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Phoenix SC

Phoenix SC

2 ай бұрын

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#Minecraft is a game about breaking and placing blocks, developed by Mojang.
Minecraft: minecraft.net/
#PhoenixSC #Creative

Пікірлер: 1 600
@pronetogames7946
@pronetogames7946 Ай бұрын
No way that first guy ate TWO pieces of rotten flesh and didn't get hunger
@PhoenixSC
@PhoenixSC Ай бұрын
The game punished them for their unreasonable amount of good luck.
@vaguedestruction
@vaguedestruction Ай бұрын
@@PhoenixSC true
@Tandrona
@Tandrona Ай бұрын
I've seen three before
@HFIAPY
@HFIAPY Ай бұрын
Plot twist: the rotten flesh is made by a witch and she removed the hunger and added levitation to it
@a_youtube_handle
@a_youtube_handle Ай бұрын
I’ve eaten 3 before
@rubengoldman5830
@rubengoldman5830 Ай бұрын
I'm so glad that Bedrock Edition canonized the fact that Steve suffers from random heart attacks. Huge props to the devs for that one.
@iforgor6673
@iforgor6673 Ай бұрын
love the representation
@Fire_Axus
@Fire_Axus Ай бұрын
your feelings are irrational
@TheYeetedMeat
@TheYeetedMeat Ай бұрын
@@Fire_AxusYeah, they're feelings. They're not rational, that's the whole point.
@narrativeless404
@narrativeless404 Ай бұрын
It's not canonized It's just the memes
@nothappening-wi3kz
@nothappening-wi3kz Ай бұрын
*xbox edition
@CobraDBlade
@CobraDBlade Ай бұрын
Bedrock hardcore mode is so hardcore that it simulates cardiac arrest.
@Felipe-rn1gf
@Felipe-rn1gf Ай бұрын
minrcraft hypertension edition
@nekomataumbreon
@nekomataumbreon Ай бұрын
I can now experience heart problems both irl and in Minecraft!
@dragons_advocate
@dragons_advocate Ай бұрын
Now that's hardcore
@AGR002
@AGR002 Ай бұрын
i really hope they fix the bugs but i haven't encountered one in my 900 day world YET.
@dryft7906
@dryft7906 Ай бұрын
​@@dragons_advocate HardToBreathCore
@MasGaskTheFirst
@MasGaskTheFirst Ай бұрын
1:16 he got further up in the atmosphere and got less air. therefore he took damage. idk what u guys mean "bedrock has bugs", just don't breathe too high.
@alloutsavage2450
@alloutsavage2450 Ай бұрын
Real
@zandex1
@zandex1 Ай бұрын
Real
@OrchidAlloy
@OrchidAlloy Ай бұрын
Radiation damage
@joranfokker7477
@joranfokker7477 Ай бұрын
Realdiation damage
@Nyerguds
@Nyerguds Ай бұрын
@@OrchidAlloySolar radiation, from being closer to the sun.
@d0esnotcompute231
@d0esnotcompute231 Ай бұрын
2:17 Ah yes. Physicists, the first type of scientists I would expect to analyze organisms and their bio-luminescent chemistry.
@pokerusfreak8194
@pokerusfreak8194 Ай бұрын
I assume they chose that wording because they mean the physics of light that makes something glow but not light up their surroundings (behavior of light itself), but agree they really chose poorly on this one. It makes very little sense at face value, and you really have to read between the lines to even have a basic idea of what they were going for
@veradistheeggcat229
@veradistheeggcat229 Ай бұрын
Lighting physics, because it's a game, that needs programming
@HFIAPY
@HFIAPY Ай бұрын
Yes, biologists aren't that usefull in this scenario
@GSBarlev
@GSBarlev Ай бұрын
Physicists: First, assume a *spherical* squid
@gameslikes0grolls
@gameslikes0grolls Ай бұрын
@@pokerusfreak8194 still a biologist, unless glow squids are robots like guardians
@thediversion0
@thediversion0 Ай бұрын
I feel like they need to focus on the major desyncing issues that bedrock experiences before they fully go through with hardcore mode. There's also still that bug where if you are flying with elytra and eat a chrous fruit, you instantly die, so thats at least something that could be focused on
@redthegamer12
@redthegamer12 Ай бұрын
They will probably be doing that, they did say they are waiting to do anything, and they haven't even put it into beta features yet. Might see all around bedrock improvements honestly.
@screenname8206
@screenname8206 Ай бұрын
Aren’t they doing that?
@NoTimef_r
@NoTimef_r Ай бұрын
But why the hell would you fly on an elyra and eat a chorus fruit?? Scratch that, why the hell would you have a chorous fruit??
@dargon_
@dargon_ Ай бұрын
idk maybe they got hungry while flying through the end
@thediversion0
@thediversion0 Ай бұрын
@@dargon_ idk. I wanted to test it one day and it killed me. don't question
@username5155
@username5155 Ай бұрын
Mojang adding a mode that deletes your world when you die before making it so that you can avoid dying is a very… “bold” choice.
