N64 recompilation is here - and its looking good!

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Modern Vintage Gamer

Modern Vintage Gamer

Күн бұрын

Thanks to MANSCAPED for sponsoring today's video! Get 20% OFF + Free International Shipping + 2 Free Gifts with my promo code MVG or visit manscaped.com/mvg
Static Recompilation is the process of statically recompiling binaries into C code that can be compiled for any platform - and it's out now for the Nintendo 64 ! This is all thanks to a tool known as 'N64Recomp' developed by Mr-Wiseguy - it can greatly speed up the process of generating matching C code for almost any Nintendo 64 game. This new method can bring much faster N64 ports to the PC over traditional decompilation projects that can take years and thanks to the modern graphics API RT64, these ports can be enhanced with widescreen, higher framerates and much more. I've tested it and it works. And in today's episode we take a closer look. Thanks for watching!
Links/Sources/Credits:
► • Recompilation: An Incr...
► • Zelda 64: Recompiled f...
► github.com/N64Recomp
► github.com/Zelda64Recomp/Zeld...
► github.com/Decompollaborate/r...
► github.com/rt64/rt64
Timestamps:
00:00 - 00:51 - Intro
00:52 - 02:33 - Sponsor
02:34 - 04:44 - Limitations of Traditional N64 Emulation
04:45 - 07:27 - N64 Recompilation - how it works Part 1
07:28 - 08:57 - Running my own Recomp Tests - Does it work?
08:58 - 11:16 - N64 Recompilation - how it works Part 2
11:17 - 12:31 - Conclusion
12:32 - 12:50 - Outro
Social Media Links :
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► Threads : threads.net/ModernVintageGamer
► Facebook : / modernvintagegamer
► IG : / modernvintagegamer
► BandCamp : modernvintagegamer.bandcamp.com/
#N64 #Recompilation

Пікірлер: 1 500
@ModernVintageGamer
@ModernVintageGamer 2 ай бұрын
Get 20% OFF + Free International Shipping + 2 Free Gifts with my promo code MVG or visit manscaped.com/mvg #ad
@Kat21
@Kat21 2 ай бұрын
o k
@anonanonymous9670
@anonanonymous9670 2 ай бұрын
Do we even know what games they're going to port next? Mario 64? Ocarina of Time?
@daytwentytwo
@daytwentytwo 2 ай бұрын
@@anonanonymous9670 these already have decomps/native PC ports
@TuxedoMaskMusic
@TuxedoMaskMusic 2 ай бұрын
Are you concerned nintendo will strike it down and either way being the MAFIA ROOTS COMPANY that nintendo is, if its open source what's stopping them from pulling a "what sony did to bleem" and take that code and gate keep it after taking them to court? take the source code then profit from officially as sony does with bleem emulators code when they sell a ps1 game on psn for your ps3. It does happen and if i were the person who made that tool i would remain VERY ANONYMOUS...
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 2 ай бұрын
Times are hard lol
@marklarz4399
@marklarz4399 2 ай бұрын
SUPERMAN 64 4K 60 FPS WITH RAYTRACING LETS GO
@longshotomega4258
@longshotomega4258 2 ай бұрын
If you watch Nerrel's video the creator of this tool has already done a recomp of Superman 64, lol
@Ryusagi
@Ryusagi 2 ай бұрын
I can't decide if this is a madman or a revolutionary visionary
@Deep_wolf
@Deep_wolf 2 ай бұрын
TITUS
@indask8
@indask8 2 ай бұрын
*LEX WINS*
@Saver310
@Saver310 2 ай бұрын
And there's no time to waste
@MechMK1
@MechMK1 2 ай бұрын
The developers of Golden Eye saying "We fixed all glitches that didn't occur on our N64" shows that they genuinely cared about providing a faithful reproduction. It reminds me of an "emulator bug" that is sometimes being reported for Dolphin, stating that there are weird graphics artifacts in F-Zero GX. Closed as "happens on console too"
@ZeranZeran
@ZeranZeran 2 ай бұрын
The Super Mario Sunshine graphics do NOT happen on console But hell, I still feel lucky to play it in the first place without my old gamecube hehe
@saricubra2867
@saricubra2867 2 ай бұрын
I remember that i played a bugged copy of F-Zero GX on my Wii and the custom cars weren't loading properly
@oglostingaming
@oglostingaming 2 ай бұрын
@@ZeranZeran that is a GPU issue, not a Dolphin issue
@oglostingaming
@oglostingaming 2 ай бұрын
@@saricubra2867 by bugged he probably means pirated
@MechMK1
@MechMK1 2 ай бұрын
@@oglostingaming No, I mean a specific bug about certain vertices getting "stuck" and cars stretching across the map. It's a rare bug, but happens on consoles as well
@Valery0p5
@Valery0p5 2 ай бұрын
Remember when decompiling to remove AP code in a game was considered a slow and tedious one-by-one process? How far we have come... Having universal recompilers could make software preservation a lot easier in the future
@NoxiousNinja
@NoxiousNinja 2 ай бұрын
This tool produces some very low-level code, though, which would not *necessarily* be any easier to find AP checks in than the original assembly. However, I'm hopeful that AI tools will eventually be able to improve decompilers and help generate good high-level code.
@YoSlainn
@YoSlainn 2 ай бұрын
⁠@@NoxiousNinjayeah this is what i’m expecting to help with this stuff
@ZanaGBYT
@ZanaGBYT 2 ай бұрын
Not helping preservation at all, really. you need to already have extensive knowledge of the internal state of the game and that can only be achieved with a classic deompilation effort. On top of that the resulting code is not debuggable outside of the injected RT64 graphics pipeline. We're going to see hundreads of developers starting garbage projects with these sort of tools, never generate code that could compile the original ROM, and will get themselves stuck on what's essentially a raw machine-code-to-c conversion.
@tacokoneko
@tacokoneko 2 ай бұрын
it's good however as a programmer i can confirm that "full decompilation and manual handwritten PC port" is a little bit more powerful than static recompilation; because of that, Mario 64 and Ocarina of Time have advanced examples of these types of mods that static recompilation games can basically still only have in assembly: - design and import custom levels directly from blender - custom items - custom movesets - multiple types of multiplayer mods (splitscreen, online, coop, pvp, assist, etc) - object spawner - custom Fast3D materials (for non-raytracing rendering effects) - custom physics - import the main character into DIFFERENT GAME ENGINES as a playable character (libsm64) People who want to make the above mods possible without a genius assembly programmer will still continue to make "full decompilations" of individual games.
