Of Dice and Men: The Story of Dungeons & Dragons... | David Ewalt | Talks at Google

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Talks at Google

Talks at Google

11 жыл бұрын

"Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It"
Even if you've never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974-decades before the Internet and social media-Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.
From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D's origins (one largely unknown even to hardcore players) while examining the game's profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America's most popular (and widely misunderstood) form of collaborative entertainment.

Пікірлер: 92
@dethtrip663
@dethtrip663 4 жыл бұрын
This talk was 7+ years ago and this guy definitely predicted the future of D&D. Streaming D&D is huge and the game is more popular now then it’s ever been. And his comments about the new (at the time) 5th edition are deadly accurate as well. It’s kind of incredible
@suerainey9250
@suerainey9250 7 жыл бұрын
Good talk! Listening to this 4 years later, it's visionary. MY KIDS asked me to dm for them last summer! I am now running 2 campaigns with waiting lists.
@jarrodjanuary5486
@jarrodjanuary5486 4 жыл бұрын
That is too cool! Love to hear how that’s working?
@uzairqarni4958
@uzairqarni4958 9 жыл бұрын
This guy answered the questions like a boss. He really knows his subject well.
@rodrickneher280
@rodrickneher280 7 жыл бұрын
After watching this now 3 and half years after the release of this video. It's amazing the insight David shows. He mentions the upcoming revival and avenues like Twitch being a springboard. He nearly predicts Critical Role and the results of such success and exposure. Well done David!
@kmal2t94
@kmal2t94 10 жыл бұрын
This guy was really knowledgeable and on point with really everything he was talking about. Normally people who talk about D&D that aren't RPG insiders have no idea what they're talking about, but he did his homework. I may check out his book.
@Altaswaysia
@Altaswaysia 5 жыл бұрын
kmal2t Great read! Hard to put down, especially if you’re interested in Gygax and the process from the beginning. Well worth it.
@rjnagle
@rjnagle 11 жыл бұрын
A wonderful talk, with lots of details. My debt to the game is that creating campaigns helped me to write longer narratives and to appreciate that players are unpredictable, irritating and fun!
@2bandai
@2bandai 8 жыл бұрын
That moment at 52:00 when you listen david say that d&d might become a real spectator "sport" and you smile because that became sort of true.
@SeanHollandTV
@SeanHollandTV 7 жыл бұрын
2bandai true
@loka7783
@loka7783 4 жыл бұрын
Heh it absolutely did come true. Take a look at Critical Role sometime. Ever once in a while they will do a live show at a convention setting with a huge audience in attendance and it is mindblowing to think the cast are simply playing a game of D&D (5th edition)
@bluespruce786
@bluespruce786 7 жыл бұрын
The way you represent D&D is terrific, it's professional and polished and interesting. The stories about those first games with his kids and the transition of Mike Mornard from Greyhawk to Blackmoore is particularly interesting, and entirely new material for me. Great work, I'm off to buy your book.
@ryanrhino2318
@ryanrhino2318 7 жыл бұрын
I got in to d&d through watching it on twitch it's the best form of story telling if done well.
@RoyHembree
@RoyHembree 10 жыл бұрын
I don't think I could overstate the impact that Dungeons & Dragons has had on my life and thoughts, even though at this point it's been about a decade since I've played. This is a really good basic history of the launch of the game and it certainly has me wanting to read more of the book.
@jcauseyfd
@jcauseyfd 10 жыл бұрын
I think that is probably the longest non-movie I've ever watched on KZfaq, but it was well worth it. It has probably been around 25 years since I've played D&D, but still remember it fondly. I recently discovered there are some communities here on G+ for D&D gamers that I've joined. Been enjoying reconnecting with the game. Just need to dig out my old bag of books to really bring back some memories. Who knows - may even give it a spin (roll?) again.
@SuperToddfather
@SuperToddfather 10 жыл бұрын
I agree with you Roy. D&D had a huge impact on my life as well. It helped me come out of my shell. I was a fat shy kid, and D&D introduced me and my friends to another world, where we could be heroes. It helped me also to have the strength to stand up for what was right, and stand up against bullies. Keep in mind I am from the Bible Belt, and yes it was the "Devil's Game" as my parents and local culture said. I still played it, and am getting back into it again with some friends that I used to play with when I was a kid of like 8 or 9.
