Did they change the figures that come in the box? I thought that you only got orcs in the starter box
@thedicegodswg20 сағат бұрын
Nope, it's always been a two-player set, as with Infinity.
@weihaigoh9734Күн бұрын
Cool i just found this channel in Infinity group. Very useful video just like I like watching auspex tactic video about warhammer.
@thedicegodswgКүн бұрын
Blimey, that's high praise indeed. Thanks so much and welcome to the channel.
@thorwald20052 күн бұрын
Wondering what the release schedule will be of the other factions..as a lot of my local meta seems to be invested in the 1st release.
@thedicegodswg2 күн бұрын
Yeah, as soon as we hear anything, we'll let you know but so far it's soon (tm)
@blkjet1173 күн бұрын
Questions: 1) You do not get the main rule book in the starter box? 2) I imagine the starting forces are balanced to each other. How does the bear fit in. Can you just replace one of the figures in the box to use him?
@thedicegodswg3 күн бұрын
1) no, it's a cut down version. 2) Ish, he replaces the Northern Tribes character, but costs a little more.
@Chris-bd6ll3 күн бұрын
Would be cool to see a multiplayer format. Use reinforcement troopers only and it can be up to 4 players. 2v2 or free for all. Have no idea if it could work but sounds fun.
@thedicegodswg3 күн бұрын
It's just mad enough to work!
@jamespeterson96203 күн бұрын
I don’t think it’s a good mechanic. Combat jump and parachutist exists. I don’t know what CB thought they were doing with this “game mode”. I think your suggestion are good. I would like to see missions that make the reinforcement rule make sense. There are obviously scenarios where reinforcements is bordering broken. I scratch my head at the need and reason for the mode. The coordinated order for combat jumping and/or parachute troops arriving is the rule that would make people think about more CJ in army creation and that is interesting.
@thedicegodswg3 күн бұрын
I think they're trying to add something new to the game, which is a good thing. But I think this one needs a little more work! Thanks for watching.
@jamespeterson96203 күн бұрын
@@thedicegodswg they did add something new. It’s called resilience operations and that is an interesting way to play that doesn’t restructure army building… it in fact opens up list creation removing need for specific specialists. I think that is the double whammy on reinforcements. Res ops is just better in so many ways.
@thedicegodswg3 күн бұрын
@jamespeterson9620 I see what you're saying, but I see res ops as a variation on the classified/ ITS game mode. An evolution of that. Not a new concept within the game. It switches things up without trying to add a whole new way to play.
@user-pw8hh8jm4i4 күн бұрын
I plat white company,and IMHO NA2 faction has the worst commlink unit in the entire game:wardriver(unlinkable ,half a hacker,and COMMLINK(0).Why CB,why?),the most BORING,and probably the worst reinforcement list. So no, i refuse to play reinforcement with my army.
@thedicegodswg4 күн бұрын
Fair enough. The wardriver really is not a good unit! Completely agree with you there.
@user-pw8hh8jm4i4 күн бұрын
@@thedicegodswgThe only reason that might pull me into reinforcement mode,is i can play a 3 ANACONDAs list in starco,the faction i started to collect recently. It may not be powerful ,but sure it is hilarious.
@thedicegodswg3 күн бұрын
@user-pw8hh8jm4i any time you can add more Anacondas, it's a good thing.
@TylerProvick5 күн бұрын
I was able scrape with the back of my knife and use 400 grit sanding sponge.
@thedicegodswg4 күн бұрын
Good to know. Will give that a try!
@TylerProvick5 күн бұрын
Many tokens? Laughs in Star Wars Legion.
@thedicegodswg4 күн бұрын
I mean, legion is beyond many...
@TylerProvick5 күн бұрын
I'm not worried about the dial. Place tokens, move dial. My one complaint is that the plastic pin that holds it together creates a pivot-point that makes it unstable and not lie flat.
@thedicegodswg4 күн бұрын
I can see that...
@Fenris865 күн бұрын
I can't decide where I stand on Siocast. My minis have been either excellent (Marut, Nomad Remotes, Caskuda) or annoyingly bad (Vostok, big sword nun lady, bearpode, Hassassin TAG).
