Рет қаралды 8,231
I'm building the tech and foundational work for the MMORPG I'd like to make in Unreal Engine 4/5. I'll be starting a dev log where I'll share my progress and any interesting technical details and considerations that go along with it. What you're seeing here now is a functional prototype that'll soon end up on a (likely AWS) server where I can test and further optimize the tech to work with much larger player numbers. If that process works I'll have the confidence I can build this out on a larger scale. Goal is to now finish up ironing out any networking kinks, polish the gameplay, and build out a simple little starting area for future players to try and break.
Cheers,
// Joey