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Over The Top Army Building Bullet Heaven! - Survivor Mercs [Demo]

  Рет қаралды 49,729

Wanderbots

Wanderbots

Күн бұрын

Try Survivor Mercs on Steam: store.steampow...
Survive. Loot. Extract. Repeat! Master the individual quirks of over 1000 commanders. Lead your merc squad against a relentless army. Dominate the battlefield. Get the loot - or die trying! This roguelite bullet-heaven extraction shooter tests your wits and skill. Lock, load & loot, Commander!
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Check out my Video Essay & Review channel: / wanderbotprime
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Пікірлер: 37
@wolpertingergames
@wolpertingergames Жыл бұрын
Thanks a lot for checking out our demo, it was really insightful to watch you play and it's great to hear your opinions & ideas ♥ And congratz on this amazing OP build, Operator was already nerfed a bit because he was scaling a bit too insanely😅 For meta-progression: the Bunker will get certain permanent bonuses you can unlock by building more rooms for which you'll find materials in the loot crates. But mainly Rooms will unlock additional features, like configuring your Commander clones which requires DNA, or getting things like a "Zombie Ray" to revive once in battle. Addressing the issue with some UI and figuring out how the Mercs scale: we are about to implement a skill tree overview in the Barracks menu, so you can see how some of the hidden and later levels actually develop. Merc synergies are on the to-do list, starting with skill paths that affect others. There will also be Merc classes that are more of a supporter type. And lastly, we are working on the performance already, this is mainly due to the game still being in a rather early dev stage without too much optimization, yet. But we're on to it! We're looking forward to sharing a roadmap and release timeline soon. And we're constantly looking for even more player feedback to make Survivor Mercs better and better!
@Jasta85
@Jasta85 Жыл бұрын
Game loots pretty neat so far. I'm curious as to why there's a limited vision area around the merc team though, the camera is zoomed in pretty close already. Does that have some connection to gameplay mechanics such as making the vision range larger or smaller?
@wolpertingergames
@wolpertingergames Жыл бұрын
@@Jasta85 Currently it does not yet have a direct impact, but it will have an impact once we have the Merc Classes in. You could create a squad build that performs better with limited visibility, but in turn requires you to play more skillfully and reactively; and vice versa. Also, we will make it look better in the future 😉
@oqangex8099
@oqangex8099 Жыл бұрын
Do you plan on making this game for other platforms im interested in playing.
@blueredingreen
@blueredingreen Жыл бұрын
It looks very awkward to have the mercs run behind you and kill monsters from there (which then drop XP). It works fine if you're standing in 1 place, but if you're trying to run in some direction, either you have to repeatedly take 2 steps forward and 1.5 steps back, literally, or you'll miss essentially all the XP. This is a problem in many of these games, but in most of them, you can aim to kill monsters in front of you, or XP might drop all around you. But here, it's seems to drop 100% in the direction that's opposite where you're running to, which is the exact last place you want it to drop. It seems like less of an issue later in the run, but early on that looks painful.
@wolpertingergames
@wolpertingergames Жыл бұрын
@@oqangex8099 for now it will come to Steam. We're trying to make it available for Linux and Mac there, too. Consoles are planned, but not actively in development until we are at least in Early Access
@bthsr7113
@bthsr7113 Жыл бұрын
It baffles me how he turns the snipers into shotgunners and shotgunners into snipers.
@ixtiander999
@ixtiander999 Жыл бұрын
surprise factor, the enemy will never expect that
@meem9742
@meem9742 Жыл бұрын
Ah yes, the Russainbadger style
@Jerry200602313014
@Jerry200602313014 Жыл бұрын
shotgun guy gone sniping, sniping lady shotgunning
@soheibmiloudi1883
@soheibmiloudi1883 Жыл бұрын
bullet heavens have been workin in ur favor buddy keep it up
@Shin_Lona
@Shin_Lona Жыл бұрын
