Lightbringers Podcast S03E27 - JANTHIR WILDS Announced - ALL features discussed!

  Рет қаралды 1,545

Jebro

Jebro

Күн бұрын

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Bootts: / worldofenders
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0:00-16:04 Intro
16:04-38:30 Janthir Wilds Trailer & Features
38:30-44:33 Pre-Purchase info & items
45:00- 53:29 NEW Maps & Legendaries
53:29-1:30:40 Homesteads (HOUSING WOO)
1:30:40-2:08:34 SPEARS - What we know & class skills!
2:08:34-2:31:58 Raids & group content
2:31:58-2:42:46 Warclaw
2:42:46-2:53:26 NEW PvP Mode!
2:53:26-3:01:20 Outtro

Пікірлер: 30
@mishking9547
@mishking9547 Ай бұрын
I hope the stealth on the longbow activates the stealth skills on the spear so you can do some interesting weapon swap stuff with spear and longbow :D
@JebroUnity
@JebroUnity Ай бұрын
Mish thats a VERY good point actually! If youre in chat live when we chat about spear more def bring this up! Cheers for the comment!
@Feaniel
@Feaniel Ай бұрын
Congratulations to Daddy Bootts and Mommy Bootts for the new baby bootts :3
@nielsjensen4185
@nielsjensen4185 Ай бұрын
Please let us be able to lure Braham into a pool and then remove the ladder.
@JebroUnity
@JebroUnity Ай бұрын
😭😭😭😭😭 poor Braham!
@traveling.down.the.road56
@traveling.down.the.road56 Ай бұрын
Great podcast (eventhough I watched it after the fact on KZfaq). Looking forward to this expansion even more than the last couple. Nice to see Peachy and I hope she creates some more GW2 content in the near future. Always great to see and hear from Kroof, Boots and Fornax. Keep these videos coming!
@JamesMiller-ou1wr
@JamesMiller-ou1wr Ай бұрын
Jebro on tigers: they’re like cats lol
@JebroUnity
@JebroUnity Ай бұрын
Its probably my most analytical comment so far on the podcast in its 100+ episodes lets be real xD
@nielsjensen4185
@nielsjensen4185 Ай бұрын
Strikes are essentially the same system as raids, they're even completely sealed off from the open world as raids are. I would dump Strikes as well for integrated raids since you're unable to properly integrate Strikes in the open world due to how they function. ANet went to Strikes since then at least they could reuse assets that they had used before. The issue is that people only need to have interaction with a Strike once and then never again if they so desire. This results in the assets still being wasted. Properly integrating it in the open world justifies ANet spending time and resources on their development since people will engage with the raid in both the story and in the course of normal play. How I think the raid will be implemented is that it will be a "buffer"" zone between the second and the third map. The narrative about the open-world version will be that the players are forcing their way into a new land and their forrays get rebuked every time until the second release after the main JW, and then there'll be an instance portal that takes you to the raid right next to the area. At least that's how I hope ANet will integrate it into the game.
@JebroUnity
@JebroUnity Ай бұрын
Oooo a buffer zone! Possibly! Thanks for the comment!
@traveling.down.the.road56
@traveling.down.the.road56 Ай бұрын
Listening to Peachy talk about the Open World version of the Raid Wing 8, and the story attached to the Raid, it made me think about all of the great story content contained in the original dungeons, and how new players so often have their 1st dungeon experience in GW2 ruined, because they join a group of veterans who only speed run the dungeons, instead of the new player doing the story mode for that dungeon first. I can't tell you how many new players have had a terrible first experience with GW2 dungeons, and some have quit the game because of it. I don't expect Arenanet to fix the old dungeon code at this point, but if there was a different way for them to present dungeons to the new players, I think it would help avoid the terrible first experiences I have just described. The mail that new players receive to introduce them to dungeons, just isn't doing enough to explain how dungeons work, and how new players can avoid joining veteran speed runs. Sorry that this is a bit off topic.
@JebroUnity
@JebroUnity Ай бұрын
Its all good discussion of all types is welcome! I loved dungeons personally and I believe on launch when we all played it all made sense. But with fractals and dungeons it IS confusing for new folx! Thanks for your comment as well!
@nielsjensen4185
@nielsjensen4185 Ай бұрын
Call those streams "Cribz - Tyrian Edition."
@JebroUnity
@JebroUnity Ай бұрын
That's a fine name 🤯
@bokan800
@bokan800 Ай бұрын
I'm with Peachy, give me all the pink sparkly shit in my homestead and take my money.
@JebroUnity
@JebroUnity Ай бұрын
I imagined pink sparkly SHIT all over the place thanks to you xD
@nielsjensen4185
@nielsjensen4185 Ай бұрын
Watch the Rev spear being a two-handed Condi melee weapon just because Revs do things differently.
@mishking9547
@mishking9547 Ай бұрын
magical staff 2 handed scepter
@JebroUnity
@JebroUnity Ай бұрын
hahaha MAYBES!
@paulogomes663
@paulogomes663 Ай бұрын
You mean what necro needed and I wanted 😢
@bokan800
@bokan800 Ай бұрын
Vindi Elite Skill - Spear of Achemorous.
@mishking9547
@mishking9547 Ай бұрын
@@bokan800 looking forward to all the skills not mentioned, like spears untamed unleash, spear weaver dual attacks, spear stealth from thief, spear warrior burst
@1badapplepie
@1badapplepie Ай бұрын
no its just that conquest isn't fairly queued and never will be
@JebroUnity
@JebroUnity Ай бұрын
No to what sorry? The way MMR works and the queing system is that they match you as close as possible to others. If there is a low population, that matching will reach out further and further in the MMR range. The matching is fine. The population is low. If they made it more strict games would never pop and that would be a lot worse. I happen to know a fair bit about pvp in GW2 ;)
@1badapplepie
@1badapplepie Ай бұрын
Yes in the current state it's not behaving as intended
@1badapplepie
@1badapplepie Ай бұрын
also the comment reflects the current attitude in game as a result , pretty good exercise in positivity for sure lol
@JebroUnity
@JebroUnity Ай бұрын
@@1badapplepie ?
@71775926
@71775926 Ай бұрын
This game badly needs to unify Raids and Strikes into a single 10-man instance content format (rules, rewards structure, etc), and the same for all 5-man instance content (Fractals, Dungeons, DRMs). A game that's over a decade old should take feature bloat seriously as it has a huge impact on user acquisition and user retention. Us old GW2 farts have internalized a lot of this bloat already but it's a massively intimidating and frankly arcane and frustrating hurdle for newcomers. If ArenaNet is smart, user generated homestead presets/layouts/loadouts will be available at release. There will be a significant demographic of players who will grind and pay for furniture and decorations who won't engage with the feature because as much as they want a nice looking homestead to call their own, they can't be bothered to think about HOW to decorate it. Enabling such a feature will spawn an entire generation of content creators who will be generating layouts. This happened in Genshin with their Sereniteapot feature, I'm confident this will also happen in GW2.
@2nd3rd1st
@2nd3rd1st Ай бұрын
I love how cis men always say "MY baby was born" or "I just had a baby", like it's not their and their partner's shared baby and as if it just appeared and wasn't birthed under a lot of pain and health risk by their parter. 😆
@JebroUnity
@JebroUnity Ай бұрын
They are fine to say that imo 🙂, they often say on the show as well about how much of a legend their partner is tooooo
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