Рет қаралды 509
See below for giveaway info and links and info on the apps. First a little description of what is going on here. I was experimenting with the Quantum VJ HD app today - another one of those kooky audiovisual apps by Alexander Zolotov, dev of Relic Waves, Fractal Bits, SunVox, etc. I recorded this visual generated by Quantum VJ using screen recording on my iPad, and also the outgoing audio was recorded. The audio produced by Quantum VJ was feeding back live into Quantum VJ while recording, and you can hear that feedback sound clearly. I then extracted the audio from the video and put that audio through SpaceFields by Igor Vasiliev, which is essentially manipulating loops of the audio at different speeds. Very enjoyable experiments! Didn’t even know Quantum VJ could do that, I’m still slightly confused by what happened. 😛
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Giveaway:
🟪GIVEAWAY:
1 winner will win any app by Igor Vasiliev, 1 will win any app by Alexander Zolotov. To have a chance to win:
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Spacefields: apps.apple.com/app/spacefield...
Quantum VJ HD: apps.apple.com/app/quantum-vj...
Quantum VJ Description:
Quantum VJ HD is a simple glitch-style audio visualizer. It can receive sound from the microphone or from the Line-in port (depends on the system settings).
Sound will be converted to the graphic elements byte by byte. The final video can be mixed with the camera stream in real time.
iTunes File Sharing and Wi-Fi can be used, if you want to upload your own codeset images to the app.
[ Multitouch control ]
(pair of parameters for each new touch)
1st Touch - changing the Mode (horizontally) and the Power (vertically) parameters.
2nd Touch - changing the Color (horizontally) and the Noise (vertically) parameters.
3rd Touch - changing the Camera (horizontally) and the Resolution (vertically) parameters.
4th Touch - changing the Brightness (horizontally) and the Speed (vertically) parameters.
Press on the top left corner to hide/show the control panel (fullscreen mode ON/OFF).
SpaceFields description (shortened):
Loop-based mangler effect for creating slowly changing rhythmic sound structures in a deep reverb space from any external signal. Great for experimenting and designing ambient and noise backgrounds with rhythmic elements.
The principle of the application is quite simple. It is based on a loop recorder with two loops. When one loop is recorded, the second is played back. When the loop recording stops, there is a smooth transition between them. Three separate outputs can playback the recorded loop with different pitches (speeds), each with its own effects and two automation generators. The mix of these outputs is fed to the convolution reverb. The reverb is packed with a set of long and deep sound spaces that create a blurry and ambient sound.