Namco Museum Archives Is NOT What You Think

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pojr

pojr

Күн бұрын

On the Nintendo Switch, Bandai Namco released Namco Museum Archives (Volume 1 and 2). This is a pretty basic collection of older Namco titles, but there’s an interesting twist. They’re the NES versions, not the arcade originals. Not only that, but there’s two games on here that were never released on the NES at all.
The Cutting Room Floor:
tcrf.net/Pac-Man_Championship...)
tcrf.net/Gaplus_(NES)
More Information About Coke774's Original Game:
arstechnica.com/gaming/2020/0...
2008 Video showing Coke774’s Game:
vimeo.com/2581153
Chapters:
0:00 Introduction
1:28 Volume 1
4:15 Volume 2
7:37 Gaplus & Pac-Man Championship
9:50 Works on Real Hardware?
12:09 Development
14:17 Conclusion
15:08 Outtro
Special thanks to the following users from pexels.com for the stock footage:
84LENS, 霍天赐, A frame in motion, Ahmet Akpolat, Andrew Hanson, Anna Hinckel, Anvar Tushakov, Artem Podrez, Caleb Oquendo, Cottonbro, Cristian Dina, Curtis Adams, DAV Grup 1, David McBee, Distill, Drones Scot, Edward Jenner, EKATERINA BOLOVTSOVA, Ekrulila, Evgenia Kirpichnikova, Free Videos, George Morina, Glen McBride, Jack Sparrow, Joseph Redfield, Kampus Production, Karolina Grabowska, Kelly, Kindel Media, Ksenia Chernaya, Mikhail Nilov, Miguel Á. Padriñán, Mike B, Monstera, Nazim Zafri, Nicole Michalou, Pavel Danilyuk, Pete Wales, pickarick, Pixabay, Polina Tankilevitch, Pressmaster, Ricky Esquivel, RODNAE Productions, Ron Lach, Sora Shimazaki, Steve B, Thirdman,Tiger Lily, Tima Miroshnichenko, Tom Fisk, Tony Schnagl, Vlada Karpovich, Yan Krukov, Yaroslav Shuraev
Special thanks to streambeats.com for the music used in this video.

Пікірлер: 188
@lami_va
@lami_va Жыл бұрын
The Pac-Man CE demake is in fact an nes rom which has been ripped and shared online. I have been enjoying it on my emulation devices.
@RWL2012
@RWL2012 Жыл бұрын
Technically Famicom because of the Namco 163 expansion audio.
@CoffeeFlavoredMilk
@CoffeeFlavoredMilk 6 ай бұрын
I remember seeing a video of the OG version of the demake on KZfaq and was amazed by it. Still even now I'm surprised the game actually ended up resurfacing, especially in the manner it actually did.
@nightbirdds
@nightbirdds Жыл бұрын
You know, I love M2. They are absolute crazy people. They love retro hardware and retro games, and going out of their way is not something they're new to. I think the craziest thing I've seen from them is making an Arcade version of Fantasy Zone 2 by modifying a Fantasy Zone arcade board, porting the Master System version to that board, upgrading the graphics and sound, and then Emulating that entire thing for Fantasy Zone Complete on PS2.
@lpfan4491
@lpfan4491 Жыл бұрын
We really need this type of dedication a lot more.
@RandomizationShow
@RandomizationShow Жыл бұрын
Just found myself playing virtual console on my 3ds last night. The difference between the features in Nintendo's emulator, vs M2 and Sega's is staggering, next to them it looks like Nintendo did the bare minimum.
@marioxb
@marioxb 10 ай бұрын
Wow, had no idea they did that! Cool!
@lancelange9377
@lancelange9377 Жыл бұрын
I hate when they use NES roms instead of the aracade originals. The NES versions were really good. But not as good as the arcade versions.
@FeralInferno
@FeralInferno Жыл бұрын
With the exception of Contra 😁
@SpeedStar1642
@SpeedStar1642 Жыл бұрын
It’s actually justified considering in Japan they called their version of the collection the NAMCOT collection. Which was made to release the NES Ports of their games and that’s actually cool. Preservation of alternate versions is actually more important than you’d think.
@themidcentrist
@themidcentrist Жыл бұрын
I wonder if it was a creative decision or if the NES is easier to emulate?
@pojr
@pojr Жыл бұрын
True. But I can see why they used the NES versions. For one, it's unlike any other Namco Museum collection. Secondly, some of the NES versions (like Dragon Spirit) are different from their arcade counterparts.
