Рет қаралды 6,127
A tutorial on how to create a ray-traced resource pack from scratch, with file setup, JSON files, texturing and creating PBRs.
References:
Hardware Requirements:
help.minecraft.net/hc/en-us/a...
Nvidia PBR texturing guide:
www.nvidia.com/en-gb/geforce/...
Minecraft Resource Pack wiki:
minecraft.gamepedia.com/Tutor...
Software:
One time purchase, Affinity:
affinity.serif.com/en-gb/
Free, GIMP:
www.gimp.org/
Free, Piskel:
www.piskelapp.com/
Free, Inkscape:
inkscape.org/
Subscription, Adobe creative cloud:
www.adobe.com/uk/creativeclou...
Texture Edit for PBRs:
/ textureedit
Text Editors:
Notepad++:
notepad-plus-plus.org/downloads/
Brackets:
brackets.io/
Atom:
atom.io/
Resources:
Minecraft vanilla resource pack download:
aka.ms/resourcepacktemplate