Longbows in Competitive AoE2?

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T90Official - Age Of Empires 2

T90Official - Age Of Empires 2

Ай бұрын

MbL vs DauT
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This video was created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires, © Microsoft Corporation.

Пікірлер: 180
@mellevala
@mellevala Ай бұрын
T900, i just joined this community half a year from now, and the first aproach i had was a match between Yo and Hera that you casted. I love the way you cast, because it's not just about the game, it's your experience (emotional and rational) that's being shared with us. It's like i'm drinking a beer with some cool friend who talks about the thing he loves the most. Keep it going man, and don't apologize on giving your visceral opinions, cause is part of the beauty of it. Greetings from Chile.
@yzterx
@yzterx Ай бұрын
anyone else noticed the deer moonwalk at 9:59 ?
@xtoxictrooperx8619
@xtoxictrooperx8619 Ай бұрын
hahahha thankyou for that xD
@htjohn8202
@htjohn8202 Ай бұрын
I totally agree on that point, that spent time with joy is not wasted. I had the same thought when I was 14-18 when everyone started doing alcohol and partying, I was at home playing videos games. In some way I wished I also joined the partying part every now and then tbh, but the time I‘ve spent playing back then was awsome. It was the golden age of gaming for me, I‘ve met soo many cool people from all around the world. It was not wasted time
@luigilain5692
@luigilain5692 Ай бұрын
I wished i joined the partying part, then i actually did and i found those partes to be boring. Not my thing. It was still the time when being a nerd was shameful, but i learned to embrace my identity. Trying to be something you are not is a path to frustration
@MauricioOsuna-et8et
@MauricioOsuna-et8et Ай бұрын
Woah, longbows. I haven't seen them in months, no one picks them even by accident 😂
@blubblurb
@blubblurb Ай бұрын
I see them in Amazon Tunnel or Black Forest, but yes besides that never seen.
@Berlinbower
@Berlinbower Ай бұрын
Longbows are one of my favourite unique units alongside cataphracts and teutonic knights. So fun
@DeathrashWhiplash
@DeathrashWhiplash Ай бұрын
Wisdom on the vice and enjoyment statements. Big stuff T90
@jocosojoaco
@jocosojoaco Ай бұрын
Mbl's army was so well articulated wow. Those types of pushes are the ones I love the most. Get a good ammount of trebs, put some great range units to destroy whatever they throw at the trebs, and if they rush all in, champions will do their thing. So cool to see that army push all the way from the south to his base.
@bm8985
@bm8985 Ай бұрын
I always enjoy seeing a good britons match. Britons really havent been in a good spot recently, but they're still favorites of mine.
@UAshton5090
@UAshton5090 Ай бұрын
8:30 Bro is spittin' them facts.
@richardballan2013
@richardballan2013 Ай бұрын
just like the auto scout, you don't have to use it.
@MegaGouch
@MegaGouch Ай бұрын
I like seeing games with long swords. Usually they suck so I know why people don't use them, just makes it all the more interesting when you do see them played.
@andrewrecard5857
@andrewrecard5857 Ай бұрын
They are a hard counter against eagles in any engagement
@Spicy_wiener
@Spicy_wiener Ай бұрын
Would love to see a video on what improvements/ fixes you think the game needs most!
@ThiisStil
@ThiisStil Ай бұрын
absolute banger of a game. Great cast. I'm casual and I don't mind the autofarm for noobie players but I do agree it detracts from the skill ceiling. I hope it is neutered a bit so it doesn't really trump what great players can do (kind of like how SC2 worker AI is not as good as efficient as player control)
@some_gh0st
@some_gh0st Ай бұрын
I just wish farms fit around the mills and TCs evenly T.T
@alexbarac
@alexbarac Ай бұрын
If you place the farms just one tile away from the TC, they fit very nicely, one farm on each TC corner and then 2 additional farms between each 2
@Wooden_Badger
@Wooden_Badger Ай бұрын
Omg with the yee o men. It still drives me nuts every time!😂
@ashley-paul
@ashley-paul Ай бұрын
28:07 when that volley lands, MbL went from 207 to 218 kills. That's 11 kills in one instant.
@TomDallison-lh5xf
@TomDallison-lh5xf Ай бұрын
I still think Longbows need a slight buff maybe in there Hp or increase in their fire rate
@IsleyNumber1
@IsleyNumber1 Ай бұрын
Thumb ring 😂
@TomDallison-lh5xf
@TomDallison-lh5xf Ай бұрын
I think Thumb ring would be too much just a little increase in the fire rate
@ivan55599
@ivan55599 Ай бұрын
Next farm feature will be like in Empire Earth: you build a mill, and immediately you get 9 farms around it with 0 or 1 hp (cant remember), and you just click and build them.
