot mechanc. This is a mechanic which designates part of a hitbox that is the strongest amongst the usually bigger sourspot (which is the weakest part of an attack). Marth’s sword is weaker, unless spaced at the much higher knockback and damaging tip (called “tippers” by ssb fans). Lucina lacks a sweetspot, but makes up for this by having consistent power through her whole blade. She does miss out on tipper confirms, kill confirms, and combos Marth would get at varying low/mid %s with the sourspot and sweetspot mechanics on his blade. NOTE: the ranges of tech chasing %s I mention below were done with rageless Marthcina on Pichu & Bowser to determine the highest and lowest ranges when they start forcing said tech situations. I did Lucas afterward to see a middle-ground (which worked damn well). *Marthcina* is a barely middleweight (the number is exactly 90), speed, yet, powerful zoning character who wants to control areas of the stage by swinging their sword at the opponent’s hurtbox from max range to push them away, get juggle situations, start combos, or ledgetrap. By snagging jumps (full or short) with bair or fair or stuffing out short hops with bair/fair/f-tilt/u-tilt, you can condition the opponent. Once the opponent has been conditioned, they can really lay on the pressure with spaced landing (close to the ground as possible) bairs, fairs, cross-up uair, spaced f-tilt/t-tilt. Add in tomahawk grab (empty jumping into a grab), and jump in side-b mixups/grounded side-b mixups with a rare neutral b and the pressure can get brutal. And if your opponent gets overconfident with shielding the safe, spaced pressure apply the neutral b to break a shield hit once after pretty much any hit connects with a shield. The character has great edgeguarding with good arcing sword aerials and a nasty ledgetrap game that claims many lives. With a slender hurtbox and a REALLY low crouch/dash that makes the character hard to hit when you need to be behind their sword attacks, this makes them very powerful, especially with their disjointed arcing hitboxes. Despite the great things the character brings, they can be very prone to the parry mechanics and whiff punishment. They can have trouble with characters that can out-range them in neutral, rushdown characters that can abuse their mediocre landing (only consisting of counter, air dodge, and landing aerials) and projectiles. 90 weight also makes them vulnerable to some early kill cheese (because the damage in Ultimate is ridiculous). The recovery option is also predictable and linear, so characters that make them use their double jump early off-stage can go crazy against them at times. They also have issues getting off the ledge from being ledgetrapped themselves. *Jab* - Only use on overzealous opponents anxious to punish you after a landing aerials to stuff them out. Only use jab 1 solely to jablock opponents, always transition into jab 2. Lucina’s start making tech situations at 7% (assuming if jab 1 hit and the transition into jab 2 will happen), otherwise jab 2 will create tech situations at 11% as a solo hit. Marth’s non-tipper jab 2 creates tech chasing at 4-10% (assuming jab 1 hit transitioned into jab 2). Tipper jab 2 creates tech chasing at 3-7 % (if this was the only hit). Unsafe on shield and won’t cover full hop. *F-Tilt* - Useful for spacing while on the ground because its safe from max range. Also used to pressure characters on platforms (because the hitbox extends past the platforms on Lylat, Battlefield, and Smashville. Useful as a grounded anti-air to negate jump-ins. Lucina’s f-tilt makes tech situations at 19-33%. Marth’s tipper f-tilt makes tech chases at 0-2%, & non-tippers start at 48-73% *U-tilt* - Great anti-air and combo starter. Stops character from approaching from above and covers platforms. *D-tilt* - Marthcina’s safest grounded poke & their way of controlling the pace of their ledgetrap game to force opponents to choice jump, roll, normal getup etc. Marth’s tipper D-tilt forces tech chase situations starting at 45-70% (with 45% being the lowest and 70% being the highest). His non-tipper forces tech situations at 99-146%. Lucina’s D-tilt starts tech chasing at 69-103%. *Dash Attack* - A risky whiff punisher or option against opponents jumping to the ledge at a angle. Unsafe on shields. *F-smash* - A hard Tech option/Roll/ledge getup punish. And more importantly, Can 2-frame, beat ledgestall. and beat other ledge options (with precise timing if charged). Marth’s tipper f-smash is one of the strongest in the game (Lucina’s is very strong). *U-smash* - A hard punish on opponents you’re below or a normal ledge getup hard punish. Can be used as an OoS with two weak side hitboxes (on the feet) on Marthcina knocking characters into the sword hitbox. Unsafe on shield. *D-smash* - Risky tech option and ledgestall punish. *Nair* - 7 frames of landing lag for both hits. First hit has barely any knockback (not killing with Marth’s tipper until 350%+) which is useful for getting kill confirms with tipper f-tilt as Marth or a f-smash as any of both characters. Used for snagging ledge jumps, pressuring shields (both hits make a mixup between possible hitting once or twice), and shield poking. 