@seanrrr
@seanrrr Ай бұрын
I assume those bugs are what they mean when they say they're working on it. It really can't be that be that hard to add a couple new menu screens and a heart texture.
@alexsiemers7898
@alexsiemers7898 Ай бұрын
@@seanrrrcue the 5 million replies saying mojang is lazy or whatever
@stephenkrahling1634
@stephenkrahling1634 Ай бұрын
@@alexsiemers7898 until there's evidence to the contrary, I'm going to continue to make that assumption. Otherwise it's just they simply don't want to improve the game, and are only updating the game for marketing purposes... which is the more likely option
@gierrah
@gierrah Ай бұрын
​@@seanrrrDoes this mean itll actually pause the game when you go to the pause menu on bedrock now?
@noahshad09
@noahshad09 Ай бұрын
@@gierrahit already does if you’re on solo.
@sh0ckwave254
@sh0ckwave254 Ай бұрын
The glitch where the player was taking damage while placing the dirt, the game thinks you are falling form that height to the block below you, but it teleports you back and causes you to take constant damage
@MattiAntsuK
@MattiAntsuK Ай бұрын
Most likely was standing on slabs or stairs. I've been in other friends worlds with horrible ping and can say. It indeed plays out just as in the clip of this guy placing dirt. But I have seen other clips of others taking small fall damage on solid blocks so hey, Bedrock be Bedrock.😅
@riztiz
@riztiz Ай бұрын
I think they fixed a bug similar to this in a recent beta
@BierBart12
@BierBart12 Ай бұрын
​@@MattiAntsuKGoddamn, I've only seen bugs like these in early access survival games
@InternetRndm
@InternetRndm Ай бұрын
i bet hardcore in bedrock is going to go as great as everyone thinks.
@cybi124
@cybi124 Ай бұрын
video idea/news stolen from ibxtoycat
@xeno6422
@xeno6422 Ай бұрын
​@@cybi124how is this a stolen video it's literally just minecraft news
@jacksonrubin8778
@jacksonrubin8778 Ай бұрын
You can’t steal news
@user-sz3bf6ih5f
@user-sz3bf6ih5f Ай бұрын
Mojang set out to fix all the random death issues before releasing hardcore mode from the Minecraft bedrock experiments.
@Itouchnograss
@Itouchnograss Ай бұрын
@@cybi124 it’s the news. Like it’s current Minecraft events. Like their both channels that cover Minecraft news so yeah they upload the same ideas
@65Mystery
@65Mystery Ай бұрын
Back when I played Bedrock there was an INCREDIBLE feature where sometimes, if you joined a world, it'd spawn you hundreds of blocks in the air. So you die.
@Aleuse
@Aleuse Ай бұрын
entering the world, Mr. Bean intro style! Splosh
@shadowsoulless6227
@shadowsoulless6227 28 күн бұрын
Everyone do the flop
@MrFlame-zk5cy
@MrFlame-zk5cy Ай бұрын
Considering mojang's approach to parity has been to make java worse intead of making bedrock better im guessing instead of fixing it theyll add random dying out of nowhere to java edition
@zoecass
@zoecass Ай бұрын
they enjoy making bedrock worse in the process too, such as removing the ability to turn a cobweb into nine bits of string in a crafting table, or the ability to put horses in boats they often seem to just go with whichever version has the worst version of something and pick that
@quantumphysics7008
@quantumphysics7008 Ай бұрын
can't encourage people to buy the microtransaction platform version otherwise!
@TheAbsol7448
@TheAbsol7448 Ай бұрын
They "care" about parity but won't make Java as performant as Bedrock. Them being Mojang and owning the source code, I can't imagine it being that difficult for them to do.
@squiddler7731
@squiddler7731 Ай бұрын
​@@TheAbsol7448 It would literally be impossible to do, because bedrock being more performant has nothing to do with "optimizations" that they're keeping out of Java. The reason it runs better is because it runs on C++, as opposed to Java which... runs on Java. The coding language itself runs better, so the only way to carry that over would be to recreate the entire game from the ground up in C++. Which is the entire reason bedrock edition exists to begin with.
@TheAbsol7448
@TheAbsol7448 Ай бұрын
@@squiddler7731 That's almost entirely untrue. Java not being optimized for multi core CPUs and not having Vulkan are much bigger problems than it being programmed in Java. A modder did actually manage to squeeze Bedrock-like performance out of it. Look into the Nvidium mod, which _DRASTICALLY_ improves Java's performance, at least on Nvidia cards.
@monsoonmods
@monsoonmods Ай бұрын
This could be one of the stepping stones to updating lighting all round. Imagine, dynamic lighting in vanilla or built-in shader support!
@redthegamer12
@redthegamer12 Ай бұрын
1.20 did rewrite the entire lighting engine, so this is a real possibility.
@yeetdragon2413
@yeetdragon2413 Ай бұрын
its probably going to be bedrock exclusive
@redthegamer12
@redthegamer12 Ай бұрын
@@yeetdragon2413 built in shaders are already on Java, and dynamic lighting is everywhere over there. So no, the Java exclusive will not become a Bedrock exclusive overnight.
