The Absurdity of the Lost Levels Post Game is Absurd

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MattTrashBoat

MattTrashBoat

3 жыл бұрын

What exactly lies beyond the ending of Super Mario Bros: The Lost Levels? You don't know?! WELL I DO! So, stick around to find out hehe.
I forgot to credit the footage for the NES Mario Bros. Minus World footage my b. I Noticed a handful of tiny editing errors throughout the video, especially @ 5:30. In the wise words of chillindude: "my b"

Пікірлер: 150
@garbageyoutubechannel310
@garbageyoutubechannel310 3 күн бұрын
the actual reason for worlds A, B, C, and D being named like that (instead of having the numbers 10-13) is because the world counter wasn't coded to have two-digit numbers, and so the next logical option was to start counting up in hexadecimal , which is the system that old games used internally anyway.
@BagOfMagicFood
@BagOfMagicFood 2 күн бұрын
It wasn't even really hexadecimal, more just that the entire alphabet is what comes next after all the digits in the graphics set.
@Medachod
@Medachod Күн бұрын
​@@BagOfMagicFood But who can truly say? Until Nakago and Morita come forward, nobody knows the answer for sure.
@mchenrynick
@mchenrynick Күн бұрын
@@BagOfMagicFood The same way the 10s digit works with your lives remaining. After 99 lives, for example, it goes to A0...
@vegamineral207
@vegamineral207 13 сағат бұрын
​@mchenrynick I don't even know how the heck that's possible unless that was deliberately hardcoded into game or the system. And if it was then that is a huge redundancy because of all of the extra conditional statements and commands needed to count the first digit using decimal and then the 2nd digit using decimal + alphabet lol
@chrisrj9871
@chrisrj9871 4 күн бұрын
"Fire Bars in all possible places" - you remember all those blank blocks in the castles that look like they should have fire bars?? My money is that those will have fire bars.
@MediaMunkee
@MediaMunkee 2 күн бұрын
That is exactly what it means, yes.
@nothing-yt7nu
@nothing-yt7nu 6 сағат бұрын
you don’t say
@trapez77
@trapez77 Жыл бұрын
World 9 is not underwater in the famicom version, it’s supposed to be like you’re flying.
@ViIvaNunner
@ViIvaNunner 4 күн бұрын
yeah; seeing that it was actually underwater in all stars is pretty sad cause having you fly through the sky of regular levels is way cooler
@MaxOakland
@MaxOakland 3 күн бұрын
@@ViIvaNunner I really wonder why they did it that way
@ssg-eggunner
@ssg-eggunner Күн бұрын
that's why the all stars one feels less weird
@MrLuigi-pe8tn
@MrLuigi-pe8tn 18 сағат бұрын
@@MaxOakland It has to do with how both the NES (and FDS. They store it in the same way, just the location is different.) and SNES store and display their graphics. All the tile graphics on the NES are constructed from 4, 8x8 tiles that have one of the 4 available pallets (with 4 colors each, though one is always transparent). 4 pallets isn't a lot, so a lot of colors have to be reused. In the case of the underwater levels, the bricks and ground type use the green pallet, the water (and clouds, in the case of World 9) use the blue pallet, the coins and ? blocks use their own pallet, and the coral and pipes share the pink pallet (this is what leads to that Vaporwave style of coloring). This leads to graphics looking really bizarre when shifting between the different level themes. The colors are usually done to match the level theme, and they generally all do, save for one overworld level using the castle color pallet (I think it's 6-3). The SNES has way more variety compared to the SNES. It still uses 8x8 tiles, but now we have a choice of 8 pallets of 16 colors each. Graphics like the coral and pipes no longer have to share the same set of colors, and can be separated into their own pallets. So now, when the level themes change, graphics like the pipes don't NEED to change the pallet they're using because they have their own, unique pipe pallet. I think they could have made a new set of pallets that only works for World 9 to keep the aesthetic of the NES one, but Nintendo may not have had a lot of time to completely rewrite the code that determines graphic colors. (I haven't read the Assembly, though, so I could be wrong.) I mean, for the most part, the entirety of Mario All-Stars is a copy paste of the original NES games with the memory moved around to take advantage of the SNES's graphical capabilities... tldr; NES has very little color options (16 colors), SNES has a lot more (At most 128 colors), and time may not have been on the side of the programmers... I'm sorry this was a ramble, I just find this stuff fascinating!
