Рет қаралды 145
Getting the actual visible video frames, the time has finally come to work on this! We are actually halfway this series now in terms of functionality and making things work. I say halfway because I have some ideas to extend this series to 12 episodes, but for the time being I'll probable stop at 8-9 and only continue if there is a lot of support for this series. ^^
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Playlist: • Tutorial - Video playe...
GitHub repo: github.com/VoylinsGamedevJour...
Support me: ko-fi.com/voylin
My main channel: / @voylinslife
Discord group: / discord
Github: github.com/voylin
Github organization: github.com/VoylinsGamedevJourney
GoZen repo: github.com/VoylinsGamedevJour...
GoZen sub-reddit: / gozen
Chapters:
0:00 Intro
0:18 Multi-threading
1:01 Check multi-threading
1:36 Compiling talk
2:31 YUV vs RGB
3:32 SWS Context
7:02 Creating some functions
9:15 Next_frame function
15:53 Preparing byte array
19:07 Continue next_frame function
23:07 Seeing frames in Godot
24:18 Explaining what's wrong
27:07 Explaining future problem
My Camera Setup
Canon EOS 200D: amzn.to/4btaUqP
Panasonic hc-v808: amzn.to/3w82MMo
Canon S120: amzn.to/3ug5uit
My PC Setup
Cooler master TD300 mesh case: amzn.to/3w85rpl
AMD Ryzen 5 2600: amzn.to/42uYVFb
Gigabyte B450M s2h: amzn.to/487gM6f
16GB Corsair Vengeance RAM: amzn.to/42wNTPV
Nvidia GTX760: amzn.to/4881Ch2
Fifine Mic: amzn.to/49tuZvF
#godot #godot4 #indiedev