@tacokoneko
@tacokoneko 2 ай бұрын
of course for those who would like a very pure vanilla gameplay experience without invasive mods like Randomizers and increased difficulty, but just want full HD, ultrawide and high quality textures and models, static recompilation and full decompilation + handwritten PC port serve pretty much the same purpose
@irgendwer3610
@irgendwer3610 2 ай бұрын
the fans do what Nintendon't
@MajorasWrath1
@MajorasWrath1 2 ай бұрын
The fans are neurotic obsessed manchildren who can't move on from their childhoods. Arrested development is sad to see.
@lolmao500
@lolmao500 2 ай бұрын
Nintendo hate their own customers... Nintendo could learn a lot from sony... even if sony arent perfect either...
@TheKingsOfGaming1889
@TheKingsOfGaming1889 2 ай бұрын
@@lolmao500 the last thing Nintendo should ever ever ever do is do anything that Sony is doing they've been dead in Japan for 20 years and you want Nintendo to be like Sony😂😂😂😂😂😂
@dawne2780
@dawne2780 2 ай бұрын
Nintendo still has the original source code don’t they? Nintendo doesn’t need this tool
@sair3190
@sair3190 2 ай бұрын
​@@dawne2780 so why didn't they make any improvements to Mario 64 in the all star collection? 🤔
@--waffle-
@--waffle- 2 ай бұрын
Nintendo just downloaded this decompiler and is about to sell us every single N64 game on Switch 2.
@caiocc12
@caiocc12 2 ай бұрын
They should take care with the license and watermark any generated code. Do not let them freeload on the community effort when they are so toxic to the community themselves
@richard-davies
@richard-davies 2 ай бұрын
I honestly wouldn't put it passed them as Rockstar was caught using a homemade cracked exe to make a game work and sold it on Steam 😄
@manashieldworld
@manashieldworld 2 ай бұрын
​@@caiocc12THIS. I heard something to the effect of "Nintendo may use this" and my heart sank. Keep them away from this at all costs omg PLEASE.
@Melonposting
@Melonposting 2 ай бұрын
@@richard-davies”I wouldn’t be surprised if Company A did Thing B since Company C did Thing D” ???
@M_CFV
@M_CFV 2 ай бұрын
@@Melonposting except when you learn that nintendo has also been caught directly selling repackaged ROMs, with watermarks from a scene group found in the hex code of one in particular
@Dwedit
@Dwedit 2 ай бұрын
Back in 1999-2000, there was a Nintendo 64 emulator named "Corn" which used static recompilation to run the games. People had success running Super Mario 64 on a Pentium MMX.
@twobitsnick
@twobitsnick 2 ай бұрын
Holy shit, you awoke a memory I forgot I had
@Code7Unltd
@Code7Unltd 2 ай бұрын
>N64 recompiler named "Corn" >There's an independent platformer named "Corn Kidz 64" that emulates subtleties most 'throwback' platformers neglect What is it with 'corn' and 'Nintendo 64'?
@Elratauru
@Elratauru 2 ай бұрын
Corn, Connectix Virtual Game Station, Nesticle and Genecyst were too ahead of their times, running games from current generations on "current" pc hardware flawlessly.
@realizedvisions
@realizedvisions 2 ай бұрын
When did Nesticle come out? I ran that in the late 90's but NES was from a decade prior. ​@@Elratauru
@chiarosuburekeni9325
@chiarosuburekeni9325 2 ай бұрын
@@realizedvisions1997
@someone4229
@someone4229 2 ай бұрын
The next generation of emulating: Porting the entire thing to your device
@90sNath
@90sNath 2 ай бұрын
At that point, it ain't even emulating
@mattb4805
@mattb4805 2 ай бұрын
I expect that copyright will be more of an issue. Unless users are running the recompiler themselves on original roms, this means distributing recompiled binaries. This is distinct from other decompilation projects which reverse engineer the code and then separately reimplement the code from scratch, from a specification that isn't copyright encumbered. The binaries here are direct translations of the original binary code and almost certainly still carry it's copyrights. You might not be distributing a complete game (no art assets) but you are distributing code of the game which is equally covered by copyright. This is a huge potential liability.
@JollyGiant19
@JollyGiant19 2 ай бұрын
@@mattb4805The code wouldn’t violate copyright unless it is copied exactly which this doesn’t do. This is the equivalent of clean room design if you’re unfamiliar with. Even copying exactly wouldn’t necessarily be an issue unless a novel technique is copied. After all, x = 1+1 isn’t something you can copyright.
@flamingscar5263
@flamingscar5263 2 ай бұрын
@@mattb4805 if this was true a tool like Wine/Proton on Linux would be against microsofts copyright, what wine and proton do is take windows binaries and translates them to something Linux can understand, and proton is backed by Valve, Valve is the same company that took down Portal64 (a demake of portal for the N64) out of fear Nintendo MAY take some legal action, Valve is VERY careful with copyright law yet they make proton, which does this, it directly translates binares Microsoft owns the copyright of, if Valves lawyers are confident proton wont get them sued, then recompilation is also fine
@gamechannel1271
@gamechannel1271 2 ай бұрын
The same logic can be applied to art assets. You can't copyright a red pixel, but you can copyright a bunch of pixels that include a red pixel. Copyright is about an expression of an idea, and code falls under copyright. That's why code licenses exist - someone is licensing you the ability to use their copyrighted code.
@hyperlinguist5284
@hyperlinguist5284 2 ай бұрын
Come on Conker's Bad Fur Day! We need a port of it!!!!!!!
@IntegerOfDoom
@IntegerOfDoom 2 ай бұрын
Not before Daikatana.
@jaykelley103
@jaykelley103 2 ай бұрын
F-Zero X with the DD Expansion Kit
@unguidedone
@unguidedone Ай бұрын
majoras mask and ocarnia of time are far more imporant
@hyperlinguist5284
@hyperlinguist5284 Ай бұрын
@@unguidedone there's already pc ports of those two
@unguidedone
@unguidedone Ай бұрын
@@hyperlinguist5284 im aware its by zelda64recomp
@Jazzverso
@Jazzverso 2 ай бұрын
I'm excited for a Star Fox 64 PC port one day!
