NOTE: Plask was free at the time I made the video since it was in Beta. Now there is a limited free plan and a paid fully featured plan. Check plask.ai/ for details.
@StickyLabDev Жыл бұрын
now the feature is gone
@williamtolliver7492 жыл бұрын
You’ve just dispelled the evil animation barrier cloud looming over all of us. This is insane. Thank you so much
@BurntCornFlakes2 жыл бұрын
I thought up an entire 3d animated short in my head yesterday, including camera movement and focus, lighting, and of course, character animation. It has some pretty complex sequences so without any sort of motion capture equipment I was unable to suck these plans from my head and into a scene without week(s) of work. But now it looks like I'll be able to do it in a day! Raw mocap is messy, but will be absolutely perfect for previs purposes. Thanks a lot!
@CGDive2 жыл бұрын
That's very cool. Would be nice to see what you come up with :)
@AlbinThorburn2 жыл бұрын
Bro I'm so curious to see you scene...
@CGDive2 жыл бұрын
@@AlbinThorburn Which scene and what do you want to see ? :)
@CaptainLettuce2 жыл бұрын
The model from 1 minute onwards was a blast from the past! I remember years ago when I first started and was using this character in my ue4 games..What a throwback to memory lane! Awsome video as well
@plask88712 жыл бұрын
Thanks for the review!! Your feedback means a lot to us 🙏🙏
@CGDive2 жыл бұрын
Thanks for the cool app! Looking forward to seeing how it develops!
@llYuki0okami2 жыл бұрын
4:57 You didn't mention these filters. You select the bone and set the filter to maximum, it clears the motion and greatly reduces that Armature shaking
@CGDive2 жыл бұрын
Where are the filters?
@llYuki0okami2 жыл бұрын
@@CGDive 4:57 The upper right part of the screen, below Transforms, you activate filters with the white slider, then you set their value between 0 and maximum. I'm not sure how Fomin is different from Beta.
@CGDive2 жыл бұрын
@@llYuki0okami How did I miss this? :] Nice find.
@Rofix.2 жыл бұрын
@@llYuki0okami I can no longer find the filter option in the latest update.
@kristianmollermunar2 жыл бұрын
Holy damn man, the depth and thought behind the tutorials is incredible. Thank you so much 🔥
@morticias50432 жыл бұрын
damn dude this mocap is clean asf
@virtual_intel2 жыл бұрын
That empty constraint foot locking to ground plane technique was boss. Will add that to my Mocap clean up techniques and credit your video here whenever I use it. Thanks a billion bro! I been working on the clean up process myself, and been getting great results however your techniques make it far more accurate I believe. Less time consuming as well I think. Oh and the actions thingy is awesome I never really cared to create them, I remember learning years back about them though. For the retargeting purposes I been using the glb file format when I export from Plask. It seems to correct the FBX issue of poor rig compatibility out on Blender.
@CGDive2 жыл бұрын
Awesome! I'll check out your videos. I tried glb but it seemed to import the characters at a weird angle. So I stuck with the evil I know better (fbx) :P
@SpitfireCGI2 жыл бұрын
This is great what an amazing piece of ai software,this is all only going to get better!
@keriatin533818 күн бұрын
BRO,PERFECTION , THANK YOU SO MUCH
@artemiasalina1860 Жыл бұрын
I knew this would be coming and I can't wait until there is a Blender addon that does AI animation automatically, using a "script" of stage directions that the user types in. I'm sure it'll be here one day. It seems like most of the necessary components for such an addon are already out there. They just need to be assembled together with a nice UI. Thanks for sharing! Exciting times!
@Nyokee Жыл бұрын
Great video. For anyone having retargeting issues: I am not sure if you mentioned this anywhere, but I just figured out that Plask sets your rest pose to whatever frame you are on while exporting. So it has the first frame as the T-Pose but it might not use that as rest mode if you are on a different frame. I spent hours in blender trying to retarget and literally just discovered this by accident.