@pojr
@pojr Жыл бұрын
This is very true lol.
@GELTONZ
@GELTONZ Жыл бұрын
Neat! Wouldn't be the first time M2 did this. Back on PS2 they released a "System-16" version of Fantasy Zone 2, a Master System exclusive game. However it turned out that they had programmed it on real System-16 arcade hardware and even released it in the arcades as a promotion for their Fantasy Zone Collection on PS2. It later got a 3D port on 3DS. Never underestimate M2. They're the absolute best. Oh yeah and that recently released Genesis Mini 2 ALSO had new Genesis games on it that they made!
@nfsman3452
@nfsman3452 Жыл бұрын
I always will love how they made Vs. Puyo Puyo Sun for the Mega Drive Mini 2 just because they could.
@alexsayskmk
@alexsayskmk Жыл бұрын
I remember some of their devs asking for Citra developers to help in emulation of their ports for Nintendo 3DS.
@SpeedStar1642
@SpeedStar1642 Жыл бұрын
It’s actually justified they used the Famicom ports considering in Japan they called their version of the collection the NAMCOT collection. Which was made to release the NES Ports of their games and that’s actually cool. Preservation of alternate versions is actually more important than you’d think.
@pojr
@pojr Жыл бұрын
It worked out. I'm glad we got some Famicom exclusives and the Japanese version of Rolling Thunder. Still unsure why they broke the collection into 2 volumes, other than for the money.
@Deadguy2322forreal
@Deadguy2322forreal Жыл бұрын
@@pojr The money is the only reason. Namco has steadily decreased the value proposition of the Namcomuseum line since the PS days.
@Larry
@Larry Жыл бұрын
Dig Dug might not have been released on the NES in the US possibly as Atari had the console rights to the game still, they released a 7800 port that year too. But M2 are geniuses are recreating games on old hardware, they did all the additional games for the Genesis Mini 1 and 2 and I think PC Engine Mini/Turbografx mini, they've been around for years to, first porting Marble Madness and Gauntlet IV to the Mega Drive in Japan. (Which are also hidden in the code of the genesis mini 1)
@exactspace
@exactspace Жыл бұрын
I don't understand the claim Dig-Dug was not released in the US for the NES. I rented it as a kid, and it says right on the Wikipedia it had an NA NES release.
@pojr
@pojr Жыл бұрын
Good point, Atari had the console rights. That might explain some of the other games too, maybe, because Galaxian and others existed on the 2600 too. Also, I'm genuinely amazed at what M2 has done.
@pojr
@pojr Жыл бұрын
Are you refering to this article? en.wikipedia.org/wiki/Dig_Dug There is an NA release for the arcade version, but not for the Famicom one.
@exactspace
@exactspace Жыл бұрын
@@pojr I see, my mistake. Thanks for clearing that up!
@retrofan4963
@retrofan4963 Жыл бұрын
Then what is the reason why the Famicom version of Mappy is only released in Japan back in the 80's?
@Fapaljack
@Fapaljack Жыл бұрын
I think the homebrew commiunity had a lot to do with finding optimizations that allow for amazing demakes like that so many years of passionate people with so many years to figure out tricks original devs never could in the lifespan of the console. Its a love letter to the homebrew community.
@BagOfMagicFood
@BagOfMagicFood Жыл бұрын
I have to suspect the Gaplus enemies become part of the background layer once they lock into place, since they all move as one with synchronized animation, and then they wouldn't be subject to the sprite limits. More likely the _stars_ are sprites because they can move at different speeds and it's okay if they flicker because stars are expected to twinkle. I guess I get to thinking about these things more after seeing Displaced Gamers' videos about how Punch-Out cleverly used the background layer to fit more character animation into a crowded space.
@kemy6775
@kemy6775 Жыл бұрын
I’ve read that this is how Galaga worked originally.
@jasonross6727
@jasonross6727 Жыл бұрын
The Dragon Spirit NES game is actually a SEQUEL to the arcade game. That's why you fight the arcade final boss at the beginning of the NES game, and it has it's own, different final boss at the end. The whole series is: Dragon Spirit, Dragon Spirit: the New Legend (NES), Dragon Saber.