@PluckyD
@PluckyD 2 ай бұрын
YES!!! OMG, can't wait for that to happen. With how beloved it is, I hope it's in the works already
@Chalepastel
@Chalepastel 2 ай бұрын
4K 60FPS 16:9, new models, new voice lines, new textures and we have a new Star Fox game
@Jazzverso
@Jazzverso 2 ай бұрын
@@Chalepastel I would love 21:9 support as well
@LightsJusticeZ
@LightsJusticeZ 2 ай бұрын
@@Chalepastel Then port that into VR with cockpit mode and I'll have a field day
@AceStrife
@AceStrife 2 ай бұрын
@@Chalepastel 4k60 is 10 years ago. Arbitrary resolution and framerate is the target.
@stereoplayerdx2308
@stereoplayerdx2308 2 ай бұрын
The autosave can really do some weird stuff in this game. I got softlocked in Great Bay Temple, so I quitted the game and started back at the start of the temple. The dungeon "restarted itself", its chests not being opened anymore, but I still had the cmap, compass and stray fairies. I had 21/15 fairies after having beaten the boss
@samothethief
@samothethief 2 ай бұрын
That got fixed in 1.0.1 that came out a few days ago.
@stereoplayerdx2308
@stereoplayerdx2308 2 ай бұрын
@@samothethief thanks, I've been playing the same version since it came out
@crystalwater505
@crystalwater505 2 ай бұрын
That's why I'm waiting for it to mature a bit before trying it out.
@zachtwilightwindwaker596
@zachtwilightwindwaker596 2 ай бұрын
How do you have 21 out of 15 fairies?
@stereoplayerdx2308
@stereoplayerdx2308 2 ай бұрын
@@zachtwilightwindwaker596 Being brought back to the start of the dungeon forced me to get everything to this point twice, including the 6 fairies I already got
@blitzerblazinoah6838
@blitzerblazinoah6838 2 ай бұрын
The N64 mini has surely come a step closer now.
@fadercreek
@fadercreek 2 ай бұрын
yup exactly
@mustardegg2
@mustardegg2 2 ай бұрын
But who will release it ?
@LM77va
@LM77va 2 ай бұрын
I wouldn't blame them.
@MattRose30000
@MattRose30000 2 ай бұрын
Nintendo has to sue the competition first lol and then steal their code
@rorz999
@rorz999 2 ай бұрын
I think Nintendo is done with mini consoles
@sweatbox128
@sweatbox128 2 ай бұрын
i bet the sm64 decomp guys wouldve liked this
@SkywardKkalox
@SkywardKkalox 2 ай бұрын
Referencing decomps helps this tool for development even more. Also, a full decomp is still better overall, as a result both programs can co-exist.
@creatorsfreedom6734
@creatorsfreedom6734 2 ай бұрын
soo will be able to use this on a home brewed ps 3 / 4 or no ?
@__Monke__
@__Monke__ 2 ай бұрын
the code would be a garbled mess
@JPS13Laptop
@JPS13Laptop 2 ай бұрын
Not really. The code produced by the recomp isn't easily readable
@abdullahnadeem1823
@abdullahnadeem1823 2 ай бұрын
@@__Monke__ For sure, but they would use it to see how the code functions for sm64, saving them a lot of time
@Counterfeit1993
@Counterfeit1993 2 ай бұрын
Woah you showed Duke Nukem: Zero Hour. I feel like nobody knows how good that Duke game is. It's my hope that it is one of the early games that gets the recomp treatment. I looked into it myself and saw it was quite a bit out of my wheelhouse.
@QbertKraft
@QbertKraft 2 ай бұрын
Duke Nukem Zero Hour is def an underrated gem. IMO it could be made even better with mouse & keyboard controls (I got it working on an emulator back in the day and did a play through that way which was cool). would love to see a recomp that allows mouse and keyboard controls as an option. Would be really cool for some other shooter games as well as RTS games like the Command & Conquer 64 port as well as Starcraft64. everyone is thinking higher FPS and Resolutions which is cool, but more control options is also a great opportunity here as well
@ORLY911
@ORLY911 2 ай бұрын
played it first time a couple years ago and was blown away by how fun it was. Only drawback was i played it on original hardware and didnt have save states, some of the harder levels are really punishing thanks to starting from the beginning! Also looks great on an emulator, so given a sort of Doom 64 EX style remaster would be awesome.
@Counterfeit1993
@Counterfeit1993 2 ай бұрын
@ORLY911 yeah no checkpoints was rough for that game. I was stuck on the first two levels for a very long time as a kid. Between no checkpoints and no memory card, I didn't make and progress for a long time.
@curtismaximus123
@curtismaximus123 2 ай бұрын
Wow, what a game changer! The widescreen HD Zelda looks incredible!
@nickwallette6201
@nickwallette6201 2 ай бұрын
* Game _recompiler._
@newbsagehaha
@newbsagehaha Ай бұрын
it looks way better than bad breath and tears, thats for sure.
@raskolnikov6443
@raskolnikov6443 Ай бұрын
@@newbsagehaha?
@VanDammage87
@VanDammage87 2 ай бұрын
WWF No Mercy in widescreen and 4K with actual FMV videos and high quality audio for the entrances would be awesome!
@SeasoningTheObese
@SeasoningTheObese 2 ай бұрын
It's ironic that with model swapping, and raytracing, a N64 wrestling game will be able to take the models from the 2K games, and be the best looking wrestling game in existence, for free.
@loboneiner1034
@loboneiner1034 2 ай бұрын
All the AKI wrestling games are worth remasters, especially the Japanese only Virtual Pro Wrestling series
@manashieldworld
@manashieldworld 2 ай бұрын
I feel like I'm the only person who hates the idea of modernized n64 games and the legal hellhole it'll open for Nintendo to go ballistic.
@bjoernschumacher5852
@bjoernschumacher5852 2 ай бұрын
OH HELL YEAH!
@scikoolaid
@scikoolaid 2 ай бұрын
@@manashieldworld The reality is Nintendo probably will make use of the open source tools at some point and won't come down too hard where it's not legally obligated to do so. There's no way Nintendo could justify internally the cost to re-develop every game they'd like to repackage and sell. This is a benefit to them as well. N64 hardware is too unique that if nothing like this ever were done, all those games would die on the system and stay there forever.