2nd hit can cross-up shields. *Bair* - 10 frames of landing lag. Useful for shield pressure with a fast-fall as close to the ground as possible, or when spaced. Can combo extend, air-to-air and edgeguard. Shorthop version of this can even cover full hop, which is a huge boon. Lucina’s start making tech situations at 12-22%. Marth’s tipper creates tech situations at 9-18%. Non-tipper creates tech situations at 22-37% *Uair* - 8 frames of landing lag. A juggling tool that can cover platforms, ledge jump and lead to numerous other aerials if it connects on an opponents when landing. Can be used to cross-up and pressure shield with a fast-fall because of the hitbox starting in the front of the character. *Dair* - 14 frames of landing lag. Marthcina’s’s only meteor attack that lasts for 1 frame and only spikes directly below in the middle part of the blade (not the tip or base). Starts the untechable meteor at 29-45% on grounded opponents. Useful jumping OoS for small characters. Can 2-frame, even without the spike. Can be used to land and has cross-up potential going for it. *Fair* - 10 frames of landing lag. Safe on shield from max range or when used as close to the ground as possible with a fast-fall. Useful as an air-to-air, stuffs short hops and full hops and is useful for off-stage pressure and ledge jump denial. Can used used in a short hop to cover full hops, which is a huge thing to have. Marth’s non-tipper forces tech situations at 30-47%. Tippers make tech chasing at 18-31%. Lucina’s create tech situations at 23-37%. *Shield Breaker* - a lunging stab capable of breaking a healthy shield after one successful hit from any other attack is used against a shield before it can regen. Can be angled to shield stab and can be charged (doing more % and shield damage the longer its held). Has extreme knockback on full charge and is the main shield break punish. Can be used to punish excessive shielding from opponents. *Dancing Blade* - What is done with this changes at positioning and %. Useful for b-reverse landing mixups and stopping spot dodging. Only use the 3rd forward swing if Marth is at close range using this, and looking to set up a tipper 4th hit. If at low% and close to foes do forward, forward, up, up. At max range do forward, forward, down, forward. *Counter* - Useful for negating projectiles, punishing characters that land with aerials, or hitting opponents with hitboxes on their up-b’s. *Dolphin Slash* - Marthcina’s fastest OoS and primary recovery move. Has intangibilty on startup and kills at high %s. Can be used as a combo breaker (don’t get predictable with it though). Quite annoy to gimp because of unreactable startup and good sword coverage in the front and above the character during the travel to the ledge. *U-throw* - The kill throw. *D-throw* - The combo throw. Opponents can alter the knockback angle with DI, but aerials will connect at low% and mixuups happen at mid%. *B-throw* - Positional advantage throw. *F-throw* - Positional advantage throw. All of the character’s throws are really good because they force you to defend against Marthcina’s sword attacks in some way. I hope this helps people. Enjoy this little guide :)
@sonriku73315 жыл бұрын
you should put this on smashboards
@bancholeo554 жыл бұрын
Have you joined the Neo Altea discord? It's a discord for Marth players and this guide is a really great layout for those wanting to get into Marth. Here is the link to the Neo Altea discord: discord.gg/yTQDcBt Here is the link to the Marcina discord as well, as both are great hubbubs of info for these characters: discord.gg/HTF9nVP
@dende_ult7145 жыл бұрын
Marth Mains let's make him top tier again, he has a lot of potential. And thanks Izaw for giving me even more hope in that character
@daking78615 жыл бұрын
I feel like Marth start up frames slow af now so i just switched to Lucina and i have hope now...