@dirtpants
@dirtpants Жыл бұрын
M2 has always been going the extra mile and I feel like they don’t get enough credit for it, I think I remember reading a blog from them, basically explaining how frustrating it was for them to make the 3-D effect worked on old Genesis games when they did the 3-D classics for the 3DS because the way the layering system on genesis was a nightmare, but they still manage to do it. I believe they also retroactively implemented the drop dash into sonic 2’s Rom on the switch port. Yeah, they actually did it before the sonic origins collection and better in my opinion!!
@LordmonkeyTRM
@LordmonkeyTRM Жыл бұрын
Props to m2 for actually demaking(kinda) Gaplus and Pacman for the NES
@TheLonelyGoomba
@TheLonelyGoomba Жыл бұрын
Not that it matters but the Pacman rom doesn't actually work fully on actual NES hardware. The music requires the 47k Expansion Audio mod
@polanco5489
@polanco5489 Жыл бұрын
Another thing about why they use NES roms is because it was originally released in Japan under the name of "Namcot Collection", which explains why you see the "Namcot" logo at the title screens for games. Namco Museum Archives is the western release, split into two volumes.
@DE23
@DE23 Жыл бұрын
One notable thing is that Pac Man CE uses a mapper for the sound that is only supported by the Famicom and not the NES. It'll still play on an NES, it's just the audio will be broken.
@PKSuperStar256
@PKSuperStar256 28 күн бұрын
Unless you mod the console to have the expansion chips or you have a flash cart with support for these chips.
@FeralInferno
@FeralInferno Жыл бұрын
I knew about the Championship Edition NES version but not the Gaplus one. Nice, I'll have to look into that one!
@pojr
@pojr Жыл бұрын
It's a very solid title!
@kemy6775
@kemy6775 Жыл бұрын
The main thing hindering bigger NES games was space. I wonder what a game would look like now with no limit in disk space.
@LuckyBacon
@LuckyBacon Жыл бұрын
Im guessing that the reason Gaplus has "no flickering" is because the enemies transform into background elements once they get into place. And when they need to move, that part of the background gets deleted, and get replaced with sprites. Again, just a guess.
@joshfoustcommunity8928
@joshfoustcommunity8928 11 ай бұрын
There’s a reason why I love the original PlayStation namco museum volumes 1-5 encore games, it’s because they always went that extra mile, volume 4 and 5 has translated Japanese games in the United States version, while encore has Japanese games only on Japan release, and some things are translated to read, even though it was the last title, they still went above and beyond!🙂
@Ragnarok182
@Ragnarok182 Жыл бұрын
You had me at Legacy of the Wizard, I got a score to settle with that game!
@jdiluigi
@jdiluigi Жыл бұрын
I had Mappyland for the NES growing up. I remember the enemy's being so much faster than you late game that a single misstep or delay would lose you a life.
@retrofan4963
@retrofan4963 Жыл бұрын
That's usually how Arcade games work, which Mappy-Land is conveying from its Arcade predecessors(Mappy and Hopping Mappy) despite Mappy-Land is a home console game. In Arcade style games, when the purpose of enemies are to chase you, the much later levels usually make them be much faster and more aggressive and you need to be on your toes, strategize and put your skills faster on the test that you learned from the previous levels. Pacman has that, Mappy has that, Rally-X has that, Dig Dug has that etc.
@themidcentrist
@themidcentrist Жыл бұрын
The sad thing is I have had both volumes for a while but didn't know they were the NES versions because I haven't played them yet. It would be cool if there was an Atari / Namco collection that used the Atari 7800 Roms.
@pojr
@pojr Жыл бұрын
Would be cool. In general, it would be nice if companies released console versions of their games, just to see how different they are.
@JeffreyPiatt
@JeffreyPiatt Жыл бұрын
Namco doesn't own the Atari roms of there titles. That's why is a collection of NamcoT famicom ports. The pac-man titles included are the Namco ports never sold in America because the rights to port them were sold to Atari Games (the arcade game company ) who sold the the original and ms.pacman ports made in house.
@crookedmouth1971
@crookedmouth1971 Жыл бұрын
Great video. Very interesting stuff. Can't believe they aren't a larger size rom. Their just over 262KB, the same size as Mike Tyson's Punch Out. Keep up the good work!
@Kirbman
@Kirbman 4 ай бұрын
The music in the Pac-Man CE demake is actually possible on real hardware. It uses the Namco 163 expansion chip which gave the Famicom's sound chip a few extra sound channels to work with. The NES never supported expansion chips unfortunately.
