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Playing Street Fighter Alpha Against Subscriber (FT10) GRMadgames VS Robertodaimon
In this super duel I played against the subscriber of the channel robertodaimon in the game Street Fighter Alpha warriors dreams (Zero) a super disputed FT10 on the fightcade 2 server.
If you also want to play here on the channel, just subscribe and leave it in the comments and we'll talk and set the challenge ✌
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Street Fighter Alpha: Warriors' Dreams, known as Street Fighter Zero in Japan, Asia, South America and Oceania, is a 2D arcade fighting game by Capcom originally released in 1995 for the CP System II hardware. It was the first all-new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The game's working title was Street Fighter Legends.
gameplay
Street Fighter Alpha revamps the Super Combo system introduced in Super Street Fighter II Turbo, adding a three-tier Super Combo gauge. As in Super Turbo, the Super Combo gauge fills as the player performs regular and special techniques. When the gauge reaches level 1 or higher, the player can perform a Super Combo technique. The number of punch or kick buttons pressed simultaneously when performing a Super Combo determines the amount that will be used. In addition to Super Combos, the player can also perform a special counter-attack technique called Alpha Counter (Zero Counter in the Japanese version) after blocking an opponent's attack, which consumes a level of the Super Combo Gauge.
There are two playstyles that can be selected after choosing a character: "Normal" and "Auto". Auto differs from Normal in that the character automatically protects itself against a limited number of attacks (as long as the character is not in the middle of an attack). Auto also allows the player to perform an instant Super Combo by pressing a punch and kick of the same force simultaneously, but at the expense of reducing the maximum level of the Super Combo meter to one.
There are also new basic techniques such as Air Blocking, the ability to shield midair, and Chain Combos (also known as Alpha Combos, or Zero Combos in Japan), which are combos that are performed by interrupting the animation of one move by executing another in a different manner. equal or greater strength. In addition to recovering from an opponent's throw, the player also has the ability to roll on the ground when dropped to the ground after an attack.
The single player mode consists of seven random computer-controlled opponents and a final opponent whose identity depends on the plot of the character selected by the player. M. Bison is the final boss for half of the characters. There are also two hidden characters: Akuma, who returns from Super Turbo as an alternate final boss only after certain game requirements are met, and a new character named Dan (a popular Capcom parody character), who challenges the player during the game. course. game if certain requirements are met.
The game also features a secret two-on-one Drama Battle mode in which two players as Ryu and Ken battle a computer-controlled M. Bison, a match inspired by the final fight between the characters from Street Fighter II: The Animated Movie [4] ] (The Japanese arcade version of the game plays an instrumental version of the film's battle theme, "Itoshisato Setsunasato Kokorozuyosato", which was replaced by M. Bison's regular theme in overseas releases).
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