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Start a new city WITHOUT MODS, including on PS4 or Xbox, and have a PROFITABLE city instantly in this new MORE MONEY LESS TRAFFIC series!
Would you like to play Cities: Skylines without running out of money? Are you frustrated because your cities get choked with traffic?
In Part 2 I'll show how to start our new city on the "Seven Lakes" map following the plan we introduced in Part 1. How much should you build to start out? What's a good build order? Should you go with a Water Pump Station or a Water Tower to start? Are Wind Turbines the best power to start off, or is a Coal Power Plant a better way to go? We'll find the answers, and we'll learn many other money-saving tips to get any new city off to a great start with a heavy wallet!
In this tutorial series, you'll learn how to get started with a solid bank account and grow your city large enough that you'll never have to worry about money again. As the city expands, we'll show you how to use good urban design strategies to avoid crippling traffic problems. We'll only use the vanilla game and DLCs so console players can follow along too!
00:00 Financial Basics
02:57 Roads: Let's Go There
06:32 Water: Pump vs. Tower
08:40 Electricity: Wind vs. Coal
10:44 Zoning Can Save You Money!
12:23 Our First Cims Move In
15:13 Key Takeaways & What's Next
Find the STARTER MAP on the Steam Workshop:
steamcommunity.com/sharedfile...
Looking for more MORE MONEY LESS TRAFFIC Series 2?
- Part 1: City Layout: • This Realistic ROAD LA...
- Part 2: How to Start a City (this video)
- Part 3: Expand Without Going Broke: • How to NEVER EVER Run ...
- Part 4: Education, Land Value & Building Levels: • Why You Still Have Not...
- Part 5: Parks & Education: • Parks Are USELESS With...
- Part 6: Where Cims Want To Go: • What BREAKS Any ROAD L...
- Part 7: Redevelopment: • Why the BULLDOZER Is Y...
- Part 8: Advantages of a Grid - COMING SOON
- Part 9: Terrain & Trains - COMING SOON
Looking for the original MORE MONEY LESS TRAFFIC series? Click below:
• Cities: Skylines - Mor...
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