Making SS13's Locker Doors Animated

  Рет қаралды 8,401

monster860

monster860

3 жыл бұрын

Nyaa~
Here's a link to the pull request: github.com/yogstation13/Yogst...

Пікірлер: 51
@Zandario
@Zandario 3 жыл бұрын
When I first saw the PR, I deadass thought the animation WAS sprited, that just goes to show how good this is
@dahlular
@dahlular 3 жыл бұрын
Makes you and I both lmfao
@MagicalBreeze
@MagicalBreeze 3 жыл бұрын
everytime the animated locker opens and closes im about to have a seizure and feel like vomiting cursed 👌 👌 👌
@DoctorPatchwork
@DoctorPatchwork 3 жыл бұрын
Thank you for improving 2d spaceman.
@wolfleader17
@wolfleader17 3 жыл бұрын
Love it. Thanks for showing your process, that RGB technique was really cool
@meatballphilosopher5734
@meatballphilosopher5734 3 жыл бұрын
NO NO AAAAAAAAAAAAAAAAAAAAAAAAAAAAA All kidding aside though, this is awesome. I need this on beestation.
@mnarath8376
@mnarath8376 3 жыл бұрын
Well ok let me grand you that wish
@mnarath8376
@mnarath8376 3 жыл бұрын
Well if the Port PR is approved at least
@mnarath8376
@mnarath8376 3 жыл бұрын
@Meatball Philosopher if you still like the locker animation look in beestation discord under pr player input and vote for it
@mnarath8376
@mnarath8376 3 жыл бұрын
And there we go its done animated locker are officially merged with beestation 2 mainserver hahahaha
@zombietsar5945
@zombietsar5945 3 жыл бұрын
You spin me right round, baby
@DerThomie
@DerThomie 3 жыл бұрын
that was a really informative and impressive video
@farisfaikar_r
@farisfaikar_r 3 жыл бұрын
This is great. Might be as cursed as animated mincraft doors but I'd accept it!
@mariusstreicher9475
@mariusstreicher9475 3 жыл бұрын
Your videos are fantastic! Keep up the great work!!!
@pretherox
@pretherox 2 жыл бұрын
To me (a coder begginer), you are a master on this, i wouldn't had been even able to DREAM about pulling out something like this in my life. I'm impressed.
@Coolsurf6
@Coolsurf6 3 жыл бұрын
That was legit a great watch. Time to yoink this to austation and watch the cursed screams in their discords!
@dr.crawler6933
@dr.crawler6933 3 жыл бұрын
Dont ye dare, that stuff doesn't deserve it. /tg/'n'/vg/ forever! (Sorry if i hurt your feelings, i just realy want to see those on /tg/)
@Coolsurf6
@Coolsurf6 3 жыл бұрын
@@dr.crawler6933 Eh I don't play fucking ss13 anymore. Bee code is definitely better than tg code buddy, even if their playerbase is kinda fucking kek.
@dr.crawler6933
@dr.crawler6933 3 жыл бұрын
@@Coolsurf6 Yes, it is certainly more flexible, but it lacks... how can i put it in a way that wont affend anyone..? Better... code? I just dunno, the difference is just in the facts that tg is more stable, but it cant take as many new features as in the bee without someone re-working on the whole thing.
@mnarath8376
@mnarath8376 3 жыл бұрын
Me after reading this after i ported this to beecode months ago remembering the screams in ooc and discord then someone asked for crates to and i was dumb enough to actually make it as i initially did not realize how much i had to do that adapt the code for crates first splitting crate sprites remaking some of them entirely then using a shitty version of a coordinate system realize its shitty try to remake it do that but yay the new coordinate system is to math intensive so byond can‘t keep up make a assoc list for crates with values find a small icon glitch that happens when the crate opens/closes messing things up fix it and now realize that you went to far with the angle of the crate so it loops back oops well thats hopefully the last thing i gotta fix for this
