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#Levels Manager
Use the Levels Manager to manage the level settings for the current part file. With the Levels Manager, you can create a new level, set the active level, choose a level on which to create entities, select which levels are visible in the graphics window, and more.
:- Add a new level
Adds a new level to the part file.
:- Find level from geometry
Finds the level on which a selected entity is located.
:- Turn all levels on
Makes all levels visible.
:- Turn all levels off
Makes all but the active level invisible.
:- Reset all levels
Resets the level visibility settings to where they were when the file was loaded.
:- Hide level properties
Hides or displays the property controls below the levels grid. Use this control to maximize the space allotted to the grid, or minimize the space used by the manager.
:- Display options
Lets you choose from the following options:
:- Active level is always visible: While this option is active, you cannot turn off the active level.
:- Only active level is visible: Hides all but the activity level.
:- Arrow keys set active level: Allows you to change the activity level with the keyboards up and down arrow keys.
:- Ignore blanked entities in count: Blanked entities will not appear in the Entities column.
:- Contrast rows: Applies to shade to every other row in the table.
:- Number
Displays the number assigned to the level when it was created. (Read only in the table. Editable below the table.) Click in this column to set the active level.
:- Visible
Hides or shows, in the graphics window, entities for the selected levels. An 'X' automatically appears in the Visible column for the selected active level and can be removed only by changing the activity level or by deselecting the option Active level is always visible.
:- Name
Displays the level name, if one was provided when the level was created. To edit or add a name, double-click, and type the name you want to assign to the level.
:- Entities
Displays the number of entities in the level. (Read-only.)
:- Level set
Type the level set name you want to assign to the level.
:- Used
Displays only level that contains entities in the current file.
Named
Displays only named levels.
Used or named
Displays only levels that contain entities in the current file and tholevelt are named.
Range
Displays only level that falls within the specified range.
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