@alvinbontuyan8083
@alvinbontuyan8083 Ай бұрын
It's very possible they could be setting the groundwork for this since their recent updates have been making overall performance upgrades compatible with a whole suite of devices, making some performance mods unnecessary. Hopefully, they can bridge the gap from vanilla to Sodium for a fully compatible and viable performance update
@Flash-FireCC
@Flash-FireCC Ай бұрын
Colored light would be revolutionary
@ninjacrafter2215
@ninjacrafter2215 Ай бұрын
the last time I played on bedrock edition (a couple years ago on xbox), there was a bug that would occasionally turn hostile mobs invisible and invulnerable to attacks. I’m sure you can imagine the problems this would cause when exploring the nether: fireballs spawning out of thin air and randomly taking hearts of damage because you had the audacity to look in the general direction of a warped forest. fun times…
@MattiAntsuK
@MattiAntsuK Ай бұрын
The ghast disapearing is more common than you think. I've seen many times ghast going outside the entity render distance and the ghast is still there. You can hear it, just not see it.
@borger4505
@borger4505 Ай бұрын
I remember back when there was 1.13 i encountered a bug that would instakill the player upon joining the world, this only happened when not joining a world for a long time, but it still made the game basically unplayable
@elderfrost9892
@elderfrost9892 Ай бұрын
@@MattiAntsuKthey don't mean just render distance, that's not really a bug on bedrock mobs would get stuck invisible no matter the distance away so you couldn't see or hit the zombie that was hitting you without relogging
@Chrizz_YT
@Chrizz_YT Ай бұрын
0:11 water too thin 0:50 headache 0:55 heart attack 3:16 broken ankle
@GManCool
@GManCool Ай бұрын
1:07 Bedrock edition be like: *Your crime is existence!*
@MrCat1151
@MrCat1151 Ай бұрын
1:33 sideways Grian flashbacks
@mia-sq5sg
@mia-sq5sg Ай бұрын
I came here to comment this but now i don't need to, thank you
@Thatirishdonkey
@Thatirishdonkey Ай бұрын
Good old season 6 episode 8: WHAT??
@Jaker34
@Jaker34 Ай бұрын
FINALLY AFTER LIKE 8 YEARS. I can enjoy bedrock for once. Except the glitches of random dying
@HFIAPY
@HFIAPY Ай бұрын
“you were too soft for the world”
@purple_dragon2
@purple_dragon2 Ай бұрын
​@@HFIAPYthat would explain why people are complaining about glitches that seemingly have already been fixed
@MonkeyMod
@MonkeyMod Ай бұрын
Yes.
@MonkeyMod
@MonkeyMod Ай бұрын
@@HFIAPYlmao,
@MonkeyMod
@MonkeyMod Ай бұрын
⁠​⁠@@HFIAPY”You were too hard for this world.”
@NecoBridge
@NecoBridge Ай бұрын
Me: *tries to enjoy my day* The vengeful ghosts: 0:55
@R0DBS
@R0DBS Ай бұрын
Doridoridoridori
@Argus223
@Argus223 Ай бұрын
From what i can tell with my limited knowledge on coding, and my massive amount of time spent on bedrock, quite a few of these bugs seems to happen because the game desyncs your position. I have noticed that most glitches that cause this usually happen in an online or multiplayer world. These bugs are usually encountered so often simply because of how online-centered bedrock is. God i hope they can get this to work...
@aleksandersats9577
@aleksandersats9577 Ай бұрын
Reminds me of the time when Mojang made singleplayer, multiplayer on Java which broke it so badly. Directional damage was among one of the things that broke and was actually fixed in 23w03a after so many years..
@mosterchife6045
@mosterchife6045 Ай бұрын
Mojang adding glow squids could be a precursor to adding dynamic lighting for more things, such as held or dropped light-producing blocks, which would be pretty cool. Ik it's easy to have on Java with just some mods, but it'd be nice to have that available for bedrock players and also for those who don't want to go through setting up Optifine on Java
@redthegamer12
@redthegamer12 Ай бұрын
They rewrote the lighting engine for 1.20, and tested the feature in April fools. Mojang have been busy behind the scenes it seems.
@Booklat1
@Booklat1 Ай бұрын
@@redthegamer12 they know physics updates make or break a game (which is why i still stand by 1.13 being the best modern minecraft update)
@autistic_potato1037
@autistic_potato1037 Ай бұрын
@@Booklat1 If they're working on a full physics update maybe Bedrock Damage bugs count as physics, same as adding local lighting levels to allow people to have Optifine features without forcing lag onto lower end devices such as tablets and 1st edition Switches. It's totally possible that they plan on doing some sort of physics themed update. Maybe make minecarts faster???👀 Maybe a way to better predict or even control how water free-flows? THE SHIMMER????? They'll probably add the Anti-Slavery features into the base game too.
@Slothology.
