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Blender Glass with Ice 3D Tutorial | Polygon Runway

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Polygon Runway

Polygon Runway

Күн бұрын

Пікірлер: 339
@muhtuvikram883
@muhtuvikram883 Жыл бұрын
Incase you are not able to find the "single vert" option, you can enable it by activating the "Add Mesh - Extra objects" option in the preference. Edit > Preference > Add-ons > Add Mesh - Extra objects.
@faridafataliyeva8056
@faridafataliyeva8056 Жыл бұрын
thank you
@wy0202
@wy0202 Жыл бұрын
thank you !!!
@or8audio
@or8audio Жыл бұрын
OMG thank you! Was so frustrated.
@ngocnhitruonghoang3436
@ngocnhitruonghoang3436 Жыл бұрын
thank you so muchh
@olik_br
@olik_br Жыл бұрын
Thank you sooo much
@CopyLion
@CopyLion Жыл бұрын
For those who can't get the liquid clear, despite tuning around the IOR of glass and liquid (more on that later), make sure you have enough bounces: in render properties -> light paths -> max bounces, set everything to a higher number e.g. 24 and you will see HUGE differences in your render. Many Blender rendering tutorials would suggest tuning down this number to say 4 because this doesn't really do much to opaque objects when bounces of light is down from 12 to 4 and light bounces takes a lot of time to compute, but this is glass is basically the exact one case you can't save any time by cutting down the bounces because this is all this object is about. The render will probably take much more time but trust me it will be very worth it. For IOR: it really isn't the culprit. IOR means index of refraction = how much light bends when going through this material from air. Clear glass (1.44) has a slightly higher IOR than water (1.33, beverages like tea or soda is slightly higher at 1.34), if you really want to get it VERY right, try adding a third material for the bubbles instead of reusing the glass material- those bubbles are air, with an IOR of 1. But! This is just a picture, so use any number you feel more accurate in the final result :) You don't really need to tune the material too much, for transparent materials like this, at surface instead of Principled BSDF, use Glass BSDF.
@klokke1541
@klokke1541 Жыл бұрын
Helped me a lot with the parts that reflected in 'black' color. Now my glass catches all the lights and is tweakable to be perfectly clear. Thanks!
@chinmaypatil5242
@chinmaypatil5242 Жыл бұрын
bro you are god
@clementmwangi464
@clementmwangi464 Жыл бұрын
you are a genius🎉
@honeymwwn
@honeymwwn 11 ай бұрын
YOU SAVED ME THANK YOU SO MUCH🩷🩷🩷
@Zedrie
@Zedrie 2 жыл бұрын
Wait, whaaaaa!? Single vert > extrude > convert to curves... and here I was taking the long way around a simple glass or straw shape but hammering it out from a cylinder, like a chump?? Game. Changer. Thank you for the FANTASTIC tutorial 😁
@polygonrunway
@polygonrunway 2 жыл бұрын
Those little things, right? :)
@hellfrozen3678
@hellfrozen3678 Жыл бұрын
I'm an absolute beginner and honestly I was able to keep up with this tutorial which I didn't expect,cool video
@nictube5503
@nictube5503 2 жыл бұрын
This guy knows how to grab your attention with just his thumbnails
@Villio.
@Villio. 2 жыл бұрын
Not clikbait if the thumbnail is same as content ;)
@ornulubeats
@ornulubeats Жыл бұрын
Everyone: nice tutorial easy to follow Me: WHy does the bevel not WoRK?!
@johnray854
@johnray854 Жыл бұрын
SAME EDIT: in your bevel mod go to geometry and turn off CLAMP OVERLAP, that worked for me
@StefTheCrystalGem
@StefTheCrystalGem Жыл бұрын
@@johnray854 OMG THANK YOU!!! I didn't know why it didn't work so I just moved on with the tutorial and at the end I didn't understand why the shadows were glitching so thank you so much 😭
@MI-zt1wv
@MI-zt1wv 9 ай бұрын
@@StefTheCrystalGem FR i thought myi blender was buggin
@user-sq9hg8nb9p
@user-sq9hg8nb9p 2 ай бұрын
to add point in bevel , spin the round button on your mouse upward
@Master22062
@Master22062 2 жыл бұрын
Never thought of using the screw modifier like that..always using the "destructive" way, the spin tool.