@CGDive Жыл бұрын
Yeah, it's in the video. I think they made some sort of a fix for that on the plask side, didn't they? I haven't used the service in a while...
@Nyokee Жыл бұрын
@@CGDive I don't know if there is a fix, I just know that the curser has to be on frame 1 for me for the rest pose to be a T-Pose. I only started Plask it last week. Thanks for making a great video though, learned a lot from this!
@ilikeithardcoretv33672 жыл бұрын
Thank you for this, had a lot of problems with plask didn't think to smooth the key frames to fix the jitter, also adding the bone to an empty is a good work around as well I Was trying to do it manually, I may give it another chance now.
@MarkOfArgyll2 жыл бұрын
Thanks for sawing this, looking potentially interesting! :)
@dzagri4407 Жыл бұрын
You are a life saver! I’m planning to make a demo of a sci fi game based on a novel I wrote to pitch it to publisher I thought I gave myself too little time because in novel there is a lot of action of lot of characters, you just saved my project!😀
@marykita86452 жыл бұрын
Thank you so much for your video. I was waiting for it impatiently
@johndeggendorf78262 жыл бұрын
Thanks for covering this, bro. 👍 Also, for a providing a good example of why so many women prefer to dance with EACH OTHER. (My wife doesn’t even ask me anymore.) 🤔☕️🎩🎩🎩✌️
@CGDive2 жыл бұрын
hahaha, I can't dance to save my life. I actually thought that guy's dancing was alright :P
@KingLouie1112 жыл бұрын
Insanely helpful video! Thanks man!
@Animatewitharyan2 жыл бұрын
great video
@10_Animationx2 жыл бұрын
Thank bro I will successfully retarget animation to mixamo rig And learn many things from your video
@CGSparrow Жыл бұрын
A few months ago, I started using plask AI MoCap after watching this series of videos. Recently, I wrote a blender addon: Inverse Lock Bone. It's helpful for MoCap which needs to lock the foot (and recalculate the location of the master/root bone). Hope it helps in some way.
@CGDive Жыл бұрын
Oh cool, is it available somewhere?
@CGSparrow Жыл бұрын
@@CGDive It's on the blendermarket, but I can email you a copy for free later, hope you like it.
@CGDive Жыл бұрын
@@CGSparrow thanks, I'll check it out on BM. What is it called?
@CGDive Жыл бұрын
@@CGSparrow ah, inverse lock bone, I guess. Will check tomorrow.
@CGSparrow Жыл бұрын
@@CGDive Your email? I will email you a copy for free for your great videos.
@Animatewitharyan2 жыл бұрын
Thank you so much bro It help very much
@CalebDigital2 жыл бұрын
You… are AMAZING
@lucasbianchi52182 жыл бұрын
hermoso, gracias amigo
@CGDive2 жыл бұрын
de nada, amigo!
@ItzLugi2 жыл бұрын
Thanks this will help me with my animations
@jerrybradshaw54092 жыл бұрын
Awesome video (as usual!), I am checking out your cgdive_vault, nice alternative to patreon!
@CGDive2 жыл бұрын
Thanks! Yeah, I have Patreon because it's popular but honestly, I don't like it that much. Meaning, I don't think the platform provides a great experience for people who are supporting me. This is much better!
@jerrybradshaw54092 жыл бұрын
@@CGDive Cool... I was on your patreon for awhile... just signed up on Vault. Workflows targeting Unreal has been lacking, you fill the void nicely!
@CGDive2 жыл бұрын
@@jerrybradshaw5409 Thanks, Jerry!
@quinwu2 жыл бұрын
This saves me thousands of dollars!!!
@UnShredded2 жыл бұрын
Pricing: * 30 secs / day for free account. * 150 a month for 60 monthly mins.
@CGDive2 жыл бұрын
Yeah, they added a price tag. It was kind of expected.
@mrofnoctonod2 жыл бұрын
The bus stopped at 14:48 with a jerk. Then the jerk got off... LOL Thanks for this very helpful tutorial!