@starchking765
@starchking765 Жыл бұрын
The 35 Anniversary Game and Watch version of Super Mario Bros. 2 is technically different from the Famicom version because of the ability to have infinite lives if you hold the a button upon starting the game. There may be other differences but that's all I noticed.
@MattTrashBoat
@MattTrashBoat Жыл бұрын
I did not know that 😲 very interesting
@thebasicgamer4716
@thebasicgamer4716 Жыл бұрын
Do you still have to beat the game 8 times?
@starchking765
@starchking765 Жыл бұрын
@@thebasicgamer4716 yeah
@1mariomaniac
@1mariomaniac 3 күн бұрын
@@starchking765 oof
@BoyGeorgiaX
@BoyGeorgiaX 3 күн бұрын
5:44 I honestly thought this was a rom hack the first time I saw it.
@julianx2rl
@julianx2rl 5 күн бұрын
I wouldn't be surprised if World 9's stages were the precursor to Mario 3's tanooki powerup. I mean, World 9 is essentially a mostly normal stage where Mario gets to float around by tapping A.
@bingobo2551
@bingobo2551 3 күн бұрын
Fun fact: smb special had a powerup that made it so the physics change into those seen in water stages.
@zkitty11
@zkitty11 3 ай бұрын
that gameboy port wasn't lying, those levels can lost
@merluzacongelada5361
@merluzacongelada5361 7 күн бұрын
Challenge mode and boo races more than make up for the lost of a few questionable levels. You guys can complain about the screen crunch all you want but deluxe was far from a bad package, you had two full nes games fully reprogramed (all the other Mario re releases have been emulated) and so many extras it feel endless. A romhack fixing the screen crunch would make it the definitive version of at least the original 1.
@somebakedgood
@somebakedgood 3 күн бұрын
Those levels can For Super Players
@ssg-eggunner
@ssg-eggunner Күн бұрын
@@merluzacongelada5361 + you get cool scrolling lava
@ahmethacikasimoglu5819
@ahmethacikasimoglu5819 Күн бұрын
I love extra worlds in mario games, why?!
@IndepIndepWALT
@IndepIndepWALT Ай бұрын
13:21 A-ri-ga-to-u ! It means "thanks!" well "thank you very much is "arigatou-gozai,masu" witch is more used as thank you, Japanese formality levels are wierd, but arigatou would be like us saying Thanks!
@Brass319
@Brass319 3 ай бұрын
so absurd they used the word twice in the title, even
@stagelights_
@stagelights_ 4 күн бұрын
the redundancy of this title is redundant
@vegamineral207
@vegamineral207 13 сағат бұрын
The irony of your comment is ironic
@YamatoFukkatsu
@YamatoFukkatsu 3 ай бұрын
From what I recall reading in the official player's guide, you have to not only never use warps, but you also have to play the game in one sitting rather than saving and quitting (obviously a non-issue for the original Famicom Disk System version, which didn't feature saves). Thankfully, once you do access World 9 on the All-Stars version, it becomes permanently unlocked on that save file and can be re-accessed at any time (made all the more convenient by the fact that Lost Levels allows you to select individual stages to re-play, as opposed to only being able to select worlds like the other games in All-Stars).
@MaxOakland
@MaxOakland 3 күн бұрын
The reason the extra water levels are like that is in the Famicom version, they use the above ground appearance. It's supposed to look like you're flying
@Jouzou87
@Jouzou87 3 ай бұрын
Imagine living in a world that's 75 % water.
