NES, SNES, N64: piracy only became possible way after the end of life of the console Wii, 3 years from its launch: *just give me a pair of twiizers, or an SD card* Switch, not even one year from its launch: _paperclips_
@samueleproiettimicozzi81344 жыл бұрын
Reality but in all of the three cases the CIC/PIF chip security still wasn't defeated, so piracy was still very limited I guess?
@bielgaucho_real4 жыл бұрын
Man I played N64 in late 90s with a lot of counterfeit cartridges. You just needed an adapter cartridge... That, after watching this video, I think was just an CIC chip and a slot for a counterfeit cartridge. The counterfeit cartridge would cost something like 15-20 USD at the time (50 BRL actually) ... Not cheap, but a lot less expensive than the original.
@twoevileyes4 жыл бұрын
@@bielgaucho_real yes. I'm always riddled when he says "this wasn't cracked until" and think of: but what about the counterfeits I played? One thing, for sure, was that those adapters could fry your console - probably due a excessive number of communication between the PIF-CIC? Not sure, I'm sure that ai had one N64 fried up and one that is still working, but has never seen a pirated cartridge.
@TrimeshSZ4 жыл бұрын
There were bootleg carts for the N64 - they were just too expensive to ever become popular. The CIC was cloned in exactly the same way the SNES/Super Famicom CIC was - decapping it, imaging all the layers and generating a set of masks from that. The carts also needed logic to implement the latches and address counters that were built into the custom ROMs that Nintendo used. Back in the day, the "go to" platform for N64 piracy were devices like Bung's Doctor V64 or the UFO CD64 which loaded the ROM images in from CD.
@segaunited38554 жыл бұрын
@@TrimeshSZ The reason why they were so expensive, is because Nintendo had EXCLUSIVE rights and supplies for ROM Chips. N64 Bootleg Carts weren't even fully program written. They only had Binary Assembly Code inside of them and required NECVR3400's Middleware. You can use and write Custom ROMs without it, but you can't fully write programs without Unix U64. You NEED the Software to fully write complete program codes for N64 ROM Chips. Nintendo 64 used a Method called "RAM Passport Gate Locking". To get around the limitations of Storage due to not being able to obtain a CDX License, Nintendo engineered Nintendo 64 with a very simple Anti Piracy Mechanism: The NECVR4300 itself was encrypted with a hidden BIOS. Yes, there's a BIOS in N64,PLUS an ISO. How RAM Passport Gate works is like this: Each Rachel N64 development kits have a UNIX Middleware tool in them. The Tool called "Unix U64" contains access to ALL ISOs. But ONLY Nintendo can offer the Tool. You had to buy a license to access it, and a Rachel SDK. Nintendo figured that Pirates would attempt to crack and jailbreak N64's Cartridge Pin, the same way they were able to NES/Famicom's in the late 1980s, so Nintendo, rather Keishi Yamauchi(Hiroshi Yamauchi's youngest son and Lead Architect behind Ultra 64) got the bright idea to simply encrypt N64's main CPU with a Hidden BIOS, that can only be Boot accessed with a Middleware tool. The BIOS Has a Sector Check and Single Checksum whenever a Cartridge is plugged in. In 1997, Chinese Pirates attempted to design a CD ROM Drive they thought would override the Checksum, but all it did was access the Node Instruction Data coded inside NECVR4300's Binary, the lack of the Unix U64 made it IMPOSSIBLE to copy the ROM from a Cartridge and dump burn it to CD, so if you had the CD ROM add on, you NEEDED the Game Cartridge to run as a Gate Array backup on a Blank CD.
@batmangovno4 жыл бұрын
The PIF-CIC protection is basically like two guys shaking hands saying "everything's good" and not letting go until you stop playing.
@radornkeldam4 жыл бұрын
so akward... are they going to kiss or something? xD
@anononomous4 жыл бұрын
It's like Mr Shake-Hands Man from banzai.
@SerabiiBot4 жыл бұрын
Makes me feel like they're doing that while looking at the the player with an uncomfortable smile the whole time.
@alienxotic50284 жыл бұрын
Ikr
@junehanabi17564 жыл бұрын
Reminds me of sword and shield tbh, the gym leaders shake your hand for what feels like an awkward hour lol
@PrinzessinRamode4 жыл бұрын
The ultra cic chip would really explain the absurd number of counterfeit games on Amazon recently.
@ModernVintageGamer4 жыл бұрын
yep. you got it. its a blessing and a curse
@sammyondayoutube4 жыл бұрын
I read that as “Ultra Thicc” and was like go on Miyamoto
@redalchemy4 жыл бұрын
@7MGTESupraTurboA uhmmm wut? Tl;dr
@matthawkins29744 жыл бұрын
@7MGTESupraTurboA im sure he was saying its a blessing for stuff like the everdrive and a curse for the fake carts going around, try not sniffing coke before typing an essay like that dude shit aint good for the heart
@wandersonrodrigues45034 жыл бұрын
@7MGTESupraTurboA now build a time machine and fix all the mistakes you thought was made, that is how the market works, stop complaining about 20 years of market wars, mistakes were made, MVG always says that, but was like a chess table, and you not always win, but not take moves wasn't the awnser either. Your comment is like a enthusiast addict. HD DVD, bluray, controllers, digital vs physical, Nvidia vs AMD(Ati), there always a war and sometimes there's a win and sometimes a lose. Grow up, and start to accept things as they are.