@mrkisukes5 жыл бұрын
@@daking7861 They have the exact same frame data though...
@mrkisukes5 жыл бұрын
He aint gonna be top tier, these Marth showcases ignore the dozens of failed attempts and inconsistencies that are Marth combos because no matter how many times you practice these tipper setups, half the time they will result in no tips. This also doesn't get into issues of reliability, falling nair is not reliable as Marth is kind of floaty, and landing D-air is way too predicable. What makes Lucina good is her ability to just reliably out neutral and edgeguard with her reach, speed and consistent power, which is difficult for Marth to accomplish with his harder-to-connect sweetspots as his sourspots don't cut it.
@rtiq2705 жыл бұрын
@@mrkisukes Forced aerial drift is what makes his tippers inconsistent. For whatever reason C Stick in Ultimate makes you drift slightly when you use it for an aerial. Other than that, his sour spots are what need to be slightly buffed, so that he doesn't get punished for hitting a move.
@tigrisardens4 жыл бұрын
Top Anime yeah. i mean, i get that he's suppose to focus on spacing and get a better reward for spacing, but in my opinion it's kinda dumb for his sourspots to be unsafe on hit especially with how inconsistent his tippers are (even when spaced well)
@han-wenliu61765 жыл бұрын
This might be the best Marth play I have seen in Ultimate, this is really incredible IzawSmash.
@josecarlosmartinezrodrigue14514 жыл бұрын
so that's all that mkleo sees when he's playing, but without the slow motion
@portalscout4 жыл бұрын
During this quarantine, me and my brothers have all been getting really into playing smash. I honestly found that Lucina was really enjoyable to play as she had tons of capability to get better and a high skill ceiling. I’m almost completely new to smash before the quarantine and this video really help fledge out what kinda of moves I can do to increase my skill. Thanks a ton, I’ll be rewatching this way too many times to practice these things.
@salfoyer24112 жыл бұрын
He has a whole training episode…
@fyrflyr23785 жыл бұрын
Now that I think about it. Marth is basically Classic mode. While Lucina is Casual mode.
@greenherring10575 жыл бұрын
FyrFlyr Pretty much
@Greenomb5 жыл бұрын
I really love how every video has it's own "art style" fitting the character.
@somelatinguy935 жыл бұрын
The level of detail with which these videos are explained is unique and always so beautiful to watch, no matter how many guides I've watched or how much time I've spent figuring out on my own some of the things, this series always comes on top and there is always something new to learn from them, really thankful for it! Greetings from Ecuador.
@zanvoy68485 жыл бұрын
I really wish that we could get one of these on robin.
@atier1185 жыл бұрын
zanvoy robin mains rise up
@astrellas50075 жыл бұрын
Mad respect for all low tier mains
@dhisufiroafrozenseraphimdragon5 жыл бұрын
Me too.
@memeburgler1875 жыл бұрын
I wish I could get into robin, but they just don't feel right to me
@fakegrant4 жыл бұрын
Reece Coder except for the ones that just main a low tier for an excuse to complain all the time
@KenFlare5265 жыл бұрын
This is a great tutorial these are always great to look at for if you're trying to find weaknesses of this character or how to use them. Best of both worlds you put alot of work into these and I love you for that great job Izaw :) Can you do CHROY next?