@Slothology. Ай бұрын
The real challenge of Bedrock hardcore mode will be how long you can survive without randomly dying
@epiccrusadr8583
@epiccrusadr8583 Ай бұрын
As a average bedrock user i havent ever had it happen
@mrdollyman5675
@mrdollyman5675 Ай бұрын
@@epiccrusadr8583 same, and I played on mobile and recently upgraded to a pretty crappy laptop
@Felipe-rn1gf
@Felipe-rn1gf Ай бұрын
@@epiccrusadr8583me too (700h)
@premkumar7969
@premkumar7969 Ай бұрын
3 years and I never died randomly
@TheZombie10s
@TheZombie10s Ай бұрын
5 years still haven’t died of no reason
@piece-kun4168
@piece-kun4168 Ай бұрын
Guys at 1:00 was dying from bad fegshui of his build. He needs to hire a professional to fix it.
@EvanDoxey
@EvanDoxey Ай бұрын
I would just like to note that in my 12 years of playing bedrock a glitch where I die randomly has only happened once on a realm.
@bingbongUfat
@bingbongUfat Ай бұрын
Same
@nathanstafford8412
@nathanstafford8412 Ай бұрын
My biggest hope for glow squids when I voted for them was that they'd be a way to introduce colored lighting. I hope they do that at some point
@AJ213Probably
@AJ213Probably Ай бұрын
I just knew optifine would work for the dynamic lighting lmao
@boris_gaming
@boris_gaming Ай бұрын
0:01 Ah yes, classic Bedrock edition. When I try to bridge, I shift, go backwards, place blocks, and after a few blocks, the block beneath me disappears and I fall to my death
@Aryn_Beasley
@Aryn_Beasley Ай бұрын
In Bedrock edition, you can and will take damage while in loading screens. This makes getting piglin heads incredibly difficult no matter which job you transport.
@GAMER32231
@GAMER32231 Ай бұрын
Yet another reason why Java is superior. (As if we needed one)
@MemeCheryl
@MemeCheryl Ай бұрын
1:10 bro was allergic to dirt
@tidmouthmilk12
@tidmouthmilk12 Ай бұрын
I love that Mojang have always opposed dynamic lighting as some sort of impossibility when modders have made it a thing for literally years
@avanelletheclockfriend2515
@avanelletheclockfriend2515 Ай бұрын
I’ve never experienced random dying on bedrock at least, so maybe I am just built different. All of my deaths have been from my own free-range home-grown 100% organic stupidity instead!
@goldscape6875
@goldscape6875 Ай бұрын
Same I’ve only had it happen one time in my 12-year history of playing MC
@arcade3490
@arcade3490 Ай бұрын
Same here
@AI_Paul
@AI_Paul Ай бұрын
Why need hardcore when you are already dying randomly which is pretty hardcore enough.
@cdoxyMC
@cdoxyMC Ай бұрын
the reason he took damage from the dirt is that steve has to chop down wood with his bare hands giving him cuts. placing dirt down gets those cuts infected and hurts.
@BradyAlley
@BradyAlley Ай бұрын
Me and my friends only have bedrock. If we try to nerd pole, the game will let us slide off for no reason. And food regeneration is finicky and we have to eat a single piece of food several times before it works. And if you trying to build from one end island to another, while looking down, and enderman will agro for no reason and knock you into the void. I don't see how hardcore would work.
@ThatGamerPilot
@ThatGamerPilot Ай бұрын
The nerd poling and food glitches seem like they might be caused by lag
@stupidAgeverificatio
@stupidAgeverificatio Ай бұрын
When you put it that way, It doesn't sound like normal mode works. Most of java's weirdness is to our advantage. Admittedly there is the issue where you get stuck on the boat after getting out and sometimes need to shoot it to escape. Redstone's quirks are both very abusable and completely insane. Also you don't take fall damage in boats. Kelp growing converting flowing water to source blocks. we can break bedrock and phase through it to the neather roof. I can't think of anything else totally busted at the moment.
@Shako_Lamb
@Shako_Lamb Ай бұрын
@@ThatGamerPilot Well, yes. But as someone who has played both Java and Bedrock, my experience has been that, just from the differences in their mechanics and code, connection lag is a ton more intrusive and obnoxious on Bedrock. When breaking blocks with minor lag on Java, the block stays broken and the item dropping gets delayed a bit. When breaking blocks with minor lag on Bedrock, sometimes the block REAPPEARS and then disappears again, which might be what's causing OP to fall off. I know I have had many, many instances of getting pushed around horizontally by glitching blocks while I'm trying to dig down, and falling off vertical structures as a result.
@cryptictro
@cryptictro Ай бұрын
These glitches aren't a bedrock problem, they are a device (or internet) problem. It used to happen to me a bunch before I got a new device. It's really unfortunate, because mot everyone has that option, but you can't really blame bedrock as a whole. I would like to clarify that I am not saying it has to be a device issue, but that is where I see the highest correlation
@Shako_Lamb
@Shako_Lamb Ай бұрын
@@cryptictro This is true, but as I noted in a previous comment, Bedrock is much more awkward and clunky about how it attempts to smoothen and resolve connection lag. The same level of poor connection will typically cause much more annoying, and sometimes much more harmful, glitches on Bedrock than on Java.