@MrMario20114 жыл бұрын
That totally explains the uptick in N64 reproductions we started seeing a few years ago!
@IWasAllLikeG934 жыл бұрын
That's why I buy my games in person whenever possible so I can physically check the board and make sure it's real. Luckily I've already got all the rarer/expensive games that I wanted that people might actually bother making repros of.
@Valery0p54 жыл бұрын
Time to make a Ben drowned MM cartridge :D
@palen28903 жыл бұрын
@Smattless On ebay any n64 game with a stock image and multiple copies in stock is most certainly a reproduction.
@iwakurabaikaiya27603 жыл бұрын
@@palen2890 Yeah, same with a lot of rarer DS games. I've seen people selling "Brand New" cartridge only DS games for about twenty bucks even though the actual game would cost you three times that amount. Of course, the multiple copies is a dead give away as well. The problem is that some people will buy these without realizing its a repro and then later try to resell it thinking its real. Because of that, I am kind of scared to pick up cart only DS games if the game has any sort of value.
@runlase71073 жыл бұрын
They are not repros they are technically counterfeits
@ModernVintageGamer4 жыл бұрын
Correction : Everdrive 64 was first released in 2012
@MonaGC.4 жыл бұрын
First
@GuyManley4 жыл бұрын
Noted.
@RoddyDev4 жыл бұрын
best year
@kyugiyeneku18034 жыл бұрын
I do remember how shitty the Ed64 chip s aging worked I felt bad destroying cartridges so I made an piggyback adapter
@neverknowsbests46354 жыл бұрын
Was that the 2.5 version?
@jacobsoper47084 жыл бұрын
Banjo Tooie's AP implementation was a modified version of Jet Force Gemini's. Game assets were encrypted, and when loaded into memory, the game sent a challenge to the CIC, and used the response to decrypt the assets. JFG used a single challenge/response pair. Tooie used many. Project 64's solution was to run the game on real hardware and capture every single challenge and response pair the game ever used, which was only 200-300 pairs, to build a lookup table, as mentioned in the video. Encrypting the assets was dastardly because it complicated the cracking process. You couldn't just find the triggers and disable them. You had to feed the decryption keys. I believe a rom patch was released in 2012, using the lookup tables.
@amshermansen4 жыл бұрын
This is basically the code sheet all over again - I remember spending hours figuring out all possible answers for games like Prince of Persia 2 to build my own sheets. (This was before internet was everywhere and after the game stopped being sold and supported) I never did get all of the POP2 solutions, but I had enough to get ingame within a few tries.
@wupme4 жыл бұрын
@@amshermansen damn that brings back memories.Indiana Jones and the fate of Atlantis. Those crappy code wheels that came with it. That you simply xerox both pieces of cardboard and create your own.
@ZinhoMegaman4 жыл бұрын
Could this encryption method be the cause for Donkey kong 64 memory leak?
@__gig__4 жыл бұрын
@@ZinhoMegaman I don't think DK64 used this method. The only two games present in pif2.dat, i.e. the only two games that required this lookup table as the video and Jacob described, are Jet Force Gemini and Banjo Tooie: github.com/twostars/project64/blob/master/Bin/Release/pif2.dat
@aitorbleda82674 жыл бұрын
@@amshermansen I still remember plenty of the answers from the original populous game..
@MrTomtomtest4 жыл бұрын
"Available on the internet" had a whole different meaning when the vast vast majority of the population didn't have access to it.
@alienxotic50284 жыл бұрын
Internet wasn't that uncommon at the time
@ZK-ff2ru4 жыл бұрын
@@alienxotic5028 Also wasnt very common at that time
@Kougeru4 жыл бұрын
@@alienxotic5028 it really was, though.
@kawaiidere10234 жыл бұрын
Yeah, just slow and basic. Remember those old, dual color text screen computers often had internet since the late 80s for offices
@twocows3604 жыл бұрын
@@Kougeru I'd say it was just starting to get pretty common. Our house got dial-up in the later half of the 90s but then my parents worked in technology. I remember seeing it at the schools in like '98 or '99, and I remember stacks of AOL CDs at Blockbuster and locked-down internet at the local library not long after that. I think that was around the time where even if you didn't have an internet connection, as long as you didn't live in the middle of nowhere, you probably knew someone who had one or at least somewhere that had one.
@seb56894 жыл бұрын
Nintendo: how do we prevent piracy My dad: don't make a Metroid game for that console
@not2tired4 жыл бұрын
Now that's a dad joke
@AGZhark4 жыл бұрын
Haha Space Pirates
@PingDoofus4 жыл бұрын
DAD 100
@CheapBastard19884 жыл бұрын
I still think it's interesting that old games are being preserved and are possible to be played on modern hardware especially thanks to piracy.
@winlover374 жыл бұрын
Piracy loves us all.