@CGDive2 жыл бұрын
LOL please don't continue that train of thought hahaha
@Sanimatez78652 жыл бұрын
HI, thank you so much for explaining Plask ai to me! I have a question, I am using th eblender addon you gave us to out my mocap animation onto a model of my own choice, but when I select the two armatures in the right order and then hit "Constraint to Armature" it does nothing, am I doing anything wrong, or did I forget a step?
@CGDive2 жыл бұрын
The addon works based on Bone names. Both armatures need to have bones with the exact same names. In the example in the video, I got both armatures from plask so it works. My guess is that you are trying to connect armatures with different bone names which are not supported :) If the bones do have the same names, then it could be a bug/problem. Please send me your blend file for inspection :)
@Mdelacruzmelo2 жыл бұрын
Huge thankyou!!
@deadguy712 жыл бұрын
wow! Thanks Man!
@jekyllishyde40652 жыл бұрын
Fantastic 😍
@bartolcrx2 жыл бұрын
Nice
@armanddw69692 жыл бұрын
I have a problem with fixing the rest pose issue. I already applied the T-Pose for the rest pose, but when I'm done baking the animation after retargeting process, the rest pose now has the same animation and not a T-Pose. Any ideas how to fix it? Thanks in advance!
@CGDive2 жыл бұрын
Not sure what you mean, unfortunately. Sorry. You can try to ask on our Discord with images. That might be easier to understand :) discord.gg/YFH5HUv
@Animatewitharyan2 жыл бұрын
one more limitation i found that if i import a character with texture and uv details after exporting all uv maps detail are cleared
@firsrtexperiencewithab812 жыл бұрын
if you find any solution please let me know
@TheRealJerseyJoe2 жыл бұрын
Very interesting !
@sizmalambaneosuthi2 жыл бұрын
Thank You sooooo much
@avirtualdesigner63962 жыл бұрын
awesome!
@kimbol2 жыл бұрын
wow very cool stuff, and it seem to be totally free to use! but can the the animated rig be used commercially?
@CGDive2 жыл бұрын
I heard they will introduce paid plans soon. But free plans will be available still.
@grkpektis Жыл бұрын
This looks extremely complicated compared to Pixcap
@jagsdesign2 жыл бұрын
awesome and cool
@llYuki0okami Жыл бұрын
Now Plask has T pose as first frame of the animation by default. Every time i do from mocap to blender armature transfer i got problem with clavicle bones goes down, i manage to fix this, later transfer another mocap and again same problem and i dont remember how to fix it, i understand that i need to change mocap armature arms (no clavicle) to a pose as my character and set Current in rokoko addon, but im doing it.
@teddybonzo8460 Жыл бұрын
They starting offering premium and limiting there Free part not to mention the site is super slow. You better off with freemocap...
@CGDive Жыл бұрын
Yeah, it's no longer free. If the site is slow, check your browser settings for something like "hardware acceleration." and turn it on. Freemocap FTW :P
@eviv80102 жыл бұрын
The kind of apps that look great but never get out of alpha stage.
@CGDive2 жыл бұрын
Could be, we'll see. If they keep it free in the current state, I'd be a happy camper actually :P
@bulgarianboy59992 жыл бұрын
problem with export (Warning An error occured while exporting the model. If the problem recurs, please send us a message on our website.)
@CGDive2 жыл бұрын
Please send them ea message on their website :P But I did hear that they had an increase in traffic and that caused problems with the app. Try it again now.
@ernestomarchi20092 жыл бұрын
Still same thing to me, from Italy. 1.40am on 24th of Feb, not working the Export feature. Warning An error occured while exporting the model. If the problem recurs, please send us a message on our website.
@CGDive2 жыл бұрын
@@ernestomarchi2009 I can confirm but I can't do anything about it. I am just a guy who made a video about Plask. I expect it will be fixed soon but I can't promise anything. So I have to stress a part of the error message you're seeing: "please send us a message on our website." :D
@ernestomarchi20092 жыл бұрын
@@CGDive Yhyh I know don't worry. Was just to inform the community. Now they fixed it by the way.
