Instructions unclear, made a musical orchestra....
@TheStanishStudios4 жыл бұрын
I’ve been messing around with /playsounds for a few weeks and this is by far the most informative and straightforward guide I’ve come across
@june233 жыл бұрын
Thank you so much I've been stuck on volume: float for a long time and have been researching single precision floating point whatever and ugh you're the best
@dr.acoustic20083 жыл бұрын
Thank you so much for answering the exact questions I had, Google has become my nemesis for this
@TimberForge3 жыл бұрын
Your name is very fitting for this lol
@dr.acoustic20083 жыл бұрын
@@TimberForge LOL thank you fam, now I’ve got a better reason to keep using it
@MewThePatato28 күн бұрын
3 years later and can confirm, google is no help on this topic.
@Grovliom4 жыл бұрын
Hey! I really like your Let's Code series! Can you do more? I learnt a lot from it!
@TimberForge4 жыл бұрын
I have some other videos planned but I do plan on occasionally doing it. The main issue is that since I dont create stuff or plan the whole thing beforehand, I sometimes drone on or take too long, which makes the editing take longer.
@Grovliom4 жыл бұрын
@@TimberForge Ok, i understand that it needs time! I just want to say that your videos are amazing and keep up the good work!
@tylermartin79834 жыл бұрын
I really appreciated how you put minimum volume into this video, one thing I have noticed while doing music for my maps is that when the volume is too loud eg 100 you cannot actually lower the music volume from the slide bar in the options menu, it’s either fully the same sound of not playing at all (@0%). This might have been helpful to address in this video as well! Also I think adding how a single player can here a specific sound while other hear something else would be good to cover. I have something setup currently that seems to work, but would be interested to hear from you since your videos are so informative! Great work, keep up the amazing videos
@TimberForge4 жыл бұрын
I actually didn’t know about the large volume slider stuff, good to know! I think the different players hearing different sounds is kind of intuitive and an extension of the target selector stuff but that is a good use for it.
@tylermartin79834 жыл бұрын
@@TimberForge Also I tried this out in for music and the music doesn't seem to lower as you get further away which is disappointing... I was hoping to have multiple songs play all at the same time so when going into another area the music could transition smoothly, but this doesn't seem to be possible. At least to my knowledge
@BoskieYT2 ай бұрын
@@TimberForge doesn't work
@EmilKevinManuel4 жыл бұрын
Hey, I'm german but i love you're tutorials :D
@balthasarrichters43893 жыл бұрын
Moin, Moin Matrose!
@einwildestexti3 жыл бұрын
@@balthasarrichters4389 Moin Servus Moin
@Chcoloate_Bread Жыл бұрын
This helped a lot man thank you
@O.LEO.N2 жыл бұрын
But, excactly HOW do i make anyone hear the sound from ANY range?
@originami91993 жыл бұрын
Man this channel is great
@SplatToaster_N0932 ай бұрын
Thanks! This really helped me with the backrooms.... But i think the cave noises need a slower repeater
@sheesh31782 жыл бұрын
Great video! But now I have a question, how to make the sound like play in you so even when you move out to where you play the sound it will follow you smth like that.
@TheShankar81005 ай бұрын
thanks bro you helped me
@itsflazer71732 жыл бұрын
how do i make the audio distance bigger
@jackyjacky101gamer73 жыл бұрын
how do you make it loop
@RakoGamesOfficial7 ай бұрын
How can I make it loop?
@TeeArCreep4 жыл бұрын
pretty nice video, can you learn us how to make a custom dimension via datapacks?
@TimberForge4 жыл бұрын
They keep changing stuff, but Sliced Lime who is a developer had a series on it, but its not complete yet. You can also check out misode.io’s generator, but its a WIP.
@Tainro2 жыл бұрын
This is great! Thank you! Is there a way to use 'stopsound' to make music fade out instead of stopping abruptly?
@TimberForge2 жыл бұрын
I dont believe so, unfortunately.
@PokuBit2 ай бұрын
is there a way to play the sound to everyone individually even when theyre far away?
@yitam83754 жыл бұрын
Thank you!
