Non-euclidean virtual reality using ray marching

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Henry Segerman

Henry Segerman

5 жыл бұрын

Non-euclidean virtual reality using ray marching
Try out the simulation at michaelwoodard.net/hypVR-Ray
The code is available at github.com/mtwoodard/hypVR-Ray
Joint work with Roice Nelson and Michael Woodard.
This video demonstrates a virtual reality simulation of a non-euclidean, negatively curved space.
Suppose that I walk in a straight line, then turn left by 90 degrees, and then repeat these steps until I get back to where I started. In a flat space with no curvature, I have just walked around a square. In a positively curved space, like the surface of a sphere, I could instead have walked around a right-angled triangle: I could start on the equator and walk a quarter the way around the sphere, then turn left and go up to the north pole, then turn left again and walk down to my starting point. In this video I am (virtually) in a negatively curved space; here I walk around a right-angled pentagon.
The study of negatively curved spaces like this (more specifically, hyperbolic space) is an intense area of research in three-dimensional geometry and topology. This has grown from the seminal work of William Thurston, who showed that "most" three-dimensional spaces are hyperbolic - the flat, euclidean spaces are the unusual ones!
We created this simulation to make non-euclidean spaces more accessible to the general public: The simulation is available at michaelwoodard.net/hypVR-Ray and works in any web-browser - there is even a version for iOS and Android devices. In the future, we hope to implement simulations of other non-euclidean spaces, including some of the other geometries described by Thurston in his foundational "geometrization conjecture", which was proved by Grigori Perelman in 2003. We also plan to integrate our visualization work into software used by other researchers, such as the program "SnapPy", which is used to study hyperbolic manifolds.
Our simulation is programmed using ray-marching, a graphics technique similar to ray-tracing. For each pixel of the screen, the program decides how to colour the pixel by tracing a ray of light from the pixel out into the world of the simulation and seeing which object it hits. As described in the video, an implementation of ray-marching requires very little knowledge about the space we are simulating, only:
1) A way to write down points in the space (i.e. a model for the space),
2) signed distance functions for the objects in the world, and
3) a way to move a given distance along a ray.
This should help us generalise the technique to other, even weirder spaces.
Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Пікірлер: 736
@CodeParade
@CodeParade 5 жыл бұрын
Amazing application of ray marching! It's so much more satisfying to see into infinity without the rendering limitations.
@Cheesewiz247
@Cheesewiz247 4 жыл бұрын
This was a start of something awesome, I imagine.
@apersonwhowantstoread4137
@apersonwhowantstoread4137 4 жыл бұрын
@@Cheesewiz247 yep
@TomtheMagician21
@TomtheMagician21 4 жыл бұрын
Yeah I can’t wait to see hyperbolica and maybe you 2 could work together on a hyperbolic VR game
@kevinscarabello5017
@kevinscarabello5017 2 жыл бұрын
@@Cheesewiz247 ñó
@kevinscarabello5017
@kevinscarabello5017 2 жыл бұрын
ñ
@ianprichard29
@ianprichard29 5 жыл бұрын
A game or puzzle made with this would be a wonderful challenge for someone with a natural aptitude for Spatial Awareness and wayfinding. Perhaps as a way of expanding upon their abilities outside of Euclidean space while still being obligated to abide by it in the physical world.
@ZenoRogue
@ZenoRogue 5 жыл бұрын
The idea of reaching places in the virtual world while abiding the real world walls sounds interesting. But I do not think this would make a good puzzle game in VR, because it would depend on the physical space you are in, and also I think puzzles work better on a grid (in a continuous world, you could change your facing direction in a virtual non-Euclidean world by spinning your head, and you could use that to solve any such puzzle easily).It sound sounds a bit like mimics in DROD, who mirror your movement (if possible) and typical puzzles are where you have to get them to a specific place without moving your real body into a wall. HyperRogue also has mimics who work similarly (but in non-Euclidean space). It could be fun to add a puzzle where one entity lives on a non-Euclidean grid and the other one lives on an Euclidean one, and you have to synchronize your movements.