@ccvjd39092 жыл бұрын
amazing
@loonng_fr24582 жыл бұрын
Thank you very much for this tuto. what is the diffrence between a bind pose and your dance pose? Because I don't have `bindPose` with the Plask.ai last version. I have only `empty motion` and my pose extracted from my footage.
@CGDive2 жыл бұрын
Yeah, I haven't used Plask recently so not sure what changed. The bind pose is basically a T-pose or an A-pose. A neutral default pose. It's useful for many workflows. If you export the character before applying a motion, it should be in that pose.
@loonng_fr2458 Жыл бұрын
@@CGDiveAh, maybe it renames bindPose to empty motion now
@rgbstudio48812 жыл бұрын
Hi there, thanks for everything you do for us ! Is there a way to use an autorig pro rig with plask ? Even with fbx importer it can't seem to work for me ... thanks !
@CGDive2 жыл бұрын
Hi. What didn't work? Do you mean that that bone pairs don't get assigned automatically?
@rgbstudio48812 жыл бұрын
@@CGDive no, I mean, I export the entire rig generated by autorig pro and import it in Plask and it doesn't work ... Should i just export the armature generated by autorig pro ?
@CGDive2 жыл бұрын
@@rgbstudio4881 oh, that won't work for sure. The ARP rig is too complex. What I'd do is use the default plask characters to get the motion, import it into Blender, and target to the ARP rig.
@Rockingbird2212 жыл бұрын
谢谢分享!
@dulur-si-cepot2 жыл бұрын
thx u,,its really help me..looking for tutorial face rigging compile with plask
@binyaminbass2 жыл бұрын
Thanks! Looking forward to more advanced smoothing techniques. I tried plask with a simple profile walk animation. I took one cycle and brought it into blender and tried to make it loop. I spent an hour before giving up. Do you know how to do this? It would be very useful to make a collection of custom walks, runs, dances, etc.
@CGDive2 жыл бұрын
The most basic step that you can take is to copy the first keyframe for all bones to the end of the cycle. That will give you a loop. But it will probably look unnatural so you'll have to edit the poses to make it look good.
@virtual_intel2 жыл бұрын
I got a walk cycle working from my own video footage of me walking, and brought it on to Blender. It's not perfect, but it worked. You'll need to correct the legs swinging action though and head positioning, spine etc... As they turn out crooked due to the walk in the video being at an angle. The AI Mocap cannot extract the walk data aby other way but crooked if you wish the model to actually walk rather than walk in place. You could get a tread mill though and that would create a far more accurate walk cycle using Plask's AI Mocap. As it would deliver you a far more stable walk in place video extraction. I'm going to invest in a good quality tread mill, or maybe try to create my own in the future just for these AI Mocap tools.
@CGDive2 жыл бұрын
@@virtual_intel This channel has a lot of actual walks on a treadmill :) kzfaq.info/get/bejne/mbyafNSjnam4pIU.html check it out!
@binyaminbass2 жыл бұрын
@@CGDive I tried that. There was still a noticeable pop at the end that I just couldn't seem to fix.
@CGDive2 жыл бұрын
@@binyaminbass Hey, I'd be interested to check out your file and see if I can fix it. I am planning to make videos about such problems so it could be a nice exercise and I could help you in the process. To get in touch: cgdive.com/contact
@SmanEDITS2 жыл бұрын
12:02 It says "Nothing to bake" what is the solution ?
@CGDive2 жыл бұрын
Did you select the bones you want to bake?
@ishfaqahma73362 жыл бұрын
It gets sad that i have all the materials needed to make a soft but when i get in front of it idk wtf im doing and i cant co up with
@CGDive2 жыл бұрын
Keep it up. 3d is hard!