@weaponizedestrogen
@weaponizedestrogen 3 күн бұрын
Hard to imagine.
@YourWorstNightmareyes
@YourWorstNightmareyes 16 сағат бұрын
Isn't that the actual world
@dimentiorules
@dimentiorules 13 сағат бұрын
@@YourWorstNightmareyesthat’s the joke.
@thogameskanaal
@thogameskanaal 4 күн бұрын
Fun fact: Super Mario All-Stars consists of enhanced ports, not remakes. As far as I'm aware, all three games are based on the NES versions' code base, which work natively om the SNES. The graphics and music are a different story, though.
@BinglesP
@BinglesP 2 күн бұрын
Always confused me when people called them remakes when they're so faithful to the NES versions' physics and fundamentals
@NekoMMDGTS
@NekoMMDGTS 26 күн бұрын
Deluxe definitely deserves credit for being the only portable way to play at the time and having a Challenge Mode and Boo race made all the difference. There was just something nice about it at the time.
@MaxOakland
@MaxOakland 3 күн бұрын
There's a ton of great content on Deluxe. If someone made a hack that removed the screen crunch, it would be the definitive way to play
@classified07
@classified07 Күн бұрын
13:15 The text says "arigatou" and it means "thank you"
@julianx2rl
@julianx2rl 5 күн бұрын
5:12 - A is Hexadecimal for 10, B is 11 and so on.
@MattTrashBoat
@MattTrashBoat 4 күн бұрын
I’ve actually come to learn that through the making of my latest video lol (the Mario party items)
@BinglesP
@BinglesP 2 күн бұрын
That's what I was about to comment, also since 10-13 would be double digits and require more space than originally intended
@REALMARCHINADER
@REALMARCHINADER Жыл бұрын
Ngl I would've loved the fantasy land as a kid. I was always so fascinated with hidden escoteric locations in video games. I personally loved messing around in SM64DS using cheats to bypass boundaries like my names Indi. And something about how world 9 looks in the og famidisk version scratches that unintended and adventurous feel.
@dee7352
@dee7352 Жыл бұрын
13:27 there's a good chance that spells out arigato *citation needed*
@TheYouTubeGame
@TheYouTubeGame Жыл бұрын
アリガトウ a ri ga to u That's a yes
@wrmsnicket
@wrmsnicket 3 күн бұрын
@@TheKZfaqGame Interesting to note that it’s spelled in katakana. I guess they had to use katakana since it uses more straight lines, so it’s easier to spell with blocks.
@TheYouTubeGame
@TheYouTubeGame 3 күн бұрын
@@wrmsnicket That's good insight; hadn't thought of that. It wouldn't make sense for it to be in katakana, would it? But what you said about the blocks makes a lot of sense. To do it in hiragana would be difficult.
@renbelmont
@renbelmont 3 күн бұрын
The Japanese just says ありがと, which is arigatou, or Thank you. It's spelled in katakana though, reads as アリガト! Usually it's only used for words from other languages, but i imagine they just did it because it's easier to write out in game with blocks
@19Szabolcs91
@19Szabolcs91 4 күн бұрын
Fun video about an overlooked aspect of an overlooked game, kudos! Now, a fun trivia... you know the ifinite 1-up trick? The devs intentionally put a place to do it right at the start of The Lost Levels in 1-1. But they also made sure that you can do the same 1-up trick on A-1 as well, but with a much, much trickier setup invonving breaking certain blocks and bonking a Koopa shell above a gap. Like, if you figure it out and execute it, you get your well deserved reward to even the odds in the post-game as well.
@orsonzedd
@orsonzedd 4 күн бұрын
Mario got Covid between Super Mario World and Super Mario 64
@JSRphones
@JSRphones 17 сағат бұрын
I actually had my own theory pertaining to why Mario 64 was the first game in the series that you could drown in. See, Super Mario Bros. 3 had this whole stage play aesthetic going for it, and because of that, I simply thought that the "water" wasn't affecting him in any way, since it was only behind him. But then Super Mario 64 introduced "real" water.