@porky1118
@porky1118 5 жыл бұрын
You may be interested in this game: miegakure.com/
@HueHanaejistla
@HueHanaejistla 4 жыл бұрын
porky11 miegakure is not at all related to non Euclidean geometry, it’s Euclidean space with an extra spatial dimension but I guess it would work just as well
@knightofthenorth926
@knightofthenorth926 2 жыл бұрын
You're totally in luck, there's an indie game being developed right now known as hyperbolica that takes place in non-euclidian space. (It's also supposed to be released in VR)
@ThatUnknownDude_
@ThatUnknownDude_ 2 жыл бұрын
There is Antimatter
@EpicJosh84
@EpicJosh84 2 жыл бұрын
Man, that's trippy. I wonder what other crazy shape concepts VR will help people visualize in the future.
@kmflowtimelordmal5446
@kmflowtimelordmal5446 2 жыл бұрын
Imagine being on weed for this
@Tofuey
@Tofuey 2 жыл бұрын
@@kmflowtimelordmal5446 probably more like shrooms. Smoking weed or taking edibles doesn't really work in VR because vr requires alot of energy and coordination. When you are high thats the opposite of what you want.
@kimorayn1733
@kimorayn1733 2 жыл бұрын
Whatever VR it ends up being, I'm sprinting in it while drunk
@The-Middleman
@The-Middleman 2 жыл бұрын
@@kmflowtimelordmal5446 Imagine referring to _being high_ as _being on weed_ 💀
@OOOOO0KKKKKKKK
@OOOOO0KKKKKKKK 2 жыл бұрын
This is DMT space
@no_You197
@no_You197 2 жыл бұрын
I love how everyone is talking about that nobody is talking about the near perfect circle he draws. Truly a non euclidian experience
@Ripplistic
@Ripplistic 2 жыл бұрын
Just scroll down
@spider219
@spider219 2 жыл бұрын
I read this comment as soon as he made the circle
@creamypeanutbutter6269
@creamypeanutbutter6269 2 жыл бұрын
that wasnt even good, are you blind? the circle literally doesnt even connect lmao
@mr.nazareth4501
@mr.nazareth4501 2 жыл бұрын
@@creamypeanutbutter6269 alright creamy peanut butter draw a perfect circle right now
@calc01
@calc01 2 жыл бұрын
@@mr.nazareth4501 i was about to ask you why you called them that then i realized it was their username
@aaronfranke3251
@aaronfranke3251 2 жыл бұрын
This is so weird, it’s like you’re traversing another dimension and our reality at the same time. Like a few steps in our reality leads you to square one, but a few steps in that plane leads you further from the starting point.
@snes09
@snes09 2 жыл бұрын
Math can be weird and cool baby
@VBanished
@VBanished 2 жыл бұрын
Video is cool and all but is no one even going to mention how effortless his circle was? Cmon, that was clean
@ryo634
@ryo634 2 жыл бұрын
no
@bentrod3405
@bentrod3405 2 жыл бұрын
I can hear aphex twin
@theboyothatcalledzabe7307
@theboyothatcalledzabe7307 2 жыл бұрын
well it was a speed up footage so we cant be sure about how effortless it was
@TheArcticFoxxo
@TheArcticFoxxo 2 жыл бұрын
@@theboyothatcalledzabe7307 on the whiteboard
@theboyothatcalledzabe7307
@theboyothatcalledzabe7307 2 жыл бұрын
@@TheArcticFoxxo yes on the whiteboard while he is drawing u can notice footage goes on a higher speed than normal thats like that probably because while editing he didnt make us wait for him to draw circles
@trippivey
@trippivey 2 жыл бұрын
Reminds me of when i was 16-17 huffing gasoline like an idiot. I had the most terrifying hallucination that i was falling down through an infinite grid of squares like this. Felt like i was there for a lifetime in that space.