@nianliu5663 Жыл бұрын
Hello, at the end of the video, I saw that you used your own model to bind a skeleton and used it in software. Can this skeleton be the 3Dmax Bip bone system, or do I have to manually create a bone system myself ? THX !
@CGDive Жыл бұрын
Not sure, sorry. Blender doesn't work with bip or any 3ds max tools directly.
@DanielPartzsch2 жыл бұрын
Thanks for the video. Do you know of an easy way to retarget these animations to a rigify rig?
@CGDive2 жыл бұрын
Yeah, check out my Retargeting Playlist. There is no need to watch all videos if you are familiar with retargeting in general. The Complete Guides to Rokoko or Auto Rig Pro contain info about retargeting to Rigify kzfaq.info/sun/PLdcL5aF8ZcJux9f5Bvb1QlByiHWTK3ICP
@nashanbarrett70652 жыл бұрын
I have a question, is the option to Constraint the armature name in the Blender retarget add-on. Or would I need the "game rig tool"? Is the explanation for using the Retarget add-on in another video? Other than that, this video is amazing. I appreciate your response.
@CGDive2 жыл бұрын
It should be in Retarget Helper. Did you try it?
@nashanbarrett7065 Жыл бұрын
if you try to put this mannequin in another models body. Would the model still move because it has the mannequin in it
@CGDive Жыл бұрын
No idea what you mean :) How do you put a mannequin in another body?
@loscorralesdelasplazasdeto35862 жыл бұрын
How we take a motion of animales?? Please!
@CGDive2 жыл бұрын
For animals? Plask can only extract human motion.
@johndoe-is2fw2 жыл бұрын
adobe will buy this in 3 2 1
@CGDive2 жыл бұрын
frighteningly plausible :)
@meta_wav Жыл бұрын
how do i install this retarget helper? i only get a folder full of .py files when i unzip it :/
@CGDive Жыл бұрын
You don't unzip it. Here is a video on how to install addons kzfaq.info/get/bejne/arSegNFomdulZqM.html
@renight03432 жыл бұрын
Plask won't generate mocap data from the videos I sent to it for some reason...
@CGDive2 жыл бұрын
Thanks for the comment. I hope you understand that I can't do much about that :D Either the video wasn't valid or the site is not functioning. Get in touch with the people from Plask!
@Hrriskhn2 жыл бұрын
I have problem with scaling the armature, when i scale it and move it. And when i play the animation the armature reset the scale and position to the original imported position.. Do you have any suggestions?
@CGDive2 жыл бұрын
You likely have Scale keyframes on the armature in Object model. Delete them, and you'll be able to scale it freely.
@okudasteven47662 жыл бұрын
I upload my model, but my cloth didn't move with my model, why?
@CGDive2 жыл бұрын
I have no idea what kind of cloth that is, sorry. Could be a million reasons.
@MimiSakura2 жыл бұрын
Hi, the extracted motion is weird it's not like in the video and it doesn't work with long videos...
@CGDive2 жыл бұрын
"Weird" is not something I can analyze and offer help with :) I haven't tested it will long videos, to be honest. I would suggest contacting Plask Support about that. They are very nice.
@indiangta5mods2 жыл бұрын
As Plask Ai is not free anymore can you plz recommend us an alternative for Plask. PLz
@CGDive2 жыл бұрын
there is www.kinetix.tech/ I think it's still free but it may go the same path as Plask, we'll have to wait and see. Plask still offers some free 30 seconds a day. That's not too bad. :)
@charmantolaff95762 жыл бұрын
why the f...my imported animation keep go back at the center when i play it???
@CGDive2 жыл бұрын
No idea :) AI mocap does not create good results every time...
@RDD87z2 жыл бұрын
this looks so cool the results are amazing. one question. why this ue4 mannequin has the knee join detached from thigh?
@CGDive2 жыл бұрын
Are they? It's probably just the model...