@lukethedrifter33634 жыл бұрын
As long as it ain't butt piracy it's all good
@frostbite19914 жыл бұрын
and thank goodness for it. Super Smash Bro's 64 in 4K is amazing! no jagged lines whatsoever.
@M1guel7Dias4 жыл бұрын
@@frostbite1991 where can I get that???
@nastyhunnter4 жыл бұрын
@@M1guel7Dias probably just an n64 emulator like project 64. Pretty sure they let you change the resolution.
@GameDawgs4 жыл бұрын
MVG, I love this series of "Anti-Piracy" videos you've been doing. Just fantastic info. Thanks.
@wandersonrodrigues45034 жыл бұрын
Agreed
@UnstoppablePhoenix4 жыл бұрын
Yep
@robert__4 жыл бұрын
MVG you're one of like 3 KZfaqrs I actually get genuinely excited for an upload. Big props.
@GlennDavey Жыл бұрын
Dork
@moonprison49044 жыл бұрын
bro... you always upload things on such a timely manner that lets me watch this during my lunch break... i know this is weird to say but i honestly love watching your videos while i eat and i always feel smarter afterwards. thank you so much for the time and effort you put into every video 💙
@ModernVintageGamer4 жыл бұрын
Means a lot. Thank you
@lerosa22134 жыл бұрын
Nintendo always had the "if it ain't broke, don't fix it" mentality. It's what makes Nintendo, Nintendo.
@samueleproiettimicozzi81344 жыл бұрын
Yeah like "the Switch is selling really good right now, we won't ever release another console if the situation doesn't change"
@adventureoflinkmk24 жыл бұрын
@@samueleproiettimicozzi8134 then by that logic.. the Wii sold well... but why didn't they just keep making wiis
@codo85844 жыл бұрын
@@adventureoflinkmk2 Nintendo will support it as long as demand is there, once sales start falling of course they'll release something new
@samueleproiettimicozzi81344 жыл бұрын
adventureoflinkmk2 in fact they didn't follow this strategy at all back then. The Wii is an absolute proof of it. If I remember correctly it sold a little more than 100 million units, certainly they would have been much more if Nintendo continued to sell them. But now it's a completely different story, before the CEO was Iwata now it's Furukawa. Speaking of which, recently he himself has confirmed that they are sticking to this strategy with the Switch.
@devilmikey004 жыл бұрын
@@adventureoflinkmk2 Because the wii sales dropped off a cliff after 2009. Nintendo was not doing very well in the early 2010's. Wii sales were gone and the wii U was a flop. If it wasn't for the 3DS doing fairly well Nintendo might have been in a pretty rough spot.
@lazerusmfh4 жыл бұрын
Nintendo 64 was probably my favorite console as a kid. My friends and I played a lot of goldeneye, my family too
@carlospulpo42054 жыл бұрын
Goldeneye was my favorite. We wore out controllers to the point you could flip it upside down and shake it and the analog stick would flop around from wear. My brother still hates for for proximity mines in the facility.
@carlospulpo42054 жыл бұрын
@Smattless Great question because you just jogged my memory like 20+ years... I remember we always changed the default control layout. I distinctly remember this one friend would change it back on me when he played.
@lazerusmfh4 жыл бұрын
Carlos Pulpo haha yes, them dang proximity mines!
@fuurinkazan164 Жыл бұрын
I always wondered why there were suddenly so many repro games everywhere! Thanks for shedding some light on this!
@mineturte4 жыл бұрын
You gotta love those new MVG uploads, it's like watching a whole new season from a show
@KRiS-se6gq4 жыл бұрын
[RS] mineturte83 facts he is giving free game and structure feels like an episode. Love consoles that try to be built unique from their competitor
@ahmadsaleem5733 жыл бұрын
Bruh KZfaq algorithm really gave us this after Mario party Ds anti-piracy.
@Iandothing3 жыл бұрын
obviously. more and more people are looking up anti piracy. sometimes the youtube algorithm isnt that hard to crack. if lots of people are watching minecraft content, it's gonna recommend minecraft to everyone more.
@randomspeedruns62923 жыл бұрын
Piracy is no party
@mrdumbfellow9273 жыл бұрын
@Abstractism how do game companies make billions from advertising? Also, isn't wanting 100s of games for free also greedy?😄. Not sure it is as simple as you say.......
@StonerWaifu2 жыл бұрын
@@randomspeedruns6292 Piracy is the SuperStar!
@NatetheNintendofan2 жыл бұрын
@@randomspeedruns6292 piracy is party I pirated Mario Party DS on Twilight menu on my DSI and I didn't get piracy is no party cuz it's fake
@envirovore4 жыл бұрын
Just here to say this channel is one of the most informative and interesting channels based on gaming I've found on here. Love these videos on how the older consoles were hacked. Great stuff!
@bobertoroberto9534 жыл бұрын
I wanted a Bung V64 back in the late 90s, but it was prohibitively expensive(~$400) and had to be imported from outside the US, which was a risky proposition back then. PSX was much easier to break, just required an external game enhancer that would plug into the parallel port and game patches to rip and reformat the CDs correctly. MegaGames was the website I used to get the cracks and patches.