@cryptictro
@cryptictro Ай бұрын
As someone who has played bedrock for a few years now, none of the random damage stuff has happened to me. Not once. The only thing I've experienced is when I'm lagging really badly, and I take fall damage late because of it. That was a device issue, though, not a game issue, and that hasn't happened since I upgraded my device.
@riztiz
@riztiz Ай бұрын
There are some game-breaking bugs but I personally haven't experienced them. The one thing I remember was when the game thinks you're flying but you're not. So you could go through 1 block gaps but still take suffocation damage. This was before they introduced java parity with the crawling feature btw
@MEEEEEECH328
@MEEEEEECH328 Ай бұрын
squid
@anameofmine8511
@anameofmine8511 Ай бұрын
squid
@idfk.lmao.
@idfk.lmao. Ай бұрын
squid
@rexxe001
@rexxe001 Ай бұрын
Suid
@evlogan6543
@evlogan6543 Ай бұрын
squid
@dukefang1001
@dukefang1001 Ай бұрын
Squeed
@madmike44
@madmike44 Ай бұрын
As someone who played bedrock my whole life, I’m thankful to never have had an insta-death glitch
@dagdev2489
@dagdev2489 Ай бұрын
Some odd pattern I've noticed is that in areas that have coordinates that are (2^n)-1, where n is a factor of 8, weird stuff tends to happen, in the first case taking damage at y level 255 but ive also seen collision errors at x or z at around 65535
@Sentinel07
@Sentinel07 Ай бұрын
That last number is the 16-bit integer limit
@riztiz
@riztiz Ай бұрын
interesting
@iamfuturetrunks
@iamfuturetrunks Ай бұрын
I suggested years ago glow mushrooms like blue and green variants in deep caves. And/or maybe a white glowing mushroom with the ability to dye it. Then like other mushrooms grow it with bone meal to make giant ones and harvest their glowing blocks to make different colored glow blocks in the game. Thus different colored light sources. I know they have already said before they don't want to introduce other colored lights, but why not different colored light blocks at least. Cause right now we don't have very many blocks that give off light in the game. So it would be nice to have something like that for builders who want to incorporate different colored lighting blocks. But my suggestion as usual was ignored. Thus why I quit wasting time suggesting ideas to mojang, cause they kept falling on deaf ears.
@Booklat1
@Booklat1 Ай бұрын
ignored is a bit harsh and implies they actually read your suggestions this is one of the most popular games in history, you are 01 person.
@noahshad09
@noahshad09 Ай бұрын
This comment sounds kind narcissistic bro, there are thousands, if not millions, of suggestions for Minecraft. You would have to get some sort of standing in the community, or at Mojang for any chance of being seen.
@Giorgetto_3
@Giorgetto_3 Ай бұрын
0:10 and that is why i play java edition
@BlazePlayzGames62
@BlazePlayzGames62 Ай бұрын
i personally have never died to a glitch on bedrock edition, although, I did discover a glitch I call portal lag, where the game will lag you back to your nether portal sometimes a few moments after loading in, and before you lag back, it puts you ina sort of limbo state where you cant hurt mobs, can't break blocks, and can't anger endermen.
@RobinRhombus2
@RobinRhombus2 Ай бұрын
They added glowier glow squids in the Minecraft a_or_b April Fools Day snapshot. They didn't use dynamic lighting but instead a system more similar to the in-game shadows. I wouldn't be surprised if they added that into the base game since they've already added quite a few of the more ridiculous features into 1.21 already such as changing your size.
@GamerX-2000
@GamerX-2000 Ай бұрын
2:27 I’m confused- where’s the run on? They put a comma there. Maybe I’m just not great with grammar, but I don’t see a run on.
@MinecraftTestSquad
@MinecraftTestSquad Ай бұрын
A comma isn't enough here. You'd need a semicolon, or a comma with a conjunction. It's minor though, and probably a mistake I've made a million times even in formal writing, but it _is_ something to be aware of when writing formally.
@GamerX-2000
@GamerX-2000 Ай бұрын
@@MinecraftTestSquad oh, I see it now. Makes sense. Thank you.
@MinecraftTestSquad
@MinecraftTestSquad Ай бұрын
@@GamerX-2000 Glad to help :D
@Azel_C
@Azel_C Ай бұрын
0:16 Bedrock? Bedrock.
@MJonMBoviM
@MJonMBoviM Ай бұрын
I've been playing on bedrock edition since the Xbox migration to it and never once experienced and glitches like that
@alteria2714
@alteria2714 Ай бұрын
Fun squid fact, real, I'd make it a bug report because it's a bug but I don't want it actually fixed, so if you turn off entity cramming or whatever, and stick squid into a tiny space, what I call the salmon cannon (a 1x1 area with a piston, so technically 1x2 blocks) they will magically float/swim out then be pulled back randomly, no clue why it happens but they just kinda float away... They also are less fun to use in the salmon cannon because they don't end up getting yeeted incredibly far away like salmon and other fish will Have fun with this squid information! Edit: forgot to mention they do this while literally phasing through the blocks
@Felipe-rn1gf
@Felipe-rn1gf Ай бұрын
lol
@kiracomments-chca2747
@kiracomments-chca2747 Ай бұрын
I'm good. My squids already fly in the sky for no good reason...
