No video

Oxygen Not Included - Tutorial Bites - Radbolts

  Рет қаралды 89,925

GCFungus

GCFungus

Күн бұрын

This tutorial bite for Oxygen Not Included explains how to generate and manage radbolts, as well as all their uses.
0:00 - Intro
0:23 - Manual Radbolt Generators
1:21 - Radbolt Generators
2:30 - Radiation sources - Space
2:42 - Radiation sources - Radiation Lamps
3:23 - Radiation sources - Wheezeworts
3:47 - Radiation sources - Nuclear Reactors
4:11 - Radiation sources - Nuclear Waste Compression
4:56 - Radbolt pathing & Radbolt Reflectors
5:47 - Radbolt Chamber
6:01 - Material Study Terminal
6:39 - Radbolt Engines
6:57 - Diamond Presses
7:32 - Interplanetary Launchers, Targeting Beacons & Payload Openers
8:23 - Outro
You can check me out on twitch.tv/gcfungus

Пікірлер: 63
@buwaroelexion399
@buwaroelexion399 Жыл бұрын
You've made a small mistake with the radbolt storage chamber, it can store 1000 radbolts, not 100, but can emit up to 100 radbolts on green automation signal.
@GCFungus
@GCFungus Жыл бұрын
Yes, thanks for the correction. I must have missed that since I don't use it myself.
@C3PVO
@C3PVO 8 ай бұрын
I've just come back to ONI after a few years and so much has changed, your videos are just the best to navigate this new world! Please keep going and update them as things change xx
@danonino21orteganavarro60
@danonino21orteganavarro60 5 ай бұрын
Estoy igualmente perdido jajaja
@MisterMatthew1984
@MisterMatthew1984 Жыл бұрын
ONI veteran here, just discovered this gem of a channel. You, Sir, are a special kind of awesome.
@grumpyphoenix
@grumpyphoenix Жыл бұрын
I can't tell you how grateful I am that your tutorials are so easy to understand. I love this game, but I'm awful at it.
@GCFungus
@GCFungus Жыл бұрын
Well I'm sure you'll get there - keep at it!
@kristajohnson9173
@kristajohnson9173 11 ай бұрын
lol i think we all feel awful at it, it is DENNNNSE. i never played a game so dense
@geeksdo1tbetter
@geeksdo1tbetter 10 ай бұрын
Oh! I didn't realize the radbolts lose energy while traveling. This explains so much, thank you!!
@Zlyde007
@Zlyde007 2 жыл бұрын
Amazingly well done! Thanks for keeping it concise and to the point. This is diamond tier quality.
@58209
@58209 2 жыл бұрын
thank you for making these clear, concise, and informative tutorials.
@wcdvtr
@wcdvtr 9 ай бұрын
Radbolts are also found in large amounts in crashed satellites, which is something you can find as a world trait. They generate ~2000 rads.
@joski7785
@joski7785 2 жыл бұрын
Finally, i've been searching for explanation for a good 3 days. Great tutorial, the best i've seen so far
@lordicemaniac
@lordicemaniac 8 ай бұрын
there is one more way to generate radiation, with shine bugs, you can stack them in one square, power few solar panels and also few radbolt generators
@longnguyen203
@longnguyen203 3 ай бұрын
glum shine bug dont emit light anymore
@Sotanaht01
@Sotanaht01 2 ай бұрын
@@longnguyen203 But it does emit radiation, so you can still stack a technically infinite number of them. One Shine Bug breeding room produces enough eggs (sent via conveyer when the room is full) to provide about 2000 rads if you stack all the extras on a single tile. You could put a generator inside their enclosure, but it's probably best to surround them with 4 airflow or mesh tiles (missing corners) and place the generators on the 4 corners and the cardinal directions 2 tiles away. This provides about 1200 rads per cycle to each generator per breeding room (I'm assuming more bugs increases the rad level linearly), with a maximum of 8 generators sharing this rad level. That's nearly 1000 radbolts per cycle generated from a single bug breeder, and your dupes never actually need to go near the high radiation (a breeding room with 8 bugs is about 300 rads, so do be careful if you have one rancher doing full time shine bug duty) Because Shine Bugs eat so little, you could easily support multiple breeders. A single drecko excretes enough phosphorite to feed 50 shine bugs. That would be enough to produce 6000 radbolts with this setup across 6 breeding rooms. You do not need to feed the bugs in the reactor, with the glum debuff they will die of old age before they starve.