@bcpratt6979
@bcpratt6979 Ай бұрын
So stupid imo
@burntalive
@burntalive Ай бұрын
Rest in peace t90Farms
@alexgac1801
@alexgac1801 Күн бұрын
Yeah embrace your vices ! As an addicted gamer who used to play 70h while working a full time job, I used to be depressed about my state, like I felt worthless. Until one day I accepted it. This is me, this is what I enjoy, it's my personality. Following that acceptance, I wouldn't play more than 50h a week even when I have no work to do. Probably 30h top when working full time. And I manage to balance that with frequent vacations with my awesome wife, and about 10h a week of martial art practice which means I am godly HAPPY and fit as hell ! Never feel bad about what you do. It carries lessons and memories. It oughta hone some skills. There is no bad way of occupying your time. Only bad ways to feel about it.
@sirpengwin3640
@sirpengwin3640 Ай бұрын
Absolutely lovely speech about different hobbies and downtime activities.
@srrizo69
@srrizo69 Ай бұрын
Same T90. The pathfinding should be a priority, not to auto the game.
@Arkanic
@Arkanic Ай бұрын
I feel like the farm thing might make sense for controller vs controller or controller vs AI but should otherwise 100% be disabled. Also can I just mention how funny it is to be debating a new auto feature on an mbl cast lol. AUTO AUTO EVERYTHING!
@davidjohansson8476
@davidjohansson8476 Ай бұрын
Over 20 years after the game was released, it is now more popular than ever. How can the developers feel that they need to change core gameplay aspects? And if they do decide to change a core aspect of the game like the economy, how can they reasonably believe that they will manage to improve on the formula that has lasted for over 20 years? It seems insane to me that they would even consider touching mechanics of the economy!
@masonfreedman2722
@masonfreedman2722 Ай бұрын
what the devs dont seem to understand about automating the game is that when you make chaos you make your opponent sloppy on their eco which is why AOE is so much more skill dependent than other rts's
@maxpower4435
@maxpower4435 Ай бұрын
Regarding the auto farm placement: I really like to watch how pros place their farms under different levels of stress and compare the situations/players that end up with some nice T90farms vs. perfectly placed farms. From a player perspective, I also like to think about where I place my farms for good looks and efficiency (slow no elo legend right here), so jeah, it would be a loss in my book. But I can also see how it's a nice feature for other players, like the auto scout update
@xnickb
@xnickb Ай бұрын
How do they drag/pan the camera like that? Is that an extension or some hidden key?
@thomasfplm
@thomasfplm 12 күн бұрын
8:30 "Time you enjoy wasting is not wasted time." I forgot from who this quote is and I'm now too lazy to look.
@R3stor
@R3stor Ай бұрын
Ah longbows, the duct tape of AoE2. When it's not working, you are not using enough duct tape.
@ImInLoveWithBulla
@ImInLoveWithBulla Ай бұрын
I guess he really… DAUTed that he’d be seeing the longbows, right? Right?…… Right?
@jacywilson
@jacywilson Ай бұрын
I don't think you need to worry about skill expression for the farm thing. Because if it does become the new meta, it'll just free up apm for pros to show their skill in better and more exciting ways. But I do agree that there are changes that could be made with much higher priority
@annaairahala9462
@annaairahala9462 Ай бұрын
Yeah that's how I feel too
@solorollo9756
@solorollo9756 Ай бұрын
What if, economy was actually part of the game as well as military?
@mellevala
@mellevala Ай бұрын
i think its planned to make the xbox experience better
@Lucius4992
@Lucius4992 Ай бұрын
Completely agree with you about the auto-farm thing.
@noahlemay-assh2651
@noahlemay-assh2651 Ай бұрын
7:52 hit hard. I have 3600 hours in war thunder and 2400 in eu4
@TemperedMedia
@TemperedMedia Ай бұрын
When it comes to games, it's not just about time spent, it's about money spent. It's one thing to enjoy gaming, but another to spend 3600 dollars on a game on top of it. At that point, there's a good chance you're just addicted and need to get out.
@TemperedMedia
@TemperedMedia Ай бұрын
I totally agree with you, T90. There are things in the game that need some work, but auto-farm on mill seems like a waste of resources. Ironically, longbows being in the same video as the rant... longbows could use some love.
@roelio5219
@roelio5219 Ай бұрын
I saw them in a T90 game where i came up with the idea of only playing longbows and i truly had a great time. I send my girlfriend a message telling her that it was my idea and she thought it was sweet. Best moment of that day. 🤪😃
@johnshishkoff3585
@johnshishkoff3585 Ай бұрын
T90 what update are you talking about? "thats changing the game because they want it too go." one you were referring too? I am really lost and play this everyday after work! Please update me if possible I am not sure where to look! as google has a bunch of updates and I do not know which one would effect the game as much as your tone was referring too! Thanks "T", You're fan, CatchYaLater. P.S. "CatchYaLater" is my AOE name *so there is no confusion* ! ( would love to know how to join a community game as well!) Me and my 4 friends from across the world have a pretty strong team, about to break 1k! ( god willing lol) but again.. Thank you! Catch ya later man!!