@alteria2714
@alteria2714 Ай бұрын
@@kiracomments-chca2747 fair enough!
@HYDROCARBON_XD
@HYDROCARBON_XD Ай бұрын
0:34 pretty sure he didn’t fall on water he fell very close to water
@mimicereal
@mimicereal Ай бұрын
nah, he fell on the water if you look closely
@jacob13-yv7cv
@jacob13-yv7cv Ай бұрын
0:50 It’s just a glitch
@Fifasher2K
@Fifasher2K Ай бұрын
Is this happening in java?
@jacob13-yv7cv
@jacob13-yv7cv Ай бұрын
Yes it is@@Fifasher2K
@ReeseHosgood
@ReeseHosgood Ай бұрын
Since Minecraft Bedrock edition is getting hardcore difficulty I bet Luke theNotable is going to do a 100 days video on that.
@MattiAntsuK
@MattiAntsuK Ай бұрын
It'll be 100 real life days before he can survive 100 days in MC Bedrock Hardcore.
@extraC344
@extraC344 Ай бұрын
im pretty sure the fall damage fixes in 1.20.60 might have foreshadowed hardcore mode but that is an extreme stretch to think about
@riztiz
@riztiz Ай бұрын
could be
@samurexatlas7373
@samurexatlas7373 Ай бұрын
Glowsquid currently work like Glow in the Dark stuff. It doesn't actually illuminate it just has stored light, sciency sciency I'm not equipped for this
@redyoshicraft
@redyoshicraft Ай бұрын
Yehhh and it should stay that way! Not sure why ppl are so obsessed with the idea of specifically Glow Squids emitting Light. Dynamic Lighting would be incredible to have in Vanilla, but the Glow feature is cool! They're allowed to both exist.
@samurexatlas7373
@samurexatlas7373 Ай бұрын
@@redyoshicraft I don't want them to light up. I want the hypnotic effect on display in the mob trailer. YOU WOULD THINK THEY WOULD ACTUALLY TALK ABOUT WHAT THE MOB DOES WHEN GIVING US OUR VOTING OPTIONS!!!
@Valsorayu
@Valsorayu Ай бұрын
Anything that "glows" or otherwise is seen when in total darkness emits light, since for something to be seen it must either emit a photon or have a photon bounce off of it. Glow in the Dark stuff doesn't store light, it emits light in response to UV light due to photoluminescence. This happens because the phosphorus in the Glow in the Dark gets energised and in coming to its unenergised state releases light in the visible spectrum. When all parts are unenergised the glow effect stops. I thought this was taught in highschool.
@samurexatlas7373
@samurexatlas7373 Ай бұрын
@@Valsorayu Well apparently not mine
@redyoshicraft
@redyoshicraft Ай бұрын
​@@Valsorayu Even so, it often seems to be hardly anything in these cases. And going off of that, one could argue that *not* producing light whilst still Glowing is, in fact, *more* fantastical than otherwise. The non-emitting Glow is just cool imo.
@vaguedestruction
@vaguedestruction Ай бұрын
It is I: The person who has commented for no reason.
@Lightning_Fox
@Lightning_Fox Ай бұрын
That random damage in bedrock has been around since before it was called bedrock Me and my friends considered it proof of herobrine when we were kids
@Wildcat12
@Wildcat12 Ай бұрын
Base Minecraft uses some neat tricks to keep lighting both high-quality and low performance cost. For most games, having a lighting system that works as well as Minecraft's performance-wise is a pipe dream. However, that comes with a lot of limitations in what it's able to do, especially when you have to account for 4-5 different platforms and 2 different builds of the game. Allowing for lighting to come from non-integer coordinates is a bigger change at the engine level than most realize due to how Minecraft specifically handles lighting. This is why things like torches in your hands emitting light has never been a thing, and is the same problem holding back the Glow Squid. If they can find a way to make this work it'll be awesome, but if they can't don't be disappointed or surprised. It just means that the ways they have available to do it would mean sacrificing performance for a LOT of people across different versions of the game, and at that point we're better off with the immensely boring current versions. You'll always be able to download mods that change the lighting to your liking without effecting others, and impacting your own performance only as much as you want it to.
@drayde4155
@drayde4155 Ай бұрын
Make it a toggle and the lower end ppl won't get hurt while the higher end ppl will have it
@MichaelPohoreski
@MichaelPohoreski Ай бұрын
Optifine has had dynamic lighting *for years* so we already know it is possible. i.e. Shoot a flaming arrow. Having an option to turn it on (for high end) is the correct way to support it. i.e. Opt in.
@Beanerism
@Beanerism Ай бұрын
Me and my friend were building a mob farm at layer 255 and for no reason, at this layer your hit-box bugs and goes through blocks and can land on other blocks which does damage, THIS WAS THE MOST PAINFUL THING I'VE EVER EXPERIENCED IN THIS GAME
@jacob13-yv7cv
@jacob13-yv7cv Ай бұрын
1:31 1:29 1:42 2:40 3:02 3:13 Wow, there’s so much fun and exciting features in the next update!
