Thanks for the video. Some of the music employed here gave me UFO: Enemy Unknown vibes which I found quite fitting🙂
@JayTeacakes12 сағат бұрын
Yay, Necromunda content! You don't roll Bottle tests in the Underhells campaign however (pg128) instead if you want to flee in the End phase you do an Intelligence test for each fighter and they flee if successful. Spyrers flee automatically but only if no-one else is left on the board.
@markleach315622 сағат бұрын
Does the Lord have 360 charge on the mount? I know Pegasus do as Skirmish. Can either unit see over other units to charge??
@PontusAG23 сағат бұрын
Lovely mate!
@Oldhammer57Күн бұрын
Thanks Max, this has been a really informative insight into the new Mechanicum box. I always enjoyed the lore around the Martian Civil war and this has made me order a box today with my FLGS. I keep mentioning how good the content on your channel is, so i've just signed up on the Patreon membership for more. Cheers.
@moozer029Күн бұрын
Will malstrain be a usable gang outside of the campaign
@heresyeraКүн бұрын
love opening with the drop test - the weight and durability of the plastics on both models like these but also on the tanks makes for such better game pieces.
@nicholasbates8729Күн бұрын
Awesome game
@sneeringbrit6415Күн бұрын
Great video. do you think the new plastic thralls would be easy to convert with chainswords?
@BearfootMiniaturesКүн бұрын
Ye mate: the arms really could be entirely exchanged for 2 handed chansword arms or simply changing the right arms gun for a 1 handed weapon
@SquirrelsquidКүн бұрын
My order of Hive Secundus arrives tomorrow. First thing to paint are of course the malstrain Genestealers
@regoso8580Күн бұрын
Overseer consul+3x20 guards men + Armatus Necrotechnika from iron hands around a felblade might be pretty tasty.
@philipfreeman4029Күн бұрын
Great video very helpful thanks more please! Cheers Phil,
@mikedewberry58332 күн бұрын
Interesting set up
@crwarren2 күн бұрын
Hahaha fell off my chair when you put the lift music on while trying to sell gw magos models... You shill!
@BearfootMiniaturesКүн бұрын
That’s the bit! I thought I’d lean in at that point Maybe that’s something worth me mentioning in vid form, not allowed to have competitors to GW stuff in the pre release vids (not an unreasonable demand of them I didn’t think, cos they said they were fine with me criticising stuff)
@crwarren2 күн бұрын
Definetly want to use the tank with myrmidon destructors and radiation engines. Good shout of the paragon castellax to snipe the artificer out of the unit first
@BearfootMiniaturesКүн бұрын
100% man: torrent ap3, just need something to snipe the sgt and stop them from tanking your 30 ap3 wounds
@crwarren2 күн бұрын
I'm in too, 2 boxes ordered
@BearfootMiniaturesКүн бұрын
Noiiiiice up the Martian civil war!
@blackcarnival47702 күн бұрын
Really good video Max I ordered two sets and just going for a slow grow as and when plastic sets are released - would be great if you kept up with the next releases in little videos and show your plastic collection growing Do you think there is anyway to convert the transport to the battle tank (the chassis looks the same)
@BearfootMiniatures2 күн бұрын
Glad you enjoyed it mate I’ll try and think of the format to do: maybe painting for thanatar and where I think would be good to go with the army Honestly was nice to be talking some heresy again! For the kraknos? For a corpse to origionaI think it’d just take a saw along the ribbing on the hull in 2 places and making it into a flap, maybe using the bits of the cogs at the back to make the hinge mechanism and adding a plate full of missiles But I’d be tempted to just make it in a different way so it wasn’t compared to the original (as surely they’ll come out with it soon, they’d be mental not to do just an upgrade sprue), maybe like the sicaran-calliope I did which was just a Sherman colliope rig mashed into a sicaran turret
@abbadonslostarms-kbd13932 күн бұрын
Going to add a forgelord and thallax to my IW eventually. Just too cool looking
@BearfootMiniatures2 күн бұрын
They’re a super cool unit fluff wise and great fun in the game as they’re so nippy in different phases to anything else: 100% would recommend them when you can
@KameradArktis2 күн бұрын
praise the omnissiah
@BearfootMiniatures2 күн бұрын
Praise him!