@GerinoMorn
@GerinoMorn Ай бұрын
What I want from AoE2 is: * unrestricted zoom, at least zoom-out (like in Supreme Commander), I want to see everything all at once * allow queueing (maybe with modifier key?) even without resources (so: do this when you get enough money), I'm fine with it being essentially random if you do it in >1 building * multi-point patrol (again, like SupCom) and general "mixed action queueing", I'm not asking the game to do things FOR me, but allow me to set stuff up and not have to click like a monkey * removal of trebuchets ;>>> EDIT: ironically what I want from SupCom is formations, advanced strances and movement speed adjustment from AoE2 xD
@Teknospacepotato
@Teknospacepotato Ай бұрын
I'm looking forward to what suggestions you have for AoE2
@AvyScottandFlower
@AvyScottandFlower Ай бұрын
" MbL, is that u? "
@Loserfr
@Loserfr Ай бұрын
Seeing the video title : "Ah longbows are finally meta?!" See Mbl as briton : "Nevermind"
@twanhoekman4726
@twanhoekman4726 Ай бұрын
You're not the only one missing balance, i was watching aoe2 on one screen and playing on the other
@madtheghost337
@madtheghost337 Ай бұрын
RE: "Wasted Time": I think the analysis of this game is a very unique, intriguing and never ending class of strategy & tactic (and general management)... presented in a very compelling and fun manner. These are skills not just to be applied to AOE2, or other strategy games for that matter.. but practices that can be studied to further all pursuits in life with critical perspective, optimal efficiency, and great efficacy.
@cleanerben9636
@cleanerben9636 Ай бұрын
devs want the game to appeal to a "broader audience" which means making it easier to play. It's gunna go down hill mate.
@ivan55599
@ivan55599 Ай бұрын
€£$
@keelhauler5227
@keelhauler5227 Ай бұрын
2:00 it would also makes the disadvantaged player play more aggressively to keep his economy. It is a strategy game, he should take actions taking acount the map genereation!
@Teknospacepotato
@Teknospacepotato Ай бұрын
absolutely true, age thrives off of when you're forced to steer. The problem is that age also thrives off of the perception and existence of fairness. If a map script can disadvantage both players in different but roughly even ways, I'd say it's S tier. I think T-90's issue is that Daut has a significantly more defensible map with no real downside.
@JamesEck
@JamesEck Ай бұрын
Is one of the things you'd like to see added to the game the ability to host a game as a spectator?
@FGC292
@FGC292 Ай бұрын
7:34 - 9:16 I just want to add my two cents to this and say that it's a lot easier to come to this conclusion when you are successful in life. Someone who isn't doing well is always going to look at what they could have done better in the past.
@ferh12
@ferh12 Ай бұрын
I dont get it, Why make new features when there is a thing like pathing that should be on top priority, New features should come in last. what kind of project manager the devs have? if they have one
@catnadas
@catnadas Ай бұрын
i agree with the auto farm placement, so everybody can actually enjoy the depth of the game, not only the top players who have the skill needed to beat the quirks of an old game. Same that happened with auto reseed, multiqueue and "select all" macros
@paulk5670
@paulk5670 Ай бұрын
Hard disagree. At the lower level, the farm placement doesn't matter, actually placing farms does. That someone can spray and pray T90 farms and still perform well in other areas of the game shows that it isn't a hard barrier that's preventing people from exploring the game's depth. It is just another area someone can choose to optimize when you get to the bleeding edge. Keeping features like that is good for the game.
@solorollo9756
@solorollo9756 Ай бұрын
Why even play the game? Everything is automatically done for you.
@volbla
@volbla Ай бұрын
Comparing it to qol features is an interesting take. Reseeding and auto-reseeding from a mill also takes away some depth/skill of having to pay attention to your farms, but was that really interesting minutia in the late-game? Do we want that kind of depth in our strategy game? You still have to pay attention to your economy in a macro sense (resource distribution; retasking idle vills), but is it crucial for the game experience to also micro your economy? When you think about it, most other ways of resource gathering are "automatic". You don't need to task lumberjacks to individual trees. You can just have 5 vills build a lumber camp and they'll automatically seek out the closest trees. Similarly, if you build a mill with no berries or deer around, it's safe to assume you want to place farms around it. Maybe bringing farming to the same level as all other eco isn't such a bad idea.