@JonahDeroy5 жыл бұрын
PLEASE do not combine them.🙄
@pechaberryjuice11 ай бұрын
I don't know what they put in that tipper sound effect but GODDAMN that's so satisfying
@realnintendonoah5 жыл бұрын
I started watching at Art of Link. The info was very thorough and convinced me to stick around. Soon I subbed and clicked that bell! These explanatory tutorials are my reasons!! Love you and you're content, Izaw
@clipchimp74065 жыл бұрын
Marth - Needs a skilled player to space and keep distance. Lucina - JUST F-AIR BRO
@trafficgod27505 жыл бұрын
Now everybody mains Lucinda and Martha. Thx for the great vid
@MetaKnightX63 жыл бұрын
Lucinda and Martha? :o
@sublimedswine86295 жыл бұрын
The great thing about these videos is that even though I don’t play these characters I learn so much about the match up and the game in general. Great video I can’t wait for the next one. (Praying for art of Lucas)
@dotsucks5 жыл бұрын
2:57 really wish I could rar like this ;A; you did it so fast
@not_myosotis8133 жыл бұрын
you got it now? :D
@sprasle5 жыл бұрын
Just decided yesterday to pick up Lucina as a secondary, nice timing!
@ddsdwedqwed3625 жыл бұрын
Was actually considering that too
@sprasle5 жыл бұрын
Nevermind I'm a Banjo-Kazooie main now
@smoke_wantedd44542 жыл бұрын
Lucina guide When opponent shields jump attack quick fall shield or jump attack past them shield and punish Landing aerials combo into a ground attack at low percents and combo into an aerial attack at high percents Neutral air is the fastest out of shield option Jumping into neutral air with a quick fall combos into: a grab at low percentage, more neutral airs at low percents, forward airs? At mid percentages, blade dance at high percentages for kills. Used for edge guarding no fast fall) and should space backwards after use Landing forward air combos into: back air blade dance, back air forward smash at lowish percentages. If they jump: full hop forward air back air otw down and quick jump forward air again afterwards, or full hop forward air and otw down forward air again. Can full hop forward air and double jump short hop forward air. Forward air stops most aerial out of shield option with a short hop. Can be used to edge guard. Down air is good option for short fighters out of shield. It combos into an up air, an up tilt, a forward smash and a double jump up air? Up air is good for juggling opponents and punishing them when above you. When landing combos into up tilt at low percents and at mid to high percent leads to back air or up air. Can down tilt to slightly damage shield jump and on the way down fully charge up shield break to break shield Dancing blade is best for punishing whiffs. Us forward forward up up for it and if at max range use forward forward down forward
@obamaorb74264 жыл бұрын
Something I find quite useful is: Short hop side b (1) > landing nair > up tilt/jump up b/f smash/f tilt/whatever you want. Its really good for combos and killing
@Driff975 жыл бұрын
Total inverse from the Smash 4 video in terms of presentation. Smash 4 mostly featured Marth for demonstration. Ultimate however predominantly features Lucina.
@JonahDeroy5 жыл бұрын
Same as Ultimate.🤷🏽♂️
@wlt35855 жыл бұрын
@@JonahDeroy hmm?
@JonahDeroy5 жыл бұрын
@@wlt3585 I'm going to go ahead and say I was really sleepy for that comment, because I cannot figure out what I intended to mean there. My bad.
@bradl.6025 жыл бұрын
Really diggin' this one! I really prefer Marth over Lucina and fully expected to just ignore her segments, but the video was just too entertaining not to see all of it. Sidebar: I'm hoping an "Art of Roy(and probably Chrom)" is somewhere in the works. I've played Marth since Melee and run him good, but Roy is just so darn fun in Ultimate. It'd be great to see more into what a competent Roy does and why!
@kaimulligan54395 жыл бұрын
These tutorials determine when I main a character their so good! Keep it up
@cortercia5 жыл бұрын
D-tilt to Tipper f-smash with Marth is *almost true* from 0 - 9%.
@Imdippinout5 жыл бұрын
Thanks for making this! Of all of the "how to play Marth/Lucina" videos, you are the only one that mentions dancing blade being one of the best punishes for when an opponent fails to connect an attack on the ground. I also didn't know about the dancing blade combos you mentioned, so I'll be sure to check them out. One thing I'm a bit disappointed that you didn't mention was using odd rhythms with dancing blade as a good mix up, because you even did it in your game play footage sometimes.
@suggestivesloth5 жыл бұрын
I hope you do a new ZSS guide! She is so much different in this game and you make the best guides by FAR. Thanks for the content; we appreciate it!!
