Рет қаралды 1,098,079
Instantly vaporize every enemy on the screen with this destructive build. Thank you for watching! The support is always appreciated. Consider subscribing for more content just like this!
NOTE: Regretfully, this build has been retired. I kept it relevant for as long as possible with consistent updates but PoE has changed too much over time. The original video and most recent PoB will be left intact.
Path of Building (Fork): pastebin.com/tTVK0ECL
Last Updated: For 3.13
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Build Shortcuts:
Introduction:
00:00 - Gameplay Trailer
01:58 - Basics
Gearing Up:
04:13 - Weapons
06:02 - Helmet
07:30 - Body Armor
09:42 - Gloves
13:30 - Boots
15:24 - Amulet
16:13 - Anointment
18:45 - Rings
21:36 - Belt
22:49 - Flasks
26:33 - Jewels
Skills and Links:
29:06 - Main Links
33:18 - Movement Links
34:20 - Supplementary Links
Build Basics:
37:56 - Bandits
38:41 - Pantheon
40:40 - Ascendancy Overview
Strategy and Leveling:
43:55 - Skill Tree Overview and Leveling Suggestions
Wrapping Up:
49:13 - Conclusion and Closing Thoughts
Build Updates:
NEW 3.13 CHANGES:
- Raider finally got some sort of buff! The largest of which was made to Quartz Infusion and Avatar of the Veil.
- The Onslaught side has been dropped for Avatar of the Veil.
- This grants the build a heap of extra dodge chance, constant phasing and additional lightning exposure effect.
- Gearsets have been heavily reworked. A new optimized endgame gearset was added.
- New gloves, boots, Abyss Jewels, Watchers Eye, Flasks, rings, amulet, claws and more have been added!
- This includes Darkray Vectors which should be a strong choice for the build.
- Every skill tree has been touched up heavily and should now be even more efficient.
- A new high budget gem setup for Wild Strike has been added.
- Overall these changes combined have made the build more tanky, reliable and offensively powerful than before.
- However, this will still likely struggle with the New Boss mode. I would consider another starter as a result.
OLD CHANGES:
Heist Changes:
- The curse changes shouldn't affect the build much. You can choose to run an Assassin's Mark ring for improved single target damage or a Conductivity ring if you want more versatile performance.
- Added an additional leveling tree.
- Added a leveling main skill setup.
- Wind Dancer has been added.
Main Harvest Changes:
- The Dual Wielding physical damage bonus has been removed. This has resulted in a DPS loss.
Gear Changes:
- Inpulsas was swapped out for Loreweave as the socket colors were too difficult to get on Inpulsas.
- The Oskarm Nubucks were dropped in favour of rare gloves that have the Hunter modifier "Strike Skills Target 1 Additional Nearby Enemy".
- Curse ring has been swapped over to Conductivity on hit.
Gem Changes:
- The Cast When Damage Taken setup was revamped to function more consistently at lower levels and now triggers Immortal Call instead.
- The Ancestral Protector links were changed to now include Culling Strike and Blind supports.
Other Notes:
- Both combat focus jewels will work in the slots that I described for them. PoB ignores the node Coldhearted Calculation when estimating attribute totals in the top jewel slot. It will function as intended in game.
- Physical damage focused claws will be the strongest option available for the build.
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