@gabs1400
@gabs1400 2 жыл бұрын
Damn that seems pretty fun
@JhonIkkiOfficial
@JhonIkkiOfficial 2 жыл бұрын
نه هر چند بله هر چند نه چندان
@FaterialL
@FaterialL 2 жыл бұрын
@@gabs1400 time to go huff gasoline
@gaiusjuliuscaesar9296
@gaiusjuliuscaesar9296 2 жыл бұрын
Average Midwest/Eastern Europe dweller
@davidsiriani9586
@davidsiriani9586 2 жыл бұрын
am I the only one who's very very alarmed by this?
@IsaacMyers1
@IsaacMyers1 5 жыл бұрын
This makes me want the same thing but in hyperspherical geometry.
@neopalm2050
@neopalm2050 4 жыл бұрын
kzfaq.info/get/bejne/r79peqSqr9rZemQ.html
@IsaacMyers1
@IsaacMyers1 4 жыл бұрын
neopalm2050 I know I watch that channel. I’m so happy we finally got to see that.
@kimapr3817
@kimapr3817 3 жыл бұрын
hypershwat? i thought spheres have same geometry in all geometries
@neopalm2050
@neopalm2050 3 жыл бұрын
@@kimapr3817 No, there are definitely different geometries. A pretty fundamental difference would be a difference in dimension.
@kimapr3817
@kimapr3817 3 жыл бұрын
ah wait. I thought you were talking spheres in hyperbolic geometry. I see you meant higher dimensional spheres. In hyperbolic geometry there are hyperspheres which are basically just infinite spheres. They have euclidean geometry in them (note: sphere=surface of a ball) EDIT: i meant horospheres. Hyperspheres are larger than infinite and i don't know what geometry they are
@rad1cal637
@rad1cal637 2 жыл бұрын
That is one of the best circles I have ever seen. He also does it so effortlesly. 1:26
@ryrypk
@ryrypk 2 жыл бұрын
This guy, knows how to draw a perfect circle
@PersonausdemAll
@PersonausdemAll 2 жыл бұрын
My drawed circle: B
@MUTVFORMV
@MUTVFORMV 2 жыл бұрын
No
@dizzy916
@dizzy916 Жыл бұрын
You clearly haven't seen any freehand circle drawing competitions, this is an amateur circle
@SergTTL
@SergTTL 5 жыл бұрын
How awesome would be to see some actual games based on this and on other non-euclidean effects.
@ChristopherKing288
@ChristopherKing288 5 жыл бұрын
Hyperrogue is game that literally added 3D hyperbolic geometry this week. I don't think its released yet, but it has had 2D hyperbolic geometry for years that is quite mature.
@Wabajak13
@Wabajak13 2 жыл бұрын
I believe the Ayuascha vr experience utilizes some of these techniques in its rendering, I'm not sure though
@OrangeC7
@OrangeC7 2 жыл бұрын
@Jopter
@Jopter 2 жыл бұрын
I do get a sense of dread seeing you exist in a space such as this. One of my greatest fears are slowly drifting into a black hole in space and seeing the ever expanding abyss swallowing you. This gives of similar vibes, but in a smaller scope for some reason..
@sa-amirel-hayeed699
@sa-amirel-hayeed699 2 жыл бұрын
Then most definitely do not take DMT because you will experience exactly that
@TheIndieGamesNL
@TheIndieGamesNL 2 жыл бұрын
Do not take dmt or ketamine or salvia divinorum
@JhonIkkiOfficial
@JhonIkkiOfficial 2 жыл бұрын
Do not take Tarianium IV
@KarusMBII
@KarusMBII 2 жыл бұрын
@@sa-amirel-hayeed699 Or any psychedelics, period.
