10 Blender Tips I Wish I Knew Sooner! Master Blender Faster!

  Рет қаралды 4,884

On Mars 3D

On Mars 3D

Күн бұрын

Learn 10 tips that will speed up your workflow as a beginner in Blender! These are tips I use everyday so you'll get the most out of this video.
To support my channel: / onmars3d
Professional Website: onmars3d.com/
Gumroad: gumroad.com/onmars3d
Artstation: www.artstation.com/onmars3d
Instagram: / onmars3d
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Software used in Tutorial:
Blender 4.1.1
#blender #3dmodeling #3dart
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Video Editor: AB - 1999baber.s@gmail.com
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Table of Contents
0:00 Introduction
0:08 Tip 1
2:00 Tip 2
3:52 Tip 3
4:45 Tip 4
7:02 New Course: Topology Masterclass!
7:47 Tip 5
9:14 Tip 6
10:11 Tip 7
11:09 Tip 8
12:39 Tip 9
14:31 Tip 10
15:32 Patreon
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Пікірлер: 53
@OnMars3D
@OnMars3D Ай бұрын
You're all posting amazing tips, keep them coming and I'll feature them in a follow up video! Also, check out my Patreon/KZfaq Membership for all my project files, 3d models, bonus videos, Discord and more or just to support this channel www.patreon.com/OnMars3D
@norm_olsen
@norm_olsen Ай бұрын
My favorite way to snap a mesh origin to a selection (without the need of using the 3d cursor) is to first enable the included 3D Viewport Pie Menus add-on (search for pie in the add-on section in preferences). Then, with your mesh selected, go into edit mode and make a selection. Finally, press Ctrl + Alt + X (this brings up the Origin menu) and choose the top radial option (Origin to selected). So much faster than other methods! The additional benefit of enabling the pie menus add-on is that it transforms things like Ctrl + S (which traditionally just saves). But with this enabled, this shortcut offers a lot of options from New, Open, Save, Save as, Incremental Save, Import, Export, etc.. ! It really is the cat's pajamas!
@OnMars3D
@OnMars3D Ай бұрын
Thanks for the tip, this is a nice one!
@norm_olsen
@norm_olsen Ай бұрын
@@OnMars3D You're welcome :)
@Aztek4444
@Aztek4444 Ай бұрын
Shift + Click on an option in the outliner to propagate that action to the child objects. (like hiding all objects under the empty + the empty)
@OnMars3D
@OnMars3D Ай бұрын
Great tip, completely forgot about this one!
@ehab5406
@ehab5406 Ай бұрын
looking forward to your course, believing it's gonna be amazing
@OnMars3D
@OnMars3D Ай бұрын
Glad to hear it, I'll keep you posted!
@thisguysculpts5129
@thisguysculpts5129 Ай бұрын
Hey I've learnt so much from your channel for Maya and wanted to share a tip of my own :D. For Tip 6 where you move the pivot like in maya where we hold "D" and then snap to vertices with "V", I've actually made a video on how to do that similarly in blender on my channel regarding this which not only snaps the pivot to the vertex and if needed also aligns the pivot orientation.
@OnMars3D
@OnMars3D Ай бұрын
Just watched your video, that's a great tip, I'll add that to my future tip videos and give you credit when I do!
@thisguysculpts5129
@thisguysculpts5129 Ай бұрын
Thanks! I also can't thank you enough for how much I've learned from all your videos!
@r6201sk
@r6201sk Ай бұрын
It you double click collection it will select everything in that collection and you can move those objects at the same time. Seems simpler that setting up empties and dealing with objects two levels deep (empty-collection) Turning off selectability is great for blue prints and reference images
@OnMars3D
@OnMars3D Ай бұрын
The empty allows me to move all child objects without using the outliner. Much easier to deal with in the viewport, especially with more complex models.
@sert87
@sert87 Ай бұрын
You can also Shift drag one object onto another in the Outliner to parent it.
@aplus1gaming940
@aplus1gaming940 Ай бұрын
Thank you sir for this video.
@OnMars3D
@OnMars3D Ай бұрын
Happy to share!
@pg052002
@pg052002 Ай бұрын
Thanks for sharing! Got something new here!
@OnMars3D
@OnMars3D 24 күн бұрын
Glad to hear it!
@josephrussell1419
@josephrussell1419 Ай бұрын
Regarding tip 9, if you are in Vertex Selection Mode with your one vertex selected, you can CTRL+RMB to extrude to the mouse position. Similarly with edges in Edge Selection Mode, etc. :)
@OnMars3D
@OnMars3D Ай бұрын
Wow, this is the first I've heard this, truly a great tip, I'll add this to a future video and be sure give you credit! So thank you!
@josephrussell1419
@josephrussell1419 Ай бұрын
@@OnMars3D Oh I'm glad it was helpful! Obviously, for one thing that gives you a way to very quickly trace outlines from reference images (although I sometimes prefer a curve pen workflow for that). Thank you in return for your tutorials, I learn a lot from them :)
