This gave me a great idea about how warcrow will be like to play. Thanks for the clear overview. Excited to get started now!
@thedicegodswgАй бұрын
Glad you're on the hype train! Any faction catch your eye?
@milou-5734Ай бұрын
@@thedicegodswg gonna start with the orcs!
@thedicegodswgАй бұрын
@milou-5734 Northern Tribes are very nice... Ice Bear especially!
@jpf3383 ай бұрын
So far so good
@thedicegodswg3 ай бұрын
Agreed.
@davidcorden35313 ай бұрын
Downloaded the rulebook from the Warcrow website yesterday. Love that CB give the rules away for free, other manufacturers should pay attention! The rules look awesome. I’m a little worried about the number of different tokens, effects and special rules. I hope they’re handled as well as they are with infinity and don’t make the game too clunky. Really, really hyped for this game, can’t wait to get my hands on those northern tribes.
@thedicegodswg3 ай бұрын
Green and blue skins for you then?
@davidcorden35313 ай бұрын
@@thedicegodswg Absolutely, I think they are the best looking orc minis out there, and I love the background of the varank and their totems. They look like real fun to paint.
@TylerProvick3 ай бұрын
Your movement is your two values and twice the width of your base
@thedicegodswg3 ай бұрын
I see what you're saying, the point we were trying to make was that you can't just measure your strides x 1.5mm to determine total movement.
@thorwald20053 ай бұрын
I think the war surgeon is a bird.. maybe a ladybird
@HoopoetheBird3 ай бұрын
This traveller perfectly understood the assignement
@thedicegodswg3 ай бұрын
I think we can call that official now...
@sirbobulous3 ай бұрын
Do the defensive dice have Offensive Successes on them? And offensive dice Defensive Successes? E.g.: can a defender wound the attacker and could the attacker need to roll defences to stop that counter damage?
@thedicegodswg3 ай бұрын
Not on the dice, per say, but certain units have triggers which let them convert symbols on their rolls to attacks or defences. There's an example in the video with Bucklermen.
@LARPBeard3 ай бұрын
And in addition- some units have "defensive" dice on their attacks or "offensive" dice on their defense.
@thedicegodswg3 ай бұрын
@@LARPBeard yup, that too.
@sirbobulous3 ай бұрын
How random those random events will be matters I think. A blizzard starting is one thing, but if it last for a single turn that's absurd. If a turn is representing enough time for a group of soldiers to move and skirmish a bit then we're talking 60 seconds maybe? A blizzard does not last 60 seconds and then suddenly stop. I mind less if that random event then has longer term consequences like the weather remaining a blizzard until another random event changes it 3 rounds later.
@thedicegodswg3 ай бұрын
I hear what you're saying, but this is more game, than sim. So, from that end, it works for me. But your mileage may vary, of course.
@sirbobulous3 ай бұрын
@@thedicegodswg but if it's a game selling itself on narrative then story matters more and weird incongruous story events hurt that.
@vyttieri2 ай бұрын
IS it not good for tournament / competitive play?
@thedicegodswg2 ай бұрын
We don't know yet. I'd imagine there will be a competitive option, but yet to be certain.
@AnzumanaTaal3 ай бұрын
I hate the term fluff for the lore sooo much.
@thedicegodswg3 ай бұрын
I would use lore then, not fluff, if I was you then. Probably best if you hate it.