@ShanetheFreestyler
@ShanetheFreestyler 2 ай бұрын
Ooh! How about F-Zero X, with the expansion kit, and the ability to add your own track decorations or change race options to create 20, 50, or 100 lap endurance races! (Of course the option to change retiring on fall out or power loss to a time penalty would make such a long race actually possible.)
@cmbaz1140
@cmbaz1140 2 ай бұрын
Dude...with how shitty online games these days are i would not be suprised if this blows up big... I myself will go for nba hangtime first
@Eyetrauma
@Eyetrauma 2 ай бұрын
I really can’t get over how terrific the ergonomics of the MM recompilation are. There are AAA games don’t handle window resizing, gfx mode changing and controller mapping as well as it does. I have a laptop with switchable GPUs and didn’t even realize I was using the integrated one for a few hours. It’s insane.
@tim.martin
@tim.martin 2 ай бұрын
Wow man. I didn't know recompilation meant this. Can't wait to recomp Wipeout 64, bumping up the framerate and resolution.
@Agent-mb1xx
@Agent-mb1xx 2 ай бұрын
F-Zero too
@Dracossaint
@Dracossaint 2 ай бұрын
Some game physics break. If the framerate gets too high
@Zeithri
@Zeithri 2 ай бұрын
Do it with the Shindou edition! It's the superior one.
@carlos32195
@carlos32195 2 ай бұрын
@@Dracossaint it is explain in the video of @Nerrel that frames are generated to keep the logic working at 20 FPS while showing a desire target of FPS.
@Melonposting
@Melonposting 2 ай бұрын
PS1 Wipeout already has a widescreen uncapped FPS/resolution PC port
@mathprodigy
@mathprodigy 2 ай бұрын
Man you are straight up one of my favorite creators on KZfaq! I'm not a programmer by any means but I'm truly fascinated and intrigued by everything you share with us! Bless you MVG, here's to many more years of prosperity! 🍻
@jakeparkinson8929
@jakeparkinson8929 2 ай бұрын
you better have a damn podcast for tech stuff, i could listen to you all day. kudos for making me fractionally less depressed.
@SRC267
@SRC267 2 ай бұрын
Killer Instinct Gold needs this treatment
@RabiesTheBeagle
@RabiesTheBeagle 2 ай бұрын
That title theme song fkn rocks!
@paulanderson929
@paulanderson929 2 ай бұрын
We need 4k assets for this game. The pre-rendered graphics will look blocky... But yes excellent game.
@Kknewkles
@Kknewkles 2 ай бұрын
The first time I heard of this, I said out loud "f***ing what?!" But yeah, makes sense. Even getting the static recompiling right alone, with all the source code available, is quite an undertaking on its own, but this is also a bunch of reverse-engineering on top of that. Marvellous stuff. (Programmer over here) This being C makes me extra happy, being my preferred language, and this can also serve as a great learning resource for budding game programmers and modders. Awesome stuff all around.
@KyleDavis328
@KyleDavis328 2 ай бұрын
C is also what N64 games were written in originally. Not that it'd matter too much, but it makes the most sense for decomp project trying to target the N64 again, like SM64 romhacks, which can essentially use the same compiler that Nintendo did to get working N64 roms.
@Kknewkles
@Kknewkles 2 ай бұрын
@@KyleDavis328 oh, didn't know that. Then again, it makes sense. Back then, depending on exact time, you either had the choice of assembler for the console's chip, or also C.
@Ashe_S_
@Ashe_S_ 2 ай бұрын
@@Kknewkles Yeah, the oldest actual version of C++ that even might have been used didn't release until 1998, so I doubt Nintendo would have been very interested in writing a compiler for it halfway through the N64's lifecycle, if at all.
@blitzerblazinoah6838
@blitzerblazinoah6838 2 ай бұрын
This will be extensively applied to WCW/nWo Revenge, WWF no mercy and Virtual Pro Wrestling 2
@chiarosuburekeni9325
@chiarosuburekeni9325 2 ай бұрын
Cant wait
@Prophet6000
@Prophet6000 12 күн бұрын
This is what I'm waiting on.
@hi_tech_reptiles
@hi_tech_reptiles 2 ай бұрын
Imagine something similar for PSX. Or even Saturn. This is an achievement tho for sure.
@pedronicolau9246
@pedronicolau9246 2 ай бұрын
Panzer dragoon saga recompiler 🤤
@Dad_Shoes
@Dad_Shoes 2 ай бұрын
I know it's unlikely, but imagine Gamecube games recompiled.
@zeross39
@zeross39 2 ай бұрын
@@Dad_Shoes yes please i want to play wind waker in a not crappy way :D
@LordButtsauce
@LordButtsauce Ай бұрын
​@@zeross39wwhd is super easy to emulate if you dont mind all the changes they made
@JazawaToad
@JazawaToad 2 ай бұрын
The way Nerell made it seem was "this turns any N64 game into a .exe instantly for you to play", or at least thats how I took it. I knew that was a misconception on my front lmao.
@beardalaxy
@beardalaxy 2 ай бұрын
so did i, think a lot of people thought it was like that.
@Nerrel
@Nerrel 2 ай бұрын
I didn't have the actual recomp tool while testing MM and I'm too dumb about programming to have made use of it anyway, so I settled for a more scant overview of how it works. I'm glad MVG was able to fill that part of the process in with more depth
@Zenik506
@Zenik506 2 ай бұрын
​@@NerrelNah that's ok. All that matters is that I'll be able to see Tingle at 8k with Ray Tracing and 4k textures. And also play Majora's Mask.
@beardalaxy
@beardalaxy 2 ай бұрын
@@Nerrel bless up
@user-yk1cw8im4h
@user-yk1cw8im4h 2 ай бұрын
Just need someone to write a gui to make it easy
@Tclans
@Tclans 2 ай бұрын
Though more obscure I’d love to see project around C&C 64 and BodyHarvest. Cnc performance wise and bodyharvest texture and lighting wise.
@Toddimyre
@Toddimyre 2 ай бұрын
This is really awesome to see. I'm excited to see what comes from this project. It'll look really cool to see several different native ports on my steam deck with custom artwork and such. To the developers: keep up the amazing work. I can't speak for everyone, but I definitely appreciate all the hard work that you do to let me easily relive my childhood gaming days on modern technology. And thank you, MVG for bringing this project to my attention.