@RDD87z Жыл бұрын
@@CGDive hehe ye, if i compair with the default rig from ue4. Importing this animation you just made here, to ue4, to work with the default ue4 mannequin, do we need to do another retarget for that? ( i think this one is missing the rootbones from the default one)
@CGDive Жыл бұрын
@@RDD87z I think the Plask skeleton is not compatible with the actual Mannequin. Some sort of retargeting will be needed, most likeley.
@BenjamínÁvila468311 ай бұрын
Why did plask ai remove the image generation?
@CGDive11 ай бұрын
I believe they split it into two websites. So now plask is just for mocap and the other one is for image generation.
@sanchoplancha638111 ай бұрын
For information, here is a « prehistoric » video about full-body motion-capture (1993...) : kzfaq.info/get/bejne/bbZjhpSl2cfLj2w.html
@goldenmars2864 Жыл бұрын
I went to the websites but it was only pose or pictures not video why is that?
@CGDive Жыл бұрын
I haven't used Plask recently. The one I like right now is Rokoko Video kzfaq.info/get/bejne/g9NnaKymuKidnYk.html
@goldenmars2864 Жыл бұрын
@@CGDive than you
@vamuse Жыл бұрын
Seems like this isn't exactly free. On their page there is a Free version which allows you to do 30 seconds of animation a day and 1gb of storage. Whereas the premium gives you 60 minutes a month, plus lets you do multiple characters, foot locking, etc.
@CGDive Жыл бұрын
It was fully free when I made the video. Then they introduced the pricing. I expected this to happen so I think I said something like "free for now" somewhere in the video.
@vamuse Жыл бұрын
@@CGDive oh for sure. I don't blame you, just making sure no one goes in with wrong expectations.
@CGDive Жыл бұрын
@@vamuse Yeah, thanks! I just added some info about that in the info box and a pinned comment.
@danielnorton98032 жыл бұрын
@2:35 how do you edit the video length in the time line? I'm grabbing the edges and it's not working
@CGDive2 жыл бұрын
Not sure why, sorry. You should get in touch with the app devs.
@10_Animationx2 жыл бұрын
How we can retarget plask ai animation to mixamo rig
@CGDive2 жыл бұрын
did you watch 17:34 ? Retargeting to Mixamo would be exactly the same. I have more in-depth tuts about retargeting with rokoko and Auto-Rig Pro .
@10_Animationx2 жыл бұрын
@@CGDive when i am put animation on my rig in plask ai the rig move upward with wierd animation
@basejumperdx45732 жыл бұрын
How to apply this data to my character? Is uploading character in plask is possible
@CGDive2 жыл бұрын
18:34 is all I have to say about that.
@MediaBrighton2 жыл бұрын
Thanks for this. You don't explain how to install Retargeting Helper. I installed the addon in preferences but can't see it in the side menu
@CGDive2 жыл бұрын
The addon is installed as any other addon. I just made a video about that. kzfaq.info/get/bejne/arSegNFomdulZqM.html Did you install the Zip file?
@10_Animationx2 жыл бұрын
Can you please make a tutorial on how to retarget plask ai animation to mixamo rig please please please please please please 🙏🙏 please
@CGDive2 жыл бұрын
17:34 :)
@shortsviralvideo98252 жыл бұрын
Bro retarget helper addon not downloading options, I want this button click but not working
@CGDive2 жыл бұрын
not sure if I understand. The addon is here gumroad.com/a/286676083/NNQRs Are you unable to download it or use it? Include as much information as possible, otherwise I can't help.
@MrGTAmodsgerman Жыл бұрын
I can't get anything out of it. First i had 0 credits after account creation. Then next day i got 900. Now when i want to try it, it says "899 credits are required on this. You will have 1 credits remaining.". I click on extract and then this message pops up and i can only click cancel or upgrade: "You have 900 credits left. 899 credits are required on this. Upgrade to MoCap Pro to get more credits." wtf?
@CGDive Жыл бұрын
I haven't tried it since the credits were introduced. Not a good look if credits are not consistent.