@Digiflower5
@Digiflower5 Жыл бұрын
Awesome video, If anyone doesn't know the Namco Archives and the Namcot Collection have different game line ups. In Japan Waygon Land is a freebie when downloading the free to start Namcot Collection.
@Fat_Kids_Jiggle
@Fat_Kids_Jiggle Жыл бұрын
We didn't get the first Dig Dug here? I definitely remember playing it as a kid.
@AirZonkWorldChamp
@AirZonkWorldChamp Жыл бұрын
Nice, I hope Namco does more of these since I noticed a few NES games missing as well.
@exeacua
@exeacua Жыл бұрын
It would be great to watch a continuation to this video talking about the games that are exclusive to the Japanese version of this collection
@TheTurnipKing
@TheTurnipKing Жыл бұрын
5:00 I think by the time the NES turned up in the US and Europe those games were "old hat" and Nintendo's licencing agreements limited the number of titles a publisher could releaase in a year, so they'd only go for the ones they had that were most likely to make bank.
@mohammedganai9636
@mohammedganai9636 Жыл бұрын
On top of that, Namco threw a hissyfit when they learned they wouldn't get any of the special treatment they received in Japan as a licensee for Nintendo of America. Bandai licensed their games up until the near end of the NES.
@DioBrando-qr6ye
@DioBrando-qr6ye Жыл бұрын
@@mohammedganai9636 what special treatment?
@mohammedganai9636
@mohammedganai9636 Жыл бұрын
@@DioBrando-qr6ye Namco received very favorable terms as a charter third party in Japan, and also had the liberty to produce their own carts and special mappers (the latter mentioned in the video). In the US, third parties were forced to use Nintendo created mappers (i. e. UnROM, MMC1-5), which really ticked them off. Something like that at least.
@DioBrando-qr6ye
@DioBrando-qr6ye Жыл бұрын
@@mohammedganai9636 but it wasn't just Namco, everyone could use their own mappers in Japan, it's just Nintendo of America that was unnecessarily strict.
@rockmanfan5104
@rockmanfan5104 Жыл бұрын
I'm here playing Namco 50th on the gba and it's fantastic.
@pojr
@pojr Жыл бұрын
My favorite Namco connection on the GBA. In fact, I made a video about it.
@michaelsegal3558
@michaelsegal3558 Жыл бұрын
Some Namco games in Japan say Namcot with a “t” on the end I don’t know why in North America Namcot decided to drop the “t” and become Namco
@michaelsegal3558
@michaelsegal3558 Жыл бұрын
In North America we got Dig Dug 2: Trouble In Paradise, Galaga and Mappyland
@edwin3928ohd
@edwin3928ohd Жыл бұрын
love the growth on the channel!
@pojr
@pojr Жыл бұрын
Thank you! And thank you for being here!
@overdriver99
@overdriver99 11 ай бұрын
Nice video. Thanks. I learned alot about this release. It is incredible that M2 modified and created real NES game for bonus games. PacMan championship edition looks... almost 16 bit games. Gaplus is also very nice addon game too. but it is so funny Namco decided to release old arcade collection in NES games.. what..?!? They did real arcade edition in so many different old consoles. I think they should've added word ' in NES' or 'NES edition' on the front. I think they tried to avoid some weird copyright issue with nintendo.
@awesomejacketdude
@awesomejacketdude Жыл бұрын
0:27 Hay what is the name of this little 8-bit tune? Is from a NES game? Or was this made up for the video itself?
@MrMegaManFan
@MrMegaManFan Жыл бұрын
"Let's take a look" he says when I already have the ROM for Pac-Man Championship Edition on my EverDrive. Still watched the whole thing anyway though.
@VanArtic
@VanArtic Жыл бұрын
M2 are a bunch of madmen just a couple years ago they developed a brand new game for the sega game gear
@superbros64deluxe
@superbros64deluxe Жыл бұрын
Could you talk about the Japanese release "namcot collection"? It had Famicom games published by but not made by Namco such as Atlus's Shin Megami Tensei.
@superbros64deluxe
@superbros64deluxe Жыл бұрын
Some were made as dlc btw, Japanese only version
@exactspace
@exactspace Жыл бұрын
Dig-Dug was not a US release? I remember renting Dig-Dug for the NES. I also remember easily mastering it; never dying, which makes me think it's not exactly the same as the arcade version.
@solong.everyone
@solong.everyone Жыл бұрын
you might be thinking of its sequel, dig dug ii
@exactspace
@exactspace Жыл бұрын
@@solong.everyone Nope. I'm familiar with the top-down Dig-Dug II. Information about the NES release of Dig-Dug can easily be found on its Wikipedia.