@jamesismybestie7122
@jamesismybestie7122 4 күн бұрын
idk how your channel hasn't been recommended to me prior. really good editing, pacing and the cyberchell reference really sold me. bing watching all your stuff now
@MattTrashBoat
@MattTrashBoat 4 күн бұрын
Thanks! Hopefully you'll find my newer stuff a lot better than this ol' vid haha
@steelplasma256
@steelplasma256 3 күн бұрын
6:56 That hurts to hear, I loved Deluxe as a child, though I didn't have very many GBC games at the time. I specifically remembered the deluxe extras being far more enjoyable like finding invisible coins and the calender and such being a huge novelty in the day.
@MattTrashBoat
@MattTrashBoat 3 күн бұрын
Oh yeah for sure I would imagine having it at the time was pretty awesome. It’s just one of those games that’s hard to go back to
@REALMARCHINADER
@REALMARCHINADER Жыл бұрын
You really deserve way more attention for how quality your vieos are. Seriously the quality rivals those that come from a 100k sub channel.
@MattTrashBoat
@MattTrashBoat Жыл бұрын
That’s very sweet but I hope I am a hundred times better by the time I hit 100K subs!
@someonesomewhere7587
@someonesomewhere7587 2 күн бұрын
I wonder what the patch in the thumbnail is worth now
@wariolandgoldpiramid
@wariolandgoldpiramid 3 ай бұрын
Why does everyone complain about water levels? I never had any problems with them.
@brinleyhamer729
@brinleyhamer729 3 ай бұрын
the w9-1 of smb1 (usa) is also a underwater level thats above ground also it crashes sometimes
@SuperJM9
@SuperJM9 14 күн бұрын
The NES Classics and Famicom Mini versions of SMB1 and SMB2j on GBA are technically ports rather than emulation. They are basically the same though. The differences are that they save your high score, support sleep mode and in the case of SMB1 saves hard mode and world select when you unlock them. SMB1 also supports the original two player mode, with only a single cartridge needed. Deluxe lacks this, but has its own VS mode, which has two players a race against each other in new levels. Unfortunately, due to the GBA having lower vertical resolution than the NES, every fourth row of pixels is missing. This looks lees weird in SMB2j, but in both cases it’s purely aesthetic.
@cleb6720
@cleb6720 Жыл бұрын
thats crazy wtf, great editing btw love the vids, fantasy land is insane lmao
@pablosanch_4010
@pablosanch_4010 3 күн бұрын
Interesting video with good editing. It's cool it is being recommended to a lot of people now. The voice sounds so different that I didn’t realize this was the same channel as the funny sm64 useless power up. Also, the song at the end has me intrigued. I am sure I recognize the singer's voice, and I think I now from where, but I don't know the song. Skipping just that one on the song credits where it plays is on par with Lost Levels sadism.
@MattTrashBoat
@MattTrashBoat 3 күн бұрын
thanks, yeah this vid is pretty old so I’m kinda conflicted on it being recommended to so many people lol Since it’s old I don’t want to watch it myself but if I remember correctly that song might be from one of the Warioware Inc. Mega Party Games strange bonus Japanese music videos
@stankykong8506
@stankykong8506 4 күн бұрын
Deluxe has a lot of really awesome extra content
@ShaneBarton2005
@ShaneBarton2005 3 сағат бұрын
Can someone get me the split-second text at 4:10? As a mobile user, I genuinely hate it when content creators put split second text in their videos without giving me a chance to read it.