@cbot9302
@cbot9302 Ай бұрын
As a bedrock player myself, I've never actually experience a bug that has caused me to die... heck I rarely ever experience a bug outside the really common ones. I'm so looking forward to hardcore cause I've never beaten MC on hardcore before, so it will be a great challenge.
@_BangDroid_
@_BangDroid_ Ай бұрын
"I rarely ever experience a bug outside the really common ones" What does this even mean?
@GAMER32231
@GAMER32231 Ай бұрын
Play java
@I.Have.Your.IP.Address
@I.Have.Your.IP.Address Ай бұрын
"Dynamic lighting" "listening to the community" IS THERE A POSSIBILITY MOJANG FINALLY ADDS IN FIRE FLIES?!
@EmperorBrettavius
@EmperorBrettavius Ай бұрын
I was totally oblivious to Bedrock Edition not having hardcore mode.
@jehmarxx2
@jehmarxx2 Ай бұрын
Imagine playing hardcore on Pocket Edition. Your screen is gonna break from all the force of ensuring to tap forward multiple times to sprint.
@goom4689
@goom4689 Ай бұрын
I honestly love it being dark near glow squids, it gives them bioluminescent deep sea creature vibes.
@catsdogswoof3968
@catsdogswoof3968 Ай бұрын
True
@BoulderWraith
@BoulderWraith Ай бұрын
Dynamic Lighting in base game would be amazing. Also 1.21 is shaping up to be a great update, might be a little underwhelming in the amount, but every single feature added has been great!
@Rapperdude125
@Rapperdude125 Ай бұрын
I experienced the "dying for no reason" death and i know why! If you're playing singleplayer or multiplayer there's a glitch where your player is at the last spot you were so that's why you're dying and there's a good reason why Mojang can't add these glitches they just have to fix them so hardcore is allowed in bedrock.
@Huvada
@Huvada Ай бұрын
The game-engine in general receiving dynamic lighting would be good. If they add the functionality into the game, we could also get lighting from the torch in your hand etc into vanilla. Or even a torch on a minecart.
@LordElijah
@LordElijah Ай бұрын
2:21 im not mojang but... the photons are not being produced by the squid but simply refected, this is a strange phenomenon.
@Barbutt
@Barbutt Ай бұрын
3:05…. Bedrock, you just die…. PC Master Race… Console Peasants! (Seriously, why is Bedrock so deadly? With Hardcore, there should be a check on death reason… it’s a bug!)
@CygnusLaboratorys2056
@CygnusLaboratorys2056 Ай бұрын
I used to play on servers using an app called multiplayer master that let us make mini servers on Pocket Edition and believe me in my whole 8 months of playing back in 2017 I ain't never experienced spontaneous unprompted deaths like these bedrock edition clips
@sirmanmcdude508
@sirmanmcdude508 Ай бұрын
"So how'd you lose your hardcore world?" "I suffocated in an air block"
@thespectacularlymonochrome7891
@thespectacularlymonochrome7891 Ай бұрын
Phoenix's the best way to send off a weekend, by facing such monstrosities that you're not even gonna be fazed by monday
@jachupol5823
@jachupol5823 Ай бұрын
I love how every time Mojang (Microsoft) gets around to do something, it has been done already 10 times by the modders
@MichaelPohoreski
@MichaelPohoreski Ай бұрын
See: _I came up with a list of features which appeared in vanilla minecraft after they became popular from mods._
@MichaelPohoreski
@MichaelPohoreski Ай бұрын
*Many* vanilla features came from mods and comments. * jungle * elytra * slime blocks * stained glass * hopper * end chest * witches * packed ice * emeralds * rabbits * etc.
@SirClucketyGames
@SirClucketyGames Ай бұрын
Dynamic lighting would be an awesome addition to Minecraft
@Dom_Maretti
@Dom_Maretti Ай бұрын
For these weird deaths in Bedrock, the message should be "'PLAYER' stubbed their toe"
@joshuab4586
@joshuab4586 Ай бұрын
Man I hope they add Dynamic Lighting to vanilla, it’s so much better for streaming or recording
@pigmanbruh
@pigmanbruh Ай бұрын
the dynamic lights we currently have is client-side and doesn't affect mob spawning and i can see mc hardcore youtubers are going to spawnproof with glow squid for some kind of challenge or something when they make dynamic lights affect mob spawning (and other server-side stuff)
@Magliant
@Magliant Ай бұрын
thank you sidenix SC for the content
@MrKotoCraft
@MrKotoCraft Ай бұрын
Interesting fact: Random fall damage is a consequence of fighting with airjump cheaters and flyhackers.
