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Some later MS-DOS Games with directly supported 3dfx Glide in-Game, or after installing a game patch with added Glide support! Playing on a typical PC from 1997 with Intel Pentium MMX CPU and a 4MB Voodoo Graphics 3D add-on card, that most users had used in 1997/98!
Used Voodoo Graphics (Voodoo 1) card: The Orchid Righteous 3D with the mechanical relais, when the card goes into the 3d mode and that you also can hear in this video!
Orchid Rigtheous 3D
(driver settings + clicking sound): 0:10
Blood: 1:14
Carmageddon: 2:55
Descent 2: 4:38
Extreme Assault: 6:18
Fatal Racing/Whiplash: 7:59
Grand Theft Auto: 9:38
Schleichfahrt/Achimedean Dynasty: 11:20
Screamer 2: 12:59
Screamer Rally: 14:19
Tomb Raider: 15:59
System:
Intel Pentium MMX 233MHz P55C overclocked to 262MHz (75 MHz FSB) with a Socket 370 CPU cooler
FIC PA2010+ VIA Apollo 585VPX
2x 64MB SDRAM from Samsung (PC100)
ATi 3D Rage II+ DVD 4MB as Main Graphics Card
Orchid Righteous 3D Voodoo Graphics 4MB PCI
Creative Sound Blaster AWE64 Value
IBM DTLA-305020 20GB IDE
NEC DVD-RW ND-1300A DVD-RW
LITE-ON LTR-40125S CD-RW
Seasonic 150W Power Supply
Windows 98 SE with SP 2.1e (with MS-DOS 7.10)
Recorded with Panasonic HC-V180 and StarTech USB32DVCAPRO USB 3.0 Capture Device.