Missile Trajectory - Unreal Engine 4 Tutorial

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UnrealCG

UnrealCG

3 жыл бұрын

Project Files: / 49245776
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Useful link
Camera shake: • Adding Camera Shake | ...
Sound Effects: • UE4 - Tutorial - Music...
Hey everyone, In this video I will show you how to create a missile path like in Anthem.
It is using the Unreal Engine 4 projectile path node. We also some rocket smoke and emissions.
And character highlighting.
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This tutorial was made possible by my Patreon supporters.
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Пікірлер: 66
@UnrealCG
@UnrealCG 8 ай бұрын
Help me make more videos like this by supporting my channel on Patreon and get all the project files, Thank you all very much :) Link: www.patreon.com/posts/49245776
@antoine__3925
@antoine__3925 6 ай бұрын
I would like to have the prediction trajectory in my game but I don't use a character, it's just a BP_ball (primitive component) that receives an impulse, the "Predict Projectile path" doesn't work, how can I proceed ? thanks
@MikeMuellermilch
@MikeMuellermilch 2 жыл бұрын
*I. Intro & Demonstration* 0:00 Demonstration of Effects 1:15 Customizable Projectile Path 2:59 Overview of Downloadable Resources *II. Creating the Decal* 4:04 Rotating Circle Texture 5:45 Fix Decal 90° Issue 7:48 Change Color (Material Parameter Collection) *IIIa Creating the Sphere Material* 8:50 Setting up Sphere Material 10:07 Create Multilayer-Dynamic Honeycomb / Hex Effect 11:14 Only Render the Backside of the Sphere (relative to pov) 11:53 Strength of Center of Sphere 13:00 Outline Ring Effect where Sphere touches the Ground *IIIb Outline Effect of Actors inside the Sphere* 15:27 Two possible Approaches: Render CustomDepth Pass or Collision Triggered Event 16:23 Setting Up Highlight Mechanics 17:52 Setting up Highlight Color 18:39 Add Highlighting to Opacity (as it gets ignored if on/in front side of sphere) 19:54 Make highlighting more detailed *IV. Add Rocket Launcher to Character* 21:36 Add Socket for Rocket Launcher to Character Mesh 23:42 Add Sockets to Rocket Launcher (for Missile and for Launch Direction) 24:38 Rotation of "Mouth" Socket determines Launch Direction 26:54 Add Rocket Launcher to Character Mesh 28:31 Add Missile to Rocket Launcher *V. Projectile Movement* 29:49 "Predict Projectile Path" Node in CharacterBP 32:52 Adding the Sphere to the Character BP 34:43 Re-position Sphere on Runtime with Mouse Wheel Input 36:53 Use FInterp To to make Movement smoother 38:01 Control Max and Min Distance of Sphere 40:18 Adding the Decal to the Sphere 42:39 Tie Entire Effect to a Key Binding (+ Pause Anims and Inherit Yaw) 46:18 Smooth Movement of Sphere with VInterp To *VI. Spline Path* 47:00 Create the Spline Path 51:03 Prevent Spline Path to be created multiple times 53:45 Fix Attachment Error 54:00 Scale Spline Path Mesh 55:08 Create Spline Path Material 56:09 Adding Dynamic Movement Effect to Material *VIIa Missile Mechanics* 58:10 Create Missile BP 58:59 Missile Mechanics in Character BP 01:02:12 Make Missile Explode on Hit Event 01:04:41 Fix Rotation of Projectile Movement *VIIb Create Missile Smoke Effect* 01:05:28 Setup Generic Niagara Particle System 01:07:27 Change Size of Particles 01:09:09 Add Curve Motion & Dynamic Color 01:10:33 Add point light to missile *VIII. Custom Spline Path Meshes* 01:11:34 Replace White Material of Spline Path with Dynamic one 01:14:31 Set Dynamic Material only at every second Spline Point 01:16:28 Prevent Dynamic Meshes to be inside the Sphere 01:16:55 Change Color of Spline Path on Overlap 01:18:04 Multiple Colors with Stencil (?) *IX. Outro* 01:18:46 Outro
@mikeholmes3203
@mikeholmes3203 2 жыл бұрын
you need to do this for all of them! thanks
@pamparam3495
@pamparam3495 2 жыл бұрын
thanks a lot!