@DarkDyllon
@DarkDyllon 2 ай бұрын
"I can see a market for N64 markets coming to modern hardware" i'll stop your coping there, Nintendo will never do this, they will never use a 3rd party open source tool to make their games function better and natively instead under a shitty emulator they developed. Although this can open the door for some amazing projects, like BK and BT cross game randomizers on PC. I know the Majora's mask decomp was already really far in, so this will just speed it up a bit, I know the OOTPC crew is working on it, so hopefully once that's done they'll add the randomizer options into it like OOT PC, and hopefully they'll do what the emulator can do currently and make a OOT+MM randomizer, currently only on Emulator, but I really want it to come to the PC ports.
@isaiahbriggs2093
@isaiahbriggs2093 2 ай бұрын
other developers who lost source code could
@starfox300
@starfox300 2 ай бұрын
Correct, they will pretend recompilation does not exist and keep using their garbo emulators. Japanese seniors cannot stand the thought that some random dudes in their basement are more competent
@SethMcKenzieTV
@SethMcKenzieTV 2 ай бұрын
Would love it if Factor 5's Indiana Jones and the Infernal Machine could receive this treatment, but them using their own microcode could prove a challenge
@DoinThatRag
@DoinThatRag 2 ай бұрын
I've got some bad news then. Factor 5 were legit development wizards, and a lot of the games they created saw them also introduce their own microcode (which replaces the logic implementing the instruction sequencing in the processor with its own custom implementation), which the N64 supported. Unfortunately this recomp tool does not have the ability to deal with microcode other than Nintendo's standard microcode shipped with the console as far as I am aware at this time. Another way to think of this were if someone created a SNES recomp tool, you wouldn't just be able to point it at StarFox and expect success, because you would also need to introduce support for the SuperFX chip in order to work properly.
@cassianomartin2699
@cassianomartin2699 2 ай бұрын
And someone said a looooong time ago that N64 emulation would be never possible. This is the third evoltution since emulatores popped up, from CPU -> interpreter CPU -> dynarec CPU -> C++ What a blast!
@doigt6590
@doigt6590 2 ай бұрын
Not C++, it's C, didn't you watch the video?
@cassianomartin2699
@cassianomartin2699 2 ай бұрын
@@doigt6590 did you read the code? Do you know C code can be compiled by a C++ compiler?
@doigt6590
@doigt6590 2 ай бұрын
​@@cassianomartin2699 yes did look at the repo and the code there. And no a C++ compiler is not a good C compiler. C has different pointer mechanics that are just so slightly different effects than C++ that you are really shooting yourself in the foot without realising as the differences are quite nasty. Also C has a keyword C++ doesn't recognise: restrict. C also has a few wild things that it allows that a C++ compiler will think illegal. Did you know, before I told you, that C++ cannot always compile C code and that even when it does, it isn't accurate?
@doigt6590
@doigt6590 2 ай бұрын
@@cassianomartin2699 It seems youtube removed my comment for no reason. The short recap of the deleted comment is that C allows things that are illegal in C++ (for good reasons, but still the C++ will fail here), C has the restrict keyword but not C++, C has slightly different pointer mechanics (which will compile in C++ but can have catastrophic effects).
@angeldude101
@angeldude101 2 ай бұрын
​@@doigt6590 Stuff like this is why I generally prefer emitting LLVM IR directly since the compiler can get a lot more specific on what the optimizer is allowed to do with it.
@Mospen
@Mospen 2 ай бұрын
I'm really pumped for this tool. I see many N64 classics getting new life on PC with this. Goldeneye, the WCW/WWF games. So much good stuff! Well done video MVG!
@MartinBarreby
@MartinBarreby 2 ай бұрын
Good summery and well explained! Looking forward to see how this develops and so many games I would like to play in a more stable way with higher framerates and resolutions. :)
@HondoJarrus
@HondoJarrus 2 ай бұрын
This is such a great explanation of how the tool works and what is needed. Amazing work!👏
@1gnore_me.
@1gnore_me. 2 ай бұрын
this is honestly groundbreaking technology. I wouldn't be surprised if we saw this for other consoles down the line as well, we're looking at the start of a whole new way to play retro games. like, imagine this but for SNES games ... imagine playing super mario world at 120 fps.
@TheAbsoluteJay
@TheAbsoluteJay 2 ай бұрын
I saw another video on this over the weekend, and knew you'd have a more technical explanation, and so glad you did!
@WhatAboutZoidberg
@WhatAboutZoidberg 2 ай бұрын
Was waiting on this video, immediately thought of you when I heard the announcement. It's really a remarkable piece of kit and should really make things interesting in the near future.
@CasepbX
@CasepbX 2 ай бұрын
Would really love to see Wave Race 64 at 60fps+
@rushslowly9450
@rushslowly9450 2 ай бұрын
That would be very nice!!
@McBerts522
@McBerts522 2 ай бұрын
Rgt needs them AKI wrestling n64 games. Gotta get going on them.
@loboneiner1034
@loboneiner1034 2 ай бұрын
I need em too
@Breakbeats92.5
@Breakbeats92.5 2 ай бұрын
MVG is just being modest, it looks fantastic! I've never seen games look this sharp and crisp. If that weren't enough the UI makes it very easy to get up and running. I had some issues with mapping controls to my N64 controller that is outfitted with a usb connector so I just used a PS3 joystick and did my best at mapping that to the N64 layout. N64 emulation may have plateaued with this one.
@AceyTM
@AceyTM 2 ай бұрын
Decomp projects such as OoT or Mario 64 are very important because they allow us to do modding / rom-hack with an incredible level of customization (like Indigo for OoT, truly an amazing project). Those rom-hack projects are built to be n64 binary, so I think that this tool will allow us to mod and then port it to a PC experience with ease, which is amazing in order to allow people to experience those mods.
@mathprodigy
@mathprodigy 2 ай бұрын
So as a complete casual, for me this means we can get lots of n64 titles with 4k 60fps and other cool features 😊
@silverwah
@silverwah 2 ай бұрын
Higher fps targets too. This makes it a native pc application so the limits are through the roof.