@austininflorida5 жыл бұрын
STAWBs Orio has some incredible ZSS guides.
@SoaringKiyo5 жыл бұрын
This greatly helps me and I'm glad you decided to focus on Marth too because I prefer him.
@justicetaylor26955 жыл бұрын
Aw yeah! I main Samus but love Lucina for helping me prove I don't need projectiles to win.
@ZMG135 жыл бұрын
Dude, every time you make these types of videos you make me want to switch my main to whatever character tutorial I'm watching haha. Keep it up!
@garygarcia23134 жыл бұрын
I remember watching your Smash 4 Marth guide. It honestly really helped me reset my way of thinking compared to Melee and Brawl. After having gotten back into Melee (5 months before Smash Ult. Reveal), I completely forgot how to use Marth. Even after playing Ultimate frequently, I felt like I was missing something. I won’t lie, I refused to use a guide because I wanted to rely on myself, but as that went on, I got tired of it. I couldn’t take time to lab things myself, I have work after all, lol. So thank you twice for teaching me and reteaching, as well as others with your hard work. Maybe I can pick up more characters with your help, since it was definitely needed. 😄👍🏼
@johnfsenpai5 жыл бұрын
Link : single character, has his own "art of" video plus videos about how to use the remote bomb Marth and Lucina : two different characters who do not work the same due to Marth's sweetspot on the tip of his sword, only one 15-minute video for both
@bosco0082 жыл бұрын
This video is two years old, I'm just starting to try out Lucina, and this is absolutely perfect information. Beautiful! Thanks!
@superwill12385 жыл бұрын
This was an excellent tutorial, keep up the good work. (Now I'm just waiting for Art of Piranha Plant)
@stratosdes5 жыл бұрын
This is the best SSBU Lucina & Marth video!!👌🏻
@Saxologic5 жыл бұрын
Sooooooo thorough. Damn, I’m not sure if there is a detail you missed! I thought I knew these characters pretty well but I challenged my ego and ended up learning so much.
@JimmyGeniusEllis3 жыл бұрын
Thank you sir for creating the strategy video about Lucina and Marth It was really good I have to watch him more than once so that I can implement all the strategies into my game
@OnyxMP3125 жыл бұрын
Fun fact: If you angle Shield Breaker upwards and towards your opponents head, it'll deal slightly more damage.
@impact29335 жыл бұрын
Ryden Soko For Real!?
@crooker235 жыл бұрын
@@impact2933 yeah, go in practice mode, both down angled and up angled deal more damage. Super important with Marty as shield breaker angled up with tipper does more knockback than tipper f smash fully charged. You can get really gross kills at like 40-50% near the ledge
@OnyxMP3125 жыл бұрын
Hey y'all I just wanted to put in an update about this little piece of Shield Breaker trivia. I've been trying to recreate it and so far I've only had success with DK and D3. Maybe it's because their heads are huge. Bowser seems to have no effect either. But that should no less deter you from trying it out on Training mode :) Hope you found this little piece of trivia fun. Maybe it's also just a mechanic overall that headshots are stronger.
@jorgeadx20085 жыл бұрын
I remember you have the best series to master smash bros characters since smash 4. Thanks a lot!
@Relinquished4045 жыл бұрын
Dude, very good tutorial. I began playing with Lucina to get the basics down and these were some very crucial, mind the pun, tips.
@randompianist83595 жыл бұрын
oh my god marths techchasing potential is enormous. why is nobody doing it hahah
@esper39295 жыл бұрын
Cuz everyone is using Lucina now :(
@imnotgonnasugarcoatit5 жыл бұрын
Because not alot people know how to actually play Marth. Everyone is basicly Lucina now because she is easier.
@NoName-zh1jz4 жыл бұрын
uɐƃǝᴉꞞ uoʌ ǝpnɐlϽ Marth is trash now. I’m honestly thinking about dropping him for Lucina, he’s literally inconsistent and does not fit in with the mechanics of Ultimate. First game he was ever placed a Low tier.
@tomcruise74814 жыл бұрын
@@NoName-zh1jz literally no one agrees with you on anything other than marths inconsistency.