@mnarath8376
@mnarath8376 3 жыл бұрын
I can totally understand why you did not try to animate the crates too oh my god i spend the last 6 hours splitting the crate sprites up into the base sprite and then the open and close state using gimp
@ZeWaka
@ZeWaka 3 жыл бұрын
Great video quality!
@Dethstorm
@Dethstorm 3 жыл бұрын
Absolutely sugoi
@CuddleAndTea
@CuddleAndTea 3 жыл бұрын
Amazing job! I still don't understand how you created this open doors models with some gradient... You're code god to me
@friball8728
@friball8728 3 жыл бұрын
amazeing that there is...indeed!
@namethathasntbeentakenyetm3682
@namethathasntbeentakenyetm3682 Жыл бұрын
This is amazing
@Zlonk7
@Zlonk7 3 жыл бұрын
Hey look it's the xeno erper
@acceptablecasualty5319
@acceptablecasualty5319 3 жыл бұрын
Wait, so a locker door is just like one of those small sprites that indicate if a Decontamination Chamber has a suit in it, in terms of code?
@hideo1102
@hideo1102 3 жыл бұрын
You are genius
@sansy9816
@sansy9816 3 жыл бұрын
Please, do more videos about ss13 coding, i beg youu. Love this video and content :'))
@paynt3770
@paynt3770 3 жыл бұрын
Nah i'm gonna baton the subscribe Butten with help intent.
@a.nicolau6966
@a.nicolau6966 3 жыл бұрын
I love it. *clap
@Sindromo
@Sindromo 3 жыл бұрын
berry nice
@ManuelJRG_
@ManuelJRG_ 3 жыл бұрын
Dear god this is cursed.
@reedworsham5643
@reedworsham5643 3 жыл бұрын
monster when will the headcoders make spacepods work again
@stevesabba2379
@stevesabba2379 3 жыл бұрын
the ultimate antag
@Snailcat1337
@Snailcat1337 3 жыл бұрын
Nice
@hindsight9213
@hindsight9213 3 жыл бұрын
new video neat
@khlorghaal
@khlorghaal 2 жыл бұрын
0:58 the standard solution is UV mapping, you almost reach this conclusion at 8:33, but the inverse/explicit approach is very overcomplex. but idk if byond supports UV mapping, and the idea of recolorable sprites and shader support would def be a major-version overhaul the equations are being prioritized over appearance, especially with neglecting perspective, results in programmer-art. i always found the original 2-frame animation to be satisfying with how snappy and responsive it is, especially with how it matches the sound with your diff of 80 lines, my take exactly matches the first PR comment "Not bad."
@a.d.m.3988
@a.d.m.3988 3 жыл бұрын
name of the music played in the background?? :c
@SpaceSanctum
@SpaceSanctum 3 жыл бұрын
Good
@mnarath8376
@mnarath8376 3 жыл бұрын
Is there any difference to the crates in how the closed and open state is handled?
@corduroy858
@corduroy858 3 жыл бұрын
Why the FUCK you don't have more views? THIS IS EDITED AND EVERYTHING!
@acceptablecasualty5319
@acceptablecasualty5319 3 жыл бұрын
I don't quite understand what you did with the RG image. I understand that you used it to match the position of pixels after the transform was applied to before, but why? Could you not have Simply used GIMP to apply your transform in reverse?
@chaoko99
@chaoko99 3 жыл бұрын
The translation isn't affine from the original open states, meeting that some data is lost because it's being squashed.
@StarHorder
@StarHorder 3 жыл бұрын
windows explorer has a dark mode please use it
@GogoT9001
@GogoT9001 3 жыл бұрын
Song name?
@leatherturtle8373
@leatherturtle8373 3 жыл бұрын
NO!
@solinvictus6562
@solinvictus6562 3 жыл бұрын
Music name?
@bucket4756
@bucket4756 3 жыл бұрын
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