Procedural Watermelon Shader (Blender Tutorial)

  Рет қаралды 16,448

Ryan King Art

Ryan King Art

3 жыл бұрын

In this Blender tutorial, we will be creating this Procedural Watermelon shader.
HDRI Link: hdrihaven.com/hdri/?h=autosho...
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#ryankingart #blendertutorial #blender

Пікірлер: 76
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Purchase the project files and help support me: Patreon: www.patreon.com/posts/53032433 Gumroad: ryankingart.gumroad.com/l/JUIGX
@graphixworld7190
@graphixworld7190 3 жыл бұрын
This Watermelon Hydrated us...thanks
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Haha, thanks! : )
@Wraith_911
@Wraith_911 23 күн бұрын
Still works in Blender 4.1.1 with Eevee! Thank you, King! i'd have never figured this out myself.
@RyanKingArt
@RyanKingArt 22 күн бұрын
thanks for watching!
@wholesomeassassin
@wholesomeassassin 2 жыл бұрын
When I needed a watermelon shader, I assumed I would only get low-poly non-realistic shaders. I did not expect such a fantastic, detailed shader tutorial. Exactly what I needed. Thank you man!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad it was helpful!
@catlord8568
@catlord8568 3 жыл бұрын
I’ve ended up watching every new video you post and they are always great!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Wow, thanks! I appreciate the support : )
@blenderstuffs
@blenderstuffs 3 жыл бұрын
Thank you for this amazing tutorial.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for your comment! : )
@gerardoviz73
@gerardoviz73 3 жыл бұрын
Awesome man. Alway good to learn procedural materials. Thank you. Greetings
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@denzelmodeste6485
@denzelmodeste6485 3 жыл бұрын
Thanks for another great video. Well done.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks for watching!
@Katie-om5wp
@Katie-om5wp 2 жыл бұрын
thank you so much.. i'm enjoying all your videos!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you like them!
@BlockxBuddys_Kinderfilme
@BlockxBuddys_Kinderfilme 2 жыл бұрын
This is a really good tutorial. Great job
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Glad you liked it!
@lucasrayers9677
@lucasrayers9677 2 жыл бұрын
Super nice tutorial, thx
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@leosalazar9213
@leosalazar9213 Жыл бұрын
WoW 🖤🖤
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks!
@eduardo0250
@eduardo0250 3 жыл бұрын
This tutorials are awesome! Maybe some cloth material next? Thank you, keep it up!
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@ThiagoOgoshi
@ThiagoOgoshi 2 жыл бұрын
Thank you!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@prashunthapa1704
@prashunthapa1704 3 жыл бұрын
awesome
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thank you!
@puhnastik
@puhnastik 2 жыл бұрын
nice! thanks!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
You're welcome!
@Marcastle
@Marcastle 2 жыл бұрын
Excellent, it would be great to see tutorials on fruit peels, in the blender or in photoshop.Thanks
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thank you!
@qaistudio1013
@qaistudio1013 2 жыл бұрын
Thanks you soooooooooooooooooo much. i will done same to you. thanks again
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for watching!
@jayeshgadhe4859
@jayeshgadhe4859 3 жыл бұрын
Please make more procedular materials tutorial it will increase our shading ability and thanks a lot sir
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I plan on it. Thanks! Any Procedural material ideas?
@3dblend38
@3dblend38 Жыл бұрын
Another good video. I've been looking at images of watermelons and it seems they are slightly less perfect than people normally perceive them to be, although your video creates an unmistakeable watermelon pattern I wonder if you would be willing to do an update to account for distinct pattern interruptions in actual watermelons i.e the stripes are normally not as uniform as expected they vanish and are broken at points. I'll have a go myself but unlikely to get your professional results... Many Thanks Dan
@RyanKingArt
@RyanKingArt Жыл бұрын
thanks for the idea 👍‍
@boomytrevor
@boomytrevor Жыл бұрын
Is there a way to not have to use UV and some how us Object on the Texture Coordinate? I found that if you Replace the Wave Texture with a Gradient Texture and set it to Radial and then have it plug in to a Checker Texture vector. Set both colors 1 and 2 to white and black and set the scale to like 20. You can get the same lines around the watermelon like this but you don't have that detail like what yours have. I was wondering if there's a way to convent that maybe to behave the way yours dos but I'm not really sure how to do that at the moment. I'm still learning and new to nodes and shaders in blender and have been following your tutorials a bit. But I still don't understand much. So can't really do much to change it to what yours dos.
