Hunt Down The Freeman is a game. ❗Links❗ ☢2nd Channel: / @hazardmusicyt ☢Twitter: / radhaz_ #HDTF #MitchellsFace #HideoKojima Original Highway 17 Skit Cut Scene (Cut from this video): • Deleted Scene: HDTF Re...
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@RadiationHazardYT2 жыл бұрын
⚠⚠2024 UPDATE: Apparently, the intro song (starting at
@computr1662 жыл бұрын
Hunt Down The Freeman is definitely one of the games to exist
@Dangermcawesome-x5l2 жыл бұрын
I always kind of figured that the combine wouldn't use stuff like head crab canisters in the 7-hour war. Calling it The 7 hour war says that they were so advanced so high above humanity that it wasn't much of a challenge to conquer them. Why would the combine need to use head crabs to whittle down humanity that would just take so long
@octodaddy8772 жыл бұрын
Honestly, I'm glad this game came out, because it is just SO GODDAMN FUNNY how bad it is. It seriously brightens my day whenever I see "You fucked up my face!" or President Keemstar.
@dopey4732 жыл бұрын
Kojimbo is truly a genius, what an amazing anti war masterpiece.
@adeen_chee2 жыл бұрын
this game is literally a game design class for all the wrong reasons, it teaches you exactly what you should not do when developing a fps
@demogaming88952 жыл бұрын
hey, at least this game has one purpose: it's a perfect example for how NOT to make a mod/fan game
@colorado_river50032 жыл бұрын
Hunt Down The Freeman is without a doubt one of the games of all time. It has a storyline, the characters exist, and the graphics and sound design are there. This has to be one of my games.
@mac1991seth Жыл бұрын
One thing I feel should be said about the fast zombies is that in HL2 these enemies seemed to be a byproduct of the city being abandoned. It seemed that these zombies are just regular humans left for years without food so the clothes fell apart, the skin fell apart and it's only the headcrab puppetering what's left of flesh and bones, attacking everything on sight to get any food. Encountering this type of enemies during the 7-hour war just doesn't make sense, there's not enough time for zombies to evolve from regulars to fast skinny ones.
@Randomstuffs2612 жыл бұрын
From what I gather, it seems you really enjoyed the game and you in fact think it's the best game you've ever played and Berkan is a game design genius.
@chronovac Жыл бұрын
Your dedication to calling him "Big Mitch" really brings the whole video together.
@Pinnaporaptor2 жыл бұрын
The reason why Mitchell actually sounds okay at times is because he's played by an actual voice actor, it's just that apparently there wasn't any voice direction given during development.
@commenter_HIMIK-MAN2 жыл бұрын
Joe exists so that someone can call headcrabs "spiders with vaginas".
@jaski40222 жыл бұрын
I think the Xen invasion outside Black Mesa is a more much interesting concept than the seven hour war.
@bouribou40732 жыл бұрын
hideo kojima really did an outstanding work on this game, this game was so good it literally caused my lungs to collapse, i am now in the hopsital... Breathtaking !
@redcatjack2 жыл бұрын
I know someone who worked on this game, he didn't get paid.
@wadmodderschalton57632 жыл бұрын
The game that put Valve's own interest in accepting standalone Half-Life fan games powered by the GoldSrc and Source engine on the Steam platform on hiatus from this decade onwards, and we think that's for the best for the time being.
@DaRealBruner2 жыл бұрын
I'm somebody who is fascinated with vehicles, automobiles, etc. Especially in Half-Life 2 and other Source games.
@lancecorporalmikebeebop96402 жыл бұрын
I have an idea for Mitchell’s first encounter with Freeman:
@unimportantcommenter43562 жыл бұрын
I find HTDF inspiring in a sense. Loads of good ideas executed terribly, like the 7 hour war, which is the biggest let-down in my opinion, as they could have easily translated it into gameplay. The streets where a battle ensures, they should have locked off progression untill a certain amount of enemies are killed or a timer counts down to zero, that would add the feeling of desperation into the mix. Or make the player set up defences for an ambush.