@Akiak7
@Akiak7 44 минут бұрын
you've just beaten a really hard platformer, making world 9 a mostly chill/amusing experience makes perfect sense to me
@SunsetBear
@SunsetBear 15 сағат бұрын
“absurdity is absurd” hmm yes this floor is indeed made out of floor
@NotNintended64
@NotNintended64 Күн бұрын
Quick fun fact on 9-3, All other castles that involve Bowser’s brother isn’t even the real brother as they are all minions pretending to be bowser. The only real Blue Bowser is in 9-3, Suggesting that that’s Bowser’s brother’s castle. That could also explain why it was so different from normal bowser but still. Sadly It’s hard to tell that Blue Bowser is even a character in the all-stars version because he was replaced with a bunch of bowser copies instead.
@LethalBubbles
@LethalBubbles 5 сағат бұрын
it's important to not take it out of context. Note that the FDS introduced saving your game to the Famicom, and games back then were built to last, so "Beat the Game a bunch of times" makes sense. It is something that was not possible on Super Mario 1.
@SuperNickid
@SuperNickid 3 күн бұрын
MattTrashBoat: Mario can drown in 2d mario game, the in game timer, but by that logic he get drown in dry air. Notice that a 3D platform does not have an in game timer that kill mario so that is the reason under water is time limited.
@Patolagos
@Patolagos 2 күн бұрын
Super Mario Bros. Deluxe is PEAK.
@jam560
@jam560 Күн бұрын
i honestly think beating the game 8 times to unlock is actually pretty cool for the time. you would unlock it over months if not years
@tiko-
@tiko- 4 күн бұрын
i like how mario at the D-4 ending has a ton of lipstick marks, like he went thru the game 8 times in a row just to get more peach kisses. what a horndog
@The_Wandering_Nerd
@The_Wandering_Nerd 15 сағат бұрын
Imagine putting 30% of your game's content behind a requirement so onerous (beating an already-super-difficult game eight times) that few if any players would ever see it. No developer would do that today, not when they could put it in DLC and just make players use the 16-digit cheat code to access it.
@WDonaldson2000
@WDonaldson2000 Жыл бұрын
4:10 That has got to be the fastest and hardest “text that pops up for just a few frames” to even try to read, what does it even say?
@MattTrashBoat
@MattTrashBoat Жыл бұрын
LOL I wouldn't want to ruin the surprise hehe
@Gnarfledarf
@Gnarfledarf 6 ай бұрын
"what? you think im using the single frame of blank text to plug my video that i made on this specific topic? nah, not gonna do it you just stopped watching the video and had to pause on a specific frame for noting #GOTTEM"
@dacreatif2
@dacreatif2 6 ай бұрын
@@Gnarfledarf Did you use the angle keys to find it?
@user-pe7up5od7i
@user-pe7up5od7i 2 күн бұрын
The real reason Lost Levels wasn't released in the US as SMB2 is because Nintendo of America felt the game was a lazy rehash of the first SMB, and didn't bring anything new to the table.
@ItsClodsire
@ItsClodsire Жыл бұрын
I always thought Mario Land was easier than Mario Bros Deluxe, I never actually owned Mario Bros Deluxe but I played my friends on multiple occasions and was always surprised at its difficulty.
@CassiusZedaker-pr7kc
@CassiusZedaker-pr7kc 4 күн бұрын
Super Mario Land *is* way easier than Deluxe.
@ssg-eggunner
@ssg-eggunner Күн бұрын
12:39 the most likely reason to why mario has breath system in 64 is most likely due to devs wanting to implement realism, which is why he also has fall damage, this actually happend with 2D as well, in the early days of arcade, some platformers had fall damage for the sake of realism (and possibly the suck up quarters faster) and donkey kong was also guilty of it, what's interesting is that, donkey kong got a gameboy remake 2 years before sm64 and was directed by shigeru miyamoto, and sm64 took ideas from it aswell, and fall damage was changed there, and works well in its puzzle gameplay context, but in sm64 it's just for realism
@Xvladin
@Xvladin 4 күн бұрын
Did you have the PVM shipped non-freight? I think thats something a lot of CRT enthusiasts have had to learn the hard way. Ive been looking to buy a BVM-20F1U or some BVM around that level, and everyone rants and raves about how important it is to get freight shipping for one that big. I was very lucky to find a PVM 20M2U thrown out at work, and that thing was frightening to get up a flight of stairs alone, so I could only imagine how hard its slamming into things when the UPS guy drops it.
