Рет қаралды 420
Note from the future: Well, none of the weapons in here really got affected by the patch so everything works as usual until further notice HAHA.
Quickly and crudely recorded and put together before the patch hit, but I think it's alright.
Split into two builds basically, my favorite setup with the Pilebunker, and the more 'consistent' setup with the Laser Lance.
The only thing I have to get a hang of more is being willing to let a regular melee hit rip instead of always using charged attacks.
Codes here:
Alia Terminus Est (Lance)
- MQZVC32P67DE
Alia Terminus Est (Pile)
- MNSADQ4SVJR9
00:00 - Biped, Hand Needles, Laser Orbit, Pulse Blade (Win)
Had a few fights with this one actually, but this one was a bit one sided, found the charged Harris could stun him in one shot, and that's not good a the range I use it. Stuck for 2 whole matches though so what a trooper.
01:37 - Quad, Double Zinnerman, Grenade Cannon, Sneedle (Loss)
I believe this one was winnable, sadly I messed up the charged pile on the last round and let it rip too early into the QB animation. I think during those times I should attempt to get out of a scramble and reset the neutral, as there's only a few things that could realistically catch up to the AB of the Buerzel.
05:11 - Biped, Stun Guns, Laser Drones (Win)
Finally fought one of these, and I definitely get how they can be annoying if you don't have the range. Worked out for me this time at least.
08:40 - Biped, Zinnerman, Chainsaw, Grenade Cannon, Scutum (Win)
I like the build! Always love to see the chainsaw. AA is my get out of jail from stun into melee card though and my counterhit is just as deadly so it worked out for this one.
10:38 - Quad, CORN MISSILES, Coral Missiles (Win)
This one took a bit to figure out, since I didn't have the Laser Lance's charge to guarantee a melee into the Linear rifle shot into charged laser cannon, but figured out his general attack pattern.
13:37 - Quad, Dual Zinnerman, Sneeldes (Loss)
This one was definitely winnable if I didn't let my ungga bungga brain take over, the Sneedles while very strong along with the Zinnerman have limited range, and this would have definitely been easier with the Laser Lance. Once we got into close range with each other I ended up letting him dictate the pace of the fight, so sadly didn't turn out so great. Again, one of those times I should probably try and reset the neutral after a failed combo.
16:58 - Biped, Dual Harris, Sneelde, Plasma Missile (Win)
Fought this one a few times as well, unfortunately again, I'm very aggressive with the kick into charged Harris, since I know for anything that isn't a quad, a heavy biped, or the hover/heavy tank legs it's usually a guaranteed stun.
19:12 - Quad, Javelin Alpha, Dual Plasma Missile, WHIP IT (Win, Loss, Win)
These were fun fights too, nice to see another CQC quad. The ability to move with the whip is so good, and on stun that thing hits like a truck.