@theophiled
@theophiled Ай бұрын
I knew voting for the glow squid was the right call! Finally, dynamic lighting in vanilla minecraft.. I can't wait
@drayde4155
@drayde4155 Ай бұрын
It's still a squid reskin with functionality that should've been given to GLOWstone
@GmrGrl100
@GmrGrl100 Ай бұрын
I'm so glad Mojang is listening to the community! It's like they woke up and realized that the community has smart ideas sometimes and decided to listen to us. Also, I've never had any Bedrock Edition fall damage glitches before. 🤷‍♀️
@maxwyse1982
@maxwyse1982 Ай бұрын
On realms going to the nether is gamble of whether you get instant killed by seemingly nothing or getting attacked by mobs while still in the loading screen. Also that first issue says that you suffocate in a wall.
@supremacy98
@supremacy98 Ай бұрын
If they add dynamic lighting for glow squids, they wouldn't have any excuse to not add dynamic lighting for every light emitting object in the game, so somehow I highly doubt it's a feature coming soon, maybe their hinting at a new crafting recipe for glowing ink sacs
@TheEvilRayquaza
@TheEvilRayquaza Ай бұрын
I like that they're listening to us, too! Well, if we exclude them not implementing the many very useful java features into bedrock, like *cough* having anything I want in the off-hand *cough*, and the fixing of many bugs that have been in the game for many years at this point, like gamerule changes resetting itself on realm servers (unsure if it occurs in singleplayer worlds). But hey, they're listening to us!
@localidiot450
@localidiot450 Ай бұрын
as someone who used to only be able to play bedrock (1,000+ hours), i have never encountered an unfair death like these shown in the video, so hardcore mode should be fine on bedrock
@mathgeniuszach
@mathgeniuszach Ай бұрын
(hey, some top secret know how for you all... you can actually unlock java edition hardcore worlds if you die with an nbt editor, which defeats the point but if you die from glitches then you have some escape)
@liegeparadox2624
@liegeparadox2624 Ай бұрын
I use a dynamic lighting datapack, it adds glowing to glowsquids, and allows you to hold light to glow, as well as dropped items, and it’s server-side, so one person can act like a flashlight, unlike shaders and optifine. Also, the server side dynamic lighting prevents mob spawns, which is also pretty cool and useful.
@justerfrog5557
@justerfrog5557 Ай бұрын
This was a loooong time ago when it was still called pocket edition, but once I tried to ride a horse that was on the lead and died instantly with the death message "fell out of the world." The horse was also on 2 hearts immediately after.
@pdd5793
@pdd5793 Ай бұрын
it's funny bcs I'm currently working on a lighting shader for my project (not Minecraft) and i think tha by the way it's implemented (by lights be set to blocks not pixel position), it's probably a bit hard to change the entire light system to dinamic. they'll probably just make it visual like the dinamic light option on your game instead and not make the squid's light affect the environment
@Aboulomaniac
@Aboulomaniac Ай бұрын
i hope glow squids become something like herobrine in the updates logs now where they will get "glowier and glowier" every update
@dat1boi727
@dat1boi727 Ай бұрын
That’s the most evil laugh I’ve heard from Phoenix
@Egg_thing
@Egg_thing Ай бұрын
0:55 I love that they added a chronic illness mode, I feel so represented!
@catsdogswoof3968
@catsdogswoof3968 Ай бұрын
True
@ItsNekotaku
@ItsNekotaku Ай бұрын
glowsquid should spawn like bats in the deep dark, and float around, glowing, and making a sound if they see you
@jacob13-yv7cv
@jacob13-yv7cv Ай бұрын
1:35 That’s PeenixSC riding a wolf 🐺 💀
@oddbluedragon
@oddbluedragon Ай бұрын
minecraft bedrock edition hardcore gonna be the hardest mode to ever exist in minecraft history, no doubt
@darkstone_official_2427
@darkstone_official_2427 Ай бұрын
Media: So how exactly did you lose your 10 year long hardcore world? Java: Baby zombie in golden armor with a spider assist. Bedrock: Spontaneous implosion.
@ZombieNek0
@ZombieNek0 Ай бұрын
thats the special dirt particle attack also known as Asthma attack
@JuanGamer0202
@JuanGamer0202 Ай бұрын
Forget Bedrock, embrace Legacy Console
@jackepicspeederwolfaj2294
@jackepicspeederwolfaj2294 Ай бұрын
The glow is glowier than before
@enr1c039
@enr1c039 Ай бұрын
Getting dynamic lighting in vanilla is actually so hype!
@DccToon
@DccToon Ай бұрын
minecraft will sure have a bright future
@shellshockhkmk7816
@shellshockhkmk7816 Ай бұрын
A really cool update would be dynamic lighting that can be coloured. So glowsquids wouldn’t just glow, But glow blue, Torches would glow yellow and so on. I know shaders can do this but it being in the base game would be really cool
@dykster6910
@dykster6910 Ай бұрын
Philza: I lost my hardcore world because of a baby zombie!!! Bedrock players: *I breathed too loud*
@CJboss33
@CJboss33 Ай бұрын
Even Steve doesn’t want to play bedrock so he just decided to explode. Bedrock doesn’t need hardcore Steve has made that clear. 😂
@Manzola14771
@Manzola14771 Ай бұрын
"Glow squids are getting an update, they will actually glow now" Not me over here thinking that we'll finally be able to use glowing ink sacks on armor and make it glow. That was the only reason I voted for the glow squid.
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