@MrGTAmodsgerman Жыл бұрын
@@CGDive I think the site is broken. I managed to get a capture when i did go somewhere way below the 900 credits in use. My 30 seconds became 3 seperated captures, but the 3rd one didn't wanted to work. I can't use all credits that i have got left. And with every capture, the less it let me use the credits i have.
@CGDive Жыл бұрын
@@MrGTAmodsgerman I'd get in touch with the app owners/developers.
@kmezzi2 жыл бұрын
Would you recommend this for a 2d video game?
@CGDive2 жыл бұрын
Not sure. If you render a 3d character as a 2d sprite then it might be possible.
@llYuki0okami2 жыл бұрын
Let's say I want to record an animation of me approaching a chair and sitting on it. How to calculate where in the room should I put the chair to match animation to the chair position in Blender?
@CGDive2 жыл бұрын
Sounds too hard to calculate 😂 Plask is not that precise at this stage.
@rickjohnson17192 жыл бұрын
Probably too hard to calculate, but you could just modify the animation or where the chair is in the scene or something within blender instead.
@circlepicturess48332 жыл бұрын
it's interesting but there are a lot of such tutorials .. But very few tutorials on how to solve the touch with the fground. How to solve it?
@CGDive2 жыл бұрын
You mean making the legs look stable on the ground, right? To make that look really well you need IK controls. Either retarget to an IK rig or use something like Rig on the Fly which can generate temporary IK easily, I'll have tutorials about that this year.
@raelroque55952 жыл бұрын
i have tried to export animation from plask to unity but the aniamtion aways get weird motion after, conver to humanoid, can you make tutorial?
@CGDive2 жыл бұрын
Plask to Humanoud... OK, I'll make a note about it.
@raelroque55952 жыл бұрын
@@CGDive thx
@EvolvedSurvival2 жыл бұрын
Is it better to use 30 or 60fps video, and what resolution 1080-4k?
@CGDive2 жыл бұрын
30 FPS, resolution is not essential. Read their documentation, it has a section about video setup.
@EvolvedSurvival2 жыл бұрын
@@CGDive I see. I checked their docs and dont see anything on outfits. Is there a best outfit to wear that makes the AI best capture joints?
@CGDive2 жыл бұрын
@@EvolvedSurvival I'm not an expert but I think you should avoid loose clothing. Also make sure the color of you cloths is different than the background.
@heimer_50352 жыл бұрын
how to convert .fbx file to .vmd motion? i want to try it on other models i have on blender
@CGDive2 жыл бұрын
I am not familiar with vmd, sorry. I know it's part of the mmd stuff which I am not familiar with either. So happy googling and let me know if you find something :)
@NenoPlanet2 жыл бұрын
Heads up, the Image Line affiliate link is broken and needs to be updated.
@CGDive2 жыл бұрын
Sorry, which one?
@RomboutVersluijs2 жыл бұрын
Did you actually try the clear all rotations on that first model and then set it as tpose. Was just wonder if that would be faster vs that reimport of different model and then retarget
@CGDive2 жыл бұрын
Clearing all transforms brings the rig to Rest Position. So that's not going to help 🙂
@RomboutVersluijs2 жыл бұрын
@@CGDive yeah but what pose is that actually. Since most rigs use either A- or T-pose. It's weird this had that awkward pose. So clearing rotation sets it to that fighter stance, that's really weird.
@RomboutVersluijs2 жыл бұрын
Perhaps especially when you use their app to rig an upload, it also starts in either a or T-pose. Kinda weird it exports in a different oose. But then again, perhaps that's due to how blender imports something
@CGDive2 жыл бұрын
@@RomboutVersluijs not every app has the same concept of rest pose as Blender. So guess something gets mixed up in the export process. Glb actually exports the rest pose correctly but it had other problems. There may be a better workflow but that's what I found.