@stevenbenson9976
@stevenbenson9976 2 ай бұрын
As a silver mentioned it'll be a native application as well. It won't take an emulator running underneath it to do anything. It'll be 99% as if it was developed for pc to begin with
@ColorblindMonk
@ColorblindMonk 2 ай бұрын
@@silverwah Should also be said that the renderer used for the recomps is also coming to emulators via a plugin. So even games yet to get ported will eventually reap similar benefits with the same features.
@KyleDavis328
@KyleDavis328 2 ай бұрын
I was playing the Majora's Mask recomp at 1440p and 170fps (my monitor's specs), with the way that frame interpolation is set up (which will very much depend on the game having one implemented by the recomp maintainers) there's really no limit to what it can do.
@chiarosuburekeni9325
@chiarosuburekeni9325 2 ай бұрын
Wont this kind of break some N64 games we all grew up loving? Like I’m imagining some n64 games running at 60 frames that were normally running at like 20 lol. It would be kinda weird hahaha
@MSDGAMEZ
@MSDGAMEZ 2 ай бұрын
Im playing through the Majoras mask recomp. Just beautiful
@crystalwater505
@crystalwater505 2 ай бұрын
Where is your stream of the game? I don't see it on your channel.
@crystalwater505
@crystalwater505 2 ай бұрын
@@R10_da_Chini I don't get it.
@majicktek5051
@majicktek5051 Ай бұрын
@@crystalwater505 they never said they were streaming it
@crystalwater505
@crystalwater505 Ай бұрын
@@majicktek5051 Wtf.
@DanielDugovic
@DanielDugovic 2 ай бұрын
Thanks for making this detailed breakdown of existing problems and of this approach and its limitations. As I was watching I admit I was about to start searching for other videos, but you anticipated and answered my questions. 3:30 Arguably if the developer had the original source code, perhaps with time and materials they could do better; but likely it is cost-prohibitive to do so.
@lz618
@lz618 2 ай бұрын
You finally did a better "Bye for now" that doesn't look like you're about to punch me. I can't believe it.
@igorgiuseppe1862
@igorgiuseppe1862 2 ай бұрын
dimitris? i saw a lot of videos from this channel in the past but never knew your name xD
@Domanator316
@Domanator316 2 ай бұрын
Holy smokes MVG I can't believe you tested this on Duke Nukem Zero Hour! I made the cheevo list for that game over on Retro Achievements I love that game!
@johnnyrocketsttv
@johnnyrocketsttv Ай бұрын
I can’t wait for this to get so advanced that you can just download these finished recompilations off the internet just like downloading a rom haha
@nickgarcia610
@nickgarcia610 2 ай бұрын
I was wondering when you were going to talk about this. This is a total breakthrough worthy of the press. I cannot believe we finally after all these years get an upgrade after like 20 years of little advancements. I’m stoked for conkers bad fur day. This is all quite literally a dream come true
@ericb7937
@ericb7937 2 ай бұрын
Perfect dark with more than 8 fps! Can't wait
@CasepbX
@CasepbX 2 ай бұрын
Perfect Dark already has a PC port you can DL.
@spitfiremanlizerd
@spitfiremanlizerd 2 ай бұрын
loved the recompile of SM64 on switch. So much better than the collection nintendo did themselves.
@LuigiXHero
@LuigiXHero 2 ай бұрын
Thats with the decomp not recomp lol
@Fuuntag
@Fuuntag 2 ай бұрын
When both MVG & DF do videos about it you know it’s BIG.
@DarkIceKrabby
@DarkIceKrabby 2 ай бұрын
Honestly, the Banjo games are probably what I'm looking forward to most with this.
@LordButtsauce
@LordButtsauce Ай бұрын
same. i never played them on actual hardware and n64 emulators are so jank i never even bothered trying to play that way.
@2.Plus.2.Equals.5
@2.Plus.2.Equals.5 2 ай бұрын
Cool stuff. PC ports should be interesting. MP GE:007 64 on PC with mods. Sign me up.
@Loadernator123
@Loadernator123 2 ай бұрын
Absolutely mind blowing stuff.
@Trick-Framed
@Trick-Framed 2 ай бұрын
A few weeks ago I bumped into this while surfing. There is already a Mario 64 and a Zelda 64 (OOT) Floating around and I read that someone was working on Majora's Mask. This is really good news. It opens so many doors for playing games we all love on the platform we all love.
@Elratauru
@Elratauru 2 ай бұрын
Man, I need a Rogue Squadron N64 port now, the PC version is stuck to using weird pc menus and old graphic API's. It's such a pain to get setup correctly, and the N64 version feels way more polished.
@1Medivh9DSparil9JagarTharn4
@1Medivh9DSparil9JagarTharn4 Ай бұрын
Also camera issues and overtuned difficulty.
@thelegendaryqwerty
@thelegendaryqwerty 2 ай бұрын
PC is the preservation of games platform.
@OnnieKoski
@OnnieKoski Ай бұрын
When I first saw this, I was hoping it would be more of a drag and drop experience. It’s still pretty amazing and the Majora’s Mask recomp is great!
@BlackHoleForge
@BlackHoleForge 2 ай бұрын
Even though it's monday, I'm real happy to be up. Thanks for a great video to start off my week.
@abasgames
@abasgames 2 ай бұрын
hopefully something similar happens to other emulator's especially ps2-4 xb360
@--waffle-
@--waffle- 2 ай бұрын
For sure. We need PS2!
@HeroesLeftInMan
@HeroesLeftInMan 2 ай бұрын
Oh boy. New stuff for the portmaster project.
@sokoloft3
@sokoloft3 2 ай бұрын
Looking forward to seeing a decomp of Donkey Kong 64
@IdealIdeas100
@IdealIdeas100 2 ай бұрын
I love how developers figured out a way to use copyrighted material without distributing copyrighted material to avoid nintendo from being able to issue DMCAs. Nintendo must be going bald from stress thanks to this newer innovation.
@ruolbu
@ruolbu 2 ай бұрын
They will hook onto the open source solution that others developed for them for free and eventually use the same or comparable tech to sell the games. Sure they want control, but lacking that they can still profit off the work.
@klimisioannidis
@klimisioannidis 2 ай бұрын
Since it's based on MIPS code reverse engineering, what about extending the scope to PS1, PS2 and PSP? I wonder if it's considered.
@zackwumpus9364
@zackwumpus9364 2 ай бұрын
even though they share the same processor, They are very different devices. Different GPUs/PPU, BIOS everything is different.