@RaijinKlaid
@RaijinKlaid 2 күн бұрын
My man still saying that Mario is the start of video games having complicated quests or being more than arcade score em ups. In a world like three years after Ultima or four after Wizardry
@Sqidzies
@Sqidzies 2 күн бұрын
Well, obviously. If something's absurd, it's going to be absurd XD
@ssg-eggunner
@ssg-eggunner Күн бұрын
the smb deluxe slander is craaaazy
@GellyVelly
@GellyVelly 2 күн бұрын
I still have my lost levels patch that you could get from Nintendo Power for showing proof that you beat level 9 and the ABCD levels.
@BoyGeorgiaX
@BoyGeorgiaX 3 күн бұрын
3:40 crts have never gone out of style. 😎
@gwbt7184
@gwbt7184 4 күн бұрын
So absurd it needed to be said twice
@philipmurphy2
@philipmurphy2 3 күн бұрын
This popped up now for me and was a good video
@e2011ugdia
@e2011ugdia 21 сағат бұрын
1:33 spoilers: its the standard game but with buzzy beetles instead of goombas and probably redshell koopas instead of green ones
@Creative_YT
@Creative_YT 2 күн бұрын
I have no clue what artfight is but cool 👍
@LotsaSpaget
@LotsaSpaget Күн бұрын
Lost levels in all stars messed up the original intention btw, the original was supposed to represent a world where you are able to.... "fly" which is why the color palettes look so strange, but due to all stars not supporting that functionality of "above ground water" - pere speculation enjoy
@L0ve1tRetr0
@L0ve1tRetr0 3 күн бұрын
Love the DK sound effects 👌
@SuperNickid
@SuperNickid 3 күн бұрын
MattTrashBoat: unlocking World A-D in the original famicom can be done by skiping castle, you can just do the warp zone to world 4 in 1-2 and the warp zone to world 8 in 5-2, so doing that 7 more time is not as taxing as people originally thought. I do not know if you mention this in your other video I just do not have time to watch it today, and also in the Famicom version since it will still take time to unlock world A-D even by using warp zone, they made World A through D easier except for C-3 but that is only because of a glitch. In The SNES version of it since you only need to beat World 8-4 one time to unlock World A-D they make does level harder in that version of the game the glitch of C-3 is fix.
@unownthequestioning8666
@unownthequestioning8666 3 күн бұрын
I give World 9 a 7/10. Too much water
@e2011ugdia
@e2011ugdia 21 сағат бұрын
10:43 it was water in the original as a way so the devs can have mario fly but they ruined it in all stars
@SECONDQUEST
@SECONDQUEST 10 сағат бұрын
I think it's not cool again, people rediscovered their uses.
@Reluxthelegend
@Reluxthelegend 3 күн бұрын
11:00 I actually like water levels :3 never understood why so many people dislike them.
@MattTrashBoat
@MattTrashBoat 3 күн бұрын
Def depends on the game, like Donkey Kong Country usually has some really good ones! For Mario I def prefer the old school water levels (Bros1-3/World) compared to more modern 2D and 3D entries
@ssg-eggunner
@ssg-eggunner Күн бұрын
they feel slow, it doesn't help that you're vulnerable in them for the most part which were both fixed in mario wonder
@MetroAndroid
@MetroAndroid 3 ай бұрын
I kinda like water levels in the NES Marios tbh
@MattTrashBoat
@MattTrashBoat 3 ай бұрын
Honestly I like how the older games (specifically Bros. 1 and 2) spaced them out. Have a water level every once in a while instead of an entire world centered around the theme.