@Pysangol4 жыл бұрын
Nice video
@Adrielgames13 жыл бұрын
Great video! I was wondering if you could help me making a commandblock that detects when a player joins and make a sound where the player is.
@quantumblur_3145 Жыл бұрын
Digging through the vanilla sounds to find stuff that works well as engine noises is a bit of a slog, but I am committed. I'm currently thinking about events that play vanilla music, but wondering how to make it start (or seem to start) midway through it's runtime, and how to ensure no other natural music starts playing over it. Any tips?
@wonderessfox44529 ай бұрын
A... Hopefully good question I have is is there a way to make players be able to hear all around the map? I keep experiencing a problem of the range only going up to around 30-40 blocks.
@devNeverless2 жыл бұрын
This is helpfull, but no matter how i set the volume, pitch or minium volume, the sounds i try to play are just sooo quite, even directly at the source. I absolutly dont have a clue how to fix this
@JellowGelo Жыл бұрын
Is there any possibility to use playsound around an entity. So like whenever I'm closed to it, it gives a faint sound, then when I get super closed to it, it gives a loud sound. But when I'm far from it it doesn't produce a sound at all. I was planning to make a mob growl constantly within the distance, however Idk how to do the commands.
@SphynxG101Gaming2 жыл бұрын
How would I make it so that it plays the sound from a players position but I can still hear it. This player could move around and the sound would still need to play from their position.
@PlayTics2 жыл бұрын
Is there a command that terminates a sound only for a certain position and all other positions playing the same sound are not affected by it, so just keep playing the sound?
@shrom67533 жыл бұрын
i cant explain to you how relived i am to find a command tutorial that dosint have awful audio quality or their like 10
@christianplayz5701 Жыл бұрын
Hello can you teach how can I hear sound no fade out and fade in volume you can hear it from far away
@judahstarkenburg78412 жыл бұрын
I keep writing this command and it plays nothing: /playsound mob.wither.shoot master MyName I have master volume all the way up and my speaker is high. Can you help me?
@viki353402 жыл бұрын
Hi nice and helpful vid, but please tell me: How do you play a sound on the death of a mob? I asking because I am programming a custom boss with commands.
@Web_Warrior_Geo Жыл бұрын
i was wondering, is it possible to conect the pitch part to a scoreboard? i asked chatgpt and it told me how to do it, but it's way did not work (obviously), so does anyone know a way that works?
@MyBlueBrick4 жыл бұрын
timberforge make a timberforge
@Beetless4 жыл бұрын
what
@standacze62652 жыл бұрын
Hey, man, This video helps me a little bit. Can you please give me a piece of advice? I just want to play sound which will be heard everywhere you go. I know that is possible to do it, but idk how. Can you help me, bruh?
@matthewcrowley23963 жыл бұрын
I've been messing around with ambient sounds and came across soulsand valley ambients on the minecraft wiki, but I cannot get them to play in my world over commands, I use bedrock edition on the xbox and I'm starting to run out of ideas. Your tutorial is for the PC I'm guessing... do u have any information that might help me?
@TimberForge3 жыл бұрын
Sorry I dont know specifics of bedrock edition commands.
@radu70543 жыл бұрын
Does anybody know how i can play a specific basalt delta addition sound?
@alexgreiser3 жыл бұрын
I set the volume value to 1 but the sound always plays at the maximum volume for me, no matter if i stand 12, 16, 78 oder 932 Blocks away from the source... is this normal now?
@TimberForge3 жыл бұрын
Whats ur command and how are you running it?
@sygikal4 жыл бұрын
Could you do a tutorial for custom structures?
@TimberForge4 жыл бұрын
Theres a way to do it using mobs and a way that scans terrain but i am not sure of how to do custom structures with the new world gen features. I would watch Sliced Limes series on world gen and see if he comes out with a vid on it(since he is a developer who actually is working on it).
@sygikal4 жыл бұрын
@@TimberForge Ok, Thanks!
@redcakes3 жыл бұрын
How would I play a sound to both myself and one other player rather than the whole server?
@TimberForge3 жыл бұрын
Specify your targets in the target selector portion. If you want it to br audible no matter what, play the sound at their position with an execute at command.
