Learn FKR Game Design with Jim Parkin

  Рет қаралды 7,289

Dieku Games

Dieku Games

2 жыл бұрын

We were joined by Jim Parkin, the designer of Weird North and Any Planet is Earth, who shared his views on Free Kriegsspiel Revolution (FKR) style gaming to create an immersive role playing experience.
To learn more:
d66kobolds.blogspot.com
classless-kobolds.itch.io
www.drivethrurpg.com/browse/p...
FKR Discord Server:
/ discord
Learn more about Dieku Games:
diekugames.com
diekugames.itch.io
/ diekugames
/ diekugames
/ diekugames
/ diekugames
diekugames.blogspot.com
/ discord
#osr #fkr #ttrpg

Пікірлер: 30
@jimparkin2345
@jimparkin2345 2 жыл бұрын
Pardon my cold and my children 😪
@reginaldtickle74
@reginaldtickle74 2 жыл бұрын
Bought Weird North today. Your evolution in RPGs mirrors my own, Fritz and Jack Vance are my favourite authors. Its feels so weird for me to have someone exactly match my thoughts!
@jimparkin2345
@jimparkin2345 2 жыл бұрын
@@reginaldtickle74 Delightful! The picaresque adventure story is the perfect distillation of my ideal RPG.
@BenjaminMarra
@BenjaminMarra Жыл бұрын
This was a fantastic interview. I, too, feel an alignment with your game philosophies. I run solo sessions of games and prefer very rules-light systems. I find they more easily conjure unexpected, unpredictable narratives and spark my imagination to go in directions the synapes of my mind wouldn't otherwise explore. I already have Wild North in my library, as well as Any Planet Is Earth. I'm very eager to try them out now! Thanks for making them! I also have Cairn and will also give that a try ASAP.
@jimparkin2345
@jimparkin2345 Жыл бұрын
@@BenjaminMarra Thank you for your kind words, Benjamin!
@BenjaminMarra
@BenjaminMarra Жыл бұрын
@@jimparkin2345 Just curious, is there a Fantasy or Sword & Sorcery version of Any Planet Is Earth?
@arz3nal
@arz3nal 2 жыл бұрын
It's so cool you have an interview with a (by my reckoning) influential indie blogger/developer! Jim Parkin's super lite star wars rules were the inspiration for me to make my own hacks, specifically to run Mothership modules for my friends last Halloween. I hope you can get more of these prolific bloggers, as I would love to learn more about their history and design philosophies too.
@incerto9257
@incerto9257 2 жыл бұрын
Amazing interview. So much what Jim said resonates with what I think and feel about RPG's. I'm very tired of complex rules and I think RPG at it's core is very simple, cheap and easy to play.
@f.a.santiago1053
@f.a.santiago1053 7 ай бұрын
I discovered the OSR last year... and I AM IN LOVE!!!
@jaguartony
@jaguartony 2 жыл бұрын
This interview was very mind opening to me as a DM and a player, thanks Jim Park and thanks Garry Snow.
@MemphiStig
@MemphiStig 5 ай бұрын
I like how you intersperse the interview with looks at his works. Sly Flourish's Return of the Lazy DM has some really good suggestions about doing more with less as a DM. Not rules lite so much as prep lite. Less is more. This is the way.
@LeeGrey
@LeeGrey Жыл бұрын
Has anyone released any FKR Actual Plays? I'd be very intested to see / hear some.
@actortimmah42
@actortimmah42 11 ай бұрын
Great conversation indeed.
@DiekuGames
@DiekuGames 11 ай бұрын
Thanks for the kind words and for watching!
@emarsk77
@emarsk77 Жыл бұрын
Excellent interview!
@DiekuGames
@DiekuGames Жыл бұрын
I'm glad you enjoyed it! It's easy to get sucked in to Jim's passion!
@danielbroening
@danielbroening 2 жыл бұрын
Just found your channel, nice interview, you've got a good voice. What's the music that's playing in the intro? Reminds me of Holst The Planets - Neptune.
@chrismedders6201
@chrismedders6201 2 жыл бұрын
APIE is fantastic!
@jimparkin2345
@jimparkin2345 2 жыл бұрын
Thank you!
@cferdinandi
@cferdinandi Жыл бұрын
The argument around good faith and not playing with jerks is so spot on. I had a 5e DM once who was obsessed with never deviating from the rules because otherwise how do you know the DM and players are being fair. And he'd had a LOT of bad experiences with terrible DMs/players before.
@jimparkin2345
@jimparkin2345 8 ай бұрын
That is sad to hear. Definitely a lot of bad experience friction baked into modern assumptions of play. 😢
@elementalarcano
@elementalarcano 3 ай бұрын
FKR this not about "not have mechanics" but about "my mechanics evolued for my world". Arneson make this i think...
@Smittumi
@Smittumi Жыл бұрын
33:33
@gendor5199
@gendor5199 8 ай бұрын
To quote the great "Ever-Player" everywhere: *I* could never do what *YOU* are doing! I honestly suck at thinking rationally and laterally and whatever else english may have for it. To me I don't have a "what is logical for this king to have at hand to target the players?" The king has an army! Okay he can't take his entire army to fight the players, he still needs them to defend his kingdom, but how big is his army? How many % is needed to fight off the players? All of these questions are not realistic for me to guesstimate into a good gaming scenario, he could send 5 knights or 20 knights + 100 extra grunts each for all the logic I can think up.
@Patrioticification
@Patrioticification 27 күн бұрын
Hey hey, I had the same problem until I started creating my own setting and researching those questions. Especially history is helpful. How do castles look like? How knights were armed? What was their tactics? How many of them were out there? Etc. It's a matter of having a bit of context. Imagine e.g. running a game in your hometown. You wouldn't have that problem then, would you?
@gendor5199
@gendor5199 27 күн бұрын
@@Patrioticification I fully support this as a way to fix the problem, but if you asked me to run a game out of my hometown I would still struggle with everything except for "yes I do know where the various places are". I do understand it is just an example, and some things are great, I had a GM who really knew muskets from personally using them for years and he even made a (most likely) fairly accurate system of how far they could shoot and how accurate they were, but it never mattered, and he was unable to step away from following the rules to a T where every other player just said "I shoot, now what do I roll?"
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