@NoName-zh1jz4 жыл бұрын
@@tomcruise7481 Please stop being biased and admit he's trash lmao
@joshli59855 жыл бұрын
I like how this is the best guide series on youtube
@bennettwilbert82365 жыл бұрын
You’re explanation for aerials on shield were explained perfectly, helped me so much
@kira_3aq7405 жыл бұрын
If you hang on the latch you can also push away from the latch and fullhop neutral b to break the Opponents shield
@Gumby5185 жыл бұрын
I've been watching you since you ran sets with Mike Haze in Brawl (Sheik vs C. Falcon). Thanks for continuing to put out quality work; it helps the mindgame aspect of play.
@ssj49225 жыл бұрын
Very happy you included Marth since him and Lucina play pretty different despite having the same moves.
@zhang67545 жыл бұрын
You honestly make the best tutorials for smash when it comes to characters
@OccieFilms3 жыл бұрын
Brilliant tutorial mate. This and your other guides have really helped me get a better grasp on the basics of the game and improved how I play the game, keep up the fantastic work!
@toast97345 жыл бұрын
My secondary finally gets their art of episode Hopefully this will really advance my abilities with them!
@ZDY666665 жыл бұрын
Wow. This is the best detailed and high quality yet still beginner enough guide u have ever seen. Good work my dude.
@raysftw5 жыл бұрын
Great video, Izlaw. I really appreciate the way you explain how the character works and go into great detail about their mechanics while giving tips rather than just providing a guide and telling your viewer what to do without ever telling them why. This is quality content. Keep it up!
@t.s.isaac15165 жыл бұрын
As a Lucina main I found this video very helpful and i learn at least a few new things about how I should use this character in neutral.
@jonathangliniak99615 жыл бұрын
Out of any character I have played, Marth feels beautifully fluid and extremely fun to play, he just takes skill more than most characters.
@KannaRenFK5 жыл бұрын
Well done and super informative. Thank you for Marth bits!
@Hamisback5 жыл бұрын
Just forgot tue shield breaker when recovering on ledge if your opponent shield, still risky but very rewarding if they stall to long
@SSAndroid4 жыл бұрын
Wow dude! That was awesome. SO much jam-packed info. Was not expecting so many usage bases to be covered. Thoroughly strong work. Much appreciated. Subbed.
@Jetblast015 жыл бұрын
I really love Lucina's play over Marth's. I figured her Shield Break recovery in Sm4sh to be a lot more effective at getting you across the stage. Still, it's nice to pick up some new tips here and there, keep up the good work.
@Dacire114 жыл бұрын
Marth and Lucina: *exist* Mario: *intense sweating*
@Nate34175 жыл бұрын
Amazing as ever, and covering one of my mains, too! Now all I need is an eventual Roy(/Chrom) guide and my life will be forever complete.
@riclaq44375 жыл бұрын
Way more detailed than any other smash guide on youtube you're awesome
@jordancruz4295 жыл бұрын
Your tutorials are the BEST! They’re so in depth, and cover so many things. Combos are probably the most important thing that other SmashTubers don’t cover.
@mateorodriguez23005 жыл бұрын
Making Marth look mighty good. Maybe a top player will take the time to optimize him.
@memeburgler1875 жыл бұрын
I believe, that if mastered, marth will become better than lucina
@kuuja43455 жыл бұрын
@@memeburgler187 the major problem is Marth himself, his sour spots aren't as strong for any flowing sour spots into tippers. Tipper hitboxes are even more slim compared to s4. Db is inconsistent. Struggles killing. The character is very strong but the cons are almost even with pros. Which isn't good.
@memeburgler1875 жыл бұрын
@@kuuja4345 by, "mastered" I mean consistently landing tippers, also marth can kill with fair off the level but lucina has a hard time doing that
@DarthBerial5 жыл бұрын
@@memeburgler187 there is no "consistently landing tippers"....even an idle animation affects our tippers. An IDLE ANIMATION!!
