Legacy Update/Future of D-R-Academy/AMMO

  Рет қаралды 8,538

FourLeafGaming

FourLeafGaming

Жыл бұрын

We are all now going to get a chance to play the legacy version of deep rock galactic. It reminds me of how different I played this game back then. It also made me realise how different the game is now and that a lot of my strategies are not required anymore since the game has been getting easier and easier over the last 12 months or so.
Anyway here is a look at what you can expect and why Deep Rock Academy is targeting such a small amount of players.

Пікірлер: 59
@Goblin_Tank
@Goblin_Tank Жыл бұрын
I miss the low nitra stress. I remember barely surviving and the thrill of barely pulling the mission off.
@boinqity4621
@boinqity4621 Жыл бұрын
i think it would be cool if they added a "low nitra" modifier
@Robinson_Crusoe
@Robinson_Crusoe Жыл бұрын
My only issue with DRG is that it lacks a real end game challenge mode. You don't really need much team play or cooperation to do hazard 5. You can even have your entire build be randomly generated and not struggle much, if at all. Perhaps not many people really want this, but i wish for a difficulty or mode that allows you and 3 other players to really use and rely on the teamwork and build aspect of the game, to give it your all, come up with clever strategies and solutions on the fly and then have a round of wacky beers at the end. Currently, only elite dives have some of this, though not because they are hard, but because of the "you can lose it all" factor.
@SaM97410L0L
@SaM97410L0L Жыл бұрын
An old strategy was to create a flying platform so that no one could touch you. no mactera = no problem
@bricklegends6103
@bricklegends6103 Жыл бұрын
I love the positive outlook! I do think the devs should add a haz 6 that limits nitra and has insane swarms though.
@theepicduck6922
@theepicduck6922 Жыл бұрын
Looking forward to it. Not the biggest grey beard but I belive my green beard has fallen by now or been ripped off by now.
@VienerSchnitzel69
@VienerSchnitzel69 Жыл бұрын
I just started grinding deep rock again after not having played since around its initial early access release. My friends and I grinded for
@Autogyro.001
@Autogyro.001 Жыл бұрын
Okay, I had no idea that the legacy build was coming, so I'm glad you posted this! And I'm at that point where most of my crew has stopped playing this game, and I was looking around wondering what I actually
@thecrazypain9978
@thecrazypain9978 Жыл бұрын
According to my achievements I have played since May of 2019, it'll be interesting to play even before I played deep rock.
@pocketbarrels
@pocketbarrels Жыл бұрын
With how GSG progressed with the game, it was the only way they could make it to continue to grow... thank goodness for modding support to give more power to players. The legacy will make a fun nostalgic addition, but there's no way myself and a couple friends would have played it as much if DRG didn't change as much as it has. Having that spectrum of being able to keep it casual or going for pure hell makes it so it fits anyone's playstyle.
@cdgonepotatoes4219
@cdgonepotatoes4219 Жыл бұрын
My experience so far in the game (and I started last week) overall was pretty much that, those times we were tight on nitra, the reasons were closer to: calling the supplies too early and having to run all the way back through a vertical cave to use those or waste them, pushing our ammo reserves very far before calling in supplies and then struggling to get that late drop in, or we got caught fighting a boss we didn't know how to fight as a team of greenbeards and somehow everyone forgot to pick up nitra, usually the host before the rest of us joined in and none of the late joiners considered backtracking for ammo and instead came down to fighting with pickaxes.
@01eksii
@01eksii Жыл бұрын
I noticed it to, earlier no ammo cycle overload hog or just overusing Fatboy would have left me ammoless, now I can freely dump whole two mags into crowd/beefy guys weak points or nuke all map
@williamlohrmann2021
@williamlohrmann2021 Жыл бұрын
Modded deep rock is another way, we do haz 4 with like 500 bugs cap, and its nuts. The ammo economy is vital and any non-fear-based builds tend to just die.
@jordanuecker7744
@jordanuecker7744 Жыл бұрын
I think this game is awesome because I get to crunch numbers. I have every dwarf filled in with each build slots and I have them categorized to use different weapons within the build. AND I have them fashioned out to the build fantasy.
@TheStarMachine2000
@TheStarMachine2000 Жыл бұрын
Yeah! ROCK AND STONE!
@catabel5375
@catabel5375 Жыл бұрын
Look, I've been playing just as long as you. I get, early h5 was bonkers, we lived from resup to resup, failure was always gripping at your heels.
@abrahamtan5766
@abrahamtan5766 Жыл бұрын
my only concern with your proposed strategy is having to convince everyone to move fast
@LordRazer3
@LordRazer3 Жыл бұрын
Wasn't the most resent increase in Nitra a bug? Cues there still feels like there's higher amounts of Nitra some times there there's any right to be
@linear1224
@linear1224 Жыл бұрын
So what your saying is that I can use a resupply if I've got nearly full ammo, but low health and no red sugar in sight, is that correct?
@Alienoiable
@Alienoiable Жыл бұрын
I think you got quite a bit of things wrong right off the start - no offence.
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