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Last Updated: 8/19
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Introduction & Basics:
00:00 - Gameplay Trailer
01:35 - Introduction
02:43 - Core Skills & Mechanics
04:29 - Auras & Mana Sustain
05:30 - Ascendancy
Trees, Masteries & Jewels:
06:20 - Endgame Skill Trees & Keystones
06:46 - Masteries & General Investment
07:35 - Jewels & Cluster Jewels
Gameplay & Leveling:
09:11 - Bandits, Pantheons, Keybinds, Map Mods & Tips
09:37 - Mapping & Bossing Tips
10:42 - Leveling Skills, Gear, Trees, Masteries & Tips
Skills and Links:
11:57 - Poisonous Concoction
12:20 - Plague Bearer
12:46 - Auras
13:00 - Utility Skills
13:45 - Wither Totems/Alternatives
Gearing Up:
14:20 - Flasks
15:34 - Shield
16:03 - Helmet & Enchantment
16:48 - Body Armour
17:35 - Gloves
18:04 - Boots & Enchantment
18:26 - Amulet & Anointment
19:26 - Rings
20:22 - Belts
20:55 - Credits
Build Updates:
In 3.19 this build experienced a few minor but impactful changes. Overall it will perform almost the same as it did in previous leagues.
New changes as of 3.19:
-Pathfinder was nerfed very slightly. Nature's Boon lost 6% reduced Elemental Damage taken. Unfortunate but very survivable.
-Spell suppression was nerfed on gear but buffed on the tree. Overall this should be a pretty neutral change.
-More notably every build in the game lost access to the 15% increased mana reservation mastery. This will make cramming as many auras into the build tougher but far from impossible!
-To combat this I've added more stages of progression for our auras to follow.
-Initially you will need nothing to run the auras.
-During mid progression you will need a Devouring Diadem to socket your auras into.
-During optimized progression you will need a Devouring Diadem, decently leveled Enlighten support and a mana reservation efficiency small cluster jewel.
-The small cluster jewel can feature Uncompromising, Sublime Form or Mortifying Aspect depending on which auras you choose to run.
-Additionally I've made various improvements to the gearsets, skill trees and skill gems. Adding more alternatives and points of progression.
New changes as of 3.17:
-Worked more spell suppression into the build in both the gear & trees. Capping out at 100% with most setups.
-Added alternative skill trees for incorporating Iron Reflexes to maximize armour and molten shell.
-Optimized and improved each gear set.
I hope everyone has an incredible league start!
#lakeofkalandra #PathofExile #LeagueStarter