@ZenoRogue
@ZenoRogue 5 жыл бұрын
It is strangely hard to see the icosahedral vertex figure in this visualization: vertices look very similar to {4,3,4} unless you look very carefully. On the other hand, in HyperRogue {4,3,5} it is strikingly clear that you see a different cell to the left and right side of a beam -- if one of them is filled with a wall and the other one is not, it appears as if there should be a wall but it is not drawn for some reason (and then you go to explore it and see the reason).
@Curent-Value
@Curent-Value 2 жыл бұрын
What reason?
@elemanielpagan8519
@elemanielpagan8519 2 жыл бұрын
literally screamed when he drew a nearly perfect circle like it was nothing
@maxgamesst1
@maxgamesst1 5 жыл бұрын
So easy to understand non euclidean geometry in vr. Awesome!!
@nat040496
@nat040496 2 жыл бұрын
Non-euclidean spaces always feel like something out of a cosmic horror. They're just so unnaturally unsettling.
@iestynne
@iestynne 5 жыл бұрын
Non-Euclidean SDF ray-marching!! You really are one of my favorite people :) I'm going to read the code right this second! (Thanks so much for sharing that online!)
@vernowietsch
@vernowietsch 2 жыл бұрын
"Right-angled pentgon" The fact that humans managed to emulate something like that is just... I dunno man I'm just really in awe
@old-worldghost3451
@old-worldghost3451 2 жыл бұрын
Just stumbled on this video. Pretty cool, and unnerving. Weirdest being how in this strange non-euclidian world there's an abundance of Old Oklahoma State University logos.
@Hydropathy
@Hydropathy 2 жыл бұрын
It always feels like he's walking up to a wall that's the same as his surroundings, would be great to see this be used in VR horror.
@karmadoesmore1644
@karmadoesmore1644 2 жыл бұрын
i love this because it fits an entire world into the size of a vr play area. I've always wanted to see this applied to vr when i learned about non euclidian world's
@steamyninja8881
@steamyninja8881 Жыл бұрын
This is so cool! Glad to be alive during the beginning of a new era of tech.
@knightacedia
@knightacedia 2 жыл бұрын
Fascinating, the existence of truly unlimited virtual worlds is looking more and more possible.
@FPSvolter
@FPSvolter 2 жыл бұрын
Incredibly creative and interesting, especially for anyone that was confused about the subject
@devonc3948
@devonc3948 2 жыл бұрын
Could these be applied in the virtual space such that a user believes themselves to be making forward progress in the VR world, but having only moved a small/repeatable distance in our reality?
@sleepyzeph
@sleepyzeph Жыл бұрын
a year late on the reply, but i did something like this for a uni project years ago and it worked pretty well. rather than raymarching or non euclidean space, i set up a euclidean space much larger than the real play area, but with a custom camera and very specific angles and such. the camera turned less than the real human, so people would be walking back and forth in the real world while progressing along a zig-zag path in VR. it worked surprisingly well, and people were fooled into feeling like they were in a much larger space than they actually were. we didn't tell the subjects what the experiment was about until afterwards, and a lot of people were like "oh yeah this room really isn't that big now that i think about it"
@razputinepanzerfaust
@razputinepanzerfaust 2 жыл бұрын
Wow a digital ipecac! Fantastic! In all seriousness, very impressive and fascinating work.
@0megabeam
@0megabeam 2 жыл бұрын
Honestly this is one of the more cooler things I've seen on youtube
@jacobdoolan4978
@jacobdoolan4978 2 жыл бұрын
I’ve had this video in my recommended for a year. I’ll watch it jesus
@DamonDemolition
@DamonDemolition 2 жыл бұрын
The moment you ended up on a different cube but in the real world on the same spot made my brain melt.