@Spacecoke Жыл бұрын
I got mine in Manchester chinatown UK. Think I only paid about £150 and I could get 30 ro 40 games on one CD for £20 I ended up with about 6 CDs by the time the N64 was ending its lifespan and I switched to PC.
@pegcity4eva Жыл бұрын
Megagames. That brings back memories. I used to get my no CD hacks from that site.
@theshadowman13984 жыл бұрын
Yet it seems like they didn’t do the same for Nintendo DS that was pirated like there was no tomorrow
@henke374 жыл бұрын
They kinda did. The basic protocol for reading the rom is encrypted to a level comparable to the CIC stream.
@codo85844 жыл бұрын
Not as bad as the GBA in terms of bootlegs
@nickolaswilcox4254 жыл бұрын
@@codo8584 true, but having had a repro pokemon ruby i can say that whatever was in place while it didn't do much for the games themselves it certainly screwed with any game linking, i accidentally cloned stuff twice because of those errors and it hated gc link cables entirely
@rashidisw4 жыл бұрын
GBA was too easy, i remember seeing a friend of mine doing small homebrew game and it works on real GBA.
@andreiarg4 жыл бұрын
@@henke37 the wii though.
@joebaumgart11463 жыл бұрын
One of the things that tell me if someone is truly intelligent vs just has a great memory is the ability to translate complex things in ways normal people can understand. You do a great job of this. Merry Christmas sir.
@poopyjohn81824 жыл бұрын
MVG 2020: How N64 Security was Defeated 2098: How PlayStation 5 Security was Defeated
@JamesW814 жыл бұрын
This is seriously one of the best most informative channels on KZfaq. I'd love to have half the knowledge that you do.
@ii-wv4cs4 жыл бұрын
The games are 25 years old, cost a fortune and Nintendo doesn't bother itself rereleasing, so, sorry Nintendo.
4 жыл бұрын
Sure m8, i bet the N64 mini is coming out this year.
@F-Lambda4 жыл бұрын
@ Even if they do release a mini, it'll be maybe 20 games out of a much larger library.
@josuecordova64103 жыл бұрын
@@F-Lambda the wii mini console will have 10. Wii U mini will have 5. Switch Mini Will 2
@autobotstarscream7653 жыл бұрын
We live in a world where both the console and carts for the NES and SNES are repro'd and the clones are widely available, allowing people to play a somewhat authentic experience of cart in console without a single copper stitch of authentic vintage hardware in the equation and for a fraction of the cost as the skyrocketing collector's prices for those systems...
@Tweaked8184 жыл бұрын
Love these informative videos on gaming history
@noelj624 жыл бұрын
I'm not a gamer vintage or modern. But I love your videos for the detailed explanation about the mechanisms used in various games/consoles security systems. Thanks.
@nathanddrews4 жыл бұрын
My launch N64 is still hooked up downstairs with Wrestlemania 2000 installed. Mario Kart, Conker, Vigilante 8, GoldenEye, Perfect Dark... so many great games!
@cacomeat73854 жыл бұрын
Quality over quantity
@SirWhiskersThe3rd4 жыл бұрын
I remember hearing in the past from a friend of mine that they changed the circuitry of the system to help stop piracy. That's why stuff like stop 'n' swop with Banjo-Kazooie and Banjo-Tooie would not work and was cancelled by Rareware. But then again I might be as to why they did that.
@SuperSmashDolls4 жыл бұрын
Stop N Swop didn't work because it relied on the RAM in the N64 retaining memory for a little while. Early model N64s would work just fine but Nintendo had released later models with newer RAM chips that wouldn't hold data long enough for the feature to work.
@SirWhiskersThe3rd4 жыл бұрын
@@SuperSmashDolls oh ok thank you for clearing that up. 😁
@radornkeldam4 жыл бұрын
@@SirWhiskersThe3rd Yes, during the development they changed the N64 board from using 2 2MB RAM chips to a single 4MB chip. While the older chips could retain data for quite a few seconds after power was cut, the newer ones didn't retain data nearly as long. Apparently this was found out during the testing of the feature and Nintendo told Rare to axe the feature. I suppose they didn't want to deal with thousands of complaints about the feature not working or flood technical service centers with tons of consoles and cartridges damaged by children trying to jam the cartridge in too fast trying to do the swap in time.
@sarowie4 жыл бұрын
@@radornkeldam it also does not sound like a good idea to tell kids to swap cartridges "as fast as possible"
@radornkeldam4 жыл бұрын
@@sarowie Well, it was supposed to be around ten seconds. That's plenty of time... but yes, maybe children would be flustered and mess up even if there's enough time to do the swap calmly.
@TheWolfkit4 жыл бұрын
I love these videos. It's so fascinating to see the different methods of security used, and then the ingenuity used to break them so many years later.
@ragin61154 жыл бұрын
God i love waking up and seeing one of your videos in my notifications.
@ltdowney3 ай бұрын
Decapping or Uncapping integrated circuit (microchip) packages to physically access the silicon inside is actually insanely difficult to do without causing damage, there are only so many labs in the world that can do it, mostly in academia or governmental security agencies like the NSA. It’s crazy to think some researcher would decide to do it to investigate a nearly 30 year old console’s anti-piracy mechanism.