@mushu6366
@mushu6366 2 жыл бұрын
This tutorial is great! The only thing that makes it a bit hard is that everything is really tiny and I can barely see what you're clicking.
@multiengineer9199
@multiengineer9199 2 жыл бұрын
yes the screen was difficult to see , but anyhow may be sir work on it in future videos....,
@visioncorp5228
@visioncorp5228 Жыл бұрын
Are you watching on a game boy color?
@floret264
@floret264 Жыл бұрын
Thank you so much for the tutorial. I'm a beginner and have been using blender for a week. This is the first tutorial I was ever able to fully complete and get a satisfactory result. Although it's not as good as you but I'm happy how it turned out. Thank you 😭. Subscribed! ❤
@polygonrunway
@polygonrunway Жыл бұрын
Thank you for kind feedback!
@cjmaple2355
@cjmaple2355 17 күн бұрын
If you can’t find the “single vert” add-on under Add-ons and have Blended 4.2, it got moved to extensions. Just go to Edit > Preference > Get Extensions (then you might have to select go online) > Extra Mesh Objects > Install
@YouL1Que
@YouL1Que 11 күн бұрын
thx a lot, u saved my life mate )
@multiengineer9199
@multiengineer9199 2 жыл бұрын
no matter how much tutorials and channels you follow, but he will always surprise with a new design and learning skills , knowledge, great sir , love the way you are teaching\
@polygonrunway
@polygonrunway 2 жыл бұрын
🙏🙏🙏
@ohimark
@ohimark 2 жыл бұрын
Another day, another slay 😌✨ I'm really satisfied with the result of my glass. Thanks to you I also learned a lot about blender. You're awesome😎
@polygonrunway
@polygonrunway 2 жыл бұрын
Glad to help! Thank you for kind words :)
@rominagesell5110
@rominagesell5110 Жыл бұрын
u are amazing! you have an asnwer for eventual issues, and that is insane!... you go right to the point and u don't waste time talking about things that are not related. I will for sure do every tutorial that u have! thank you so much!!!!
@polygonrunway
@polygonrunway Жыл бұрын
Thank you for the kind feedback!
@midorafar2846
@midorafar2846 2 жыл бұрын
Man . I wanna thank you so much, You are the reason who gets me into blender ... 2022 is become better because of u and all of your lessons 💗 💗
@Chlrintruc
@Chlrintruc 2 жыл бұрын
This is amazing. I can make glasses of whisky, rum, brandy or even vodka I used this to make a tequilla shot glass. Just amazing.
@polygonrunway
@polygonrunway 2 жыл бұрын
Glad you like it!
@JackOfDigitalArt
@JackOfDigitalArt Жыл бұрын
Just did this tutorial and even though I've been using blender for almost a year now I learned so much from it still! Thank you!
@polygonrunway
@polygonrunway Жыл бұрын
Great to hear!
@azwall8231
@azwall8231 Жыл бұрын
I usually hate doing these tutorial because I have to do them for school but these ones are very fun keep up the good work
@MidnightVixxy
@MidnightVixxy 26 күн бұрын
In blender 4.2 you find the extra objects addon under the extensions tab above addons in preferences for anyone wondering. I was going mad trying to find that.
@louisrey-giraud1936
@louisrey-giraud1936 2 ай бұрын
awesome tutorial man, I was actually able to follow along and complete the render. Keep it up!
@polygonrunway
@polygonrunway 2 ай бұрын
Great to hear!
@breakingmoody9902
@breakingmoody9902 Жыл бұрын
Just started blender few days ago. Thank you for your turorials which are detailled and easily to understand!
@hedangerousv9315
@hedangerousv9315 Жыл бұрын
Nice, fast and with the details at the same time!