@sossololpipi9633
@sossololpipi9633 Жыл бұрын
i love ionizing radiation it is just so refreshing in these trying times
@muhamadfaiz929
@muhamadfaiz929 2 жыл бұрын
Easy to digest especially for newbie. Thank you soo much!
@nemtudom5074
@nemtudom5074 11 ай бұрын
This helped me so much! I love your tutorials!
@idjles
@idjles Жыл бұрын
Only one shine bug or wheeze wart is needed to eliminate zombie spores!
@esaedromicroflora1247
@esaedromicroflora1247 2 жыл бұрын
very well made, thanks
@Z0nd4
@Z0nd4 2 жыл бұрын
thanks! Excellent videos
@tubewar
@tubewar 2 жыл бұрын
Very helpful. Thank you!
@anhducbui5762
@anhducbui5762 Жыл бұрын
You forget to mention shine bugs of which you can cramp hundreds to one tile to produce a lot of rad + power using solar panels too.
@thefirebeanie5481
@thefirebeanie5481 Жыл бұрын
That was a theory I had extremely confused to see radiation from them
@NatanStarke
@NatanStarke Жыл бұрын
This works but the performance kill inst worth it
@Fultonace73
@Fultonace73 Жыл бұрын
Thank you for this can you make a video on how to get the radbolts out of the storage chamber. I understand you dont use it but it would still be helpful. I have searched and cannot find it anywhere
@GCFungus
@GCFungus Жыл бұрын
So the radbolt emission is controlled by the automation input on the chamber (check the automation overlay to identify this). The chamber will fire radbolts out by the set amount once per second if there is a green signal sent to its input. If you want to automate the control, then use automation to send a green signal for however many seconds you need.
@xavierarqueruiz8956
@xavierarqueruiz8956 7 ай бұрын
​@@GCFungusyou say it's easier to just turn the radbolt generators off when not needed, but, I can give a simple reason behind why radbolt chambers are actually quite usefull: research reactors, they take a LONG time to turn off and it would mean a lot of radiation being wasted, so a few radbolt chambers at the research reactor's "output" would prevent that radiation loss, that is if your main goal were radbolts...
@callummcneill6266
@callummcneill6266 2 жыл бұрын
These are really good.
@HappyAspid
@HappyAspid Жыл бұрын
Question - where one can find sustainable source of uranium? As far as I know there are no volcanoes that can produce it.
@GCFungus
@GCFungus Жыл бұрын
Correct there are no volcanoes, so the sustainable source of uranium ore is found in space, in either radioactive asteroid fields or radioactive gas clouds. You'll have to send a drillcone on a mining mission and bring it back in a solid cargo bay.
@HappyAspid
@HappyAspid Жыл бұрын
@@GCFungus thanks. Was always afraid of using reactor due to finite nature of uranium.
@jonumine6250
@jonumine6250 9 ай бұрын
​@@HappyAspideither way, if you leave unmined uranium and let the bees do the job, it will take more than a couple thousand cycles to run out of enriched uranium. Unless you plan to go that far of course.
@ShinraSetora
@ShinraSetora Жыл бұрын
Thank you very much!
@arigatoespacialsuperadmiti7316
@arigatoespacialsuperadmiti7316 7 ай бұрын
Seems interesting the radiation thing. I plan to make a germ killer using radiation, maybe radiation lamp with a swtich that makes it turn on if it detects a single germ in a Isolated area of the map. Does the germs die while liquids are on pipes or liquid reservoirs?
@GCFungus
@GCFungus 7 ай бұрын
If you want to use radiation then you can also use buildings made out of uranium ore it's quite effective. The germs do die in reservoirs but not in pipes, at least that is how it works for chlorine so I believe it's the same for radiation, but probably warrants some testing.
@robbtc6419
@robbtc6419 Жыл бұрын
Waiting for the nuclear reactor!! Thanks
