"Threshold" parm(parameter) error which probably I the only who have it, but still I want to share situation and the fix / Houdini version 20.0.506/ 43:13 Bubble Culling So if I name parameter node "threshold", then start changing value very little all theparticles will just disappear. Fix: create parm(parameter) and leave it as default. go back to geometry(geo) area and click on scaler (attribute VOP) got to "life_scaler" and change "parm"(where threshold should be) value number till use see particles disappear just in video tutorial. after that you can change "parm" name to "Threshold". I'm using this tutorial for my own project and I'm very thankful!
@CloudStrife42 күн бұрын
Excellent, working well in 2024, Houdini Apprentice
@baotruong57752 күн бұрын
How it's cool man! Thank you for your dedication
@dennislian10852 күн бұрын
Really good Tuts. It's been 3 month. Can't wait for your next tutorial man.
@digitalanimationstation18395 күн бұрын
Bro this is scary 😅
@alviszembergs18206 күн бұрын
For moving objects this is not working.
@qika44637 күн бұрын
Thank you so much for this masterclass! I would like to ask how to open Snap window. I cannot find it . Thank you!
@sweetonbarretto26298 күн бұрын
The tutorial series is exceptionally well-crafted, making it easy to learn and understand complex concepts. Each lesson is clear, concise, and well-structured. Overall, it's an excellent resource for anyone looking to master Houdini .Highly recommended!" Thanks for the awesome tutorial 🙏😊
@1982Jonte9 күн бұрын
This was super fun! :D
@TemaShahov9 күн бұрын
Your lessons are very interesting. Should we wait for tutorials about the interaction of Flip and RBD?
@pavinivfx10 күн бұрын
It is good to say that if you apply the texture from ocean spectrum, the whitewater will not match to the geometry. The best workflow is to make the simulation, apply the spectrum to the flip geometry and whitewater, and after this, render without the texture. I spend much time testing these issues and this is the better workflow I saw.
@alessandro.ziggiotto642010 күн бұрын
Hi! min 15:41 idk why but i still see the donut with the material that I applied before, I've connected the material but nothing changed. Someone know how to fix that?
@alessandro.ziggiotto642010 күн бұрын
The only solution that i found was to bypass the original color in the nodes setup of the donut.
@anonymouse550810 күн бұрын
Hello, can you also show how can I import that particle simulations to blender?
@pixelspring11 күн бұрын
Great!!
@SeregaZinin11 күн бұрын
Houdini 20 has no bottom or top radius.
@VISHNU.S_14312 күн бұрын
Is it possible to render whitewater in karma xpu h20?
@edmungbean13 күн бұрын
Incredible explanation within 26 minutes, I think your cadence of tutorial is perfect, I'm gonna try this out today!
@StrawberryBoba.113 күн бұрын
thank you! i am a 13 year old inspired by vfx animations on youtube and i look forward to following your tutorials to learn vfx hopefully i can make some animations on my own soon :)
@atefezare562314 күн бұрын
I had seen your videos on sideFX's channel, nice to put a face to the voice!
@joelwesterveltaia219614 күн бұрын
Nice presentation, thanks!
@amadousagna705314 күн бұрын
when I try to add the icing to the static object, It does not even pop up in the network smh
@drokolesko1215 күн бұрын
Why do i like Blender UI logic more? Is it just because i used to it? And what about Z axis??????
@flyhi445215 күн бұрын
Amezing 😮😮
@dddicworks15 күн бұрын
I've been putting it off and putting it off until I finally saw it, but it's the best tutorial. thank you😘
@holapro878016 күн бұрын
Thank you!, you explain it very well.
@amadousagna705316 күн бұрын
after scatter points, My brown Icing disappears help
@finova66917 күн бұрын
One thing, mentor moieen syeed, I can do this on nukex too with camera tracker also i can see you are doin here "adding object", could please explain what is the difference between these two? This is making me confuse so much! in recent project in houdini foundation of helicopter explosion i see the mentor girl is also adding object in the scene with this method! then what's the usage of nuke? why people don't just use hud for adding object?
@OmeedSaye17 күн бұрын
Bro said Control Z to Undo, Even my mom knows that
@OmeedSaye18 күн бұрын
00:37 Update?
@jefriweb951419 күн бұрын
11:15 Wow!!!!
@nicolaluk461320 күн бұрын
The grid stops moving when I click into popnet, any guidance would be so appreciated!
@numako99920 күн бұрын
Kinda deceiving having to go through the whole tutorial to end up using a custom made node made available only to patreons. But to each their own. Thanks for the teachings...
@lalitdesai632120 күн бұрын
superstar you are, thank you!
@elinekouijzer21 күн бұрын
Another great tutorial, I feel sorry for Flippy, but he died in a great example! Great tutorials! Thanks!
@PBCSandMarci21 күн бұрын
my computer isnt too happy about this one lol
@towhidurrahman468621 күн бұрын
This is a very informative tutorial series. But I liked the into most....
@elinekouijzer22 күн бұрын
I really love these tutorials! Very good! Thanks!
@JoeTheBlaze23 күн бұрын
I can create a donut now. xD
@zdspider677824 күн бұрын
This was very reasonably well explained. Thank you so much.
@krishanraj679724 күн бұрын
Pls post the next part waiting for it
@MrSunamo25 күн бұрын
Another great tutorial series, thanks to SideFX for providing you the necessary funding for making these videos available to all! You've truly put a lot of work into this. I have a question as I'm using Octane as my render engine, when plugging the bind node into the emission color input of the universal material for the light strips, for some reason it isn't registering the Cd attribute. Any clues as to why this is happening? The emission just appears as white no matter what I do.
@therealmrex25 күн бұрын
19:25 Instead of using a transfer attribute, can you just duplicate the normals and add it between the dynamic sprinkles and the switch?
@charliemooney882625 күн бұрын
I'm trying to render this out. I get this error. No camera in USD file.
@charliemooney882626 күн бұрын
No cameras found in the USD file
@YasirKhan-kn4xg26 күн бұрын
Was going through the Voxel -CRF model for 3D scene understanding ....but didn't understand wtf VOXel's R ..! But thanks to U man ...hatsof
@sloth_gaming93327 күн бұрын
idk why but when i am rendering it doest showing the sprinkles its showing red and white balls