@ERRORDownBad4 жыл бұрын
It's too late for Nintendo because RONALDINHO'S SOCCER still exists
@jimmyw10264 жыл бұрын
Ronaldihno so sad? Ronaldihno saucer?
@voidyt99393 жыл бұрын
@@jimmyw1026 r/youngpeoplleyoutube
@Andrew982_3 жыл бұрын
@@voidyt9939 Reddit moment
@Azazel0101014 жыл бұрын
That hack journey was wonderful, as always. Thanks for such a great video! Love it.
@blakryptonite14 жыл бұрын
n64 piracy had 0 effect on sales. Consumer grade flash storage was insanely expensive at the time, and most people wouldn't bother paying for a flash cart because of the price. It would be cheaper to buy a game, play it, and sell it. Piracy wasn't really a problem until optical media went mainstream. It was a gateway to a drug of free games. First Dreamcast, then mod chips, then CFW. From then on, we saw PSP take piracy mainstream. Then DSTT flash carts were sourced by everyone for $4/piece from china.
@redwidow13584 жыл бұрын
And now with digital games, the 3DS, Wii U, and Switch are pretty easy to pirate on, especially the 3DS. These days it's about a twenty minute process to get it all set up and download free games.
@radornkeldam4 жыл бұрын
Well, N64 piracy back then wasn't done with flash cartridges, but with RAM based backup units. That said, there are some rare cases of pirated ROM carts that relied on using a T-connector to piggyback the CIC from an original cart. Years ago I was shown pictures of Mario 64 and Wave Race cartridges supposedly from hong kong, with epoxy glob ICs on the PCB and that description.
@blakryptonite14 жыл бұрын
@@radornkeldam Either way, it was insanely expensive, uncommon, and the average gamer would never bother with it.
@bright0nsounds3 жыл бұрын
No matter what, piracy will almost never be able to put a dent in a new game's sales _during its prime._ No security is truly infallible, and developers know this, so anti-piracy is developed purely with a goal of making the process of cracking the game slow enough that by the time the game is cracked, the vast majority of sales the game will see in its lifetime have already happened, and the pirates will only hurt the small trickle of late-life sales coming in. MVG talked about this mentality in his PlayStation 1 anti-piracy video during the Spyro the Dragon 3 segment.
@xeostube2 жыл бұрын
it doesn't seem like rare etc would have gone to the extra work to exceed the basic protection of the CIC if it really had zero effect.
@yourgamesbeover4 жыл бұрын
I was literally looking to see if you had a video like this yesterday... what great timing!
@AdrianDX4 жыл бұрын
Super-[or should I say Ultra?]interesting. I’ve always been fascinated with how the N64 seemingly was so well protected from piracy. Impressive that Nintendo found a method that worked so well for them way past the consoles lifespan
@nexxusty3 жыл бұрын
I had an N64 in 1995 many months before others. I was playing Mario 64 in Japanese at the end of the summer in 1995 IIRC. Amazing time.
@ninjarob1874 жыл бұрын
I seriously could watch these anti piracy videos all day.
@michaelappleseed19934 жыл бұрын
Nice video once again and you did something amazing for me as well. I played Jet Force Gemini as a kid and wanted to play it again ever since, but couldn’t find it. Now you showed the game on your video and I recognized it after 10 years! Thank you so much. @Modern Vintage Gamer
@SolidIncMedia4 жыл бұрын
Great video as always. I watched the CIC reverse engineering talk a while ago, but it's good to have a higher level overview to put real world examples in with it.
@K1LL3RV1DS4 жыл бұрын
I just about sh*t myself when I noticed that the shirt you’re wearing is the exact same one that arrived at my doorstep just a few days ago! As always, another awesome video from MVG. I love your content, keep up the fantastic work!
@samfreshly53314 жыл бұрын
RELLIK yo man where’s the shirt from I want one too!
@AGZhark4 жыл бұрын
Imagine censoring yourself
@MrSlowestD164 жыл бұрын
Damn, they really did a good job with that protection given the technology they were using. Very cool.
@jonathangatto4 жыл бұрын
I sit through the Ads for you! Because you actually do the research and deserve the money for your content!
@LaC644 жыл бұрын
First time I watched this video I was like oh damn, not even a mention. Second time I watched this video I saw my cracktro at 13:04. woop. Greetz to Actraiser, Hartec, Hotblack, NaN, Ravemax, Redbox. :P JoViS LiVeZ
@dinodin0074 жыл бұрын
I am rather enjoying these series of videos you are putting out. I'm enjoying learning about about the console security from these :3
@B33FY20114 жыл бұрын
KZfaq sucks. I didn't even get a notification for this video and I've got the bell set to all. As always great video MVG.
@grn14 жыл бұрын
I'm always behind and usually go through my subscriptions feed to catch up but I've found that not all videos from my subscriptions actually show up there.
@DoctorWhom4 жыл бұрын
Meanwhile I'm not subscribed to many channels, but youtube knows what I'm interested in.