@talscorner36962 күн бұрын
Gangtastic!
@dantewilliams27572 күн бұрын
I’m a simple lad I see ogres I click
@BearfootMiniatures2 күн бұрын
Hope you enjoyed it mate!
@LeviathanPurple3 күн бұрын
I love that you guys do necromunda battle reports! I literally cried when the guy wanted to shoot his flamer, but thought he couldn't see because of visibility. You don't need visibility for templates and blasts. Keep delving deeper into the underhells!
@BearfootMiniatures3 күн бұрын
Oh no!!! I’ll make sure Phil knows for next time! Glad you’re enjoying it!
@Yarkoonian4 күн бұрын
dissapoints me that Van sars really cool thing, the rad weapons, have fallen by the wayside. It was over when they gave Gene stealer cult those hazard suits, what by default?
@BearfootMiniatures3 күн бұрын
The Malstrain gang scum don’t have any by default so no worries there for the malstrains specifically (if the hive second is campaign is the standard) Rad weapons I’m not a fan of in general tbh, though it may just be by comparison to some of the other weapons being too good (?)
@rosshampson6314 күн бұрын
Heh. 😂 You correctly state you can't pre measure after you've already both pre measured your movement and then adjusted where you've moved afterwards. Looks like you need to reread "Take-Backs & Changing One's Mind" under "First Principles" page 38 Hive Secundus rulebook 😉 Also you can only use one armour save, either armour or field not both.
@BearfootMiniatures3 күн бұрын
Ahh do find the movement one wierd tbh, though we both did it so fair(?) Ooh I thought field armour was in addition (I’m sure it used to trigger on a hit rather than wound, but noted!) sort of feels wield that it wouldn’t be extra protection rather than just situationally better!
@rosshampson6313 күн бұрын
I quite like the no pre measuring on movement otherwise none ever leaves their characters accidently exposed. I did find it annoying that in the original rules it was just a footnote which meant 95% off people skipped over it. You are right about field armour it did say it negated the hit rather than the wound but it always said it was one save or the other. I agree that field saves should probably be in addition as they cost enough.
@BearfootMiniatures2 күн бұрын
With the movement it’s just idiocy on my part; I even know it’s a rule you have to declare then measure, I just find in the flow of the game it’s easy to skip, I’ll make sure to do it on Thursday (when we film g5&6!) Maybe even worth a house rule for fields, as you say they’re very expensive (though won’t be in this campaign)
@Blaster__CA4 күн бұрын
'Aliens 2'? As in Ripley on the prison planet? Or 'Aliens', sequel to 'Alien'? I don't mean to be an asshat but your intro, Gang in-depth read thru & all that is/was very clunky. I FF'd thru most of it, it was so clunky.
@BearfootMiniatures3 күн бұрын
Aliens! Do you mean the read through Asin the previous video or this particular vid? Is there any particular reason you found it clunky (length/type of info) so I could improve it to your tastes for next time?!
@christiancartmale11505 күн бұрын
Thanks for the batrep guys!
@BearfootMiniatures3 күн бұрын
Thanks for watching mate! Hope you enjoyed it!
@mikolajgrotowski5 күн бұрын
A couple of rules - Spyrrers see in the dark with no limit. Model who shoot is visible if weapon has not silent trait. You can use armor save OR field save, not both. Great game, good work.
@mikolajgrotowski5 күн бұрын
more - Spyrrer has 6 atack in the charge - 2*2(paired) +1 (two weapons) +1 (charge). Pined cant be targeted when is behind cover, he can be targeted on long range (is skill who protect that way)
@BearfootMiniatures3 күн бұрын
Hey mate thanks for the tips! Where does it say spyrers ignore the dark, I can only see than stealers do! Ooh I thought we could see everything we fired at (with all the lumens and firing), or was it that I told Phil he couldn’t shoot something (hard to tell without a timestamp) And good to know on the attacks, thought the +1 was replaced by double attacks characteristic!
