Рет қаралды 100,012
DISCORD SERVER OUT NOW! Join and show proof that ya bought the game for me to send ya the file:
discord.gg/MMU...
Im baisically fooling around with things now untill the full game releases. Theres only 2 weeks left till it comes as a reminder! Because of that im not gonna make anymore levels, because it would be pointless seeing as i cant port object placements with utmt, and also more than likely a good ammount of level layouts will be changed. Anyway, I thought of some way to spice up lapping, and was reminded of the weapon machines from good old sage demo (god how time goes by). I think using the points earned from your current combo seem balanced enough, more than a random chance to get coins from blocks, and for now, you can get a pizza shield, a shotgun, and the toppin warriors. Shield takes one hit from enemys, a shotgun is... well... a shotgun, and the toppin warriors take one hit from pizzaface. The shield is the cheapest and the toppin warriors are the most expensive. also added some more visuals like the baddies bodies spinning out when flying is back, debris from blocks will now follow your momentum. Also i have no idea why but the panic shaders are ungodly weird, and break certian background layers, specifically speeding up and reversing the speed of background_2 and background_3 layers, and a few other background layers,
i think it has something to do with obj_parralax but i have genuinely no idea what is up with it, so imma see what i can do to fix it for the final game, i do wonder if ptg will bring back the panic shaders back into the final game, or at least maybey for the final escape. Anyway, enjoy.