The thing I love about scoreboard timers is that you can add time to them or deduct time from them while they're running. Heck, you can even pause them by using a boolean dummy value. This can be incredibly useful for certain minigames.
@GavinCaburao-dm1ph3 күн бұрын
Pin me or your next duolingo you forgot to do your daily spanish lessons
@Freude-sd6mj3 күн бұрын
When i built it in 1.20.4 it blew itself up occasionally and i cant figure out why. Like it works smoothly 75% of the time, but sometimes it just blows up the entire machine.
@janatulmayaidris15719 күн бұрын
So stupid Run out
@Cleocyde13 күн бұрын
is there a way to do that without replacing existing blocks? I'm making a map, and mobs wont spawn naturally, because the entire map will be filled with light blocks
@northway1314 күн бұрын
Great videoooo
@marioplushyworld15 күн бұрын
doesn't work in 1.21.1 can you make a tutorial for 1.21.1
@Editorkid-b22 күн бұрын
Didnt work for me
@BiancaFowler2004Ай бұрын
does it work for MCPE?
@JeddellАй бұрын
tried to follow along. got to the scoreboard timer and had it set to 40, then I replicated the countdown but could'nt get it to countdown. went through video a couple of times but i could'nt get it to work. I would like to set something like t his up in order to execute function every few seconds rather than every tick but That's where I got lost.
@achilleswilson6053Ай бұрын
dose this use the minecraft.tools i am useing that to make my commandblock recipe
@MeapYTАй бұрын
good
@IvorEyessАй бұрын
I think making their snowballs do half a heart of damage and have the powdered snow effect when hit is a fine buff. I hate that such a cute mob is so weak 😭
@xShadeOfNightАй бұрын
Damn, i miss these vids even though i've long stopped making datapacks
@zachisback4492Ай бұрын
Is this compatible with mods?
@aPumpiАй бұрын
mods got a comeback, as in client side mods that improve preformence and add visual effects without adding much to the actual game
@user-xj9vp8eq2hАй бұрын
I had to put components: after Item; and proly a few other things that I can't remember.
@hudsonrowland3364Ай бұрын
Does this work in bedrock??
@yeetman-ll8rjАй бұрын
i have no idea what he is i talking about but i can still fell my brain getting bigger while watching his video's
@leepik28Ай бұрын
brother you forgot to include how to make loot tables spawn in structures or you did idk im absolute freshman to dtapacks
@user-cl5ne3ib3nАй бұрын
Dhhzbszjbszjzhxhxhxuxbxj🇵🇭🙊🇵🇭🙊😞🤐🍆🇵🇭🇵🇭🍆🇵🇭🍆❌🍆❌🍆❌🍆🇵🇭🙊🥱😒🥱🙄🥱😒🥱😒🥱😒🥱🤔😠😒🥱🤫🤫🥱🤫🥱🫢🥱🤫🥱🫢🥱🫢🫢🥱🤫🥱🤗🤔sh sh dhdhdhxyxhdhfyxhddhhxhfhcyfgfhfhg
@omegatailsАй бұрын
I am thinking about giving this a try i gave blender a try and i did not like it all i want to make is static stuff like furniture static objects from other games mostly resident evil i will use your videos to give it a try since your videos are nice
@Feltrone11Ай бұрын
Does not work anymore :/
@aaronschronicles1015Ай бұрын
For some reason, whenever I try to set a mob that drops a loot table, it doesn't work. I already spelled check the command to make sure I didn't misspell anything. Loottable { "type": "entity", "pools": [ { "rolls": 1, "entries": [ { "type": "item", "weight": 1, "name": "minecraft:emerald", "functions": [ { "function": "set_count", "count": 5 } ] } ] }, { "rolls": 1, "entries": [ { "type": "item", "weight": 1, "name": "minecraft:potion", "functions": [ { "function": "set_count", "count": 1 }, { "function": "set_components", "components": { "minecraft:potion_contents": { "custom_color": 65280, "custom_effects": [ { "id": "minecraft:hero_of_the_village", "amplifier": 0, "duration": 144000, "show_particles": "1b", "show_icon": "1b" } ] } } }, { "function": "set_name", "name": [ { "color": "gold", "italic": false, "text": "Potion Of Village Heroism" } ] } ] } ] } ] } Command: /summon pig ~ ~ ~ {DeathLootTable:"namespace:entities/villagercaptain"}
@gavindonnelly314Ай бұрын
Still working 1.20.6 keep up the good work man
@kelpermoon23Ай бұрын
Datapacks aren’t really new or better
@projectaccount5491Ай бұрын
even in 2024, you helped me out so much, thank you infinitely!
