Рет қаралды 4,098
It's easy enough to sim a single piece of low res geo and then point deform back to high res, but what about when you have multiple objects? And what if you want to generate them on the fly? What about when you've got more than one mesh!?!?! Tricky stuff! But it's actually not super difficult once you wrap your head around it. Let's take a look.
Project file & 3D Scans - regularmenthol.gumroad.com/l/...
Original Animation - pCSm4KdSBQ...
REFS
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Entagma using Vellum in DOPS - vimeo.com/294374382
odForce Thread - forums.odforce.net/topic/4624...
Vellum Initial Velocity - / vellum_initial_angular...
Demo - hdbp.io/QLmSdf6K