@jowildcat404 жыл бұрын
Upskirts on Jet Force Gemini was the best I could find of anything as a young teen at that time. Was an upgrade to the clothing catalogs that we would get in the Sunday's paper. Had to say it. 😂
@Legoluigi269 күн бұрын
You really didn't have to say it
@The_Future_isnt_so_Bright4 жыл бұрын
N64 is awesome...except the choice of RAMBUS memory. A bottle neck for framerates, and performance.
@diegoantoniorosariopalomin49774 жыл бұрын
It's vram is also too low
@ruggie.744 жыл бұрын
It was acceptable for the time period, I'd maintain.
@The_Future_isnt_so_Bright4 жыл бұрын
@@ruggie.74 Yep, it was thought to be the future of RAM. Even the PS2 used RAMBUS, the large ones, not sure about the slims.
@robintst4 жыл бұрын
@@ruggie.74 There were many uncertainties like that for the time period when you look back. All 3 major consoles of that generation were radically different architecturally because each company had a different idea of what they thought was most important to this newly accepted 3D frontier in gaming. And with hindsight all of their designs are riddled with many questionable decisions.
@Clay36134 жыл бұрын
So high cart prices and limited storage are awesome?
@lennyngrado63654 жыл бұрын
I love your videos, man. I understand half or less of technical stuff, but they are so well explained I comprehend the principle behind it. It's also very cool to know how these devices worked when, back in my kid days, o though they did it out of plain magic.
@ImmaDoWhatIWant4 жыл бұрын
You could do a video like this on Gamecube, but it might run a little short: "They used Baby Discs, yep."
@swagar4 жыл бұрын
You'd think so, but there was way more copy protection than the weird size, and it needed it. Mini CDs were very much a thing at the time and they worked in normal burners.
@undefishin4 жыл бұрын
Halp ma $i$ter med me preggknot??Hhow to rtre?
@geraldchurchill55764 жыл бұрын
@@undefishin How is babby formed?
@MsHojat3 жыл бұрын
If they wanted protection due to size they could have gone with larger discs. Granted it would have been quite expensive, and hardware hacks could have been made (although if you had to do hardware hacks, I'd say that the protection won?)
@thewhitefalcon85393 жыл бұрын
@@MsHojat They could have done it even more easily. Two words: Smaller. Hole. Or even do a square hole or something like that.
@Mattia_224 жыл бұрын
I don't know why but I find these anti-piracy methods so interesting. Love these videos, don't stop making them. Cheers from Italy 😁👌
@kingdavid75164 жыл бұрын
Hey guy, just wanted to say I appreciate the quality and information you produce. You're very intelligent and it shows.
@pecet4 жыл бұрын
Love this series. You are the first guy on youtube talking about history of pracy. I hope that one day you'll write book on that topic as well :)
@Auchaser6434 жыл бұрын
Jet force Gemini should have been given more love honestly
@simsluver4 жыл бұрын
Loved seeing the technical side of these consoles especially the securities! Dude this is a great thing to see!
@MRTuning7044 жыл бұрын
God I’m loving these uploads let’s me nerd out for a minute!
@davidgee11794 жыл бұрын
Just another awesome and informative video. I love watching and learning from these videos about video game systems.
@Roxor1284 жыл бұрын
Whenever I watch a video about these anti-piracy measures, I always find myself being both impressed by the cleverness behind it, and annoyed that it was done in the first place.
@Abel-Alvarez4 жыл бұрын
Damn, the CIC chips and the architecture of the N64 was probably the reason why emulation for the N64 took forever to get almost all of its games at a playable state.
@lumapcat4 жыл бұрын
U convince me I'm buying a n64
@joshm2644 жыл бұрын
You'll never regret it, trust me
@KacKLaPPeN234 жыл бұрын
@@joshm264 Well, if you want relatively good image quality you might regret it unless you want to mod it. It mostly only supports composite video, some revisions support S-Video and some are easily RGB moddable while others aren't as easy to RGB mod, UltraHDMI's aren't readily available either. I personally don't regret my buy, mainly because it was cheap (35usd for a blue translucent japanese model in perfect condition) and because I like tinkering with stuff so I RGB modded it.
@PaintsAreOp4 жыл бұрын
I bought mine for 5€ with Mario 64, Goldeneye and 2 controllers. I don't regret it, but it's a crappy console. Most games run 5-10fps and tbh emulation is the best way to enjoy them.
@RetroDarioGaming4 жыл бұрын
i got my Japanese n64 for 62Euros but it was worth it
@stephenhogan59244 жыл бұрын
Ever drive 64 + Ultra HDMI is a must
@silverian4 жыл бұрын
PIF-CIC protection looks similar like TCP/IP Handshaking. Great video!
@sebastianelytron84504 жыл бұрын
Why did vintage gamers celebrate when the Nintendo 64 turned 18 in 2014? They could now legally blow the cartridges.
@DeadSpecimen4 жыл бұрын
God dammit 😂
@kingdavid75164 жыл бұрын
Blowing into cartridges never really did anything right? I remember my dad teaching me that on NES & Genesis. Surprised we didn't lick PS1 discs.