@RomboutVersluijs2 жыл бұрын
@@CGDive yeah that was sort of the same i was thinking of. Still wonder if that app actually exports a tpose or apose. But since you said glfb does have it. Could be couple other issues. I'm not familiar with how other apps interpret a tpose when importing a armature or rig
@hectorbacchus2 жыл бұрын
How good is the head tracking? It’s not that obvious in the video.
@CGDive2 жыл бұрын
It looks decent to me but I have to say that I haven't tested for that in particular. The service is free and fast. Test it :)
@shameeraharis3001 Жыл бұрын
How to add textures pls tell
@CGDive Жыл бұрын
Not sure, sorry. Ask the app devs :)
@coolhighlights13802 жыл бұрын
I am retargetting a mocap made using plask to a rigify rig watching ur previous tutorial on rokoko retargetting But the results are very poor the shoulders are bending too much the hands are crossing each other all the whole bended left side I can't figure out the solution after watching the video 2-3 times Can u plz help me in this or make a short video of retargetting plask motion to rigour It will be a great help for me plz
@CGDive2 жыл бұрын
Arms crossing means that the Rest poses are different :) Are you using Rokoko?
@coolhighlights13802 жыл бұрын
yeah I am using rokoko I have changed the pose of the plask rig to A pose and use current pose while retargetting as mentioned in ur previous video of retargetting
@coolhighlights13802 жыл бұрын
@@CGDive I can share the file in discord or anywhere u want Plz help
@CGDive2 жыл бұрын
@@coolhighlights1380 YT had flagged your comments as spam, sorry. Yes you can share on Discord :9
@sujimatsubackupaccount194 Жыл бұрын
Except the log in system seems broken.
@CGDive Жыл бұрын
Except?
@davidcripps30112 жыл бұрын
Thanks for this video. Have you compared this with Movmi?
@CGDive2 жыл бұрын
No, I think that's somewhere in my bookmarks tho. Have you?
@davidcripps30112 жыл бұрын
@@CGDive Not yet but I shall try it soon
@CGDive2 жыл бұрын
@@davidcripps3011 I tried it quickly after reading your comment. Take with a grain of salt since I only tested with two videos ... but Plask seems better (a lot better), at this point at least.
@davidcripps30112 жыл бұрын
@@CGDive That was quick! I had the same initial impression
@CGDive2 жыл бұрын
@@davidcripps3011 There is this as well: cgtinker.gumroad.com/l/rotom I haven't tried it yet.
@jankygzz Жыл бұрын
how do i export it as a ycd??
@CGDive Жыл бұрын
No idea. 😆
@arckanumsavage2822 Жыл бұрын
Sht. I need any AI that can just create correct sprite sheet to animate 2d character.
@unrealredist41242 жыл бұрын
Whoa sexy robot man is also here??? I thought unreal engine was special
@CGDive2 жыл бұрын
Haha, mr Mannequin is everywhere.
@FengWei1492 жыл бұрын
Any idea guys why plask is so slow on chrome and its sometimes unresponsive page?
@CGDive2 жыл бұрын
Do you have Hardware Acceleration option on in your browser?
@FengWei1492 жыл бұрын
@@CGDive where to see that? Im using chrome browser
@FengWei1492 жыл бұрын
@@CGDive thank you youre a life saver done tweaking h.a on settings!
@CGDive2 жыл бұрын
@@FengWei149 did that solve the performance issues?
@FengWei1492 жыл бұрын
@@CGDive yes thank you!it is smooth but exporting take a bit long. But its ok now than before
@shortsviralvideo98252 жыл бұрын
Rokoko retargeting not working
@CGDive2 жыл бұрын
Here is my tutorial about retargeting with Rokoko kzfaq.info/get/bejne/hN-omMVlndO5lqc.html
@motown9986 Жыл бұрын
can this work for downloaded rigs?
@CGDive Жыл бұрын
Depends on the rig you downloaded :)
@motown9986 Жыл бұрын
@@CGDive Like character rigs?, PS , Is plask free?
@10_Animationx2 жыл бұрын
Can you give me your female rig you use in this video