@zoomygloom
@zoomygloom Жыл бұрын
when i apply the displace type (cloud) it doesnt effect the grid at all
@karlcedricmanalo3089
@karlcedricmanalo3089 2 жыл бұрын
Such a nice timing, im gonna make this now
@mariabrevard5474
@mariabrevard5474 2 ай бұрын
If you are having an issue with the liquid not looking correct even after flipping the normals on the glass, try checking if your normals/faces are in the right direction. I thought it had something to do with the IOR too but turns out all the faces for my liquid were all red and facing inside the mesh instead of out. Select all the faces in edit mode and then click Shift + N. This should fix it.
@garrethclaw8875
@garrethclaw8875 2 жыл бұрын
Awesome tutorial, thank you so much!
@devasta9080
@devasta9080 Жыл бұрын
If you get ugly glass in the very beginning, having added the *Screw* modifier - *Ctrl* + *A* => choose *Scale* before.
@ilonkra8264
@ilonkra8264 9 ай бұрын
I love your tutorials! Blender with You is so easy❤
@silveruniverse1874
@silveruniverse1874 2 жыл бұрын
ama amazing channel, i love how the videos are so simple and straight to the point
@ortamatama5479
@ortamatama5479 2 жыл бұрын
tried many tutorials but this is the only one that worked thank you so so much!
@polygonrunway
@polygonrunway 2 жыл бұрын
Glad to help! :)
@jaqueline321741
@jaqueline321741 Жыл бұрын
Thanks for the tutorial, i have always problem with glass, this help me to understand better how this works 🥰
@erwintan9848
@erwintan9848 2 жыл бұрын
why my bevel doesn't work?
@brettsle7561
@brettsle7561 Жыл бұрын
Thank you so much for the Tutorial! I learned a lot!
@CyrilVincentMusic
@CyrilVincentMusic Жыл бұрын
11:13 My glass is still opaque in my "materiel preview" when i click Screen Space Refraction, but it works on "rendered" preview. Any idea ?
@thinkusual
@thinkusual Жыл бұрын
same here
@saeedagha3127
@saeedagha3127 2 жыл бұрын
Again with amazing tutorial Thankyou Keep it uo
@midorafar2846
@midorafar2846 2 жыл бұрын
I was waiting for it ..you are always amazing
@polygonrunway
@polygonrunway 2 жыл бұрын
Thank you!
@keziasoares177
@keziasoares177 2 жыл бұрын
Thank you for all the tutorials, can you please teach how to make a glitter effect in blender? Thank you!
@fishyqills
@fishyqills 10 ай бұрын
amazing, had a lot of fun.
@richardtlabbe4959
@richardtlabbe4959 2 жыл бұрын
This is cool. quickly figured out what to do. Thanks.
@subhamnath6997
@subhamnath6997 Жыл бұрын
Something didn't add up. Your end product glass had a different shine and it was passing light all the way but the same didn't work out for me . Is it for the lighting or had u changed some settings?
@lSqualol
@lSqualol 2 жыл бұрын
Man created a glass in less than 1 min My jaw dropped...
@SourceAwareness
@SourceAwareness 2 жыл бұрын
Thank you, Legend!! Trophy 🏆 💕
@MohtashimHassan
@MohtashimHassan 8 ай бұрын
Amazing tutorial.
@STANY0307
@STANY0307 Жыл бұрын
Hi, my normals are flipped of single very glass. I can't fix it, what should I do?
@andreiardelean1576
@andreiardelean1576 Жыл бұрын
When i render the final, the glass cup is not showing in the render, i have just a floating water with cubes and bubbles inside. Why?
@illustration315
@illustration315 Жыл бұрын
if lost on straw bevel points...use scroll wheel to increase points
@itb426_vardhanikajagtap5
@itb426_vardhanikajagtap5 Жыл бұрын
needed this...thanks alot
@ccsypee8287
@ccsypee8287 Жыл бұрын
Thank you so much!!
@mlsterlous
@mlsterlous 2 жыл бұрын
Love this channel. Only thing bothers me, is that super tiny interface. Even default 1.0 interface size in blender 3.2 is MUCH MUCH bigger on my screen. I know its problably because of your monitor and resolution, but still for us viewers its super uncomfortable for the eyes.
@jakelahr9280
@jakelahr9280 2 жыл бұрын
so you're telling him to use a smaller screen, which is not going to happen.