@jblen
@jblen 2 жыл бұрын
This sounds terrifying to experience in any more than just walking in a square (or pentagon in vr) because motion sickness is already an issue in normal world vr, but it's also terrifying because why did they make the rods look like that? They look all rusty and the lighting is so gloomy, it's like you're in some abandoned non Euclidean scaffolding project
@ihategoogleplus5308
@ihategoogleplus5308 2 жыл бұрын
this is the perfect way for people to understand curved space
@rmt3589
@rmt3589 Жыл бұрын
This is awesome! I have planned to do this with part of my dream game, and this'll make it so much easier when I do! Now to figure out how to hide the corners of the square when the player gets close.
@marcmarc172
@marcmarc172 Жыл бұрын
Nice work, this was even cooler than I thought it would be!
@dredgenwar2375
@dredgenwar2375 2 жыл бұрын
I haven't got a clue what use this has or a word of how it works, but man, that is super cool.
@ascui007
@ascui007 2 жыл бұрын
This randomly showed up on my recommended and this blew my mind
@j.e4735
@j.e4735 2 жыл бұрын
This Is the clearest explanation ever. I thought this topic would be difficult to understand but I was proved wrong.
@vinnycall163
@vinnycall163 2 жыл бұрын
I don't understand nor think I ever will understand this, but this is awesome.
@mitchek6509
@mitchek6509 5 жыл бұрын
Is there any way I could simply download the simulation you were using for the VR head set I'm always looking for neat vr experiences and this is right up there
@cgglitch333
@cgglitch333 3 жыл бұрын
Imagine being a part of the growth of this channel
@athegodofanime7108
@athegodofanime7108 2 жыл бұрын
Holy cow! That's impressive!🖤 And so abstract!
@Arceus-dicklick
@Arceus-dicklick 2 жыл бұрын
gorgeously trippy
@MikeTooleK9S
@MikeTooleK9S 2 жыл бұрын
the narrative design potential 😩😤🤯 , Herald the mythic dawn
@TomtheMagician21
@TomtheMagician21 4 жыл бұрын
I have tried for ages but I can’t seem to use this with my quest. I’ve used virtual desktop and link and native in the quest but I can’t play this amazing VR masterpiece. I love hyperbolic geometry so if you know a way I can play it then please let me know.
@fnunez
@fnunez 2 жыл бұрын
"Parker slipped as the other three were plunging frenziedly over endless vistas of green-crusted rock to the boat, and Johansen swears he was swallowed up by an angle of masonry which shouldn’t have been there; an angle which was acute, but behaved as if it were obtuse." Lovecraft had some insight into this, it seems.
@eyykendrick
@eyykendrick 5 жыл бұрын
HE'S BACK!!
@GabrielWeed
@GabrielWeed 2 жыл бұрын
The NSF ending was so smooth
@VomitCoverdGABRIELL.r0
@VomitCoverdGABRIELL.r0 2 жыл бұрын
This is cursed and amazing at the same time
@happyclam2705
@happyclam2705 2 жыл бұрын
As a kid i dreamt about playing tag with a friend in something like this. I woke up with a healthy fear of how large the universe was. Thanks maths!
@skrog907
@skrog907 2 жыл бұрын
This was highly interested and I understand everything you're saying
@quarterssparechangegang2471
@quarterssparechangegang2471 2 жыл бұрын
I did this while on dmt and it was absolutely nuts
@Graverman
@Graverman 2 жыл бұрын
okay this is amazing, why did I discover this video just now
@abundantharmony
@abundantharmony Жыл бұрын
Now imagine this is a legit fractal with infinite colors, and shapes, and pockets. Then imagine flying around in it just like this, room to room. That's a DMT breakthrough.
@arirdepresso7566
@arirdepresso7566 2 жыл бұрын
1:27 thats an amazing perfect circle
@geraldsnodd
@geraldsnodd 2 жыл бұрын
This non- Euclidean vr is so cool. 😎
@snickers7494
@snickers7494 2 жыл бұрын
Lets give him an additional respect for instantly drawing a perfect circle.