@steelbreeze420
@steelbreeze420 10 жыл бұрын
Same here Roy....And a huge part of almost all my personal successes....Hell, im a "professional hacker"...play shadowrun for a living.. :)
@shdwjk
@shdwjk 9 жыл бұрын
Roy, you should rejoin your friends and play on Roll20.net! All my gaming friends moved away after college, but we are together again once a week around the table once more via Roll20. =D
@KnjazNazrath
@KnjazNazrath 5 жыл бұрын
The guy talking about the malleability of the story is bang on the money. I've got an "introduction dungeon" I've run for new players at least 15 times now, and it's always played out differently in some way. Every time I find a new group and send them through it, I'm straight back to the first time again, wondering what's going to happen and who's gonna make it through. Even videogames don't have that malleability of plot. Sure there's sandbox gaming, but that's too vague a thing to get into within the scope of what I'm talking about really.
@TheMagicRobot
@TheMagicRobot 11 жыл бұрын
I've always wanted to play D&D, but I can never find anyone to play with.
@codylewis323
@codylewis323 8 жыл бұрын
Wow... 1st I can't believe I just watched an hour of this. I do not regret the decision. Wonderful. 2nd, at 49:02 this guy blew my mind. He absolutely hit the nail on the head. He could not have described me and my group better if he had met us in person.
@TheGoraesh
@TheGoraesh 6 жыл бұрын
Cody Lewis roll20
@NoActuallyGo-KCUF-Yourself
@NoActuallyGo-KCUF-Yourself 6 жыл бұрын
Keep rollin'
@stevenumerator
@stevenumerator 6 жыл бұрын
Very insightful and prophetic! The 5th Edition of Dungeons & Dragons has led to Mr. Ewalt's predicted renaissance for tabletop RPGs. Even his thoughts on D&D as a spectator sport have materialized with the likes of Acquisitions incorporated, Critical Role, and the many KZfaqrs who post videos of their play sessions. I am a grizzled old grognard with fond memories of how my gaming habits also started with naval rules, namely Avalon Hill's "Wooden Ships & Iron Men." And while I still enjoy a good battle simulation from history, fantasy, or science fiction, Role Playing Games have made the biggest difference in my life. War games fuel my love of history and historical research, but RPGs fire my imagination, creativity, and enjoyment of interpersonal interaction and cooperative storytelling. Let the in-character dialogue and polyhedral dice rolling commence. Game on!
@pacoval4577
@pacoval4577 9 жыл бұрын
I read the book. It's a really fun read. And yes, what the writer said at 33:35 applied to me too.
@danielramsey6141
@danielramsey6141 8 жыл бұрын
This Stuff is great. And I'm glad that 5ed has revived the game :)
@VvDOPAMEANvV
@VvDOPAMEANvV 10 жыл бұрын
Excellent talk! For those of you eager to get back into it, just take vanilla d20 and add creativity. You can do almost anything with that system, plus it's free, XD
@thecarterbrothers3315
@thecarterbrothers3315 5 жыл бұрын
so refreshing , well delivered , massively informative , after watching i was left with that golden glow of wonder i experienced when i first discovered d&d so many years ago , im a most unlikely geek and proud of it , fair play to you david
@epicnamefail4578
@epicnamefail4578 5 жыл бұрын
This was back in 2013, I bet he is excited about how D&D has bounced back in 2018.
@dethtrip663
@dethtrip663 4 жыл бұрын
He definitely called the big revival. D&D is larger now then it’s ever been.
@AmbersKnight
@AmbersKnight 11 жыл бұрын
Very good video. As for online gaming aids, I've heard very good things about both Roll20 and Fantasy grounds. Sheer cost consideration pretty much puts Roll20 ahead.
@TheStrmtrpr
@TheStrmtrpr 11 жыл бұрын
Great part of my childhood revolved around D&D. Began at a friend's house with his dad (creative artist) as the DM, then spawned into my brother's and my own small group of friends with my brother (also an artist) being the DM. We played many campaigns, some futuristic, and they all were as exciting as we could make them. The family I originally played with moved many states away, and when my brother and I went to visit we started up a short campaign to relive good memories. Great times.