@fellk7847
@fellk7847 28 күн бұрын
why where shine bugs not used?
@GCFungus
@GCFungus 26 күн бұрын
To be honest I just forgot when I made this, but I have covered it in the Shinebug Critter Tutorial Bite.
@parrallex2038
@parrallex2038 Жыл бұрын
This game gave me more brain damage than satisfactory 😂
@utopia19451
@utopia19451 Жыл бұрын
i also have satisfactory, and yes it can onestly be enraging...
@konijnization
@konijnization 5 ай бұрын
But how do I get the recipe for manual radbolt generation?
@GCFungus
@GCFungus 5 ай бұрын
You have to do the materials science research, but it comes with the research station.
@marcusanthony37
@marcusanthony37 2 жыл бұрын
Could you do one on rockets I just dont understand it 😕
@GCFungus
@GCFungus 2 жыл бұрын
Yep, Rocketry is definitely on the list!
@Youmu_Konpaku_
@Youmu_Konpaku_ 2 жыл бұрын
These are the only ones i haven't unlocked yet... And I'm on cycle 300
@dragonscaleshields
@dragonscaleshields 2 жыл бұрын
Am I the only one using shinebugs for radbolt?
@GCFungus
@GCFungus 2 жыл бұрын
Probably an oversight on my part, but I think objectively they aren't a great option. You need a lot of them to get even notable amounts of radiation, so for early game I would prefer wheezeworts and later on nuclear waste. With the potential downside of additional lag that shinebugs can create, I generally avoid them.
@notanotherpyro
@notanotherpyro Жыл бұрын
@@GCFungus I do think they are easier to manage than radiation lamps though. I stood them up when on a base where I only had two wheezeworts and used those for cooling my drecko ranch. It actually wasn't that bad to set up, because they honestly lay an absolute crap ton of eggs, so if you just load them all into on square with a conveyer they emit radiation even if they don't emit light. 9 shinebugs is maximum radiation for a radbolt generator, and I hit that very fast. Good for starting out your material sciences plus a bit of extra eggshell.
@idjles
@idjles Жыл бұрын
@@GCFungusin Spaced Out shine bugs may be the ONLY option for rads - because you can’t do solar before getting rads, and on some planets pods you may have very limited power options - especially on draconian, so rads from space is too expensive.
@Sotanaht01
@Sotanaht01 2 ай бұрын
​@@GCFungus I disagree. It's way easier to manage a few Shinebug nurseries than to build a nuclear reactor, plus the resource cost is negligible since shinebugs only eat 0.2kg of phosphate per cycle. One Drecko produces 10kg which would be enough to feed 50 bugs, and you only feed the ones in the breeding rooms. A single breeding room worth of Shinebugs can produce and sustain a reactor that generates over 200 radbolts/cycle, and this scales linearly by creating more stables. There are 4 tiles for Generators at this level, and another 4 tiles (8 generators total) at about 10% less It would take at least 6 wheezeworts to outperform a single breeding ranch on a single generator, and you cannot get as many generators into prime locations, nor can you scale much higher with more wheezeworts. 3 Ranches will outperform a Nuclear Reactor on a per-generator basis (not counting waste infinite compression), while being much safer, easier, faster to set up, and still with negligible resource costs. That's not theory, I currently have 3 ranches running and am getting over 670 radbolts per generator. As for performance, I haven't seen any issues except when I mouse over the reactor tile (loading the list of items takes a split second). I think with all the shinebugs confined to a single tile with 0 pathing, there isn't really much performance cost, and 24 breeding shinebugs confined to 4x4 spaces doesn't hurt that much either. I do have a very high end PC though, so YMMV on that. In conclusion, Shine Bugs are OP and arguably the best radbolt producers available, with minimal effort and almost no resource cost. Of course, a nuclear reactor properly driven will generate a LOT