@JohnDoe-cj6uk
@JohnDoe-cj6uk 2 жыл бұрын
I play a game called Vrchat using either my computer and my quest ll, and very recently I started making my own avatars in unity and using raymarching shaders like these are my favorite, it is so fun to look down at my hands and somehow be looking into an infinite void of lava or galaxies, (both of which can be made by using the starnest shader) but just on the other side of my hands is the floor a few feet away
@DavidBrocekArt
@DavidBrocekArt 2 жыл бұрын
I have no idea what he is talking about. But I just can't stop watching these videos as if I was about to take a test from physics.
@codygranrud6212
@codygranrud6212 2 жыл бұрын
Incredibly fascinating.
@aramere3650
@aramere3650 2 жыл бұрын
Imagine now the horror of walking through non-Euclidean buildings and cities as described in Lovecraft. My… GOD
@Failzz8
@Failzz8 2 жыл бұрын
Holy shit the first half of the circle he drew was one of the most impressive things I've ever seen
@TheAnimeAlliance
@TheAnimeAlliance 2 жыл бұрын
Get out more often.
@-Schadenfreude
@-Schadenfreude 2 жыл бұрын
I found this way more interesting then I thought I it was when I clicked on the video.
@number11even41
@number11even41 2 жыл бұрын
looks like everyone is starting to get this now and I am suprisingly early for it
@Bossman50.
@Bossman50. 2 жыл бұрын
1:27 nobody gonna talk about how this man just drew a near perfect circle
@likecolorado4781
@likecolorado4781 2 жыл бұрын
literally the first thing that sent me to the comments haha
@spimbles
@spimbles 2 жыл бұрын
several people already did, so...
@dusannestorovic5699
@dusannestorovic5699 2 жыл бұрын
I'm really good at finding my way around places/areas I never get lost wherever i go and can always find my way back to where i started, in games and real life So i'd really like to try an exploration game with elements like these to feel what it's like to be completely lost and dissoriented lol
@GoogyMacpherson
@GoogyMacpherson 2 жыл бұрын
This was fascinating!
@luxxeon3d
@luxxeon3d 5 жыл бұрын
Absolutely brilliant, Henry. Thank you for showing us this.
@collinthomas6288
@collinthomas6288 2 жыл бұрын
Came here for ray marching and wound up seeing the best visual of non-Euclidean space
@Seeker_903
@Seeker_903 2 жыл бұрын
Dang man you can make some trippy optical illusion games with this
@flamingscar5263
@flamingscar5263 2 жыл бұрын
this makes explaining Non-Euclidean much easier
@thalmorjusticiar1
@thalmorjusticiar1 Жыл бұрын
normal space is also non euclidean, for the record. a non euclidean space means that 2 parallel lines must follow a curved path to be parallel. this video specifically demonstrates hyperbolic space, a space where a square grid connects on 5 fronts rather the the typical 4. that's why it takes 5 90 degree turns to return to his starting position, each 90 degree turn is warranted by one square that is adjacent to the starting square. pardon the reply to a year old comment, by the way.
@apreturns
@apreturns 2 жыл бұрын
Can you do the ripple effect with the squares moving and endlessly entering a new space of moving squares
@owenbogle9843
@owenbogle9843 2 жыл бұрын
This is incredibly cool
@pooppoop6337
@pooppoop6337 2 жыл бұрын
Yeah, that's cool and all... But how do I apply this soft to make contact with the elder and outer ones?
@maikeru01
@maikeru01 2 жыл бұрын
is it possible to render a 4d vr space? maybe we just cant see 4d because we only have 2 eyes.
@Gunplabro
@Gunplabro 2 жыл бұрын
This is so above my paygrade. All I want to know is how this helps humanity.
@Nauskills
@Nauskills 2 жыл бұрын
It doesn't, but people can make things that doesn't help humanity. Your comment for exemple doesn't, and yet here you are.
@Gunplabro
@Gunplabro 2 жыл бұрын
@@Nauskills I am over here curious about the possibilities and you are curious about what exactly?