@thedicegodswg4 күн бұрын
I can understand that. But these are a step up, so I am optimistic!
@neovalley5 күн бұрын
Just found this channel! Very helpful thanks
@thedicegodswg5 күн бұрын
Well, thanks and thanks for watching!
@NateBraxtonS5 күн бұрын
Unless the infantry minis are significantly cheaper than CB metals this is a nonstarter for me. The minis look ok, but I can see the kind of soft deformations and brutal gaps and mold line issues that comes from siocrap. Really hate the material. Thank you for the comprehensive review.
@thedicegodswg4 күн бұрын
I can tell you're not a fan. I would say it's improved markedly, and my scepticism is much reduced. As to cheaper, no, and I don't think it will be.
@joshuadewberry15575 күн бұрын
The bear is quickly selling me to this game
@thedicegodswg5 күн бұрын
As well it should!
@SupermarketZombies5 күн бұрын
Great review. I hope a community for this develops in my area. What game systems would you compare the crunchiness or complexity too?
@thedicegodswg5 күн бұрын
Well, best thing to do is start a community! 💪 From the games we've played, easier than Infinity, but crunchier than Legion. It's in a nice spot at the minute but we need to see how it develops.
@sevenunimag6 күн бұрын
CB stated that cards will be available online so when they change something you will be able to print new cards. I think that is a good solution as it will not happen that often and everyone out there even without a printer can find a good print shop (even online) that will print cards in good quality and not expensive at all. I laughed when you used an Orc miniature to compare to a human from Infinity and stated it is quite larger... why not human to human? lol that would show the actual size difference.
@thedicegodswg5 күн бұрын
True on the cards,plus the army builder will be available, too. But having to print your own for a product you've already bought is not an upside for me. And true on the mini comparison! That's wasn't my brightest moment...
@Adamantos-Elean6 күн бұрын
Does it inject any sort of political agenda into the game?
@thedicegodswg5 күн бұрын
...not that I've noticed?
@earlwebb52813 күн бұрын
lol
@thorwald20052 күн бұрын
🤔
@user-gx5fs8te1y6 күн бұрын
At 5:12 you have it backwards. 250/10 > 300/15. I enjoyed the faster games, although some missions were incompatible.
@thedicegodswg5 күн бұрын
Ha, I did? Glad you're enjoying the game mode.
@joshuahorsley29096 күн бұрын
The models are a pretty big concern, I’ve had horrible experiences with Knight Models which use the same material and all the problems they’ve had are the same you referenced here. I’m excited for the game but the siocast is definitely a bit of a disappointment in my opinion
@thedicegodswg5 күн бұрын
As I say in the review, now I've had them in hand, I am not concerned. I'd recommend giving it a go.
@DeepGreenX6 күн бұрын
For Siocast instead of using metal files use a very fine grain sanding stick. The material of Siocast is a Nylon based thermoplastic which has a very high melting point and becomes fibrous if you hit it with a metal file. It behaves a bit like the material of your fingernails so using the same sort of tools as you would to do your nails, namely sanding with high grit sandpaper will give you good results.
@thedicegodswg5 күн бұрын
Thanks for the tip, I'll give it a go. Tried those on the earlier sio, and it didn't work, but I've yet to try it on the newer stuff. Will give it a try!
@Pokephantom6 күн бұрын
From what you said it seems like the battle systems terrain is smaller?
@thedicegodswg5 күн бұрын
Possibly. I've yet to get it out and check, but I will this week
@Pokephantom5 күн бұрын
@@thedicegodswg coolio! I've been waiting to see how the game looks with other terrain sets!
@thedicegodswg3 күн бұрын
@@Pokephantom planning to take some shots when I get a chance!
@LARPBeard6 күн бұрын
WHAT DO YOU KNOW?!
@LARPBeard6 күн бұрын
Mysterious Warcrow giveaway?!?!
@thedicegodswg6 күн бұрын
EVERYTHING! We're Dice Gods, I mean...?
@thedicegodswg4 күн бұрын
@@LARPBeard couldn't possibly comment...