of power on top of radbolts, so it's probably worth doing eventually, once you can secure renewable Uranium. Edit: the radiation just keeps going up. I don't know why, but some 150 cycles after I started the shinebug reactor it's now over 9000 radiation per generator, with the same 3 breeding rooms unchanged in all this time. It's just been steadily increasing (only occasional drops, but 2 steps forward 1 step back) ever since I started it. Wish I knew why this was happening. Theoretically it should peak after about 30 cycles of having a full breeding room (25 for the shinebug lifespan + 5 for the first egg hatching. At 30 days it was probably closer to 3000-4000 radiation.
@mario6826
@mario6826 2 жыл бұрын
Good job. There is a better way to shoot a radbolts outside of for example nuclear reactor. Just need to place your reflectors in right angle and still have your room fully closed.
@HappyGingerWolf
@HappyGingerWolf 2 жыл бұрын
For anyone wondering what the right angle is, radbolts can fit through a diagonal space without hitting the tiles on either side, but keeping all the gasses in. This is the same as how dupes can build tiles diagonally through walls
@mario6826
@mario6826 2 жыл бұрын
@@HappyGingerWolf true, just need to remember that there is an diagonal temperature exchange but this can also be fixed many ways
@Sunny_606
@Sunny_606 Жыл бұрын
You dont have a tutorial bite for nuclear reactots
@GCFungus
@GCFungus Жыл бұрын
Unfortunately not yet - it is one of the upcoming videos though so hopefully it won't be too long now!
@beekey9501
@beekey9501 3 ай бұрын
This comment contains nine words consisting of at least three symbols.
@z-erakun9353
@z-erakun9353 2 жыл бұрын
Oni, that game that you never finish it. its too complicated now, idk if it becomes enjoyable anymore or not. game should be fun, i find it hard with oni to have fun. sigh..
@GCFungus
@GCFungus 2 жыл бұрын
Depends what you mean by finish as I have done all achievement runs but that doesn't mean I've finished building. It's clearly a complex game and as much as I love it I recognize it's not for everyone unfortunately. I hope the tutorials I make help make the game more accessible. If you do want more help, the discord community we have is great at answering questions and giving tips if that interests you.
@z-erakun9353
@z-erakun9353 2 жыл бұрын
@@GCFungus you know, when you sometimes at a certain time in game tried this and that and might find something you don't like, open yt to see tutorials, now you know something new, try again and still not satisfying enough, maybe the map not good enough in your mind, then start a new game again, lol. That kind of never finish.
@necronmaster
@necronmaster 6 ай бұрын
The most foolish item "radbolts"...
Oxygen Not Included - Tutorial Bites - Research
6:58
GCFungus
Рет қаралды 33 М.
Oxygen Not Included - Tutorial Bites - Plastic and Steel
10:28
A little girl was shy at her first ballet lesson #shorts
00:35
Fabiosa Animated
Рет қаралды 20 МЛН
Finger Heart - Fancy Refill (Inside Out Animation)
00:30
FASH
Рет қаралды 31 МЛН
Box jumping challenge, who stepped on the trap? #FunnyFamily #PartyGames
00:31
Family Games Media
Рет қаралды 28 МЛН
Oxygen Not Included - Tutorial Bites - Sour Gas Boilers
14:37
GCFungus
Рет қаралды 113 М.
Oxygen Not Included - Tutorial Bites - Geothermal Power
11:01
GCFungus
Рет қаралды 123 М.
Beating Noita in 2 Seconds, explained
8:40
FuryForged
Рет қаралды 145 М.
Normal Objects With Extremely Hidden Rules
15:47
Aliensrock
Рет қаралды 328 М.
Oxygen Not Included - Tutorial Bites - Meteor Showers
10:17
GCFungus
Рет қаралды 58 М.
How much can Grumpy Tree eat? | Oxygen Not Included
17:25
Echo Ridge Gaming
Рет қаралды 69 М.
Oxygen Not Included - Tutorial Bites - Space Materials
9:37
GCFungus
Рет қаралды 63 М.
Steam Vent Tutorial | Oxygen Not Included
16:23
Echo Ridge Gaming
Рет қаралды 218 М.
Oxygen Not Included - Tutorial Bites - Food
13:54
GCFungus
Рет қаралды 111 М.