@klimisioannidis
@klimisioannidis 2 ай бұрын
@@zackwumpus9364 I know that but the tool used shares the same opcodes etc. I bet that atleast 90% of the instructions is shared.
@zackwumpus9364
@zackwumpus9364 2 ай бұрын
@@klimisioannidis i mean yeah, the code could definitly be reused, but i feel like they should just use a different codebase with reused code if they want to extend to ps1, ps2 and psp, because all of them are completely different consoles other then the processor.
@ColorblindMonk
@ColorblindMonk 2 ай бұрын
This project has the benefit of more complete decomp projects to reference than any other console. Wouldn't be impossible, but probably would require more time to figure out all the quirks of the target platform than any skilled engineer could reasonably throw at it.
@VinnyBagOfChips
@VinnyBagOfChips 2 ай бұрын
this is awesome! i cant wait to see how this develops!
@ProzacgodAI
@ProzacgodAI Ай бұрын
This was something I always imagined doing! I was tempted to do it with NES, I looked at what this tool is doing and OMFG it's WAY deeper than I had considered. I tried making a tool for this for just 6502 emulation, but it was beyond me at the time I did it many years ago.
@ctrlaltrees
@ctrlaltrees 2 ай бұрын
The mental image of my favourite big KZfaqrs shaving their ⚾⚾ will never not be funny to me
@Leahi84
@Leahi84 2 ай бұрын
I really hate when KZfaqrs get that sponsor. Just gross.
@666WolfWere
@666WolfWere 2 ай бұрын
A man has to live. And shave the balls. Stop complaining
@MrPoeGhost
@MrPoeGhost 2 ай бұрын
@@Leahi84 It's not like they're sending you pics of them shaving their C&B. Who cares?
@Mankepanke
@Mankepanke 2 ай бұрын
It's as natural as going to the toilet. Everyone does it, so calm yourselves
@robertjenkins6132
@robertjenkins6132 2 ай бұрын
I guess I am old fashioned but I reckon that men should not shave below the neck (women can if they want). I mean, people can do what they want obviously, but that is just my philosophy: masculine = hairy body; feminine = hair on top of head but (optionally) less hair elsewhere
@TamanLinkin
@TamanLinkin 2 ай бұрын
Nintendo to lawyer : Wait! Let them cook. We attack when its almost complete.
@zackwumpus9364
@zackwumpus9364 2 ай бұрын
this is a clean room RE project. Meaning they arent allowed to do anything about it.
@uponeric36
@uponeric36 2 ай бұрын
@@zackwumpus9364 So few people understand this type of thing it's insane. Not one bit of the program is Nintendo code; and you need to provided your own rom. Meanwhile the latest big profile thing were the Garry's mod Nintendo takedowns most of which were literal model and texture rips straight from Nintendo games. There is no reason to think Nintendo will take this down.
@jamescampbell6728
@jamescampbell6728 2 ай бұрын
This is truly incredible. I hope we can do this for every retro console and get full de-comps of every game in history!
@adfury
@adfury Ай бұрын
Hope we have a follow up video talking about other systems. Can we recomp model 2-3 and SVT boards? Would be nice to see this expand.
@campoyo3788
@campoyo3788 2 ай бұрын
I'm too dumdum to code so I'll wait for the heroes to recompile "Beetle Adventure Racing"
@xHyperElectric
@xHyperElectric 2 ай бұрын
He should license his code with the F*** Nintendo license. Anyone and everyone can use the code for any reason, except Nintendo who can’t use it at all
@manashieldworld
@manashieldworld 2 ай бұрын
Perfect timeline.
@ColorblindMonk
@ColorblindMonk 2 ай бұрын
"We love open source, except when it comes to X company"
@zackwumpus9364
@zackwumpus9364 2 ай бұрын
nintendo has there own inhouse emulation team whenever they need anything related to that. They dont use custom emulators, they use custom roms tho.
@TheKingsOfGaming1889
@TheKingsOfGaming1889 2 ай бұрын
Yeah that'll show em!!! 😂😂😂😂😂
@yourself1210
@yourself1210 2 ай бұрын
Pfft… acting like Nintendo would even use good technology
@geraldraynaud4555
@geraldraynaud4555 2 ай бұрын
I’ve been enjoying the Super Mario 64 decomp port on my homebrewed PSP. Hopefully this opens the door to more of those ports making it over there!
@willwunsche6940
@willwunsche6940 2 ай бұрын
3:55 Small correction, I believe it was possible to do high refresh 16:9 Mario 64 emulation at that time. I remember Nerrel did a video about Mario 3D All Stars at the time and mentioned it I think. He's pretty reputable when it comes to emulation type stuff.
@NatetheNintendofan
@NatetheNintendofan 2 ай бұрын
Can't wait till we get a Superman 64 decompilation
@martinantelo7086
@martinantelo7086 2 ай бұрын
It's already in the works.
@abdullahnadeem1823
@abdullahnadeem1823 2 ай бұрын
Gex64
@omegarugal9283
@omegarugal9283 2 ай бұрын
not even thst would be good
@ModernVintageGamer
@ModernVintageGamer 2 ай бұрын
It’s coming
@dftfire
@dftfire 2 ай бұрын
​@@abdullahnadeem1823You'd be better off playing the PS1 version of the first Gex 3D. The N64 port isn't great, especially the camera Deep Cover was a better port, but the PS1 version is still the one Crystal Dynamics made directly
@user-ko8kp6mz2u
@user-ko8kp6mz2u 2 ай бұрын
Imagine incorporating online lobbies into games like Mario Kart or Smash Bros. Then it would be wonderful if this new technology could be transferred to consoles that are difficult to emulate, such as the PS2 and PS3, or consoles that use an API similar to that of the PC, such as the Xbox family of consoles.
@zeross39
@zeross39 2 ай бұрын
the problem with the ps3 is that it had all this processing units that were doing specialized stuff on parallele. its not exactly like a multicore cpu and so instruction can't easily be mapped one to one for a x64 architecture. even if they did manage it, a multicore cpu is not really like those units and won't perfom as well so it woumd'nt really work
@no3396
@no3396 2 ай бұрын
Damn, I didn’t understand a single word that you said but that footage sure looks phenomenal.