@JeremyFinch42
@JeremyFinch42 2 жыл бұрын
So we basically already have the core essentials for making a Mystery Flesh Pit National Park game, and I can't help but feel that's what put this into motion in the first place.
@corrymiklos669
@corrymiklos669 2 жыл бұрын
Beautiful!
@drojf
@drojf 5 жыл бұрын
I wonder what path tracing in non-euclidean space looks like...
@AlanMelling
@AlanMelling 5 жыл бұрын
I tried to visit this in my Oculus Quest and it was not having an easy time with it. 13fps and could not get it to go into a true VR mode, just a 2-up side by side.
@ejoojoo
@ejoojoo 2 жыл бұрын
does this means that we can travel further in a VR space with limited physical space?
@HarhaMedia
@HarhaMedia 4 жыл бұрын
Amazing work, I'll try this out with the Vive. D:
@Sam-mv3de
@Sam-mv3de 2 жыл бұрын
i have no idea what you're saying but it's very entertaining
@cluek9780
@cluek9780 Жыл бұрын
Subbd because I cannot get enough of this!
@AgentKryos
@AgentKryos 2 жыл бұрын
this is awesome to watch. just...wow
@finger_graveyard6811
@finger_graveyard6811 2 жыл бұрын
I am so glad I found this video, I feel like I know everything lol
@DAYDAYBEATZ
@DAYDAYBEATZ 2 жыл бұрын
Quantum FPS splitgate really expanded my mind
@user-ny7ji7ej2u
@user-ny7ji7ej2u 2 жыл бұрын
It is very cool! I have no words.
@KHostez
@KHostez 2 жыл бұрын
You or someone should use this to in a puzzle game like portal or superliminal but for the VR, that would be so dope!
@zachhatten261
@zachhatten261 2 жыл бұрын
The next tool music video is gonna be non Euclidean and I'm stoked
@soulz7209
@soulz7209 2 жыл бұрын
This is a really unique way to demonstrate this subject, this is very interesting!
@wolfyboy
@wolfyboy 2 жыл бұрын
OMG! this means a lovecraftian VR game can be made INCLUDING non-euclidean goemetry, and we can all go insane! :D
@Jairyoku
@Jairyoku 2 жыл бұрын
Very cool :) thank you for the explanation!
@brainglow_lightbright
@brainglow_lightbright 4 ай бұрын
Tbh, this is the closest to what I remember seeing my first time trying DMT. It was more wirey, darker at areas but neon green rather than grey. It was intensely beautiful.
@dystopian_20
@dystopian_20 2 жыл бұрын
Is this something we the viewers can download? I personally have a quest two.
@gavinlottering
@gavinlottering 2 жыл бұрын
That is so cool!
@kentendo65
@kentendo65 2 жыл бұрын
How do I get this to work on Oculus?
@onionlover9307
@onionlover9307 4 жыл бұрын
This is so cool!
@v3ngence138
@v3ngence138 2 жыл бұрын
I love watching something I don't understand at the middle of the night
@melitajay
@melitajay 2 жыл бұрын
what I don't get is how he walks into 5 sections and the 2D diagram shows the corners as having 5 connections at each vertex(?) when on the right hand side, I can see only 4 connections in that flat plane.
@MichaelDarrow-tr1mn
@MichaelDarrow-tr1mn 8 ай бұрын
one is hidden benind the pillar
@patrykmichalak7037
@patrykmichalak7037 2 жыл бұрын
it means that virtual reality will help us to understand 4th dimension ?
@Jajajasmineee
@Jajajasmineee 2 жыл бұрын
Is no one gonna talk how he did the circle Perfectly
@nameistunbekannt7896
@nameistunbekannt7896 2 жыл бұрын
In 2022 humankind is able to create unrealistic, super cool mind-blowing video games. Yet game developers decide to just make games more realistic. I wish there was more games like this demo!
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