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Pepper II is an arcade video game developed by Exidy and published in 1982. Despite its name, there was no predecessor named Pepper or Pepper I. As in Amidar by Konami and Stern Electronics, the goal is to color the lines on a grid; each rectangle is filled-in after being completely surrounded. Coleco published a port of Pepper II for its ColecoVision home system
There are four mazes per level in Pepper II. Each maze has exits leading to three other mazes. All four mazes must be filled to advance to the next level. To fill in a maze, the player maneuvers "Pepper" around different segments of the maze. As Pepper travels, he leaves a "zipper". Once he encloses or "zips" a segment, it fills in and points are awarded. If Pepper backtracks on an uncompleted segment, it unzips.
The character "Pepper" is an angel. There are two types of enemies that must be avoided: Roaming Eyes and the Whippersnapper.
Pepper's one defense is to enclose an area containing a pitchfork, which turns him into a devil for approximately four seconds. At that time he can go after all Roaming Eyes for points while the Whippersnapper freezes.
Source: en.wikipedia.org/wiki/Pepper_II
Gameplay: MAME HD 1080p 60 FPS