@mikolajgrotowski3 күн бұрын
@@BearfootMiniatures Page 127 Underhive Gloom. In this campaign, visibility is always 6 inches and Spyrrers and Genestilers ignore the restriction. It is possible that in the full rules Spyrrers will not be able to see completely in the dark, but in this campaign some of the rules are modified compared to the full version that will appear in the "Book of Desolation"
@BearfootMiniatures2 күн бұрын
Awesome thanks for the page; I’ll burn it into my memory banks
@asz95895 күн бұрын
you cannot charge if you rally a unit this turn. page 117
@BearfootMiniatures3 күн бұрын
Hey mate; which unit rallied and charged on the same turn, could you give a timestamp? (Could it have been a unit that FBiGO in the opponents turn?)
@QuantemFear5 күн бұрын
Can not wait to get my own set, really hope i actually play it.
@BearfootMiniatures3 күн бұрын
Mate: it’s very cool and atmospheric, there’s a few 1 player “AI behaviour” tables that could help you get a game if your struggling, or if your near hit me up!
@QuantemFear3 күн бұрын
@@BearfootMiniatures I am afraid I am in the USA but thank you very much for the offer :-)
@BearfootMiniatures3 күн бұрын
Mate 100% check out the solo play stuff (it floats about on necro worldwide and I imagine this set is actually perfect for it aswell)
@MalakhimJWQ15 күн бұрын
Hail all
@BearfootMiniatures3 күн бұрын
Hail!
@chrisgoodrich89875 күн бұрын
Gotta be more than 25% not exactly 25%. So no panic on WE turn 2 for the knights
@BearfootMiniatures3 күн бұрын
Oooh nice to know! Morale victory haha!
@icewolffinc5 күн бұрын
Good video, the music was a bit intens and loud. for the rest i really enjoyed it.
@BearfootMiniatures3 күн бұрын
I’ll bear it in mind to turn it down more mate, glad you enjoyed it regardless!
@notoriousnz25226 күн бұрын
Chaos army is a pice of shit. U realy can not use normal miniatures of print good models? It looks like trash.
@ronin47776 күн бұрын
loved this game! but i must say that you cant shot through asteroid fields
@ronin47776 күн бұрын
Also i very much enjoyed watching your game. when firing torps, its a marker heading in a straight line which only hit he ships in that line. Also if the enemy ships are in base contact they can "mass" their turrets to help out. when selecting a target you must target the closest ship or roll a leadership check. thanks for the video guys! i love me some bfg
@BearfootMiniatures3 күн бұрын
Glad you enjoyed it mate! Forgive us in the next vid (it’s already on the early release) but will try to correct the mistakes in the next, interest has reignited a bit in the area for BFG (it’s always on simmer)
@ginjasteve44357 күн бұрын
So I just watched the first part and wrote a 5000 point pure elf list to buy. Who knows how much more it’ll be by the end of this. Thanks lads
@BearfootMiniatures3 күн бұрын
Haha thanks for watching mate! Hope you don’t lose a house by the end!
@celtofkernow7 күн бұрын
I believe the charging Treeman would not of failed against the unit that fled due to terror. The treeman could choose to either completing it's charge move or may attempt redirect. Pg 129 rulebook.
@BearfootMiniatures7 күн бұрын
Oh boom there we go! Think we just both defaulted/brainfarted to 6th (not played it in 6mo but was still smashing 6th till then)
@TheJankmaster8 күн бұрын
Not sure the treeman was a failed charge
@BearfootMiniatures7 күн бұрын
In terms of distance? let me know a timestamp mate!
@TheJankmaster7 күн бұрын
@@BearfootMiniatures will get the time stamp, but the core point is that when a unit flees (in this case from a failed terror test) and rolls enough to get away…that is not a failed charge. The charger moves the full charge distance.