@adeadfishdied
@adeadfishdied Ай бұрын
This is definitely a “It’s not a problem for me, and I don’t understand why it’s a problem for you.” A bit tone deaf from somebody who has benefited from the QoL features that have come to this game over the years. If T90 had to play the original version of the game versus someone of a similar skill level he’d beat his head against the keyboard in frustration when he misses a late game reseed and loses a dozen farms. He has entirely forgotten that QoL changes are what makes the difference in skill level between pro players twenty years ago and pro players today. Builds are so tight because of auto reseeding, technology queuing, automatic resource gathering, send villagers back to work, shift clicking, and more. Denying lower skill players tools to help them enjoy the game is *not* good for the game. I don’t play competitively because it’s simply not fun to play against someone miles ahead of me. I am not a fast player. Transitioning from berries and sheep to farms takes minutes because I have to sit there clicking villagers, clicking build, clicking farm, finding a spot, clicking the spot, then finding another villager. It’s nice that he thinks everybody can just slap farms all over the place no problem, but it’s not reality.
@paulk5670
@paulk5670 Ай бұрын
@@adeadfishdied For what it's worth, I've been playing and enjoying AOE since ghe original game. I've never been a high level player, and I missed plenty of reseeds back in the day. It was frustrating when it happened to me, but great when it happened to my opponent. I never cared enough back then to get good at defending/doing knight or tower rushes. I got whomped by plenty of players that had. And for all of that, I've continued to enjoy the game. What actually needs to be fixed is how quickly players find the correct Elo so they can start having fun playing against people at their own speed on ladder. Not introducing things to make the style of game on ladder more homogenous. Low Elo legends is great content. There are plenty of people that enjoy that style of game. Custom scenarios continue to exist, as well as NR games, etc. Games having aspects that are hard is part of what makea them fun, because it gives you a sense of accomplishment for overcoming those challenges. I say allow the autofarm off ladder. Heck, bring back manual reseeding on ladder. Stop watering down the experience in an effort to appeal to the greatest possible audience, but accept that not every game needs to be pulling in Fortnite numbers to be profitable and worth doing. AOE2 is a game largely kept alive by nostalgia, and an establishd userbase. Small tweaks and efforts to keep it from stagnating is great, but if you atart changing things too much in the pursuit of chasing a larger playerbase, you are barking up the wrong tree. AOE3 and 4 were chances to go in new directions and they were largely flops. They should go make AOE5 if they want to appeal to a more casual, console based audience, rather than taking a working legacy game and trying to bootstrap the console market to it. And yes, my farms proudly look like crap and having played long enough means I'm playing games where I'm losing as many as I'm winning. Because ultimately that's how Elo works, and no number of QoL improvements will ever change that.
@FloosWorld_AoE
@FloosWorld_AoE Ай бұрын
11:20 Regarding your concern about auto farms: I feel like some confuse this QOL feature with literal automated farm placement as it's the case for the console version where you can indeed toggle on that your vills will automatically place farms. With the feature from the PUP, you as the player still have to seed the farms one by one, all it does is removing mouse movement. Out of all QOL features added so far, this is the one where I understand the criticism the least.
@BlueMarten
@BlueMarten Ай бұрын
- The auto placement has to be about the Xbox players.
@formonkeys5042
@formonkeys5042 Ай бұрын
Interesting topic with the farm updates - but every other quality of life change they've made in DE compared to the original age of empires were well received. I feel that no matter your skill level, having slightly less time to worry about your farm placement will help invest that time in another part of the micro/macro that is more interesting, and won't reduce the skill needed. I'd rather see skill showcased in other parts of the game.
@toby1248
@toby1248 Ай бұрын
Please buff longbows +10 hitpoints and/or bonus damage vs infantry. Current longbows are just elite arbs. Unique units should be unique
@bvzv
@bvzv Ай бұрын
Auto farms could be solved by just letting us build ALL buildings in automatic lines to save time. As in you shift click while building a house and get continuous row of houses.
@xdog12
@xdog12 Ай бұрын
Yes, this is what we need.
@nisenazo
@nisenazo Ай бұрын
This would definitely help. However, I think even if they don't do this, they need to do something about how long it takes to place farms. There's a literal delay when placing them that should not be there. This is why even pro players are placing T90 farms.
@Denis-vr3sh
@Denis-vr3sh Ай бұрын
T90, what are those things?
@eng442
@eng442 Ай бұрын
I'm in software development and I've been playing since AoK. Two things this game needs desperately and that are simple to implement in 2024 for a company the size of Microsoft: - Reconnect - don't drop players out of long games with no ability to reconnect whatsoever, as if it's P2P. Very frustrating to player experience. - Zero downtime upgrades - get rid of the hours long "server maintenance" periods we have today. Frustrating for people with little time to play, very easy fix in this day and age.
@user-yg5yk2kg7d
@user-yg5yk2kg7d Ай бұрын
is this from a tournament?