@pojr
@pojr Жыл бұрын
No it wasn't released in the US. Other console versions were like the 2600 and 7800, but not NES. Only the Famicom.
@henliz4194
@henliz4194 Жыл бұрын
@@exactspace if you played it on your nes, probably it came from a multicart or a bootleg cartridge im very familiar with the first one more than the second (since i never brought licensed NES cartridges, i had a bootleg multicart for everything and they were cheaper here than a single licenced game in southamerica lol)
@exactspace
@exactspace Жыл бұрын
@@henliz4194 so on another reply I was corrected! The arcade version was released on the NES, but not Famicom’s version.
@LostForestX
@LostForestX Жыл бұрын
Also, I love the walk cycle for Rolling Thunder. Dude is so lanky.
@LaughinMyButtOff
@LaughinMyButtOff Жыл бұрын
Great video! as always.
@pojr
@pojr Жыл бұрын
Thank you!
@LaughinMyButtOff
@LaughinMyButtOff Жыл бұрын
Hey, are the shirts true to size?
@pojr
@pojr Жыл бұрын
I ordered one for myself (didn't get it yet) so I'll have to let you know.
@bastokrepublic
@bastokrepublic Жыл бұрын
when your logo spins around in the intro, it would look better if it was centered on the 'o' in the name, in my opinion.
@elliot3751
@elliot3751 Жыл бұрын
I wish they would’ve teamed up with Nintendo to release this as a collection like “Namco: NES Museum”. However I think the price was worth it just to try and have PAC-MAN CE. The Demake was amazing!!
@ShanetheFreestyler
@ShanetheFreestyler Жыл бұрын
Dragon Buster II: Seal of Darkness is basically Namco's take on Advanced D&D: Cloudy Mountain (AKA, Adventure after the TSR license expired) on Intelevision. The way you use arrows to attack enemies, the way they can bounce off walls and potentially back at you, the way your color chances with your health, and the way caves are all black until you walk through them are all very much in line with the mechanics of Cloudy Mountain! If you didn't like DB2, then you'll likely not like AD&D either... But to those who liked AD&D on Intelevision despite how un-AD&D it was, (It was in development as Adventure before Mattel picked up the TSR license), you might like Dragon Buster II.
@Z64bit
@Z64bit 10 ай бұрын
4:24 what is super egxevious?
@mkr3128
@mkr3128 Жыл бұрын
Hey man love the content! New subscriber here. I've ee. Binge watching your stuff. You deserve more subs. I wish you lick!
@8bitsloth
@8bitsloth Жыл бұрын
If Dig Dug and Mappy didn't get a US release then there was some low key pirating operation going on in the late 80's because my local rental place had them both for rent and I know I rented them. They also had non-authorized games like Captain Comic.
@retrofan4963
@retrofan4963 Жыл бұрын
Oh definately. Which is a good thing so people back in the 80's can experience the Famicom versions of Mappy and Dig Dug at the time through that route. There are even markets even around that time where you buy multicarts to play on your NES and they contain quite a lot Japan exclusive Famicom titles like Mappy and Dig Dug.
@Fortuna1
@Fortuna1 Жыл бұрын
Famicom has different games in both packs, and has 1 free game on one volume: Wangan land 1
@MichaelCharles-zn6rh
@MichaelCharles-zn6rh Жыл бұрын
thanks for being here @pogr , you fill the void left by GamingHistorian's large gaps between videos (and you are just as cute)
@pojr
@pojr Жыл бұрын
You're welcome! Thank you for being here.
@DonnaLawyer-ft2bc
@DonnaLawyer-ft2bc Жыл бұрын
Well spoken and very interesting
@sammywammy6116
@sammywammy6116 Жыл бұрын
Sad. Namco Museum on PSP was better than both these collections combined. Not only did it have almost all of these games, but it had modern renakes of Pacman, Galaga 89, DigDug, all with 3d graphics.
@brandong.1857
@brandong.1857 Жыл бұрын
Good info, thanks again pojr
@Packers4Evar12
@Packers4Evar12 Жыл бұрын
Pacman CE is definitely a NES ROM, it plays on emulators and original hardware with a flash cart
@intel386DX
@intel386DX Жыл бұрын
This is so cool that the new games are developing for the NES ! From where to download those 2 new ROMs?