@OnslaughtSix
@OnslaughtSix 2 жыл бұрын
46:00 Actually TSR had a deal with Random House that SKIPPED the supply and demand chain. If they shipped a product to Random House (their distributor) they got paid, period. Now they had to pay for unsold product that got sent back but in the late 80s and early 90s, that didn't actually happen often. The company WAS mismanaged really badly for lots of reasons but they were able to make money on books FAST this way.
@Mittens_Explains_It_All
@Mittens_Explains_It_All 8 жыл бұрын
This was great!
@UncleFeedle
@UncleFeedle 4 жыл бұрын
I loved hearing how Avalon Hill, who had snubbed Gary so badly, came kissing his behind as soon as D&D started selling in big numbers. Had it not been for their closed-mindedness, they could have made a fortune.
@darcybhaiwala7057
@darcybhaiwala7057 2 жыл бұрын
I would love to hear an update from this guy where he talks about Critical Role. Definitely hit the nail on the head on the spectator sport sort of thing
@andrejunqueira7456
@andrejunqueira7456 4 жыл бұрын
2020 he was right about the future of D&D
@ApocalypticInc013
@ApocalypticInc013 8 жыл бұрын
Just start playing D & D again using a virtual table top called Fantasy Grounds
@BillyxRansom
@BillyxRansom 10 жыл бұрын
who's the guy at 3:48 and a couple other spots? in the bg. it's one of those "when you see it" things.. why's he looking down at his laptop??
@krinnphindalin6803
@krinnphindalin6803 7 жыл бұрын
The problem is, can you map? The new players can't do so and die immediately in old school dungeons.
@Kreln1221
@Kreln1221 7 жыл бұрын
No mention of Tiamat herself, Lorraine Williams?
@johntunney1864
@johntunney1864 5 жыл бұрын
*Bahamut.
@johntunney1864
@johntunney1864 5 жыл бұрын
*Himself.
@johntunney1864
@johntunney1864 5 жыл бұрын
We all know how much Lorraine likes gaming.
@perplexedmoth
@perplexedmoth Жыл бұрын
She is a monster better left unmentioned and forgotten.
@TheRogueDM
@TheRogueDM 11 жыл бұрын
It is in that it's a more solid software and there are more features, but Roll20 is still good. It's pretty much entirely free (unlike FG), a lot of progress is being made on it in developers' spare time and the communication is now a lot less buggy (they basically got rid of the flash programme and replaced it with WebRTC).
@johntunney1864
@johntunney1864 5 жыл бұрын
To my local Barnes and Noble i go.
@v2099
@v2099 7 жыл бұрын
i don't see dnd diminishing, i recently started a campaign with 3 new players. while we are playing online via roll20. we're making strides. the best part of it all is when i take small part of stories and games they know and introduce it to the players. atm i am remaking the world of bloodborne into dnd 3.5.
@ronark4933
@ronark4933 7 жыл бұрын
I thought about doing this with Dark Souls 3. How is it working out for you?
@crasimia7728
@crasimia7728 7 жыл бұрын
v2099 did you accomplish it or is it still in progress?
@v2099
@v2099 7 жыл бұрын
the D&D group or bloodborne? with bloodborne it's harder than expected as i need to reconfigure the maps. at the moment my players are in my version of the story peter pan
@dwculp
@dwculp 11 жыл бұрын
Fantasy Grounds is a virtual table top that is WAY better than Roll20. I have been using it for over a year and love it.
@tuber00009
@tuber00009 6 жыл бұрын
很有意思
@davidclifton7393
@davidclifton7393 3 жыл бұрын
Dnd revival. Roll 20 and crit role plus covid made blow up.
@SethDrebitko
@SethDrebitko 8 жыл бұрын
OMFG I would take the fuck out of a gaming train!!!
@blacbraun
@blacbraun 8 жыл бұрын
Gygax would have been about 20 when AH's Gettysburg came out so he couldn't have played it when he was 10.
@ArvelDreth
@ArvelDreth 7 жыл бұрын
Skyrim is NOT the D&D experience.
