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This tutorial explains a few techniques of painting/texturing dirty, grimy glass in Substance Painter, and then I also show how to set the glass material up in Marmoset Toolbag and Unreal Engine 4.
This is a detailed tutorial, but if you want me to cover anything more specific then please comment.
To see how to set up lighting in Marmoset Toolbag, please check out this tutorial -
• LIGHTING AND RENDERING...
Timestamps :
0:00 - Setting up the glass on your model
2:15 - Setting up Glass in Substance Painter
7:44 - Painting in and layering up the dirt
30:35 - Exporting your maps
31:34 - Setting up in Marmoset Toolbag
35:57 - Setting up in UE4
40:24 - The problem with mirrored UV's