@JohnSmith-xf1zu4 жыл бұрын
I will still believe that blowing into the cartridge does help. I've tested several times with games that won't start. Just taking it out and putting it back in multiple times, to remove corrosion, as people suggest does nothing. When I blow into the carts, they then startup almost every time.
@Paco_de_Pinda4 жыл бұрын
@@kingdavid7516 but pulling the cardridge out and put it back in scraps rust off the pins. I think the rust pins could be the cause of the old games not being to boot.
@TheShizzlemop4 жыл бұрын
@@kingdavid7516 it removes dust and debris from the contacts if the carts arent stored well, which makes contact better and can actually help. but if you keep them cleaned and stored properly it wont do anything other than accumulate spit on the contacts and make them rust
@DimaNoizinfected3 жыл бұрын
I love to listen to you while programming. Background talk about consoles hacking is very motivating
@fbonacic4 жыл бұрын
So interesting and informative!
@terrorcide4 жыл бұрын
Really enjoying your videos - particular the technical details. Have subscribed today - thanks for making them!
@yogurtgaminglol4 жыл бұрын
Can't wait until 2030 when "How Nintendo Switch security was defeated"
@KokoroKatsura3 жыл бұрын
a n i m e n i m e
@KevinTwiner4 жыл бұрын
Enjoyed so much Brother, big thumbs up hope your week is awesome
@Charizard2154 жыл бұрын
Jet Force Gemini: One of the greatest games of the generation.
@JuddMan034 жыл бұрын
Underrated. Held back by the single analog stick and onerous 100% fetch quest required for completion. I finished it.
@radornkeldam4 жыл бұрын
@@JuddMan03 They thing I dislike the most about JFG is the flawed way that damage is relayed to the player. The multi-level energy bar, where the most significant value is represented by the smallest element on screen doesn't help, but the most problematic part, I think, is how it is possible to incurr massive damage without there being a quantitative or qualitative difference in the feedback mechanism to convey that to the player through visuals or sound. Many times during a combat, especially with bosses, where it matters the most, you can be getting pounded and not even realize until you consciously decide to look at the energy bar. This is not a nuclear powerplant control where you need to have your eyes on the meters, but an action game where your eyes are on the action, trying to kill and not get killed, the damage inflicted needs to be transmitted to the user in an inline manner, and the health meter should be an informative mechanism to check during the pauses, which don't really occur in the game's bosses. During regular gameplay there can be attacks that knock you to the ground and so on, and give you a small invulnerability break, which is a very good way to convey a critical hit. During boss battles, you just remain still all the time and all you see is the screen flash red without any indication of whether it is light or heavy damage. It was very annoying to me to be playing like nothing too bad is happening, and then take a glance ad the health bar and be shocked at the dire situation.
@CraneStyleNJ4 жыл бұрын
Underrated classic
@lennyngrado63654 жыл бұрын
I still dream with a remake of it. Somebody somewhere with licenses to do so will care enough to make it happen.
@Ridley19114 жыл бұрын
Best game on the system IMO.
@Throggy4 жыл бұрын
Interesting video. Didn’t understand most of it because I’m not familiar with hardware, but I do enjoy learning about this kind of stuff. Keep up the good work!
@duxnihilo4 жыл бұрын
"Nintendo using cartridges on the n64 was the right move!" WAT
@AchiragChiragg4 жыл бұрын
@@kreuner11 even the PS1 had good anti tamper methods and it was CD based
@wing0zero4 жыл бұрын
@@AchiragChiragg Not really, my 1st gen PS1 it took a spring and a copy of Ridge Racer to play any copied game.
@detectivescrotes4 жыл бұрын
@@wing0zero The Saturn did have very robust copy protection though, so it could be done at that time with cd.
@samueleproiettimicozzi81344 жыл бұрын
Well, besides the advanced security only possible with cartridges (as it involves chips), they had another important advantage. Although they had a very limited storage compared to CDs (~4 MB compared to ~700 MB), the transfer speed of cartridges was much higher than CD's. While for example PlayStation games were more accurately textured and had CD quality audio, the N64 games didn't have a single loading screen because they didn't need it. This was explained more in depth in a vid I saw some months ago, I don't remember perfectly but probably it was still from MVG.
@glaurennorthern3694 жыл бұрын
@@detectivescrotes and then there was Dreamcast that just played some back ups for no reason at all
@whitewolfinc4 жыл бұрын
Man, I love your content. I look forward to every upload as you are so unbelievably knowledgeable and make it easy for those of us who aren't into software or dev to understand. Great job! Keep up the great work.
@hocusstrokus4 жыл бұрын
3:40 Turok Dinosaur Hunter gameplay
@rexlr6954 жыл бұрын
With a very strange Doom 64 looking cartridge.
@wandersonrodrigues45034 жыл бұрын
GG
@moonpiedumplings30594 жыл бұрын
Thx, I wanted to know.
@IngwiePhoenix4 жыл бұрын
Nintendo: Uses CIC chip and gets away with it for a VERY long time. 20 years later, hackers be like: 0xDEADBEEF I love those videos, the ultraCIC looks really interesting! Stuff like that makes me wish I had gone into chip design rather than software development on servers... Still, this is awesome. Thank you for this quality content man!