@CinnnAmonnBun
@CinnnAmonnBun Ай бұрын
Great tips. BTW if ya enable '3D viewport: Pie Menus', which is an inbuilt addon, you'll get 16 other pie menus for things like origin manipulation, Transform, Align, Delete/Dissolve, Animation Playback, Manipulators and much more. It gets things done crazy fast.
@OnMars3D
@OnMars3D Ай бұрын
You know I had that Add On recorded but wanted to include it in a future video. The only challenge with that add on is it overwrites some of the Blender default hot keys, other than that, it's a great tool.
@mrtvisual3756
@mrtvisual3756 Ай бұрын
Awesome. its very helpfull
@OnMars3D
@OnMars3D Ай бұрын
Glad it helped
@AlexTsekot
@AlexTsekot Ай бұрын
#11 I wish I knew why in hell the blender devs have bound EVERY key to something, it makes using blender akin to playing two pianos at the same time and remapping keys is a massive chore.
@OnMars3D
@OnMars3D Ай бұрын
Yeah, that can be a pain when switching from other software.
@StrongmanLi-pz7sl
@StrongmanLi-pz7sl Ай бұрын
Blender is not only a tool for helping animators and modelers to do their daily staff, but as a purpose to implant a Hotkey OS into users brain, and this goal is hidden, until you as a maya immigrant challenges the dev team on the blender forum. me:" i think blender could use this way like Maya does, the job will be done much easier and faster." op:" no, no, no, stick with the hotkeys, stick to it!."
@cherthecat
@cherthecat Ай бұрын
try mesh f2 addon, it's cool for retopology
@eddieandersson5570
@eddieandersson5570 Ай бұрын
Great content man, do you know there's a auto weld option available up on the right hand side of the viewport, so that when you snap verts together the are auto welded, it skips the merge step, I find that really useful.
@OnMars3D
@OnMars3D Ай бұрын
Yeah, I normally have it on, just forgot it for this video :)
@GA-br8wj
@GA-br8wj Ай бұрын
Easy HDRi addon is free and quite useful for fast selection of images, just in case you find this interesting
@OnMars3D
@OnMars3D Ай бұрын
I'll check that out, thanks!
@pavels2610
@pavels2610 Ай бұрын
Thanks for making this! Side-Note; The singular form of "vertices" is "vertex," not "vertice."
@OnMars3D
@OnMars3D Ай бұрын
Yeah, I just forget when I get locked in with demos :)
@josephrussell1419
@josephrussell1419 Ай бұрын
I think this is a losing battle haha
@AnimeEye1
@AnimeEye1 Ай бұрын
Can you please drop a 15 minute long tutorial on texture projection mapping and texture painting? In blender 4.0
@AnimeEye1
@AnimeEye1 Ай бұрын
And a tutorial on how to turn simple materials better, like adding grain dust, dirt , edge wear, graffiti and all. I know there are many tutorials but there are none in a single video we have roam everywhere for it
@OnMars3D
@OnMars3D Ай бұрын
Thanks for the suggestions, I'll have more Blender material videos in the future!
@AnimeEye1
@AnimeEye1 Ай бұрын
@@OnMars3D kk.
@glennxserge
@glennxserge Ай бұрын
Ah, the bevel trick... Thank you. I was losing my mind trying to figure out why it wasn't beveling evenly.
@OnMars3D
@OnMars3D Ай бұрын
Glad it helped!
@snap-n-shoot
@snap-n-shoot Ай бұрын
I do not understand why at this stage Maya does not automatically understand what the topology will be and adapt to fix issues as it goes. Same with UV’s. why doesn’t it automatically adjust to create the correct UV’s without the constant frustration of mapping. prime candidate for AI use. Another thing, if quads are the best way to go, then why are the primtives mostly triangles?
@strangeapprentice
@strangeapprentice Ай бұрын
Awesome. Do you have a Discord channel?
@OnMars3D
@OnMars3D 24 күн бұрын
Yeah, you can join here: discord.com/invite/rJQkrBVt
@strangeapprentice
@strangeapprentice 24 күн бұрын
@@OnMars3D awesome thanks man!
@pidan-bee
@pidan-bee Ай бұрын
Personally feel tip 9, when two points are connected, you can choose the two points to be connected, press the F key, faster than extrusion adsorption
@HonorNecris
@HonorNecris Ай бұрын
If you are making a profile of something like in the video, with your method you would have to duplicate each consecutive vertex, move it, select the previous one you wish to connect it to and press F - With the method in the video, E creates an already connected vertex which you then move and can just press E again and repeat, which is definitely faster.
@pidan-bee
@pidan-bee Ай бұрын
@@HonorNecris I'm referring to connecting two vertices in tip 9 at 14 minutes, not creating the entire outline
@HonorNecris
@HonorNecris Ай бұрын
@@pidan-bee Oh I see, in that case, I do agree with you.
@OnMars3D
@OnMars3D Ай бұрын
That's another great tip, thanks for this!
@pidan-bee
@pidan-bee Ай бұрын
@@OnMars3D You're welcome :)
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