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Lizardmen p1 Characters and Magic Items - The Old World Guides - Warhammer Fantasy

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Bearfoot Miniatures

Bearfoot Miniatures

Күн бұрын

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00:00 Intro
12:44 Magic Items
50:00 Slann
01:13:32 Scar Vets (on Carnosaur) onwards!

Пікірлер: 39
@SnowTroIl
@SnowTroIl Ай бұрын
Great review! Very much agreed on your points. You did end up skipping Skink Chief on Stegadon which is one of the strongest units Lizardmen have.
@ThePaintedHope
@ThePaintedHope Ай бұрын
What makes it so much better than a solo stegadon?
@SnowTroIl
@SnowTroIl Ай бұрын
​@@ThePaintedHope Higher WS + extra wounds + ability to take BSB/Warbanner/Ward save.
@MrGaz1858
@MrGaz1858 Ай бұрын
I've just posted asking for their thoughts on this to
@simoneengelleitner947
@simoneengelleitner947 Ай бұрын
​@@SnowTroIlhigher WS? How?
@SnowTroIl
@SnowTroIl Ай бұрын
@@simoneengelleitner947 Big weakness of Stegadon is that it's super easy to hit in combat because enemy hits VS Skink Crew (WS2). Pop a chief on it and it becomes way more survivable due to higher WS and +2 Wounds.
@simoneengelleitner947
@simoneengelleitner947 Ай бұрын
I play the Slaan as the centerpiece of my army. The 18 inch auras as general and BSB easily make those fleeing skinks find back to the herd.
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
As it should be! I like the rise of monsters again (maybe some need down-tuning) but Slann meta is my no1 ask for if the Lizard PDF got an update!
@simoneengelleitner947
@simoneengelleitner947 Ай бұрын
To summarize : A Slaan with temple guard, and a Old blood on carnosaur, check
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
haha basically for a succinct summary!
@evanvaldyke353
@evanvaldyke353 25 күн бұрын
You are missing out that a Saurus Scarvet on a Horned One can join an infantry block if you want. The cold one gives him armoured hide (1) and 2 more attacks at S4 armour bane (1). This is how you put BSBs into saurus blocks. Not on foot, but on a cold one thats a horned one.
@rikusvolschenk6476
@rikusvolschenk6476 Ай бұрын
Make Slann great again, let him bunker in TG...I want to be able to get value from "Self" targeting spells
@simoneengelleitner947
@simoneengelleitner947 Ай бұрын
They'd deserve that
@SnowTroIl
@SnowTroIl Ай бұрын
This would be such a nice change. So many spell lores have 'self' target spells and they're mostly useless for the Slann, lore familiar is a must take in many cases because of this.
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
100% Get them ranked up second row!
@felicecapogrosso3766
@felicecapogrosso3766 Ай бұрын
Amazing review!! I think one of our awesome unit the "Cold One Riders" has the problem of the Stupidity special rule, but if they're in combat don't have to take the stupidity test, so why don't give to them the "Skavenpelt Banner"? The unit became furious, they have to charge and go quickly in combat. With the right trick can be a very good unit!
@ilovecokeslurpees
@ilovecokeslurpees 24 күн бұрын
4 attacks each at +1 strength and -1 ap on the charge is strong. Add a BSB with a Rampaging Banner and you have something.
@bedwyr84
@bedwyr84 18 күн бұрын
If it fails its stupidity it can't declare a charge that turn. Frenzy doesn't help it charge
@patrickmurtagh2088
@patrickmurtagh2088 Ай бұрын
Love these reviews. We have a 2 day GT in Dublin at the start of August if yous fancy a very expensive holiday 😂
@MrGaz1858
@MrGaz1858 Ай бұрын
What are your thoughts on the Chief on Stegadon and how that opens up magic items and banners for use?
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
This may be one id have to deffer on: Ive not actually ran one at this point (despite having 2 stegs) Whats your set up of the chief Steg? Ive sort of looked at it and tbh fell into the Scar Vet + Carnosaur being the same (similar atleast) points as the Chief + Steg and looking better to me Banner wise ive not found much utility for a monster standard when putting together Lizard forces
@evanvaldyke353
@evanvaldyke353 25 күн бұрын
Soul of Stone is way more powerful than you give it credit for. Since it lets you manipulate one up OR one down. Where it really matters in when you roll an 8 or a 9. On an 8, you just knock it down to 7. Your phase keeps going and maybe you take a wound. On the roll of a 9, your phase was going to end anyway... Bump it to 10 and you get a perfect invocation. For the lower rolls on the table, nicely reduces the risk of blowing up your slann.. but if you are in a lost situation anyway, you can force it down to the 5" S10 AP-4 blast and really do a number on something that was going to kill your slann anyway, If you aren't taking HSOM, you should be taking Soul of Stone. Save the earthing rod for your level 2 skink priests, since you should be using your arcane item slot on the slann on a lore familiar.
@macca-of1yc
@macca-of1yc Ай бұрын
Who doesn’t like Dinosaurs riding bigger dinosaurs?
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
Fools! Only simpletons!
@patvanderreest7416
@patvanderreest7416 Ай бұрын
I'm essentially a 6th edition player still trying to adjust, so I could easily be missing stuff - but wouldn't that Skavenpelt Banner be ok on cold one riders? Granted, it competes with a regular warbanner, but it seems to me the best place for it.
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
It depends on view on frenzy I think, on if your play style is in favour of the cav unit being baited more easily is more of a downside than on an infantry unit To me the longer bait distance due to the m+swiftstride for the longer max charge is a big disadvantage vs on an infantry unit that I can have closer to the centre of my lines and fend off bait units more easily but its 100% personal preference!
@ja37d-34
@ja37d-34 Ай бұрын
Ah lizards huh. Seems strong..
@BearfootMiniatures
@BearfootMiniatures Ай бұрын
They came from the trees man... So much poisoned!
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