@danpritchett1394
@danpritchett1394 5 жыл бұрын
Psionics? Wow.
@Vinzaf
@Vinzaf 11 жыл бұрын
I think this guy would like Yogsquest.
@Janshevik
@Janshevik 7 жыл бұрын
ewalt oy gewalt!
@NevTheDeranged
@NevTheDeranged 11 жыл бұрын
You can play almost any RPG over Google Hangout. Look for #constantcon
@ronark4933
@ronark4933 7 жыл бұрын
I hate to say it, but open world video games may contribute hugely to the demise of DnD. Imagination is a less and less valuable thing as technology progresses. As the future progresses, the only valuable trait DnD has, is being able to sit around a table with your friends, socialize and make up a story. Video games will probably evolve to the point where you become the story teller, and that is fucking awesome. But, DnD will always have a special place in my heart whether it dies or flourishes. I hope for the latter... Pathfinder forever!!!
@Jhakaro
@Jhakaro 7 жыл бұрын
I don't think it'll ever be replaced by games. Games, as good as they're getting, will always be limited to their programming. You can't change rules, invent new classes or options (beyond modding which not many know how to do well or properly and which many games don't really allow) new combat mechanics, monsters, worlds, lands, cities etc. You can't just visit an npc at any time and have them talk to you like old buddies unless there's story there for them to talk to you about. But you're limited to a select few responses and can't ever do anything outside of the box really. You can't join the bad guys on a whim, fool them into thinking you're one of them while leaking info to your friends in the neighbouring Kingdom, eventually leading your enemy into a trap and slaying their leader leaving them in disarray unless that's what the game has been set up for you to do in it's main story. You can't really live the world, only do what the world has allowed you to do. And that will always be the case. No matter how large or seemingly endless a game's options become, they will always still be limited whereas Dungeons and Dragons and other roleplaying games, aren't. You can make them anything you want them to be; High Fantasy, Dark Fantasy, Political, War, Mystery, Horror, low magic, high magic. Anything you want and that's the beauty of them.
@robertmoore3643
@robertmoore3643 7 жыл бұрын
@Jhakaro All you say is exactly true- today. The way 'deep learning' AI is going, with programs learning and writing their own subroutines. The programers are having trouble trying to figure out what their programs are doing after they (the programs) start learning and making their own decisions. I can see the same sort of tech that's going into self-driving cars making mmos that approach the level of true simulation.
@Jhakaro
@Jhakaro 7 жыл бұрын
No because the problem is, firstly the worlds won't look nearly as good if just procedurally generated. Won't ever make a game as nice as say the Witcher 3 if you just did that. The other reason it won't is that the program will still always have boundaries. Like this bookshelf can't be moved or this door is locked until this part in the game, you can't get on the other side until then. Invisible walls when the computer reaches its limit and can't produce anymore content. If the game is set up to be mostly combat heavy, you can't have it not be combat heavy. The biggest reason as well why it can never happen is voice over. If you have voice work in a game, you'd have to have thousands of voice artists doing dialogue for every single possible event you could ever conceive. You just can't do that. No matter how advanced ai gets, it won't ever be able to replace a human's touch when it comes to creativity. Tedious, monotonous, repetitive technical jobs, those they can do amazingly well, far better than any human but creative stuff, no. Robots can't create and I don't think they ever will be able to. They'll only be able to create what we tell them to create after we teach them how. They have to built for that task specifically. Programmed to do it. They can't just do it. There's also the fact of bugs. An endless open game world with infinite possibilities would be absolutely unplayable as they could never actually test the game as every person who plays it would have an entirely different experience with untold possibilities and eventualities. Buy a loaf of bread an hour in rather than an apple and fifty hours later the game breaks. You can't account for that. Also as far as I know, no humans have trouble understanding a robot and they don't and can't make their own decisions. They're programmed specifically to do a specific job. Always. Like one of the supercomputers made a horror movie trailer for an A.I. film a while back and it was pretty good. People were freaking out as to how it knew what to do as if it could think and feel emotions in order to make us scared in the trailer. The answer though is really simple and far from the headlines that made out the machine knew what it was doing. It was fed like 4000 horror movie trailers and programmed specifically to pick out peaks in sound, to recognise certain visual shots, to take reference of the music etc. the pacing. All meticulously programmed into it by a human. Then it did that task it was told to do mindlessly. Then it was programmed by a human to take the shots from the film and put them into a trailer with certain music and such and it used the references it had obtained from the information it received to then put together a generic horror trailer. It could only do that because it was programmed to multiple times. Even then, the actual trailer it made was fairly unusable and a human editor went in and cleaned it up and fixed things re-editing it to a good standard and removing some questionable choices the computer had made. I don't believe computers will ever obtain true a.i. that allows them to think or make decisions for themselves. They can only ever do what they are programmed to be able to do.