@SuperNickid
@SuperNickid 3 күн бұрын
MattTrashBoat: you are already wrong about no warp zone for world 9 for the original famicom version of Super mario bros. the lost level. The reason why no warp zone normally when you used a warp zone you skip a castle that you never done, and that is the reason why you do not get world 9, in the version I'm mentioning If you do all the level untill world 3-1, and you accidently found warp zone to world 1 and you do not want to lose a life, you can do this enter warp zone to world 1 and then in world 1-2 do the warp zone to world 3, in this case you never skip a castle that is never been done so at the end of world 8-4 you still have world 9, this will also happen if you do all the level untill world 8-1 but you accidentally found warp zone to world 5, you can just go in and in world 5-2 found the warp to world 8 you will still have world 9 at the end of 8-4. However what I mention will not work in the Super nintendo version of the same game since the Super nintendo version detect if you enter a pipe with warp zone above it. And this make sense since the original Famicom version world 9 start you with only 1 life it is less strick to receive it specially if you fail to complete world 9 in the original famicom you have to play all the level again. While the Super nintendo they made it more strick to receive it, since you keep you current life, and failling world 9 does not make you do all the level again, however if world 9 is already save on your file and you used a warp zone and accidently save it will deleted world 9 from your save file, and the only way to get it back is to deleted the save file and play all does level again.
@Mordecai02
@Mordecai02 11 сағат бұрын
20:29 Yo! Morton Koopa Sr. confirmed?? :O
@Patolagos
@Patolagos 2 күн бұрын
You think Super Mario Bros. 2: The Lost Levels is hard? Well then you haven't tried Super Mario Bros. Vs...
@oof5992
@oof5992 3 күн бұрын
Great video
@veghesther3204
@veghesther3204 3 күн бұрын
They only EXIST in English via the All stars version I believe the Advanced GBA version DID have Lost Levels as a PLAYABLE game BUT WORLDS 9 onwards don't EXIST in that one.
@mahikannakiham2477
@mahikannakiham2477 19 сағат бұрын
The absurdity is absurd
@Narwhal2100
@Narwhal2100 2 күн бұрын
3:25 totally not a cybershell reference
@kingstarscream320
@kingstarscream320 4 күн бұрын
Nintendo are real jerks for not re-releasing All-Stars.
@gameplanetanimations
@gameplanetanimations 3 күн бұрын
11:03 But... I LOVE playing through water levels q.q
@RobBonavoglia
@RobBonavoglia 12 сағат бұрын
The Japanese text says ARIGATO! There you go.
@petwisk2012
@petwisk2012 3 ай бұрын
I did get to world A-D on the original FDS version and i liked it (it made me learn the layout of the stages and the dificulty stopped being a problem in the middle of the challenge) ...with luigi
@RedSpade37
@RedSpade37 Күн бұрын
Based.
@MrVariant
@MrVariant 4 күн бұрын
Post game is usually repetitive content to skip unless you're a diehard anyway. It's just a pain when they make dlc requiring you to finish the game first.
@platinum-or3y
@platinum-or3y 4 күн бұрын
I have beaten lost levels 12 times and i do agree
@jeshirekitenkatt1212
@jeshirekitenkatt1212 3 күн бұрын
it's easy. between the transition to 2d to 3d, mario started smoking
@edgardeitz5746
@edgardeitz5746 2 күн бұрын
Then shouldn't the "new quest" in "Super Mario Brothers 1" *BE* an inclusion of "Super Mario Brothers 2 Japanese"? _All on the same cartridge?_ *21* four level worlds on one kart - We know it's possible; each rom has 256 worlds, with 256 levels each - that's 65536 levels!...
@S4int__
@S4int__ 4 күн бұрын
How absurb!
@WahRizz
@WahRizz 3 күн бұрын
13:24 says アリガトウ thank you
@DataJager
@DataJager 5 күн бұрын
Clearly 3D air is harder to hold / breathe
@matthewrease2376
@matthewrease2376 Күн бұрын
The Switch controllers have TERRIBLE d-pads. You need an OG NES controller for precision platforming.