@wildrelicproductions4879
@wildrelicproductions4879 3 жыл бұрын
Omg this is exactly what I've been looking for. I've been trying to find a tutorial on this for months!!
@maameloic7656
@maameloic7656 Жыл бұрын
you are my favorite Unreal KZfaqr by far. Love everything you created.
@Zraune
@Zraune 5 ай бұрын
Thanks man, I appreciate it. Especially the splines are very useful
@casualgamers7351
@casualgamers7351 3 жыл бұрын
This is an awesome tutorial! Thank you for that buddy! :D
@proletarianx_art
@proletarianx_art Жыл бұрын
very straighpoint and professional tutorial, thank you! Insta subed to your channel after this video.
@chopov11
@chopov11 7 ай бұрын
Bless your kind soul I have been wanting to make a shader like this for a long time
@PuertaGiratoriaArgentina
@PuertaGiratoriaArgentina 3 жыл бұрын
I cant believe that i found it, a lot of thanks you!
@adamodimattia
@adamodimattia 2 жыл бұрын
Amazing tutorial!!! Thank you!
@Kiran.KillStreak
@Kiran.KillStreak Жыл бұрын
Great tutorial,without touching target’s material,we re render that in current material is awesome technique,never saw in another videos
@krumss
@krumss 3 жыл бұрын
Thanks a lottt!! Love the tutorial!
@gamble40k
@gamble40k 3 жыл бұрын
UnrealCG top tier as always.
@omegablast2002
@omegablast2002 3 жыл бұрын
you are a freaking legend man!
@BullyDenson4
@BullyDenson4 3 жыл бұрын
damn! great tutorial dude
@user-vf7ui8en4s
@user-vf7ui8en4s 3 жыл бұрын
An amazing lesson
@user-to4ke3df3v
@user-to4ke3df3v 2 жыл бұрын
Awesome! Thank you a lot!
@davisdu4224
@davisdu4224 2 жыл бұрын
Greate tutorial, thank you so much!
@tineasgia9124
@tineasgia9124 2 жыл бұрын
this is beautiful; more videos of this quality; new subscriber
@tomraitener8281
@tomraitener8281 3 жыл бұрын
thanks a lot ,really help me !
@clemaxboy4816
@clemaxboy4816 3 жыл бұрын
Thank you and nice work you do.
@UnrealCG
@UnrealCG 3 жыл бұрын
Much appreciated
@scottlee38
@scottlee38 3 жыл бұрын
Very good!!
@Vakaseemer
@Vakaseemer 9 ай бұрын
Dude, thank you very much!
@DavidSales88
@DavidSales88 3 жыл бұрын
amazing... Very Very amazing
@AboOmar200
@AboOmar200 3 жыл бұрын
Thank you so much you are amazing person
@yurigadaisukida4457
@yurigadaisukida4457 2 жыл бұрын
very nice tutorial
@adamodimattia
@adamodimattia 2 жыл бұрын
If you have problems with cylinders aligning with the spline (like I did, but I was using my own BP character based on my C++ class, so that might have been the reason), then check the "Manual Attachment" inside "Add Spline Mesh Component" - I spent waaaay to much time trying to figure out what wasn't working with that. Other than that (well not "other" it was kinda my fault), fantastic tutorial overall, quality really difficult to find out there in the arcane territory of Unreal...
@abdelkarimhouari2526
@abdelkarimhouari2526 3 жыл бұрын
awesome!
@professionalstaff1951
@professionalstaff1951 3 жыл бұрын
Wowww thanks mann
@legato3067
@legato3067 3 жыл бұрын
you are the best....
@andresestevez2701
@andresestevez2701 2 жыл бұрын
me da gusto saber q los antiguos videos tiene subtitulo español
@UnrealCG
@UnrealCG 3 жыл бұрын
If the decal shows over your character mesh, Then you can turn off receive decal in your character blueprint mesh.
@USAIsrUKEUVngrdBLRckOccupiedUA
@USAIsrUKEUVngrdBLRckOccupiedUA Жыл бұрын
Thanks
@TycoonLeague
@TycoonLeague 3 жыл бұрын
Great tutorial! I‘m new to ue4 and I really appreciate your videos :) I was wondering if you could give me a hint how to create a road building system similar to Cityskyliens?
@Strickerf71367
@Strickerf71367 3 жыл бұрын
This is amazing!