@jeffreygeorge8884
@jeffreygeorge8884 7 жыл бұрын
Tabletop roleplaying games--of which D&D is the most visible, but certainly not the only example--have a couple of advantages over computer RPGs that seem unlikely to go away. First is that even if we are close to a point where computers and programs can generate whole huge fractal worlds, they aren't anywhere near having *soul*--a sense of artistry and drama that makes even mediocre tabletop RPG sessions compelling in a way that computer-moderated games just aren't. And of course, there is the rigidity and inflexibility of the rules governing the game world in computer games--it will be a long time before a computer program can make rulings on unanticipated player actions. Not never, but a long time. But most important is the fact that computer games afford players anonymity, which leads inevitably to unaccountability, which quickly degenerates into ass-hattery. I played World of Warcraft during its open beta; I helped found a guild on launch day. For about two years, the game was great--everyone was enjoying the social experience of the game, as well as exploring it at a reasonable pace. Eventually, however, the positive social aspect faded away, as people realized that the anonymity of an MMO let them be as jerky as they wanted to be, because they'd probably never see the person they were abusing again. The game devolved into a Darwinian rush to the endgame content in the latest expansion, abusing anyone along the way who hadn't already run every dungeon a thousand times, and didn't know exactly where to stand and what spell to use to get through every dungeon as quickly as possible--just so they could do it again! When MMOs starting introducing "innovations" like automatic group-assembly systems, they killed any social accountability in the game. I stopped playing MMOs a few years ago, for that reason. I've gotten interested in tabletop RPGs again recently, hoping to recapture the fun we had with D&D in the 1980s--something that MMOs won't be able to do for many years, if ever.
@boringstory2849
@boringstory2849 6 жыл бұрын
Ronark dnd is bigger right now than ever before thanks to the nerd explosion and live-streaming. Oh and stranger things.
@FastFoodLifers1
@FastFoodLifers1 9 жыл бұрын
3.5 is the best, took out the bad of 3.0 and kept the good. Don't get me wrong, I love to go back to 2nd Edition and figure out how to work around the rules, but as far as rules that makes sense and make the game playable... it's 3.5.
@lwwarren
@lwwarren 8 жыл бұрын
+Bradley Kell 5th Edition is playing very well. Maybe you should revisit it. Before 5E, 2E was my all time favorite. 3.5 was a great "apology" for 3.0.
@FastFoodLifers1
@FastFoodLifers1 8 жыл бұрын
What I loved about 3rd (especially 3.5, the 'hot fix patch' lol) was that anyone could be anything. However, my best enjoyment in 2nd Edition was playing a Rogue... that wasn't a Rogue. I was a Run Away Wizard (from the Red Isles) and my plan was to not use Wizardry so I would be harder to find by those my Parents sent for me. So... I told everyone I was a Rogue. Such intense moments trying to keep my cover. Skulking about acting like I'm looking for Traps, when I wouldn't know a Trap even after it killed me. My first Locked Picked for Treasure (it wasn't locked, but no one knew it... myself included). The only distraction was a Meta-Gamer who kept worrying about my Character instead of his "Hey, you're a Rogue... shouldn't you be doing this? Hey, do this. Do that. Let me see your Character Sheet." That was the only thing that came close to ruining the awesomeness of the adventure. I worked harder crafting his Back Story and getting his details (Handem Swyndel) than I had on anyone ever before, poured my soul into that attempt. So I can always thank 2nd Edition for how things were Restricted, and how that became my Challenge. LOL! "You see a Chest. It looks locked." Hey guys, we need to be safe... I need you guys checking the other corners of this room for Traps, Secret Doors, things like that. Don't worry, I'll be coming around and checking what you find." Hmm, did they buy that? While they aren't looking, what's the incantation for 'Knock' again? Gotta be quiet, can't let them see me gesture. Loved it. But from a Rules and Lay Out point, 3.5 was all me. But then they went HEAVY into Forgotten Realms, and THAT is right up my alley. I'll have to look into 5 again, but it just seems so much like Warhammer RPG.