@Stu2be2
@Stu2be2 2 ай бұрын
I love all these retro breakthroughs plus no pun intended the one up on Nintendo 😂
@kelvinhbo
@kelvinhbo 2 ай бұрын
Nintendo's lawyers just entered the chat**
@migovas1483
@migovas1483 2 ай бұрын
they are watching while stretching their fingers..
@jonpatchmodular
@jonpatchmodular 2 ай бұрын
​@@migovas1483 their fingers and their definitions of copyright law
@migovas1483
@migovas1483 2 ай бұрын
@@jonpatchmodular yep, they keep finding loopholes, or ways to pressure..
@migovas1483
@migovas1483 2 ай бұрын
@foreversable in Theory yes, but they will claim you 'KNOW' something, something,something, about the architecture, engine, etc , protected by law yadayadayada.. but at this point they should just give up.
@philipegoulet448
@philipegoulet448 2 ай бұрын
​@foreversableSadly, that does not matter for nintendo. They simply sue you, and even if you are right, they know damn well you don't have enough money to fight it in court.
@madfinntech
@madfinntech 2 ай бұрын
Nintendo hears about it: Aaand, it's gone.
@Golecom2
@Golecom2 2 ай бұрын
The best part is, they can't do a thing.
@AngieAlf
@AngieAlf 2 ай бұрын
That rabbitizer tool looks cool
@RetroPlus
@RetroPlus 2 ай бұрын
This is extremely exciting, i can't wait to see what people do with this
@gdot1803
@gdot1803 2 ай бұрын
Steam Deck continues to be a better Nintendo game-playing handheld than the Switch...
@TheKingsOfGaming1889
@TheKingsOfGaming1889 2 ай бұрын
Lol sure
@llSuperSnivyll
@llSuperSnivyll 2 ай бұрын
Unfortunately its availability is more limited.
@Sly2Cooper
@Sly2Cooper 2 ай бұрын
@@llSuperSnivyll huge install base of Switch didn't help it one bit to be a better legacy platform. It's only up to players to appreciate the unprecedented freedom of choice Steamdeck provides. Or continue to stuck with Nintendo's greed, restrictions and lazyness.
@nunyabiddeness6544
@nunyabiddeness6544 2 ай бұрын
Original model steam deck, refurbished, with a microSD card would come out to the same cost as a Nintendo Switch, and can easily run games up to Gamecube, PS2, and Wii with enhancements, and can run Wii U and Switch Games at their native resolution. Also, if you're in the steam ecosystem, you get access to steam sales. This opens up some of the best games on the PC for less than 10$ a pop. Stone cold classics like Portal 2, Fallout: New Vegas, Resident Evil remake, Batman Arkham series, and DOOM for just a few bucks each. There's also a shitton of indies you can get on deep discount or even for free, like the Deltarune games. The deck at its absolute rock bottom cheapest completely smokes switch in the current year. The only thing that could make Nintendo's walled garden more appealing is a successor with backwards compatibility that includes increased performance out of the box
@llSuperSnivyll
@llSuperSnivyll 2 ай бұрын
@@Sly2Cooper I exclusively talked about the availability. Where I live in I cannot get a Steam Deck, for instance, as there are no places that sell them nor you can order one through the Steam page. You either have to get a Switch or pray your Steam Deck does not have any issues because who's gonna fix them?
@UserX-02
@UserX-02 2 ай бұрын
Dude these guys really need to work on the Xbox 360 XEX recompiler for Windows
@AllieRX
@AllieRX 2 ай бұрын
Can't wait for a recompiled port of WWF No Mercy!
@kosmosyche
@kosmosyche 2 ай бұрын
Dude, not only do you look like Kratos, you are Greek as well. This is kinda awesome. 🙂
@offspringfan89
@offspringfan89 2 ай бұрын
Haha, he's Australian, but most likely has Greek ancestry.
@CatgirlFingies
@CatgirlFingies 2 ай бұрын
This stuff just keeps amazing me! I love the modding & hacking community
@fadercreek
@fadercreek 2 ай бұрын
They have the most leverage in the video game community they make big companies better
@MegaManNeo
@MegaManNeo 2 ай бұрын
I too think there is still a space for emulation and it's great especially there are so many older/low priced devices to run games with. Still I love to think for myself decomps are the next step in preservation of older games and especailly with N64 games, it seems like a good thing given how complex it can be at times (see the framebuffer for instance).
@Lookingformorefun
@Lookingformorefun Ай бұрын
character model and map look so good
@ramonmarcondes3915
@ramonmarcondes3915 2 ай бұрын
@ModernVintageGamer , this video reminds me that there was an old N64 emulator called "Corn". It used assembly language and Static Recompilation to emulate N64 games and was very fast, even faster than UltraHLE in some cases. My AMD K6-2 500 MHz and Voodoo Banshee ran Super Mario 64 at full speed. But the problem is that compatibility was very low, only Super Mario 64 was playable until the end on that emulator.
@ScaerieTale
@ScaerieTale 2 ай бұрын
I would love to see a project like this for CD-ROM based titles take off, but as is, this is completely wild. I love it! Can't wait to dive in to Majora's Mask RT Edition 😍
@loboneiner1034
@loboneiner1034 2 ай бұрын
The AKI wrestling game mod scene is about to go nuts
@nickblomgren
@nickblomgren 2 ай бұрын
MVG: I love ya and your videos. Were either going to get our first re-compiled commercial Nintendo game in 25 years. Or, were going to get our first re-compiled commercial Nintendo game in 5 years. And it's going to have obvious traces of being downloaded from a publicly available project. And it will cost full-price.
@mikeyjohnson5888
@mikeyjohnson5888 Ай бұрын
Its interesting. A little more than a decade ago general static recompilation was seen as a pipe dream. Many said it would never be possible. Yet here we are.
@meatpockets
@meatpockets 2 ай бұрын
Was looking forward to hearing MVG’s take on this. Pretty cool tech. I wonder how hard it would be for non-programmers to use this tool…
@matematicaluan
@matematicaluan 2 ай бұрын
very interesting! im going to check it out!
@RiderNexus
@RiderNexus 2 ай бұрын
Every Mario related game on N64 being recompiled has me very excited
@Wahinies
@Wahinies 2 ай бұрын
Dear goodness replaying the n64 games with this is making me drool a little bit
@juanmacias5922
@juanmacias5922 2 ай бұрын
This is amazing! I wonder if this could also help people learn to program for the N64, as you could study the new source code.
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