@justkeepbreathing7775 жыл бұрын
Fuck you Turtle King
@micahjones78375 жыл бұрын
That ledge trap scenario is nasty, I'll have to start using that
@barioplaysyt19924 жыл бұрын
Izaw, please, for the love of God don’t stop making these videos. I had 1 person in elite smash before your videos, I know have 13. Now I’m trying to pick up Lucina and Marth. You’ve helped me learn so much and your content is just great. This is my favorite fighting of all time. Thanks broski
@shadow_ryu28265 жыл бұрын
This is very helpful, know I can improve my game with Lucina.
@santeri-leinonen5 жыл бұрын
You can actually beat shield when hanging on ledge by double jumping in with a timed shield breaker. The hitbox will activate the moment when you touch the stage and you won't go above the stage at any point either, if done correctly. It's a mix-up sure, but can be quite devastating if it hits after the opponent has been standing with the shield active waiting for your option.
@GRANDOMINIUS3 жыл бұрын
This really helped me understand Marth/Lucina. Marth is my secondary and I'm trying to learn this character a little more. This help me immensely. Thank you!
@FinalStar1235 жыл бұрын
Rare but still possible interaction is Shulk's shield art which does increase his shield strength. A fully charged sourspot marth shieldbreaker will not break it if it's at full strength just a note
@erick001bc5 жыл бұрын
As a main Math player since melee this was really good, but I would like to add 3 things. 1. Another very safe and reliable way to recover from a ledge guarded is to drop yourself just a bit and up B towards the ledge. This allows for the recovery to knock back opponents giving you the ability to get back on with enough distance. 2. Or you can play it risky and go right into a counter from hanging on the ledge. This is also a risky but rewarding way to counter the enemy if you have noticed they recover by hitting instead of jumping/rolling. 3. I find the best combo to surprise players is always forward, up, forward, down. The knock back 4 is lessen because of the up beforehand and the fastness of the 4 gives maximum reach especially when launching target off stage at lower hp.
@jblooue45755 жыл бұрын
Whenever I watch your tutorial you not only make the characters look and feel good but also you make me want to play that character. I can't thank you enough for your tutorial.
@delionnen95735 жыл бұрын
first video i saw... HOLY SHIT THAT INTRO IS DOPE
@cortercia5 жыл бұрын
Thank you so much Izaw! Without ever having made a comprehensive video longer than 4 minutes in my life, I can still tell how much WORK goes into these vids!! Thank you again! Also, I watched your tournament highlights, and I've gotta say, you pulled of some Melee BS with Link against Smokk at around 3:02 in that video. As a Toon Link main, I feel absolutely jealous, but, WOW!!!!
@BurningTheDaysYoutube Жыл бұрын
Awesome vid, really look for tech chases with these characters you can fuck up casuals really easy >:D They are fast so when your opponent has enough percent and you get a hit in, follow it up and go for a jab reset or forward/down smash
@kev73613 жыл бұрын
Lucina felt like she had some Roy in there too, Seemed like a mixture of Marth and Roy
@AtcyJAC5 жыл бұрын
Thanks for the vod! Its awesome to see the Discord's Marcina Mains get credit!
@superluigio85764 жыл бұрын
Thanks for reminding me about Marth's ledge traps and out of shield options!
@ilytears5 жыл бұрын
I love your tutorials izaw, they truly are helpful to a lot of people
@Iheartdrumzz4 жыл бұрын
wow this video has taught me the system of ultimate! amazing..theres some cool tech here that you can find in another smash games like falling up air comboing into other aerials and aerials in general being really good at linking together
@vossboss2205 жыл бұрын
There is nothing more satisfying than parrying a shield breaker
@blueye955 жыл бұрын
I wanna practise these marth combos now. Great stuff!
@riley11605 жыл бұрын
Also something not mentioned that could be nice to know, shield breaker deals more damage if it hits the head hurtbox of a character. Not more knockback or shield damage but just 1.5x more percent
@kiayastar26494 жыл бұрын
Thanks for the video because I main Lucina and this video helped me understand the character alot better. Keep up the great work and this had to be my favorite video so far, this is truly art. I also subscribed!