Getting additional soldiers is obviously the play. They are the equivalent of weapons in VS. Anytime you gain another source of damage it is potentially 100% increase vs whatever % to a single weapon. Also, hearing loss is very common in the military - not only temporary shell shocked condition, but permanent deafness at varying degrees.
@Flippirino
@Flippirino Жыл бұрын
I'm already intrigued in watching more I can't wait for the full release to see what all will come
@BorysBT
@BorysBT Жыл бұрын
Looks super cool! Amazing to see a military spin on survivor-like. I can't wait to buy it!
@Phyreable
@Phyreable Жыл бұрын
I don't see why they need to limit the view size. 20 mins till dawn does it for atmosphere, this one doesn't make any sense.
@wolpertingergames
@wolpertingergames Жыл бұрын
We do it on purpose as it will impact your game in the future with the upcoming Merc classes. Also, we're trying to make all Commander traits have interesting gameplay impact, so you can create squad builds that are surprisingly OP under certain conditions. We're still doing lots of development there!
@Phyreable
@Phyreable Жыл бұрын
@@wolpertingergames thanks for the response, looking forward to the game
@mighatesmakingusers
@mighatesmakingusers Жыл бұрын
Seems like the strongest general game strat is to level one merc at a time? Since much of the scaling is nonlinear, where later scaling often takes bigger steps than earlier, you'll seemingly want to avoid diluting your upgrade pool until you can put your first merc into the stratosphere? It looks like you've already got the idea of making that nonlinearity curve differently for different mercs (the crit merc seems to start scaling much more slowly than the electric, for instance, while the primary electric upgrade starts strong but actually has negative nonlinearity). An interesting spreadsheet calc would be to try to figure out how many levels it takes for each merc to adequately dupe the average power of a new unleveled merc, and how many subsequent levels for each subsequent level-0 equivalence? And I'd guess adding items and item scaling to the merc pool and upgrade pool makes that spreadsheet even more complex.... it seems like the upgrade dilution from items is less than the dilution from a new merc (one card vs 3 or 4 cards)? So with full unlocks it might be an interesting gamble to hit your second (or even third?) green circle earlier, but for looking for strong items rather than another merc? Hard to say. But I like the nuance! :)
@Hyper_Fox06
@Hyper_Fox06 Жыл бұрын
Wander complaining about the deaf trait is kinda ironic since you turn down the sound in a lot of games anyways 😂
@wanderbots
@wanderbots Жыл бұрын
I like music. Do not question my selective deafness.
@Hyper_Fox06
@Hyper_Fox06 Жыл бұрын
@@wanderbots I'm just pulling your leg Wander, I love your background music over many games with less than stellar repetitive sound effects, like you
@wanderbots
@wanderbots Жыл бұрын
@@Hyper_Fox06 I was exaggerating my indignation too. :P
@Hyper_Fox06
@Hyper_Fox06 Жыл бұрын
@@wanderbots I figured but these days people can be so touchy like a bottle of Nitroglycerin in Los Angeles.. just takes a little quake.. 💥. lol, I mean I absolutely know you and Shell aren't on the Karen spectrum 😂
@reikouyama
@reikouyama Жыл бұрын
the fact you didn't say "gone absolutely bananas" when you had the bananade upgrade hurts my soul
@xeralexdragonheart3464
@xeralexdragonheart3464 Жыл бұрын
This looks rather fun! Would definitely checking it out!
@KooperMustom-xu3km
@KooperMustom-xu3km Жыл бұрын
He made shredder into a assault rifle trooper
@Tasla1
@Tasla1 Жыл бұрын
The game shamelessly uses Ramstein riffs.
@champzman8876
@champzman8876 Жыл бұрын
I'm getting addicted to these kinds of games
@Waves361
@Waves361 Жыл бұрын
Thanks
@VsnsV
@VsnsV 11 ай бұрын
Full Palpatine really ?? 🤣🤣🤣
@kepochkin6191
@kepochkin6191 Жыл бұрын
yet another pixel zombie survival
@Kraus-
@Kraus- Жыл бұрын
Sad curveball noises.
@barnsaresafeyup584
@barnsaresafeyup584 Жыл бұрын
So like the one with the king...kinda?
@shiyon8947
@shiyon8947 Жыл бұрын
you didnt unlock the magnet 7:08
@Osiwan960
@Osiwan960 Жыл бұрын
one thign i don't like about all these VS clone games is how oftenthe choice screen pops up (also often for just minor upgrades). I wish there was more flow to it where you can play a solid 5 minutes without being pressured to fine tune your build. Like the rewards would only be given when you die or finish a map or time.
@Waves361
@Waves361 Жыл бұрын
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