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When instancing, most cases will require static geometry for things like trees, shrubs, rocks etc. However, in certain cases, animated instancing is required. A major part of animated instancing is offsetting the animation based on the particular use case. This part explores how to create offset, animated instances using the Solaris instancer node.
00:00 Intro
01:00 Killing Flowers with Vellum
03:13 Instancing Points Setup
04:15 Creating a Name Attribute
08:13 Variant Generator
16:08 Using Animated Instance USD File