@ThisIsMyRoad
@ThisIsMyRoad Ай бұрын
MbL had a huge lead after that LS surprise, yet chose to go for a 5 TC prolonged Castle Age mega boom. What has become from our game, every win condition is locked behind a mass-tc-boom. Tiny multiple woodlines => TC Spam. Thanks Devs.
@murrethmedia
@murrethmedia Ай бұрын
IMO in any competitive game maps should be symmetrical, so each player has equal resources.
@paulk5670
@paulk5670 Ай бұрын
I've seen that in SC2. In AOE2 it would greatly diminish the importance of scouting. Knowing the map and being able to identify areas of importance feels pretty unique to Age's character. I think maps need to be playable and fair, not neccessarily symmetrical. Forcing pure symmetry is easier, but comes at the expense of an important aspect of the game and would be a stealth nerf of civ bonuses around LoS/scouts, etc.
@OmerKzlaslan-bw5bg
@OmerKzlaslan-bw5bg Ай бұрын
Are longbows stronger now?
@sailinggaia3582
@sailinggaia3582 Ай бұрын
awesome game gg
@stefanlindahl8121
@stefanlindahl8121 Ай бұрын
As long as we're making things auto, how about auto-Hera where when I play the game makes me play as good as him 😂
@Halo46969
@Halo46969 Ай бұрын
Fair assessment on making things priority over others. Your career is enjoyable for you. You get money and the ability to immerse yourself in a game you love. Sounds like a better day than fishing. :)
@IndexInvestingWithCole
@IndexInvestingWithCole Ай бұрын
What is this from?
@barbadoskado2769
@barbadoskado2769 Ай бұрын
age of empires 2
@Mike-vn3lt
@Mike-vn3lt Ай бұрын
God I hope they don't nerf this game into obsolescence in a misguided effort to make this game simple to everyone the first time they play it. I hate their instincts.
@FacialVomitTurtleFights
@FacialVomitTurtleFights Ай бұрын
I think all the "auto" changes are soley because of Xbox AOE2... To make it easier for new and old players to use a controller instead of mouse and keyboard. Basically selling out.
@paulk5670
@paulk5670 Ай бұрын
RTS sucks on a controller. Always has. They should come out with a branded AOE2 keyboard and mouse bundle that works with the Xbox. *That* would help...
@justinplunk216
@justinplunk216 Ай бұрын
Longbows need extra melee armor. Change my mind.
@thephelddagrif2907
@thephelddagrif2907 Ай бұрын
They need more range instead. Need more long. Maybe more bow.
@johnbiggs7181
@johnbiggs7181 Ай бұрын
@@thephelddagrif2907 I agree. Theyre called longbows. Definitely should focus on the long and the bow here.
@coxandrewj
@coxandrewj Ай бұрын
Elite longowmen already have one more attack than an arbalest and an extra range for only 5 more total resources per longbowman
@schhhh
@schhhh Ай бұрын
britons already have fully upgraded infantry, decent knights or light cav, and siege to cover the weaknesses of the longbowmen. the whole point of the longbow is to not get close to the enemy
@manupupule
@manupupule Ай бұрын
Armor is useless against arrows 🏹 because the speed of the arrow can penitrate even plate armor in a direct hit. Best armor is the kind that deflects hits. And because an archor needs more mobility heavy armor means less accurate shots and slower firing rate.. when seconds matter extra armor just makes everything worse. If you are concerned about your archers bring a couple villagers to the battle field.. have them construct a wall.. distract the enemy with highly mobile calvary archers who shoot and scoot while the wall is being built.. then position your mass of archers behind the new wall with a few tanky units to absorb the damage while your archers hammer it down.. rotate heavy tank arrow sponge units to behind the archers where the healer units are.. constantly rotating not letting the enemy kill too many of the tanks units. To counter this strategy the enemy must be able to out range your archers with a trebuchet or batista or sneak in a heavy onnager to break down the walls. If you keep your villagers working they can construct fall back positions that further irritate and enemy and even a tower or two to slowly widdle away at their advance .. always keep some horse archers or heavy calvary in reserve to counter their trebuchet.. if they gaurd the trebuchet well your only hope is to block their resupply line and hope you can produce more replacement units than they can resupply
@johanferreira6728
@johanferreira6728 Ай бұрын
Glad you decided to upload. Totally understand where you're coming from with the indications on the direction the devs appear to want to take the game (in a nutshell, dumbing down)
@landonmanser2817
@landonmanser2817 Ай бұрын
As a revived casual since hidden cup 5 I now have 3 to 10 other friends on Xbox to get m&kb and play regularly. We have a vast skill gap across the group . HOWever , the group’s opinion auto farm is essentially cheating “” . The point of the game is to balance. Seems like it would be easier to the new player but is less RTS ie . Not sure what would be best for the longevity of the game.
