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The Scatter modifier distributes your mask in a particle-like fashion across your texture. This modifier is perfect for randomly placing details around your mask, or even creating unique, tiling heightmaps by using Megascans and/or your own custom texture images.
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See the intro to this series here: • Mixer Fundamentals: Ma...
Position gradient: • Mixer Fundamentals 1: ...
Curvature: • Mixer Fundamentals 2: ...
Normal: • Mixer Fundamentals 3: ...
Gradient Remap: • Mixer Fundamentals 4: ...
Map: • Mixer Fundamentals 6: Map
Projection: • Mixer Fundamentals 7: ...
Pattern: • Mixer Fundamentals 8: ...
Noise: • Mixer Fundamentals 9: ...
Circular Transform: • Mixer Fundamentals 11:...
Learn more from the Mixer documentation: docs.quixel.com/mixer/1/de/top...