@kalajel
@kalajel 8 жыл бұрын
3.5 is good, but best? I wouldn't say that. Pathfinder has manage to improve on 3.5, although it does manage to do a few things which annoys me.
@FastFoodLifers1
@FastFoodLifers1 7 жыл бұрын
***** It was incumbent of the Player/GM to keep those things in line. As you said, only 50% of the Orc Race is 'evil'. So the other 50%... can absolutely qualify as a Paladin through Axis. I actually did a Half-Orc Paladin, who was the product of an Orc Chief raping his Elven slave (obviously she was a Princess, so turns out I was Nobility as well). I was the product. He was disgusted by me and ordered the Elf to kill me, and of course she did the 'Jesus down the river' thing, where I was found by Priests/Monks and raised by them (which is how I found Religion). Prophecy stated of a savior coming in the darkest of times, yada yada yada... and here I was. So I was told by a wise Monk that I was to be the Champion of a God, a Defender of the Weak... but the catch was we didn't know WHICH God had selected. Only that A God WOULD. So I worshiped all the 'Good' Gods, like many Greeks/Romans did. My journey was to find out WHICH God wanted me to be this Righteous Defender so I could go forth and fully unlock my ability. So I had no Specific Deity Bonuses, I was a Generic Paladin. I think the GM, who I allowed to control all the behind the scenes stuff (like which God was the actual one I was chosen by, so it would all be a surprise to me), actually had NO GOD choosing me. I wasn't actually the one of the Prophecy... but through my journey I'd help many, earn respect for my actions, and find the God I would follow and pledge myself to. Despite not actually being the Chosen, I would indeed still become a full Paladin. Now, I like this Story. It wouldn't have been possible in previous Editions. All 3rd Edition did was open up the restrictions so we could be more creative... it's us to the Gaming Group to use it in ways that make sense.
@kalajel
@kalajel 7 жыл бұрын
***** Actually, to me, this had the exact opposite effect. Why can't such and such race be a thief? Is there no crime in their community? Why can't nonhumans have templar-like orders of holy knights? Do they not revere gods as well? Why can't there be provision for the rare exceptional member of a given race? So on and so forth.
@jungleGSC
@jungleGSC 8 жыл бұрын
unfortunately he's wrong about mmos eventually getting closer to the dnd experience. when the genre first came out everquest and ultima were closer to muds which are the closest to dnd games have ever been than any mmos that are out now or will be out probably ever. the success of world of warcraft dumbed down casual gamer targeted play style is a black hole mmos will probably never crawl back out of. everquest was by far the best mmo to date and that's because it was the closest thing to a mud with a cool gui
@RW77777777
@RW77777777 8 жыл бұрын
his book was okay this video is much better at 2x speed
@izzydo2
@izzydo2 8 жыл бұрын
how do you do that?
@anthonywoodward6706
@anthonywoodward6706 2 жыл бұрын
So miss a good group....
@admarvelwarlock
@admarvelwarlock 9 жыл бұрын
Boy is that audience bored !
@PalleRasmussen
@PalleRasmussen Жыл бұрын
48:50 and then a group of nerdy-arse voice actors started streaming their D&D game... And this year Hasbro chose to go greedy corp, and people flee to Pathfinder 2...
@acommunityofhermits
@acommunityofhermits 11 жыл бұрын
roll20 dot net, have fun!
@fambans
@fambans 7 жыл бұрын
Who says D D people? Not a real D&Der.
@Thirdgen83
@Thirdgen83 9 жыл бұрын
100% GAY.
@johntunney1864
@johntunney1864 5 жыл бұрын
It's honestly just beyond you.
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