@NATEPH-ji3vnАй бұрын
your channel is always solid on its topic great keep the good work brother❤🎉
@DragonRoyce26Ай бұрын
my model is working but my texture isnt, why?
@Voidy111Ай бұрын
you need to make an "item" folder in the textures folder and put the texture in it, then in the .json file of the **REPLACED** item you have to replace the value of "layer0" with "minecraft:item/nameofyourtexture", atleast thats what i did
@FootballEditz7860Ай бұрын
is there a way to retrieve the item back?
@m4rcus791Ай бұрын
what crap, why is everything in the food tutorial resources with the ._?
@user-gd9uh1mu9pАй бұрын
It didn`t owrk it just gave me a knowledge book
@-nubnub_280-82 ай бұрын
tysm this video helped me so much
@DasherShortsYT2 ай бұрын
Whenever I just changed the sweet_berries to cookie, it doesn't work
@PokuBit2 ай бұрын
is there a way to play the sound to everyone individually even when theyre far away?
@user-xj9vp8eq2h2 ай бұрын
never mind, I figured it out:) I just needed to change some things cuz of the update. (it took me days to figure it out, lol)
@coderflowerАй бұрын
What is it?
@Likorys8882 ай бұрын
It takes entire decade for datapacks to being really functional for creating something like Witchery, Thaumcraft or Astral Sorcery type magic content. Too bad, Microsoft mostly favors B*drock edition and I feel really bad for console players (even mobile players can modify pocket edition). Even most outdated potato laptop can run ancient modpacks, while consoles despite having recent versions can't even install lightweight things like FastLeafDecay or JEI.
@lewischrismichealdomonical22162 ай бұрын
Does this work in 1.20.6? I can't get the nbt tag to match
@Babyisac82 ай бұрын
Babyisac8 hi
@Babyisac82 ай бұрын
Look for I'm fun happens to you
@youdontknowme91842 ай бұрын
Thinking about making a multiplayer datapack server for my friends, this video rlly helped in understand whether or not other people need to install the packs. Anyways are there any good adventure/combat datapacks that aren't too crazy?
@user-xj9vp8eq2h2 ай бұрын
I dunno if it is cuz of visions/ updates but the common isn't working. Also the "tag" is "Minecraft custom data" now so that may have some part in it. (btw, I checked and it is on always active, repeat, and unconditional)(btw2, I did try Minecraft custom data and tag) What I put in: execute as @e[type=minecraft:snowball,nbt={Item:{"Minecraft:custom_data":{water:1b}}}] run say hi
@DurozYaknow2 ай бұрын
how do i do without custom model data
@user-xj9vp8eq2h2 ай бұрын
pls help: It doesn't work with the Curren version:(. Is there a way to fix that without switching versions?
@DontEatMyFather2 ай бұрын
sooo helpful thx did it with command blocks
@SplatToaster_N0932 ай бұрын
Thanks! This really helped me with the backrooms.... But i think the cave noises need a slower repeater
Same 1.20.4 Sometimes It works Sometimes It Just blows itself up
@askredditnow70332 ай бұрын
i know im super late. sorry. but how do i make it so that the item gets sent to a chest/barrel on the other side of the door? and also how to set it to only use a specific item?