@kardosdarkforge736 күн бұрын
Cannot wait to get my set. I am so excited
@thedicegodswg6 күн бұрын
Good! That's exactly as it should be... and you SHOULD be hyped. ;)
@ethaneberle92586 күн бұрын
I love how you thought out changes that would make the game mode more cinematic and Infinity-esque. I would love to give these changes a shot and be able to provide play-tested experience. Thank you for your time and thoughts on this!
@steveisaak43208 күн бұрын
This just came on my radar, but I am not really seeing anything. Here all the stores push games workshop. why are you excited?
@thedicegodswg7 күн бұрын
That's an odd take. Warcrow is a new system, with new lore, new rules, new minis, new play styles, different mini scale, different game sizes, narrative focus... and with some really interesting approaches to the different races. There's a lot to love here. But that's not just true of Warcrow, that's true of the world beyond GW. If your local stores are only selling GW, I'd recommend you take the time to look beyond them and try some other systems. There's a whole world of systems out there, many, many of which are well worth your time and love!
@steveisaak43207 күн бұрын
@@thedicegodswg bro that is the entire county I live in. I can find Star Wars legion and at one store a song of ice and fire and now BattleTech
@thedicegodswg7 күн бұрын
@steveisaak4320 wow. Where do you live?!
@steveisaak43207 күн бұрын
@@thedicegodswg Carj County Nevada sun city aka Las Vegas metroplex which includes Henderson(where I live)
@steveisaak43207 күн бұрын
@@thedicegodswg I emailed corvus belly asking some questions
@blkjet1179 күн бұрын
It's a skirmish game that wants you to build up to 20+ figures for a standard game?
@thedicegodswg9 күн бұрын
Unit based game, but yes, aiming for around 15 to 20 minis.
@StormtrooperYD9 күн бұрын
BF should move away from these books and go digital, i still have books from 2nd and 3rd. what a waste, they also did this in 3rd they did the same thing, small supplements and then a big book with all the supplements in it
@thedicegodswg9 күн бұрын
See, I prefer physical. Pdfs are fine, but just to browse and read? Give me the real thing every time. That said, you can just buy them digitally now.
@wit32159 күн бұрын
The landing coordinated order type mechanic is great, but the wip roll sounds like it will lead to a lot of NPE. My opponent gets 100 point advantage for a whole extra turn or two because of a dice roll I can't do much to impact? Much as I'm not a fan of point counting, I think it works better than this.
@thedicegodswg9 күн бұрын
True. But it does avoid the sacrificing of a unit/ units whilst not killing stuff insanity that points counting lends itself to.
@RattlerNxt10 күн бұрын
I’ve been to two major Reinforcement tourneys. But not this year in 2024.
@RattlerNxt10 күн бұрын
I’m fine with these changes for the most part. The wip roll is too swingy tho I think.
@RattlerNxt10 күн бұрын
But I would try it. ITS Rattlernxt.
@thedicegodswg9 күн бұрын
Oh wow, awesome! Where are you from?
@thedicegodswg9 күн бұрын
Cool
@thedicegodswg9 күн бұрын
It's not perfect. How else would you do it?
@DeepGreenX10 күн бұрын
I think the Reinforcements rule has potential but does need a lot of work to make it a viable option for players to use. One of the main issues at the moment is that there's no option to play a Reinforcement list against a non-reinforcement list which is something that would add tactical depth to games. Personally I'd make some of the changes you suggest however I'd alter the following: Reinforcement units drop at the start of your 1st turn if you have lost 100 points of your army list OR automatically at he start of your 2nd turn. This means a player who goes 2nd and gets hammered by their opponent can still get a decent 1st turn with the addition of their reinforcements to their army, which is sort of how the mode is supposed to work IMHO. Dropping automatically at the start of the 2nd turn means the units will get some use before the 3rd turn by both players and solves the other main issue with reinforcements which is that they can score objectives in some missions basically uncontested. Reinforcements drop in the ZOC of the Comlink unit if they are active, if not they drop within the players deployment zone. This increases the functionality of the Comlink unit and potentiality allows for interesting tactical deployment if you can move the Comlink up the table and keep them active until the start of your 2nd turn. It would force your opponent to concentrate on taking out the Comlink unit if they want to avoid Reinforcement units deploying in a tactically advantageous position but would also mean that you force your opponent to divert resources to doing this and not getting mission objectives which is a tactic all of its own. Reinforcements acting as a coordinated order is very interesting but I think the only reason this isn't already a thing is because their deployment happens before the actual start of the turn and units aren't normally allowed to ARO outside of the turn phase as it causes all sorts of problems with the other things that happen in these phases. There's a workable idea there but it might mean restructuring how turn phases work. I think we might see a re-work of the Reinforcements rule in a 5th Edition if and when that becomes a thing.