@mlsterlous
@mlsterlous 2 жыл бұрын
@@jakelahr9280 why smaller screen? Just change interface size.
@therandomguys497
@therandomguys497 2 жыл бұрын
@@jakelahr9280 🤣
@feelcollins4358
@feelcollins4358 2 жыл бұрын
@@jakelahr9280 you can change the interface size...
@gordonbrinkmann
@gordonbrinkmann Жыл бұрын
I would enable the Merge option in the Screw modifier... otherwise you have a bunch of unconnected vertices in the center.
@CaCa-co4ec
@CaCa-co4ec 2 жыл бұрын
can anybody tell me why when i click on flip on 13:30 it doesnt work its the same as it was before
@australopithecusbr
@australopithecusbr 2 жыл бұрын
same here
@mustafamohammed9868
@mustafamohammed9868 2 жыл бұрын
EDIT THE MATERIAL AND IRO
@elenasas7875
@elenasas7875 Жыл бұрын
Great tutorial 🔥🔥🔥 Thank you 😍
@tuansenjaya1670
@tuansenjaya1670 Жыл бұрын
Thank you so much for this tutorial!
@imankhayyat3170
@imankhayyat3170 2 жыл бұрын
Love your tutorials
@H-Lambda-
@H-Lambda- 2 жыл бұрын
When I do the screw modifier I get several vertexs all around the inside and outside of my glass leading to shading issues, in your vid when you use the modifier you only have a single vertex on the inside at the middle, how is this?
@Totorus
@Totorus 2 жыл бұрын
Great tutorial, thanks for sharing!!!
@bluebrain7009
@bluebrain7009 5 ай бұрын
What if I render with Eevee. If I do so the glass blocks the liquid. How can I let the latter be shown through the glass?
@HungHoang-jc3if
@HungHoang-jc3if 4 ай бұрын
Really helpful
@klokke1541
@klokke1541 Жыл бұрын
Awesome stuff! Thanks!
@polygonrunway
@polygonrunway Жыл бұрын
Glad you liked it!
@christopherschmidtke4752
@christopherschmidtke4752 2 жыл бұрын
Thank you so much for this great video!
@kimumare6987
@kimumare6987 Жыл бұрын
Idk where i went wrong but i followed Every single numbers of yours but while i press z and render and did other changes as same as yours. The final result is not as that clear glass as yours it's more like disturbed glass and water i mean it's not so clear and perfect as yours. Idk what's wrong 😕
@jamesbrendan5170
@jamesbrendan5170 2 ай бұрын
can you make a version with a far smaller cup (say, one with accurate/real-life measurements)? I tried out your tutorial, but I scaled my cup all the way down to be the same as the real-life measurements of a tumbler cup (so 3.75 inch/9.53 cm x 3.25inch/8.26cm x 3.25 inch/8.26cm for Z, X and Y-axis, respectively), and the result is that the modifiers didn't behave correctly at all - Displace ended up enlarging my ice cube to magnitudes bigger than the cup, messing around with the texture settings ended up with the ince cube not really having that wavy feel, etc...
@Magna_Dragon
@Magna_Dragon 2 жыл бұрын
Thanks for the tutorial!
@albakaz2345
@albakaz2345 2 жыл бұрын
wow; it's my next work, thx :D
@KhabibakhonAbdurakhimova
@KhabibakhonAbdurakhimova Ай бұрын
7:00 making straw with single vert, I was trying to do many times but my vert didn't extrude (( finally found the core of the problem - I was in Face mode not in Vertex mode hope this will be helpfull
@chelsiewei1232
@chelsiewei1232 2 жыл бұрын
Even after adding flip my water doesn't look right. Anyone know why?
@chelsiewei1232
@chelsiewei1232 2 жыл бұрын
I fixed it by reducing the water IOR... have no idea why though because 1.333 doesn't work for me
@mortyjenkins8046
@mortyjenkins8046 2 жыл бұрын
Thanks i was having the same issue
@lesleyyu5930
@lesleyyu5930 Жыл бұрын
@@chelsiewei1232 That worked for me thx! I changed it to 1.1 and it looked good
@AlvaroDevLabs
@AlvaroDevLabs Ай бұрын
Great tutorial, I learned a lot, how do you achieve the same colors as the render you show at the beginning, setting the color management to Very High Contrast and?