@jevansturner4 жыл бұрын
I'm working with Jago85 to offer the PIF replacement for N64, so one console will play all NTSC and PAL games.
@ModernVintageGamer4 жыл бұрын
nice. how does that work? do you need to solder in the new chip as a direct replacement or via some other means?
@jevansturner4 жыл бұрын
@@ModernVintageGamer I'll try to contact you via Twitter to send some pics and details.
@ExperimentIV4 жыл бұрын
oh nice, this sounds sweet!
@somebonehead4 жыл бұрын
Neat, where can we follow the project?
@jago37984 жыл бұрын
@@somebonehead Here is the original thread. Sorry, but almost everything is in German. circuit-board.de/forum/index.php/Thread/24209-WIP-UltraPIF-Multi-Region-N64-PIF-Replacement/ I already published the PCB stuff on github. As soon as I have some more spare time I want to publish all the FPGA and software stuff. github.com/jago85/UltraPIF_Hardware
@ot4_retrogaming9 ай бұрын
Just imagine a world where Nintendo (or any other) would remove the copy protection with the last "official" firmware update a few years after a console is discontinued. This would be so amazing and support game preservation.
@MrManister4 жыл бұрын
Could you please make a Video " How the Nintendo Switch security was defited" 🙏
@nullnull59764 жыл бұрын
Krylik it is?
@MaggieAMoscaZoadora3 жыл бұрын
"The Nintendo 64 was the system that brought 3D into the household." Star Fox: "Ha ha! COMEDY."
@Natei4 жыл бұрын
I love everything about the 64, just such an interesting console
@kannabi4 жыл бұрын
Then Konami decided “symphony of the night on N64? Nahhh 3D is better!”
@4Noirr_2 жыл бұрын
This man is literally ExplainingLikeim5 for every game system .. legend 🐐
@zirize4 жыл бұрын
10:52 RIP John McMaster
@dub25364 жыл бұрын
I learned a lot here. Incredible video M8! Thank you kindly. Hat's off to you!
@NexuJin4 жыл бұрын
"Mistakes weren't made"
@stevenstaubach10614 жыл бұрын
One of the most successful implements of game securities primary function, which is the prevention of bootleg sales. 20 years! Amazing.
@bvanstratum4 жыл бұрын
Please never switch intro music. Thank you.
@mdemarcelo14 жыл бұрын
Thanks for all the efforts to make this video. It just up rises my admiration to the people behind emulation and patches. A plenty good moments in my childhood happened because I had a computer and Roms to play. Thanks
@AdrianVanOyan3 жыл бұрын
What's this guys background why is he so knowledgeable about everything lol
@gamtax3 жыл бұрын
He was involved in XBox homebrew community. That knowledge and skill would be suffice to do such videos.
@TN_AU4 жыл бұрын
I still have my Dr V64 and purchased all the game carts with different CIC's, have fond memories of the n64 scene back in the day, it was a blurry mess on screen but didnt know better until years later.
@random_gamer_guy824 жыл бұрын
Even now as a 37 year old man I still cannot make my mind up between N64 and playstation. Its just a vicious circle.
@nothingnew765 Жыл бұрын
I'd go with PS1. The 2D games on that system still hold up.
@zorcoremusic7456 Жыл бұрын
My father-in-law back when he was a teenager would work with his brother to take apart NES cartridges and upgrade the ship in the cartridges themselves to increase the storage capacity. They put up to 16 NES games on one cartridge so they could protect the integrity of their collection as well as expand upon it from other people's collections. In fact, he was the very few people who actually got a original demos of NES games that were all put on a cartridge
@Clozof4 жыл бұрын
I wonder what this combined with the Patent ending, for N64 Clone Consoles? I would totally blow 500 quid on a totally metal N64.
@thewhitefalcon85393 жыл бұрын
patents are only 5ish years
@raphaeltoast3 жыл бұрын
These videos are always fascinating.
@AmyraCarter4 жыл бұрын
"Sega does what Nintendon't" Suuuurrraaaa...
@Pinkymilo4 жыл бұрын
Jesus, I see you everywhere
@AmyraCarter4 жыл бұрын
@@Pinkymilo (raspberry) No one cares.
@supersonicsjm4 жыл бұрын
I'd be intrigued if you could explain how copy protection works on PAL Ape Escape and why it triggers on PS3.
@losalfajoresok4 жыл бұрын
I would love to see the faces of the guys on the moment that after so many tries and errors find the thing that bypass protections
@nofatchxplzthx4 жыл бұрын
disabling the guns in jetforce gemini is hilarious
@TechDunk4 жыл бұрын
Just became a little patreon :P
@Nick-dq8xt4 жыл бұрын
i hope this does not come off as rude or anything, just wanted to say... i never watched any of your videos and listend to it throughly. i always put them on when i am about to sleep and it works so well^^ i dont know its very calming or something. so thank you for your videos haha
@mlivehd75524 жыл бұрын
Pirates: We are going to pirate games easy! N64: I don’t think so!
@Rambonz24 жыл бұрын
Just want to say that you're killing it with all the content recently man. Thanks heaps!