@JonahStuart6 күн бұрын
> One of the main issues at the moment is that there's no option to play a Reinforcement list against a non-reinforcement list which is something that would add tactical depth to games. Agree that this is the biggest barrier. There are always going to be people who just refuse to play reinforcements. You need to make it an optional part of regular play or it will continue to languish in obscurity. Which means it needs to feel fair against your average 300 point list. It sounds like they were designing that way but yoinked that option at the finish line.
@thedicegodswg4 күн бұрын
I see what you mean. So, I view the deployment/ ARO in the same way as I see the impetuous phase. This happens first with some familiar mechanics. But yes, it's a raw idea and needs a lot of tweaking. Also, that's an interesting concept of effectively pulling player 2 reinforcements forward a turn. The big issue I have with the point loss triggering arrival is, as I said in the video, that weird place it puts you of wanting your own troopers to die to get that extra bundle of units it. That just feel... off to me. I thought about the ZoC of the Commlink unit too. The issue I had was this; newbies are going to get battered over and over here. You need to be able to move up the Commlink unit to a good position, without leaving it too exposed. Most newbies struggle with this, so will end up getting their Commlink killed over and over. But, I do see the interesting ways to play that it opens up. Totally agree that it needs a rework. I hope that it doesn't get just left like Spec Ops, that would be a shame. For now, I think I need to solidify my ideas and get some play testing done.
@thedicegodswg4 күн бұрын
Should Infinity have Attacker/ Defender type missions too? With the attacker getting reinforcements and the defender not? Adding in some unique missions designed for the game mode would also help, I think.
@DeepGreenX4 күн бұрын
@@thedicegodswg CB toyed with some asymmetric missions a few years ago with a downloadable scenario that involved a beach assault. The problem is that the community is so focused on the ITS mission format at the moment it won't really accept any unbalanced asymmetric missions that don't fit into that mold. It's worth noting that CB's new game Warcrow has much more of a focus on narrative in the missions, probably for that very reason. The turn tracker wheel with variable round lengths and the ability to have NPC units activated during the game as a result allows for much more flexibility when designing missions.
@jamespeterson96203 күн бұрын
@@thedicegodswgI think you could make a rule that made the com-link a more reliable landing and without the com link or out of ZOC the troopers deviate from their landing zone (use those template markings again). I do still feel that this midgame “let me deploy several models” is awkward and feels very 40k I go you go.
@Brem79710 күн бұрын
Good ideas! Might play with these rules soon!
@thedicegodswg10 күн бұрын
Let us know how you get on!
@eyaldiskin366510 күн бұрын
You suggestions are interesting, but your suggestion around switching the point counting to a WIP roll seem to realy strengthen the first player, since if he can assassinate either the other guy's lieutenant or his commlink, he will greatly diminish his ability to call in reinforcements.
@thedicegodswg10 күн бұрын
That's true. But killing the Lt is already a huge bonus as is. And, as with loss of Lt at the moment, requires careful counterplay. What would you suggest in place? And thanks for watching!
@eyaldiskin366510 күн бұрын
I am not sure, but since the point of reinforcements thematically is to "turn the tide" when you are losing, it seems too cruel to punish players who are already losing. I would rather count points between rounds (and to be honest, since the starting player only needs to count once, and the second player needs to count a maximum of 2 times, this problem seem overblown to me)
@jamesmaybrick200110 күн бұрын
@@eyaldiskin3665 What is the reason why people arent playing the rules then? I am but a noob very very early in my Infinity life, but for me (as someone who has yet to play a game with the rules, and doesnt want to), my reason is that they compound a minor issue i aleady have. We have these beautiful models that we have spent a lot of time and money on, but they can spend a significant portion of the game simply not on the table (either as a camo token or HD). Reinforcements reinforces (see what i did there? lol ) this by having a further chunk of models that might not see much table time and then not do much even if they arrive they might not do much. I may be wildly off, but that at least is my noobs perspective.