@TheJankmaster7 күн бұрын
@@BearfootMiniatures at roughly 43:44
@TheJankmaster7 күн бұрын
@@BearfootMiniatures watching the sequence again, he actually said that initially but then post Wild Riders looks like he just moved the 6
@BearfootMiniatures3 күн бұрын
Our communication then seems to be the key bit there (either way we come down on that rule played this time!) thanks for grabbing the stamp, I’ll check it out now
@heleti00008 күн бұрын
The scumbags at Google need prosecuting for Election Interference.
@regoso85808 күн бұрын
can a siege breaker give a fellblade guns sunder and is that a maybe ok use?
@BearfootMiniatures7 күн бұрын
Ye potentially: maximising the amount of firepower for the ability to trigger on! Definately worth a try (and I have wanted a fell blade)
@bergandthelucksea73368 күн бұрын
Great video! Thoroughly enjoyed it! Couldn’t tell whether the peg knights were in the wood in the corner following wiping out the glade guard in the corner, but if they were, unless they’ve got move through cover, they’d probably be -1 to their move and picking the lower of 2D6 on the charge when going into the central glade guard. Just my two cents and might not have been able to see things quite well enough!
@BearfootMiniatures7 күн бұрын
I think they were just out but potentially not moved accurately (as i seem to remember a specific discussion with phil at the time on base widths and the width of the terrain being the easiest way to work it out)
@MalakhimJWQ19 күн бұрын
Hail all
@BearfootMiniatures7 күн бұрын
Hail!
@GilthosDrakoniss10 күн бұрын
👍👍
@thebigcommon196711 күн бұрын
Nice step up in production multi view etc. Loving it
@BearfootMiniatures3 күн бұрын
Did we! I can’t remember going multi view(?) did I make an editting mistake?
@MirelurkCakes11 күн бұрын
My man's using an xbox 360 mic in 2024
@BearfootMiniatures7 күн бұрын
Haha sadly sometimes it just happens, for whatever reason the audio tracks mixed and were at wildly different volumes and in equalising to the middle it distorted the sound (but made Ians be able to be heard)
@patvanderreest741611 күн бұрын
When the knights charged the treekin but could not end up in flush base contact (losing the charge bonus): would they have lost the lance bonus, as well as the initiative advantage?
@BearfootMiniatures7 күн бұрын
I believe it specifies the I bonus specifically (though Ill still have to look it up next time)
@brownaprongames431111 күн бұрын
I haven’t played very much, but, would the peasants not fall back (after losing the first combat against the wild riders) to face towards the wild riders for the second round of combat? I’m not sure that the wild riders would have gotten 2 x rounds of flank attacks on them? Loved the game guys! I am entertained!
@BearfootMiniatures7 күн бұрын
They gave ground (due to shield wall or the sergeant at arms, I forget which one now) so just slide and maintain their facing Glad you enjoyed the game!
@Darubah12 күн бұрын
BFG= Instant like and comment.
@BearfootMiniatures3 күн бұрын
Hope you enjoyed the game mate!
@ivanmarcomartialay12 күн бұрын
One thing if you fight with the kharibdyss is -2 due to the terror and the ability of the kharibdyss, so with the gift of khaine is -3
@grandpanurgle12 күн бұрын
Wipe out those knife ears
@BearfootMiniatures7 күн бұрын
Ah someone else with good taste!
@nemo-no-name12 күн бұрын
Yaaaay BFG :)
@BearfootMiniatures7 күн бұрын
Got another one filmed and 2 booked so watch this space (it’s always a simmer but a few of us have felt the need to play BfG again)
@nemo-no-name7 күн бұрын
@@BearfootMiniatures oooooooo can't wait <3 Any chance you'll do a campaign or just gonna do 1-off battles?
@BearfootMiniatures3 күн бұрын
Me and Henry are planning to do a one off with his eldar then either introduce other elements or finish off the campaign that is “ongoing” (maybe worth me and him just doing a weekend and playing a bunch of games to get it done)