@mh13mini
@mh13mini Ай бұрын
i CANNOT what I just heard about the farms. what are the devs THINKING???
@Robert-iz5fu
@Robert-iz5fu Ай бұрын
They are giving an accessibility feature for noobs and disabled people so they have a better chance with building an economy and aren't as overwhelmed as before. People like you are freaking out for no reason. The feature might even help you free up some apm to do better Mangonel micro instead of worrying so much about farms.
@mh13mini
@mh13mini Ай бұрын
@@Robert-iz5fu lets just have the game play its self so that the mentaly impared can play! Im 650 elo ranked player. I DO NOT want this. This is a RTS it's by definition overwhelming. It's called a skill cap. This just in, Starcraft II resources harvest themselves!
@Robert-iz5fu
@Robert-iz5fu Ай бұрын
@@mh13mini Starcraft 2 is your example, really? Anyone with your opinion should hate SC2 because it took all those great limitations from Broodwar away that made it so skill dependant. You should love the maximum of selecting 12 units at once, no building hotkeys, no worker rally points, Dragoon pathing, overly complex Shuttle micro, etc. More complexity on basic features does not make a game better.
@paulk5670
@paulk5670 Ай бұрын
@@Robert-iz5fu Increased accessibility is good. But keep it off ladder or make it a separate one. It's taking away a skill people have been cultivating in a 20 year old game in the name of making it more 'noob friendly'. Of course there will be backlash. To yout point, why not have units auto split to avoid mango shots? That would help me personally more than farm placement. The issue with this update is that it is picking winners and losers and the frustration it removes (placing farms) isn't high enough on the loser's list (unlike reseeding which was much morr universally despised) to be worth it. Also, I think you misread that other comment in regards to SC2. They did nothing to inply they supported the watering down from BW, because they didn't mention it. They mentioned 'why not just have resources gather themselves'. Ultimately, messing with nostalgia in a game greatly supported by it to chase new users is a gamble. RTS's have *never* worked well on a console. Chasing that dream is a stupid one.
@adamNZ2024
@adamNZ2024 Ай бұрын
@@Robert-iz5fu Noobs play against other noobs. Farm placement doesn't change that or make people better at the game relatively speaking. They are still going to play against other noobs.
@b0kkeee
@b0kkeee Ай бұрын
“I dont mean to be rude, but, I will”
@nisenazo
@nisenazo Ай бұрын
IMO the farms thing just belongs in a new game. They shouldn't be using Age2 to test a feature that literally dumbs the game down. Put it in Age1 instead, they'll likely appreciate it way more anyway. That said, I think most people put their farms under TCs so this could shift the meta away from that, and that interests me.
@Y2JKB8
@Y2JKB8 Ай бұрын
longbows in the title but longswords won the game
@Brigtzen
@Brigtzen Ай бұрын
wait MBL is Norwegian? Faen me kult!
@just4fun607
@just4fun607 Ай бұрын
longbow more like longboi
@dorfjungegeorg8709
@dorfjungegeorg8709 Ай бұрын
I want 2x2 farms instead!
@ScireSpire
@ScireSpire Ай бұрын
T90 is an Enabler, just kidding, love ya :)
@machete660
@machete660 Ай бұрын
Please, cast a game where the perfect Briton comp LOSES. PLEASE
@PeppiGaming
@PeppiGaming Ай бұрын
instead of fixing pathing, they add auto farms, what a joke
@Tommy1nnovates
@Tommy1nnovates Ай бұрын
Gg
@victorfinberg8595
@victorfinberg8595 Ай бұрын
aoe is a rather small niche. no more than maybe 10 of the most skilled people can make a living at it. what do the other several hundred people of comparable skill do? (and this consideration applies to many fields in some form)
@ScireSpire
@ScireSpire Ай бұрын
Eye of the beholder. Having a game become robotic is not necessarily a bad thing because it allows the game to develop in other manners; one doesn't need to put the extra effort into thinking about the minor details and put the mind to other things. I feel it would be better to have a choice to make it robotic or not, depending on the play style. It would be interesting to see where this would go. Now, the reason why I say it is the eye of the beholder is that it really depends on how one person views the game. In this situation there is no absolute 'correct' way to do something...
@solorollo9756
@solorollo9756 Ай бұрын
As I robot, I love robotic games
@xdog12
@xdog12 Ай бұрын
​@@solorollo9756 Interesting that auto-placement is being considered robotic. I would argue that having to focus time on aligning farms is robotic. Building on hills is already needlessly complex.
@solorollo9756
@solorollo9756 Ай бұрын
@@xdog12 when a robot does things for you automatically, it’s robotic. Pretty simple
@xdog12
@xdog12 Ай бұрын
@@solorollo9756 so the patrol command is robotic?