@ak-gi3eu
@ak-gi3eu 3 жыл бұрын
Hey I m wondering how to do throw animation ,for example hitman throwing coin
@dorondavid4698
@dorondavid4698 2 жыл бұрын
You should have more views/subs, your content is amazing
@kingdonutlord708
@kingdonutlord708 7 ай бұрын
Hello! great tutorial but are you able to make a video or release a hotfix to fix the input spam issue? i'm having trouble adding proper cooldowns to avoid spawm. Please and thank you!
@NJoint
@NJoint 2 ай бұрын
I'm having this weird problem in which the spline is getting so many more points than the path. I printing both and despite my out path positions array always having a length of 39, in seems that the spline adds new 39 points per frame. The index doesn't seem to be doing anything
@ISDISNJH
@ISDISNJH 3 ай бұрын
What if I wanted to have it set to use an actor in world as the end point projectile path from player to actor that is placed in world??
@Strickerf71367
@Strickerf71367 3 жыл бұрын
Can you make a unreal 4 tutorial for how to make modifiable weapons like metro exodus?
@lmbits1047
@lmbits1047 2 жыл бұрын
For some reason in UE5 you need to do the masking on the emissive instead of the opacity. No idea why it works like that now. I checked in 4.26 and it is indeed using the opacity in that version of Unreal. I guess it has to do with the way it blends now. You cannot select or change the blending mode anymore.
@joaobrasil3689
@joaobrasil3689 Жыл бұрын
Can you explain more because I am having this problem. Thx!
@joaobrasil3689
@joaobrasil3689 Жыл бұрын
The decal is projecting on the side of walls - unlike in the tutorial
@lmbits1047
@lmbits1047 Жыл бұрын
@@joaobrasil3689 Just what I said on my comment do the masking part of the video on the emissive. If you still have issues after trying to understand that let me know and I will check my project.
@joaobrasil3689
@joaobrasil3689 Жыл бұрын
@@lmbits1047 I did the masking there on the emissive but the decal still projects on the wall/vertical object
@lmbits1047
@lmbits1047 Жыл бұрын
@@joaobrasil3689 what do you mean? Mine turns around to the normal and that's cool for me
@lmbits1047
@lmbits1047 2 жыл бұрын
Everything is top notch but the end bit where you discard the rings in between the spline points kills the performance not entirely sure if you realized about that. From 120 FPS to 0 if you keep holding for 30 seconds I mean in just a few seconds it deeps under 60. Without it it doesn't matter how long you hold the key before launching the missile. I am using a 3080 so you can imagine the kind of impact that bit is having. I would not recommend anyone using that small tweak.
@MoroDZGamer
@MoroDZGamer 2 жыл бұрын
how we can made enemy Ai laucher like this ?
@DavidSales88
@DavidSales88 3 жыл бұрын
😲😲😲😲😲
@luckycogstudios
@luckycogstudios 5 ай бұрын
Have you updated the project files for this for UE5?
@Silent_Chief
@Silent_Chief 5 ай бұрын
I made one if you want
@joaobrasil3689
@joaobrasil3689 Жыл бұрын
Anybody made this multiplayer? I am struggling
@joaobrasil3689
@joaobrasil3689 Жыл бұрын
Things have changed in Unreal 5 - can you update?
@joaobrasil3689
@joaobrasil3689 Жыл бұрын
the decal is still projecting on the side of a wall for example rather than just the ground
@HTT-Yui
@HTT-Yui 2 жыл бұрын
왜 이게 추천영상으로뜨지? 구글 알고리즘 일해라
@bernardvaddo5926
@bernardvaddo5926 2 жыл бұрын
yoooo theres an ad every 1 minute its really annoying!! lol
@UnrealCG
@UnrealCG 2 жыл бұрын
I don't really add ad breaks, it's auto set my KZfaq I think. I don't manually add them. I thought there were only like ad at start and maybe mid not sure if that has changed
@MarkoT14
@MarkoT14 2 жыл бұрын
HI, cool tutorial. I have a problem with "Mouse Wheel Axis" can you explain the logic of setting up the node maybe make a screen Thanks!
@mikeholmes3203
@mikeholmes3203 2 жыл бұрын
mine never worked either, but I am trying to use his tutorial to make a rocket pod of 9 rockets to fire, i am WAY over my HEAD, like a few scrapers worth :)
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