@aomregcik
@aomregcik 3 күн бұрын
y do some ppl say “Famicon”
@Ilikecats25
@Ilikecats25 2 күн бұрын
I have no idea
@ssg-eggunner
@ssg-eggunner Күн бұрын
Famicom is the True Name The only reason it's called NES in the US is because of Nintendo of America's Marketing which Consisted in Disguising it as a Toy/VCR Hybrid in Order to distinguish itself from the Oversaturated Video Game Market at the Time which was Riddled with the Consequences of the Crash of 83' Hence why Nintendo Entertainment System If it wasn't for those Factors, It'd have the Same Name in US, or a Different One
@Ilikecats25
@Ilikecats25 Күн бұрын
@@ssg-eggunner They’re asking why ppl pronounce it “Famicon” though
@ssg-eggunner
@ssg-eggunner Күн бұрын
@@Ilikecats25 ohhh
@rotundmonibuv5103
@rotundmonibuv5103 Күн бұрын
The "ン" in ファミコン (Famicom) usually makes an n sound and is romanized as such but in certain cases, such as when a loanword (conpyuutaa (コンピューター) where the com in Famicom comes from) has an m sound followed by a p or b sound, it can also stand for an m sound. I guess Matt didn't notice this.
@PolybiusArcadia
@PolybiusArcadia 4 күн бұрын
cool video
@MattTrashBoat
@MattTrashBoat 4 күн бұрын
cool pfp
@jan_Eten
@jan_Eten 2 күн бұрын
13:28 it says þanks
@VenusFeuerFalle
@VenusFeuerFalle 3 ай бұрын
i-i-i actually loved world 9 D=
@platinum-or3y
@platinum-or3y 4 күн бұрын
how..
@Dagglestone
@Dagglestone 18 күн бұрын
Hi. We have very similar names 😡 we should battle
@matthewrease2376
@matthewrease2376 Күн бұрын
I'm tired of SMB2 slander. It's literally a continuation of the first game and a logical step up in difficulty. Everything people complain about (besides 7-3) is simple to learn and avoid. You shouldn't be able to beat the game on your first pass - that indicates there is little to no challange. Most of Mario's level design challenge comes from the level design, not the mechanics, as the mechanics are usually quite simple. The "leaps of faith" for example really aren't that difficult and most can be passed without thought if you just make sure to jump at the edge of the platform. Only a few require you to wait (or if you actually use your brain, scroll the camera so you can see the moving enemy you need to jump on).
@ssg-eggunner
@ssg-eggunner Күн бұрын
jumping on edges could be easier if there was no momentum, however both smb1 and smb2jp had momentum in its physics, which can lead to slipping off, but i'd say that's more of a fault of time period than smb2jp in itself btw what's your opnion on the cryptic invisible blocks
@matthewrease2376
@matthewrease2376 Күн бұрын
@@ssg-eggunner I think every location where you need to find invisible blocks, they're not hard to find. 8-3 is a little mischievous but not technically invisible.
@togepiss
@togepiss 4 күн бұрын
Redundant title, but super neat video.
@NeoDraven757
@NeoDraven757 3 күн бұрын
You know it's "FamicoM", not "FamicoN"... right? As in, Family Computer?
@rotundmonibuv5103
@rotundmonibuv5103 Күн бұрын
The way this guy mispronounces everything is odd. "expecially", "asterik", "Hugges", I notice it in all of his videos.
@NeoDraven757
@NeoDraven757 Күн бұрын
@@rotundmonibuv5103 He's more focused on stuffing in as many lame Gen Z references and slang than he is learning how to write and speak properly.
@glmrgloam
@glmrgloam 4 күн бұрын
all-stars is a huge L, wrong physics, bland graphics and horrible, tinny music
@ssg-eggunner
@ssg-eggunner Күн бұрын
your opnion is an L
@bigbigx2250
@bigbigx2250 4 күн бұрын
Pointless overly long intro is pointless and overly long
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