@polygonrunway
@polygonrunway Ай бұрын
Playing with exposure and then with RGB curves
@vladisslave.7500
@vladisslave.7500 2 жыл бұрын
Nice tutorial
@zainnadeem8484
@zainnadeem8484 Жыл бұрын
thankyou so much for the tutorial
@yuvrajsinha3369
@yuvrajsinha3369 2 жыл бұрын
Very realistic 😱
@user-mc7vj8wr1d
@user-mc7vj8wr1d 2 жыл бұрын
Nice💗 great tutorials!!!
@polygonrunway
@polygonrunway 2 жыл бұрын
Thanks!
@just_npc5337
@just_npc5337 2 жыл бұрын
Obdivujem vašu prácu :)
@skullsarecute
@skullsarecute Жыл бұрын
Add single vertice blew my mind. Then screw also blew my mind.
@mr.cobalt1668
@mr.cobalt1668 9 ай бұрын
For some reason my glass isn't fully transparent and has like a black coloration to it even though I set its color to full white.
@himuraq
@himuraq 8 ай бұрын
try increase the subdivision of ur model.
@yuplusjin
@yuplusjin 2 ай бұрын
is it just me or do I see a hole below in mine in the beginning when I make cup out of vert...?
@SteelOcean6
@SteelOcean6 2 жыл бұрын
when I flip the screw normal it doesn't change the model...I tried multiple times and nothing has changed...am I missing something?
@SteelOcean6
@SteelOcean6 2 жыл бұрын
Nvm I fixed it...it was the liquid reflecting off of the glass
@SteelOcean6
@SteelOcean6 2 жыл бұрын
@InfernoHawk if when you angle the camera and the liquid changes(what happened to me) then turn the IQR of the liquid down, for me, I changed it from the default to 1.100. You might need to adjust it past that but that's what made it more visible fo me
@saaj1974
@saaj1974 11 ай бұрын
Thank you!!
@johanneskirestos5316
@johanneskirestos5316 Жыл бұрын
The water isn't clear. I've tried to increase the total max bounces and it's still looks like mercury
@bohdankushnir3915
@bohdankushnir3915 2 жыл бұрын
i love this
@leb736
@leb736 2 ай бұрын
hi! kinda late to this, but i i don't have normals. Is there anyway i can add it or a different way to auto smooth?
@gbennem
@gbennem 2 жыл бұрын
Good tutorial !! Some comments: From physics point of view I missed adhesion effect of water w/ the inner side of the glass. Outer rim of waters top surface should be risen a little. The higher transparency property of glass & water than its of ice is not so shown as clearly as in my visual experience.
@lefrenchcat7122
@lefrenchcat7122 Жыл бұрын
at 7:38 , I can't find the convert to curve option Anyone know why?
@tds_FrankOfficiel
@tds_FrankOfficiel 2 жыл бұрын
you forgot to activate the shadow costics in the light parameter for see the caustics 😅 if you activate caustics on the material but not in the light you don't have caustics, apart from that good tutorial 👍
@polygonrunway
@polygonrunway 2 жыл бұрын
Damn! And I would swear I saw the difference while it was denoising :D Thanks for pointing out, I better cut that part out
@_mrmafia
@_mrmafia Жыл бұрын
13:33 i am apply screw modifirer in flip but water not show proper
@mrnkstlv
@mrnkstlv Жыл бұрын
I have this problem too! I'm sorry, but could you tell me what you did to make the water show properly? I understand that a lot of time has passed, but I'm doing this project now and it's not working out for me.
@beatrizbiancagalon8235
@beatrizbiancagalon8235 Жыл бұрын
@@mrnkstlv hi have u figured it out yet
@rundown3D
@rundown3D Жыл бұрын
really usefull tut!