@themidcentrist
@themidcentrist Жыл бұрын
Heck, there are still new games being made for the Atari 2600.
@intel386DX
@intel386DX Жыл бұрын
@@themidcentrist yes , and the demo scene is huge . But all this of homebrew and not commercial games :)
@LostForestX
@LostForestX Жыл бұрын
Just bought a Pojr shirt today to represent 😎
@pojr
@pojr Жыл бұрын
Thank you!
@SatoshiMatrix1
@SatoshiMatrix1 Жыл бұрын
The reason so many of Namco's arcade conversions failed to make it to the North American NES was Nintendo's dracoian third party license rules at the time, which limited third party developers including Namco to just five releases per year. Being limited to five annual games and no more, Namco stategically chose titles they felt would sell the best. Dig Dug II over the original Dig Dug because Dig Dug 2 was newer, looked better, was more likely to not have a version that appeared on an older console as would have been the case of the original Dig Dug. Eventually Nintendo eased off this restriction, but it really limited the NES conversions of early 80s arcade titles in the west. Thankfully, Japan had no such limit on third party games, so you got them all there. Also fun fact: these Famicom conversions were hand developed by Namco themselves by a devision they set up within the company specifically to do this: Namcot. It's not a typo. Namcot was the in-house team that made home conversions of arcade games, and why they are so friggin good.
@DeanofSmoking
@DeanofSmoking Жыл бұрын
Great vid. :)
@pojr
@pojr Жыл бұрын
Thank you so much!
@NigelMelanisticSmith
@NigelMelanisticSmith Жыл бұрын
There is footage of the Pacman Championship Demake being played on a real NES, it's a legit NES Rom.
@blizzardjesus
@blizzardjesus Жыл бұрын
Who didn't know this... The announcement videos were pretty explicit about it.
@pojr
@pojr Жыл бұрын
I don't think anyone knew that gaplus and Pac-Man championship edition were actual ROMs until someone extracted the ROM files.
@blizzardjesus
@blizzardjesus Жыл бұрын
@@pojr those 2 were extracted immediately. I had Pac-Man ce put on a famicom cart.
@danielmclaughlin2190
@danielmclaughlin2190 Жыл бұрын
yeah its thier IT, Im huge into emulating titles ( i own ). But Namco/Bandi own these games and should be able to do this 100%
@ghostbombl8034
@ghostbombl8034 Жыл бұрын
I was lucky to down load a huge nes ,emu folder packed with all ,region games all around the world, It has full,build of Japanese collection,so,Its great to follow along and learn new games,and try them out with,spending yrs down loading finding roms.Who every put this full,maxed out,regional, ports collections did an awesome job job because,each regional has it folder,so no mixed up regional roms pluss this,emu pack has all the hacked games folders so on to explore.
@agenttexx
@agenttexx Жыл бұрын
I bet it all comes down to licensing. They already have working NES and SNES emulation where as the arcade versions they might need to license MAME and license through NAMCO. By using NES, they may have less licensing to deal with.
@ElectroPotato
@ElectroPotato Жыл бұрын
This is almost as crazy as the first Atari Flashback plug'n'play, which was a NOAC (NES On A Chip), and they made NES ports of all the classic atari games JUST FOR THAT.
@sandmanxo
@sandmanxo Жыл бұрын
A lot of these probably were not released due to age, and for third party devs, Nintendo restrictions in the US. By the time the NES really was getting widespread usage in 1987-1988 a game like Dig Dug was going on 7 years old and been a hard sell at a $50 price tag, and lower cost on the cart would have been difficult with royalties and manufacturing costs. Add in Nintendo only allowed publishers to release 5 titles a year at that time and thoses are probably the reason they were never released.
@cliffjumper1984
@cliffjumper1984 11 ай бұрын
I swear. I am one of the 100 in the all elite mappyland fan club 😂 I love that game Nes port of pacman is really good. Yes the sounds are perfect. But almost controls flawlessly. Id pick this up, if i did already have most of these games. Hell, i got pacland for 6 bucks and love booting that up here and there with my converter
@UltimatePerfection
@UltimatePerfection Жыл бұрын
Absolute madlads, they've ported two games to an obsolete Nintendo console just so that they could put it on a recent Nintendo console.
@michaelsegal3558
@michaelsegal3558 Жыл бұрын
You also find Mappy and Dig Dug 1 on pirated multi carts as well and Galaxian (might have spelled that wrong)
@m0nde
@m0nde Жыл бұрын
I'd imagine they were released in 2 parts in the US as a money grab.