@Vertrucio10 күн бұрын
Please adjust the volume of your pre-stream music to that of your actual stream volume. The pre-stream music is deafening.
@thedicegodswg10 күн бұрын
Thanks for letting me know, I will look into that for the next one.
@Broadside38811 күн бұрын
Nice paint jobs but unless I see real models and not computer renders or someone that could have painted the details on, I’m not likely to try this. It’s appalling how many miniature companies bait and switch with the aid of computer renders or hiring a talented painter. If they had proper confidence on their quality, they would post pictures of the raw models imho.
@thedicegodswg11 күн бұрын
You can see a shot of my minis, unpainted, here: instagram.com/p/C8-SXIFtXFC/?igsh=Z3RjcW5qY2I3NTJ2 I will say I was surprised at the quality and level of detail on these. If you want to see more, message me on Instagram and I'll send you some more.
@Broadside38811 күн бұрын
@@thedicegodswgmany thanks. 🤗 they look ok. :) Sadly I don’t have instagram.
@nameisbad12 күн бұрын
Hating this, colourblind friends can't play because of these dice, and a warcrow is going on a defensive spurt trying to say that people without colourblindness can't raise the issue. It's left me with a horrible view of corvus belli. It's a shame, loved infinity.
@thedicegodswg12 күн бұрын
Where have you seen a "defensive spurt"? Can you link, please?
@benpuffer789114 күн бұрын
Battle system wont be too small for Warcrow?
@thedicegodswg14 күн бұрын
I don't think so. If you were to play interiors, then yes. But the Warcrow minis are about the size of Malifaux, and it works fine for Mali. 👍
@benpuffer789114 күн бұрын
The Infinity rules system never clicked for me, I'm worried it might be the same here.
@thedicegodswg14 күн бұрын
Well, there are some bits that trace themselves to Infinity, but this is a very different game. Very. Much cleaner, simpler. My suggestion is to download the rules and give it a go!
@milou-573414 күн бұрын
This gave me a great idea about how warcrow will be like to play. Thanks for the clear overview. Excited to get started now!
@thedicegodswg14 күн бұрын
Glad you're on the hype train! Any faction catch your eye?
@milou-573412 күн бұрын
@@thedicegodswg gonna start with the orcs!
@thedicegodswg12 күн бұрын
@milou-5734 Northern Tribes are very nice... Ice Bear especially!
@marks692814 күн бұрын
There’s an annoying hiss on your microphone which makes this hard to listen to.
@thedicegodswg14 күн бұрын
Yes, we're having sound issues. It's being worked on, but apologies for that.
@AdventuresTold31516 күн бұрын
Painting my Bucklermen as I listen to this! 😊
@thedicegodswg16 күн бұрын
Ooh nice. Are you going for a studio scheme or something else?
@oldschoolonline887118 күн бұрын
Glad to have found this video! I was just looking for a FoW video to listen to while painting my German tanks and didn't even realize the D-Day book had hit the shelves (I have soooo many models to paint)... Great review and thanks for covering the additional units!
@thedicegodswg17 күн бұрын
Well, thanks for watching and we hope you had an insanely productive session!
@n3r0n318 күн бұрын
Uh god all siocast what a disgrace! Especially considering the price… But well no point in complaining at least the main box I’ll get anyway assuming everything else is gonna be metal.
@thedicegodswg18 күн бұрын
Well, the whole range is going to be thermoplastic so... but, it's good thermoplastic, so far, I am impressed.
@n3r0n316 күн бұрын
@@thedicegodswgyep until u have to clean it it looks good sure but for 200 euros for main box + book, metal would have been preferable let’s put it this way. Anyway Adventures has pvc minis for example which is still better than siocast so we’ll see whether the entire line is siicast… not at the moment.