@solorollo9756
@solorollo9756 Ай бұрын
@@xdog12 well… that entirely depends on if you’re an apple farmer or an orange farmer
@calebmilbourn9206
@calebmilbourn9206 Ай бұрын
First
@DarthChrisB
@DarthChrisB Ай бұрын
The reason all bots are whamen is because it would be too suspicious if men said such stupid things.
@annaairahala9462
@annaairahala9462 Ай бұрын
tbh I don't think placing farms is really skill expression... but I do agree with the aspect that there's so many other things they could be focusing on, why that?
@solorollo9756
@solorollo9756 Ай бұрын
You’ll get it when you have skill
@annaairahala9462
@annaairahala9462 Ай бұрын
@@solorollo9756 I have no issue placing farms
@solorollo9756
@solorollo9756 Ай бұрын
@@annaairahala9462 doubt it
@annaairahala9462
@annaairahala9462 Ай бұрын
@@solorollo9756 If I had issues with placing farms why would I think it's not a skill expression lol
@solorollo9756
@solorollo9756 Ай бұрын
@@annaairahala9462 if you think there’s no skill in farms, you’re not playing at that high of a level. If you were busy microing your army, scouting your enemy, and making a proper eco, you’d know just how tight builds can be, and how much skill goes into placing farms. You may have no issue placing farms, because you’re 15 apm and LEL. Which is an issue all by itself. The higher the elo, the harder farming becomes
@BoBRosS-zv1ou
@BoBRosS-zv1ou Ай бұрын
It's OK D4 bad
@Gardo_11
@Gardo_11 Ай бұрын
AGREED. i think ranked matches shouldn’t allow mods!!! tournaments can decide if they want mods or not and unranked sure. Mods dilute the beauty of AOE and ive made the argument that it takes away from the chaos/concealment. Pros wont see small things like this as big changes because they already just play the game as a job and they’d rather just get through matches asap. this isn’t always the case with pros but definitely more common amongst them.
@apotrepein
@apotrepein Ай бұрын
No dijo GG el cobarde de mbl
@jacywilson
@jacywilson Ай бұрын
I am not a huge fan of the farm thing. But a auto queue for villagers would be nice for dark age and i quess even later stages of the game. But I think there is less skill expression involved in just constantly pressing the que villager hotkey. Most of the time in early game you never want your tc to stop making vills. So it would be nice to just have it auto queue then you can focus on food count, scouting or deer. Just less apm and attention to go to something mindless like pressing the queue villager hotkey.
@Whistler112
@Whistler112 Ай бұрын
The map not being totally identical or "fair" is the essence of RTS games. Play the map you get.
@colmduffy2272
@colmduffy2272 Ай бұрын
I do not agree with the "auto farm" assessment at all. And totally blown out of proportion. Firstly, it's not a massive change and it doesn't mean that this happening at the expense of some other improvement. There is exactly zero evidence of that. So that is not a claim you can reasonably make. Secondly, it isn't "auto farm". It's auto placement. It does not manage the farm for you, it helps with placement and it is from aoe4… and works well. Essentially this is a quality of life feature and the placement of farms allows players to develop a skillset in other areas. At the end of the day, this is not a farm placement game. This is another example of a relative mole hill being hyped to mountain size. Things that make some small difference to eco management are not game breaking. And it is hardly the betrayal by developers that it is being portrayed as.
@adamNZ2024
@adamNZ2024 Ай бұрын
Where does it end? Is it okay to use a macro button, one button press, to automatically build a mill and 8 farms? Auto-villager production is next, then auto build-order, then auto military production, then auto army formations, then...
@colmduffy2272
@colmduffy2272 29 күн бұрын
Hi @@adamNZ2024, I feel like I already addressed this on the comment. But, to expand, I also think you can make that argument about virtually any game mechanic. Shift queue, auto reseed ... Those "what if" scenarios are highly speculative and do not really address auto farm placement. It's very much a strawman argument. In my opinion.
@imonlysleeping4491
@imonlysleeping4491 Ай бұрын
New players are having a hard time playing with controllers. Thats what the devs want to fix. It'd be about new player retention.
@solorollo9756
@solorollo9756 Ай бұрын
Get a mouse, get a keyboard. Solved.
@FixitAgain69
@FixitAgain69 Ай бұрын
Aztecs are terrible compared to britons
@paulomartins1008
@paulomartins1008 Ай бұрын
About the farms, let me start with an analogy. In Fortnite players that use a controller have access to Aim Assist, which assists a player that uses a controller in locking on to a target. Without this feature there could be no cross-play between the two communities - console and PC. I sense that everyone being caught blindsided by the farming issue forgets that controller players could definitely benefit from this feature. As it could offer a small first step towards helping them be able to play the game on a level that is consistently close to the average PC gamer. Moreover and perhaps crucially, Fortnite's competitive scene has virtually no controller players, meaning that the feature assists casual players in having a more or less consistent experience, whilst also accessing the rest of the communities pool of players, without having those "buffs" they receive be so unfair that a competent PC gamer will be to consistently defeat them. I hope this is the direction Microsoft is heading with this, and if so, I believe it would be extremely well played by them.