@pojr
@pojr Жыл бұрын
I think you're right lol.
@atariboy9084
@atariboy9084 Жыл бұрын
My theory on why we never got the other Namco games like Dig-Dug and Mappy is the same thing happen to all the third party gaming is that Nintendo rules on only 5 games a year to be sold in the US and they had to pick the BEST 5 games and had Namco did the same trick as Konami did with there sup-licence ULTRA GAMES we could have had more Namco games but who knows.
@fnjesusfreak
@fnjesusfreak Жыл бұрын
Well, they did license out some of their games to third parties. Tengen was a second-party at the time (and Namco apparently set them up to the Rabbit chip skullduggery), but Bandai (which didn't own Namco then) released Galaga and I think also Xevious.
@tavieion
@tavieion 8 ай бұрын
I hate we didn't get a physical edition of these volumes. They could have made more money.
@SONGOKU02
@SONGOKU02 11 ай бұрын
Your smile is sometimes something a little awkward. Don't be afraid. Your videos are great and good researched. I will subscripe and keep up the good work friend. Greetings from Germany. :)
@kultur-vultur
@kultur-vultur 11 ай бұрын
Its been done before but it wouldn't hurt to do a video on how Nintendo updated a rom after 30 years plus for the NES, Im talking about the Switch port of Donkey Kong, its an updated ROM too that can be dumped and played on actual hardware. Im just saying it doesnt get enough attention, they didnt need to do it and didn't market it.
@ZipplyZane
@ZipplyZane Жыл бұрын
So I take it your flashcart has the Namco chip on it?
@pojr
@pojr Жыл бұрын
I use the mister fpga, which supports the chip.
@idkany293
@idkany293 Жыл бұрын
Well, ACTUALLY they did release Dig Dug on the Wii, Wii U & 3DS Virtual Console
@karnovjunior
@karnovjunior Жыл бұрын
Gaplus and Pac-Man CE actually got dumped and I'm happy to say they do work on a real hardware with an Everdrive N8 cart :)
@urbanknish
@urbanknish 10 ай бұрын
I suspect Galaxian and Dig-Dug didn't make it to America because Americans played these games on Atari already for many years. Mappy though would have been very welcome IMO.
@chadwolf3840
@chadwolf3840 Жыл бұрын
Great stuff.
@weebnerdgaming4908
@weebnerdgaming4908 Жыл бұрын
Why they did the extra effort? 1. Free marketing. Like your very video here :P 2. Emulation features. By making an authentic NES game they will have no headache of keeping the QoL features of the emulator, Rewind and all. This is the similar case to their GG Aleste 3, the latest real Game Gear title. It's both to promote the Game Gear Micro and as the main feature of Aleste Collection. By doing so GG Aleste 3 has the advantages hard-coded games can't have like save states and replay. Imagine using save state for a brand new game!
@Telecasta108
@Telecasta108 Жыл бұрын
Your smile gives me life 😆
@askjeevescosby2928
@askjeevescosby2928 Жыл бұрын
I just want gameboy classic. Model it after the gameboy pocket, give it a back lit screen, put a link cable port on it. Put all pokemon games on it bit when you choose a version the other version become un accessable so you have ti trade to complete the dex. Put a car port in it and they can sell expansions with more games but will also allow you to play old gameboy games. Gameboy classic would be awsome because everybody would have a gameboy again and we could all meet up with link cables and play like its 98
@JeffreyPiatt
@JeffreyPiatt Жыл бұрын
Bandai Namco America really shouldn't have changed the title that much. It makes it sound like there new Namco Museum titles where they show off the arcade titles. This set is a us localization of the Namco T collection a collection of famicom ports produced by NamcoT the home video game label of Namco. They probably should have also shown off that your getting the Japanese home ports of games Namco America didn't make for the US market like the Atarisoft/ Tengen ports. I.don't see Namco asking WB for the rights to those roms.