@nosirve9458
@nosirve9458 2 жыл бұрын
can u explain slowly pls? Thanks for the tutorial tho, ima begginer and its difficult to keep up sometimes
@Thunder_Star
@Thunder_Star Жыл бұрын
i couldnt get the liquid to smooth properly, other than that, everything went perfectly, great video
@treyerrrrr
@treyerrrrr Жыл бұрын
Am I the only one who can't get the beveal command to work?
@gloriabarberis8349
@gloriabarberis8349 Жыл бұрын
HELP! I don't know what I did but the water doesn't look like that, I followed the step by step but it doesn't do the "flip" anyway. What am I doing wrong?
@Atknyldrmw
@Atknyldrmw Жыл бұрын
This is perfect tutorial and ı tried it but when ı go to render seen , it is going to pixelase the model. I mean the image is too distorted. Doesn't come out smooth as yours. I don't know why :(
@syedasadabbasjafri662
@syedasadabbasjafri662 10 ай бұрын
I AM A BEGINNER. I NEED HELP. my single point vertices is too small to see and when i press E Z a blue line appears which makes it even harder to see my vertex honestly this tutorial was hard, voice was inaudible and somethings were small and hard to understand.
@jesudoss7795
@jesudoss7795 2 жыл бұрын
Thank you sir
@NgocLe-sh1cg
@NgocLe-sh1cg Жыл бұрын
can anyone help me pls. when i added the subdivision modifier, there was a black hole at the bottom of the cup. how can i fix it?
@thangys
@thangys 2 жыл бұрын
Great tutorial thanks!
@oltiona5899
@oltiona5899 8 ай бұрын
Thank you
@grimdesigns1233
@grimdesigns1233 2 жыл бұрын
Great tutorial, but I am having an issue with the bevel modifier. Tried it multiple times and nothing happens. Followed everything perfectly and cannot for the life of me figure it out.
@richie7624
@richie7624 2 жыл бұрын
Try using "merge by distance" in edit mode
@noahk3496
@noahk3496 2 жыл бұрын
@@richie7624 tried that, It did nothing to help
@apebitmusic83
@apebitmusic83 2 жыл бұрын
@@richie7624 That worked for me. DOn't know why it worked, but it worked.
@blenderpillow6013
@blenderpillow6013 2 жыл бұрын
Try to disable clamp overlap in geometry option of bevel modifier. Some close vertices might be collapsing. I haven't watched the video but same thing happens to me when I try to do some hard surface modelling.
@blenderpillow6013
@blenderpillow6013 2 жыл бұрын
@@apebitmusic83 Did you see any merge 'x no.. of ' vertices at the bottom? when you did that. It might have worked because you had some extra vertices which you merged by 'merging by distance'
@no.name1731
@no.name1731 2 жыл бұрын
my straw didnt bend like it should. I beveled it but it didnt bend.can someone help me?
@sol222
@sol222 Жыл бұрын
i've got the same problem :(
@_mrmafia
@_mrmafia Жыл бұрын
select middle vertex and press "ctrl+shift+b" and slow drag mouce and rotate scroll wheel Simple :)
@aliqasem6733
@aliqasem6733 2 жыл бұрын
Good work
@polygonrunway
@polygonrunway 2 жыл бұрын
Thanks!
@yaroslavmarochok5561
@yaroslavmarochok5561 Жыл бұрын
Thank you!!!!!
@SuperMan-ty5fk
@SuperMan-ty5fk Жыл бұрын
Can you please make a video on getting the fire/flame effect in blender?
@AnnoyedAlways2
@AnnoyedAlways2 7 ай бұрын
Please help, when I try adjust the Midlevel like you to get rid of the sharp corners, I move the Midlevel to the right as you do, but it only makes the sharp corners worse. They got inwards instead of outwards like yours. Please help. I followed this great video to the letter, what's gone wrong?
@marid9809
@marid9809 6 ай бұрын
what do i do if my glass goes all black? i tried to re-do the glass material but it stays the same way in the render. While in the material preview its absolutely right. I don't know what I did wrong TT
@MONGIE30
@MONGIE30 2 жыл бұрын
The Bevel bit is not working.
@xixihaha-china
@xixihaha-china 2 жыл бұрын
me too.
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