@RyanKingArt
@RyanKingArt Жыл бұрын
Yeah that might be a good way to make it without using UV's.
@nimblegames4395
@nimblegames4395 2 жыл бұрын
Could you please make the red inside part of the melon? I would appreciate it :D -Keep up the great work!
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Thanks for the tutorial idea. I will consider it.
@radioactiveag2531
@radioactiveag2531 2 ай бұрын
@@RyanKingArt please
@blenderuniverse1626
@blenderuniverse1626 3 жыл бұрын
Sir sometimes while tracking, screen becomes like fisheye after rendering. What to do .........
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Hmm, I dont know. I have never had that problem before. Is it a problem with your computer? Or does it only happen in Blender?
@D3LB0Y
@D3LB0Y 3 жыл бұрын
great video but can you please add a screen shot of the nodes it would help alot
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Ok, I uploaded a screenshot here: cdnb.artstation.com/p/assets/images/images/039/371/601/large/ryan-king-procedural-watermelon-nodes.jpg?1625702312
@BlueEdgeTechno
@BlueEdgeTechno 2 жыл бұрын
Do you get any suggestion for the green caps at top and bottom, watermelon usually have?
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Hmm yeah, I would just 3d model that, and then add a basic brown or gray material, with maybe a noise texture plugged into the normal to give it a little bit of bump.
@BlueEdgeTechno
@BlueEdgeTechno 2 жыл бұрын
@@RyanKingArt Lmao, I did the same. I was first trying to make a circular mask for the caps but it quickly got complicated.
@RyanKingArt
@RyanKingArt 2 жыл бұрын
@@BlueEdgeTechno Yeah, it could be done, but its probably easiest just to model them.
@shanabenjamin8945
@shanabenjamin8945 3 жыл бұрын
👏
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@OGxNoxu
@OGxNoxu 3 жыл бұрын
Even if I can’t 3d animate I’m still obsessed
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Haha, thanks!
@OGxNoxu
@OGxNoxu 3 жыл бұрын
@@RyanKingArt np!
@okangullu
@okangullu 3 жыл бұрын
Nice! This is Yummy
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Thanks!
@BurnEdOutOne
@BurnEdOutOne 3 жыл бұрын
I followed everything but right from the get go my waves weren't showing up and by the end of it I have an elongated grape. No idea why. Will update if I figure it out. EDIT: I used the wrong kind of sphere. Make sure it's a UV sphere. :) I was hoping to make one of those cube watermelons, but ran into tricky business.
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Ahh yeah, It works best with a sphere.
@Sandra-hc4vo
@Sandra-hc4vo 3 жыл бұрын
yeah i started with a subdivided cube but then when i saw the uvs vs the sphere switched to sphere too. ooh cube watermelon, that sounds interesting.
@BurnEdOutOne
@BurnEdOutOne 3 жыл бұрын
@@Sandra-hc4vo I think we could make one, just as long as we start out with the UV sphere, and then manually or through a modifier make it cube like. Haven't tested it out yet, but I'll probably have a fruit vendor scene in the upcoming months and will report back. :D
@geraldhoffpauir5048
@geraldhoffpauir5048 2 жыл бұрын
it's probley because your outta scale...hit control a...all transforms...then reset your origin..then follow the rest. good luck
@relaxingnaturesounds4712
@relaxingnaturesounds4712 3 жыл бұрын
Such a juicy content
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Haha, thanks!
@relaxingnaturesounds4712
@relaxingnaturesounds4712 3 жыл бұрын
@@RyanKingArt Hey Ryan, I have been watching your videos for the past few weeks and they are really amazing. I want to learn about composition in blender. I saw your video but I want to learn about cinematic composition like the number of layers and details their names they add to make it more realistic. Could you please post a complete tutorial on this with blender 2.9. I really want to learn about it. I am a budding youtuber interested to make animation short films. So Please consider. Thanks, Stephen - South India 🇮🇳
@RyanKingArt
@RyanKingArt 3 жыл бұрын
I will consider it. Thanks!
@rajendrasinghsodhi4155
@rajendrasinghsodhi4155 3 жыл бұрын
This is ready to eat
@RyanKingArt
@RyanKingArt 3 жыл бұрын
Haha, thanks!
@grimmimsy7159
@grimmimsy7159 2 жыл бұрын
why would you scale UV's outside of shader when there is a option on the wave texture called Scale? guess what it does
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Lol. yeah your right. I don't know why I didn't do that.
@JacksBestGaming
@JacksBestGaming 2 жыл бұрын
watermelon
@RyanKingArt
@RyanKingArt 2 жыл бұрын
Yep. : )
@jorgeabuauad
@jorgeabuauad 3 ай бұрын
Friend Ryan , be careful with the name of the program language they did this software, they name of the pagan oracle was very likely a reference to snake god , pagan gods are demon , so don’t mention that name or have any positive feelings about that name .
@radioactiveag2531
@radioactiveag2531 2 ай бұрын
lay off the meth
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