@threewhi4 жыл бұрын
Banana
@Vabisenator.3 жыл бұрын
How can you make it so the sound doesn't follow you? (With Command blocks)
@xboydubose72542 жыл бұрын
Bruh I'm trying to make it so it DOES follow with you
@kjj7352 жыл бұрын
Is it possible to loop?
@electrikye72943 жыл бұрын
I have a problem and idk how to fix it: I try to adjust the volume so that you can only hear the music (a song that I added myself) in a certain radius. But no matter what I set the volume to, the volume plays at max for the entire realm. Do you have any idea how to fix this? Flying thousands of blocks away (I tried) doesn’t change anything.
@TimberForge3 жыл бұрын
What number did u use? If you set it to something like 0.1 it shouldnt be max volume.
@electrikye72943 жыл бұрын
@@TimberForge I discovered the problem! With customer songs, the song needs to be in MONO (NOT stereo) in order for the volume changes to work. Once I edited the song to mono and re-downloaded it, it started fading in and out based on the volume number :) thanks for this video otherwise! It was very informative!
@TimberForge3 жыл бұрын
Interesting. Ive never import stereo audio before, that’s good to know.
@LAUCHGeorge Жыл бұрын
@@electrikye7294 THANKS SO MUCH!
@electrikye7294 Жыл бұрын
@@LAUCHGeorge took me ages to figure out, hopefully this saved you
@mromg82824 жыл бұрын
Ah, so that's what V/minV does. Also: is it possible to smoothly loop sound effect without specifying when to repeat? Aka, just play the sound again when it comes to an end.
@TimberForge4 жыл бұрын
I dont think there is a good way to do that, I would probably just loop it at a certain interval.
@mromg82824 жыл бұрын
@@TimberForge Then I guess I'll just have to get the loop working on the base of the longest audio in the group. Still have to wait for 1.16.2 tho.
@TimberForge4 жыл бұрын
1.16.2 is out.
@mromg82824 жыл бұрын
@@TimberForge Oh, it actually is. That sure was quick. Welp, better start working then.
@Beetless4 жыл бұрын
@@mromg8282 why did you need to wait til 1.16.2?
@dismantion4 жыл бұрын
Wow
@inko_gnito_3 жыл бұрын
is there a way to make the origin come from an entity?
@TimberForge3 жыл бұрын
Execute at the entity and run the playsound from the execute command
@user-wl2tw8mo3e3 жыл бұрын
How do I get rid of the distance restriction?
@TimberForge3 жыл бұрын
What do you mean by that? As in make every one hear it no matter where they are? Just put a huge number for volume, which as I explained, will only affect the distance after a certain level.
@eric_224 жыл бұрын
Can you try to make a Citybuild/Plotme datapack?
@Rengoku_Flame_Breather2 жыл бұрын
I can’t get it to work I’m on xbox by the way
@TimberForge2 жыл бұрын
Xbox is different sorry
@XUARTY3 жыл бұрын
do you know how to make it play the sound but it follows the player?
@TimberForge3 жыл бұрын
Once the sound plays, I dont think the location can keep moving, but I am not entirely sure.
@Kaslidaughterofchaos3 жыл бұрын
If you don’t add any coordinates it should just follow the player.
@blokylucky87234 жыл бұрын
Hey first
@Pun95204 жыл бұрын
can you teach me some custom image in paper or helmet to protection player from bee pls
@TimberForge4 жыл бұрын
Not sure what you are asking. Is it a plugin question? I dont use plugins.
@Pun95204 жыл бұрын
cusotm image is resourecepack and helmet is datapack
@TimberForge4 жыл бұрын
You cant do custom armor but you can do custom items on heads. Watch my custom item series.
@oliverford7993 Жыл бұрын
Wqsad
@LandonJohnson811 Жыл бұрын
Hi
@aetern8343 жыл бұрын
uh how do i use @a[distance=X]?
@TimberForge3 жыл бұрын
Put a range there, so the “X” would be “0..5” if you want any player from 0 to 5 blocks away. You use two dots to show the range. (..)