@GameFactsSpecial
@GameFactsSpecial Жыл бұрын
Interesting channel
@jarmelatodyssechutminds126
@jarmelatodyssechutminds126 8 ай бұрын
And I'm not the only one who bought not just this Nintendo switch version. I also bought it for my PC as well. Fun games I well-translate it to the Nintendo Entertainment System and family computer some not so much. But as soon as I play what are those top-down shoot em ups I noticed this game has a built-in Auto fire. Which gives us a plus for me but I still give it a negative for that NES Pac-Man port. Namely the sound and color palette. But a plus for Mappy. And the last time I check with Nelson Museum archives for 1. I see original Dig Dug. As well as Galaxian. Still disappointing that we never get to see Ms. Pac-Man to be playable on either. Tengen version especially. I heard this variation is actually playable. I played GAPlus. It's good. I'm pretty mediocre at precise shooting. I gave Dig Dug two trouble in Paradise a shot. I gave better City a shot and I've already got my foot wet into it and I got used to it. I'm going to give Rolling Thunder a shot (sorry for the gun pun) despite ammo management. Wizards Legacy. I tried and play. Made some progress there. Never fully acquainted with Japan Falcom titles. We're strangers.
@NightSkyPictures1
@NightSkyPictures1 Жыл бұрын
Dragon Spirit on NES is a sequel to the arcade game
@reboxtherapy
@reboxtherapy Жыл бұрын
I would get it, if it allows you to play "other games" by loading this.
@nunyabizness3866
@nunyabizness3866 Жыл бұрын
You should do a video on the star path supercharger.
@jacobprayer8656
@jacobprayer8656 Жыл бұрын
It would have been cool if you tried these games on a real NES/Famicom
@jeromemccalla9520
@jeromemccalla9520 3 ай бұрын
The menu looks just like the wii virtual console lol.
@aetheralmeowstic2392
@aetheralmeowstic2392 Жыл бұрын
Someone's already put this wersion of Mappy on a ROM site
@madmax2069
@madmax2069 Жыл бұрын
They should have included both arcade and NES versions
@michaelsegal3558
@michaelsegal3558 Жыл бұрын
Well the thing with Dig Dug how we got 2 but not 1 in North America it’s the same deal as the Goonies game how in North America how we got 2 but not 1
@michaelsegal3558
@michaelsegal3558 Жыл бұрын
I actually like Mappy better than Mappyland like Mappyland is ok but I prefer Mappy
@germanskena6537
@germanskena6537 Жыл бұрын
Hi POJR, look like we have another user of Mister out there. It's nice. I prefer to play in a actual NES, with a microsd card adapter. For this i mean. If not, i play all the games in my ARCADE pc machine cabinet, (from 8-32bits games arcade/consoles and -even DOS and win 3.1x-95). Liked, and share the video too.
@akxmedia0
@akxmedia0 Жыл бұрын
10:49 Wait.......what?
@ButcherGrindslam
@ButcherGrindslam Жыл бұрын
That's a normal practice. It's just an emulation.
@thepeternetwork
@thepeternetwork Жыл бұрын
So I have the Namco Museum Arcade Pac. It comes with Pac-Man, Galaga, Dig Dug, Tower of Druaga, SkyKid, Rolling Thunder, Galaga '88, Splatterhouse, Tank Force, Rolling Thunder 2, and Pac-Man Vs. as well as Pac-Man Championship Edition 2 Plus (I think that's a 2-player only). If I picked up these Namco Museum Archives, am I buying the same games twice?
@themidcentrist
@themidcentrist Жыл бұрын
The Arcade Pac you already have contains the arcade versions of the games. The games in this video are the NES versions. This means if you get these Namco Museum Archives you will have two different versions of the same game, one from the arcade and one from the NES. Personally, if you are happy with the arcade versions I'd either just stick with what you already have or wait for these to go on sale.
@retrofan4963
@retrofan4963 Жыл бұрын
The other difference as well is that Namco Museum Arcade Pac doesn't have Mappy.
@knoxduder
@knoxduder Жыл бұрын
Crutch word identified: So…
@ChrisRoth1972
@ChrisRoth1972 10 ай бұрын
I wasn’t a fan of Nintendo PAC-Man although the Galaga on NES doesn’t look that bad. I just prefer Arcades Games look like Arcades Games,not NES versions!
@heatherjohnson6836
@heatherjohnson6836 Жыл бұрын
What if nes never exied
@SweetStevieAaron
@SweetStevieAaron Жыл бұрын
Just subscribed recently. Really love your videos. As a lifelong Namco fan, this stuff really annoys me. They’re sitting on a goldmine and even when they do release the arcade versions in their compilations, they’re always so limited or have aspect ratio options unavailable or something, just to annoy the player. Honestly, it’s so much better just to emulate yourself but it really shouldn’t be this way. It’s great that they made these two exclusives mind. Anyway, keep up the good work.
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