@TonyTonyChopper91
@TonyTonyChopper91 Ай бұрын
Goated take
@paulk5670
@paulk5670 Ай бұрын
Consoles have been able tp have a keyboard and mouse connected to them since the PS2 era. It's simply a better control setup for certain styles of games, including RTS. I'm a hard no for redesigning the game to make it more accessible to controller play, it simply isn't a good idea. Some games play better with dual sticks, some with mouse and keyboard. Letting people use different control inputs is fine, but it shouldn't take up dev time to create featuresets to try to buff it.
@bcpratt6979
@bcpratt6979 Ай бұрын
If this is so, this should be exclusive for xbox then
@solorollo9756
@solorollo9756 Ай бұрын
Go play Fortnite, kid
@paulomartins1008
@paulomartins1008 Ай бұрын
@@paulk5670 I get your point on dev time. But let me clarify first that redesigning game should at no point be at stake, the game is amazing as it is. I'm talking about providing mechanics to players that play exclusively on controller with the goal of leveling the playing field between them and players up to our current 700-800 ELO bracket, and my hope is that this auto-farming feature ends up as an XBox controller exclusive feature. And again, taking as example the shooter I mentioned, skill expression at its highest level is always only achieved with keyboard and mouse anyway, so veterans would, if done correctly have nothing to fear over the long run. As for the reasoning it is as usual an economic one, if you are willing to allow controller folk to have a few of these "auto" mechanics, or other macros that don't utterly skew the game in their favor, then you end up with a much larger player base from which to draw sales on new DLCs. And the hope is that with that a larger player base will warrant a nice and fat bottom line for Microsoft, and more dev time for AoE2 down the road.
@robbie31580
@robbie31580 Ай бұрын
They should only have auto farms for single player and not in multiplayer
@QuyenNguyenHuu-ew7bs
@QuyenNguyenHuu-ew7bs Ай бұрын
Auto farming is clearly Microsoft doing to improve xbox aoe. It's just a business, thought you want the game to have more popularity?
@JachymorDota
@JachymorDota Ай бұрын
I do not think farm placement is a skill expression. We already have a few improvements on how building placement works, like walls and gates. "Auto" farms frees time for the important aspects of the game during the mid and late-game. The most important part, where you build your mills and TCs, is still untouched and far more meaningful than doing precision work while the enemy is at your gate. In my humble opinion.
@onikoneko
@onikoneko Ай бұрын
I gotta disagree. Yeah, maybe dev time could be better spent elsewhere, but I don't think farm placement automation is going to handicap the game, as opposed to make it more accessible to more people. It's the same argument you could make against auto-reseeding, auto-scout, or even production queues. For some people the apm to manage that is fun and skill-based, for others it's pointless busywork when the technology exists to avoid it.
@Robert-iz5fu
@Robert-iz5fu Ай бұрын
The autofarm feature is a nice accessibility feature for people who are new to the game or get overwhelmed quickly. It doesn't remove skill expression for professionals, it enables them to focus even more on unit control. Farms are an essential part of the economy in the game and even noobs and disabled people should be allowed to have decent farms. This feature does not take away from the fortunate, it only helps the less fortunate. Please stop acting so entitled about it.
@samhuntress
@samhuntress Ай бұрын
Autoplacing farms might be a bit too much but some "expressions of skill" are really and should be patched out. Like weakening boar with the TC. How fast you can click should matter to some extent but the bigger-picture strategic choices should be more important.
@kizurura
@kizurura Ай бұрын
for an RTS like AoE2, lowering the skill ceiling is really not healthy, because then you get situations where you are unable to comeback or hit something from your opponent when he's not looking. This game needs the high ceiling of APM to balance out your knowledge of macro, it's the little things that make RTS games so fun to play. The only issue I feel that AoE 2 currently has is the RNG variables of pathing, because you can literally just lose for it because of how broken it is.
@MerdaPura
@MerdaPura Ай бұрын
OSRS players at 7:50 :only 3500 hours? you're barely at the late game
@markdowse3572
@markdowse3572 Ай бұрын
Uneven woodlines? Just play FOREST NOTHING! 🤣🤣 Simple... Yes, Nili is playing and streaming POKER now. He plays multiple tables simultaneously. 😮 Happiness is vital, T90. WE GET IT!! Big time. DEVS, please STOP IT! M 🦘🏏😎
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